Provided by: libsdl3-doc_3.2.26+ds-2_all 

NAME
SDL_GPUComputePass - An opaque handle representing a compute pass.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUComputePass SDL_GPUComputePass;
DESCRIPTION
This handle is transient and should not be held or referenced after SDL_EndGPUComputePass is called.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
SDL_BeginGPUComputePass(3), SDL_EndGPUComputePass(3)
Simple Directmedia Layer SDL 3.2.26 SDL_GPUComputePass(3type)