Provided by: libsdl3-doc_3.2.26+ds-2_all 

NAME
SDL_GPUFrontFace - Specifies the vertex winding that will cause a triangle to be determined to be front-
facing.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef enum SDL_GPUFrontFace
{
SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE, /**< A triangle with counter-clockwise vertex winding will be considered front-facing. */
SDL_GPU_FRONTFACE_CLOCKWISE /**< A triangle with clockwise vertex winding will be considered front-facing. */
} SDL_GPUFrontFace;
AVAILABILITY
This enum is available since SDL 3.2.0.
SEE ALSO
SDL_CreateGPUGraphicsPipeline(3)
Simple Directmedia Layer SDL 3.2.26 SDL_GPUFrontFace(3type)