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SDL_GetJoystickPlayerIndexForID

Get the player index of a joystick.

#include <SDL3/SDL_joystick.h>
int SDL_GetJoystickPlayerIndexForID(SDL_JoystickID instance_id);

This can be called before any joysticks are opened.

the joystick instance ID.

Returns the player index of a joystick, or -1 if it's not available.

It is safe to call this function from any thread.

This function is available since SDL 3.2.0.

SDL_GetJoystickPlayerIndex(3), SDL_GetJoysticks(3)