Provided by: libsdl3-doc_3.2.26+ds-2_all 

NAME
SDL_RenderEvent - Renderer event structure (event.render.*)
SYNOPSIS
#include <SDL3/SDL_events.h>
typedef struct SDL_RenderEvent
{
SDL_EventType type; /**< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST */
Uint32 reserved;
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_WindowID windowID; /**< The window containing the renderer in question. */
} SDL_RenderEvent;
AVAILABILITY
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.26 SDL_RenderEvent(3type)