SDL_realloc
Change the size of allocated memory.
- Provided by: libsdl3-doc (Version: 3.4.2+ds-1ubuntu1)
- Source: libsdl3
- Report a bug
Change the size of allocated memory.
#include <SDL3/SDL_stdinc.h>
void * SDL_realloc(void *mem, size_t size);
The memory returned by this function must be freed with SDL_free().
If size is 0, it will be set to 1. Note that this is unlike some other C runtime realloc implementations, which may treat realloc(mem, 0) the same way as free(mem).
If mem is NULL, the behavior of this function is equivalent to SDL_malloc(). Otherwise, the function can have one of three possible outcomes:
• If it returns the same pointer as mem, it means that mem was resized in place without freeing.
• If it returns a different non-NULL pointer, it means that mem was freed and cannot be dereferenced anymore.
• If it returns NULL (indicating failure), then mem will remain valid and must still be freed with SDL_free().
If the allocation is successfully resized, the returned pointer is guaranteed to be aligned to either the fundamental alignment (alignof(max_align_t) in C11 and later) or 2 sizeof(void )" , whichever is smaller.
Returns a pointer to the newly allocated memory, or NULL if allocation failed.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.