Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_GPUCullMode - Specifies the facing direction in which triangle faces will be culled.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       typedef enum SDL_GPUCullMode
       {
           SDL_GPU_CULLMODE_NONE,   /**< No triangles are culled. */
           SDL_GPU_CULLMODE_FRONT,  /**< Front-facing triangles are culled. */
           SDL_GPU_CULLMODE_BACK    /**< Back-facing triangles are culled. */
       } SDL_GPUCullMode;

AVAILABILITY

       This enum is available since SDL 3.2.0.

SEE ALSO

       SDL_CreateGPUGraphicsPipeline(3)

Simple Directmedia Layer                           SDL 3.2.26                             SDL_GPUCullMode(3type)