Provided by: libsdl3-doc_3.2.26+ds-2_all 

NAME
SDL_GPUCopyPass - An opaque handle representing a copy pass.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUCopyPass SDL_GPUCopyPass;
DESCRIPTION
This handle is transient and should not be held or referenced after SDL_EndGPUCopyPass is called.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
SDL_BeginGPUCopyPass(3), SDL_EndGPUCopyPass(3)
Simple Directmedia Layer SDL 3.2.26 SDL_GPUCopyPass(3type)