SDL_GetDisplayBounds
Get the desktop area represented by a display.
- Provided by: libsdl3-doc (Version: 3.4.2+ds-1ubuntu1)
- Source: libsdl3
- Report a bug
Get the desktop area represented by a display.
#include <SDL3/SDL_video.h>
bool SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);
The primary display is often located at (0,0), but may be placed at a different location depending on monitor layout.
Returns true on success or false on failure; call SDL_GetError() for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.