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SDL_cos

Compute the cosine of x.

#include <SDL3/SDL_stdinc.h>
double SDL_cos(double x);

Domain: -INF <= x <= INF

Range: -1 <= y <= 1

This function operates on double-precision floating point values, use SDL_cosf for single-precision floats.

This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated.

floating point value, in radians.

Returns cosine of x.

It is safe to call this function from any thread.

This function is available since SDL 3.2.0.

SDL_cosf(3), SDL_acos(3), SDL_sin(3)