Provided by: libsdl3-doc_3.2.26+ds-2_all 

NAME
SDL_GLProfile - Possible values to be set for the SDL_GL_CONTEXT_PROFILE_MASK attribute.
SYNOPSIS
#include <SDL3/SDL_video.h>
typedef Uint32 SDL_GLProfile;
#define SDL_GL_CONTEXT_PROFILE_CORE 0x0001 /**< OpenGL Core Profile context */
#define SDL_GL_CONTEXT_PROFILE_COMPATIBILITY 0x0002 /**< OpenGL Compatibility Profile context */
#define SDL_GL_CONTEXT_PROFILE_ES 0x0004 /**< GLX_CONTEXT_ES2_PROFILE_BIT_EXT */
AVAILABILITY
This datatype is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.26 SDL_GLProfile(3type)