Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_RenderEvent - Renderer event structure (event.render.*)

SYNOPSIS

       #include <SDL3/SDL_events.h>

       typedef struct SDL_RenderEvent
       {
           SDL_EventType type; /**< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST */
           Uint32 reserved;
           Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
           SDL_WindowID windowID; /**< The window containing the renderer in question. */
       } SDL_RenderEvent;

AVAILABILITY

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.26                             SDL_RenderEvent(3type)