Provided by: cmake-data_4.1.1+really3.31.6-2ubuntu1_all bug

NAME

       cmake-properties - CMake Properties Reference

PROPERTIES OF GLOBAL SCOPE

   ALLOW_DUPLICATE_CUSTOM_TARGETS
       Allow duplicate custom targets to be created.

       Normally  CMake  requires  that  all  targets  built in a project have globally unique logical names (see
       policy CMP0002 <#policy:CMP0002>).  This is necessary to generate meaningful project file names in  Xcode
       <#generator:Xcode>  and  Visual  Studio  Generators  <#visual-studio-generators> IDE generators.  It also
       allows the target names to be referenced unambiguously.

       Makefile generators are capable of supporting duplicate add_custom_target()  <#command:add_custom_target>
       names.   For  projects that care only about Makefile Generators <#makefile-generators> and do not wish to
       support Xcode <#generator:Xcode> or Visual Studio Generators <#visual-studio-generators> IDE  generators,
       one  may  set  this  property  to  True  to allow duplicate custom targets.  The property allows multiple
       add_custom_target() <#command:add_custom_target> command calls in different directories  to  specify  the
       same  target name.  However, setting this property will cause non-Makefile generators to produce an error
       and refuse to generate the project.

   AUTOGEN_SOURCE_GROUP
       Added in version 3.9.

       Name  of  the   source_group()  <#command:source_group>  for  AUTOMOC  <#prop_tgt:AUTOMOC>,  AUTORCC   <#
       prop_tgt:AUTORCC> and AUTOUIC <#prop_tgt:AUTOUIC> generated files.

       Files   generated   by   AUTOMOC   <#prop_tgt:AUTOMOC>,   AUTORCC   <#prop_tgt:AUTORCC>  and  AUTOUIC  <#
       prop_tgt:AUTOUIC> are not always known at configure time and therefore can't be passed to  source_group()
       <#command:source_group>.   AUTOGEN_SOURCE_GROUP  can be used instead to generate or select a source group
       for AUTOMOC <#prop_tgt:AUTOMOC>, AUTORCC <#prop_tgt:AUTORCC> and  AUTOUIC  <#prop_tgt:AUTOUIC>  generated
       files.

       For  AUTOMOC  <#prop_tgt:AUTOMOC>,  AUTORCC  <#prop_tgt:AUTORCC> and AUTOUIC <#prop_tgt:AUTOUIC> specific
       overrides   see   AUTOMOC_SOURCE_GROUP    <#prop_gbl:AUTOMOC_SOURCE_GROUP>,    AUTORCC_SOURCE_GROUP    <#
       prop_gbl:AUTORCC_SOURCE_GROUP> and AUTOUIC_SOURCE_GROUP <#prop_gbl:AUTOUIC_SOURCE_GROUP> respectively.

   AUTOGEN_TARGETS_FOLDER
       Name of FOLDER <#prop_tgt:FOLDER> for *_autogen targets that are added automatically by CMake for targets
       for which AUTOMOC <#prop_tgt:AUTOMOC> is enabled.

       If not set, CMake uses the FOLDER <#prop_tgt:FOLDER> property of the parent target as a default value for
       this  property.   See  also  the  documentation for the FOLDER <#prop_tgt:FOLDER> target property and the
       AUTOMOC <#prop_tgt:AUTOMOC> target property.

   AUTOMOC_SOURCE_GROUP
       Added in version 3.9.

       Name of the  source_group() <#command:source_group> for AUTOMOC <#prop_tgt:AUTOMOC> generated files.

       When set  this  is  used  instead  of  AUTOGEN_SOURCE_GROUP  <#prop_gbl:AUTOGEN_SOURCE_GROUP>  for  files
       generated by AUTOMOC <#prop_tgt:AUTOMOC>.

   AUTOMOC_TARGETS_FOLDER
       Name of FOLDER <#prop_tgt:FOLDER> for *_autogen targets that are added automatically by CMake for targets
       for which AUTOMOC <#prop_tgt:AUTOMOC> is enabled.

       This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER <#prop_gbl:AUTOGEN_TARGETS_FOLDER> instead.

       If not set, CMake uses the FOLDER <#prop_tgt:FOLDER> property of the parent target as a default value for
       this  property.   See  also  the  documentation for the FOLDER <#prop_tgt:FOLDER> target property and the
       AUTOMOC <#prop_tgt:AUTOMOC> target property.

   AUTORCC_SOURCE_GROUP
       Added in version 3.9.

       Name of the  source_group() <#command:source_group> for AUTORCC <#prop_tgt:AUTORCC> generated files.

       When set  this  is  used  instead  of  AUTOGEN_SOURCE_GROUP  <#prop_gbl:AUTOGEN_SOURCE_GROUP>  for  files
       generated by AUTORCC <#prop_tgt:AUTORCC>.

   AUTOUIC_SOURCE_GROUP
       Added in version 3.21.

       Name of the  source_group() <#command:source_group> for AUTOUIC <#prop_tgt:AUTOUIC> generated files.

       When  set  this  is  used  instead  of  AUTOGEN_SOURCE_GROUP  <#prop_gbl:AUTOGEN_SOURCE_GROUP>  for files
       generated by AUTOUIC <#prop_tgt:AUTOUIC>.

   CMAKE_C_KNOWN_FEATURES
       Added in version 3.1.

       List of C features known to this version of CMake.

       The features listed in this global property may be known to be available  to  the  C  compiler.   If  the
       feature  is  available  with  the  C  compiler,  it  will  be  listed  in the CMAKE_C_COMPILE_FEATURES <#
       variable:CMAKE_C_COMPILE_FEATURES> variable.

       The    features    listed    here    may    be    used    with    the    target_compile_features()     <#
       command:target_compile_features>       command.       See      the      cmake-compile-features(7)      <#
       manual:cmake-compile-features(7)> manual for information on compile features  and  a  list  of  supported
       compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C standard support
       Added in version 3.8.

       c_std_90
              Compiler mode is at least C 90.

       c_std_99
              Compiler mode is at least C 99.

       c_std_11
              Compiler mode is at least C 11.

       c_std_17
              Added in version 3.21.

              Compiler mode is at least C 17.

       c_std_23
              Added in version 3.21.

              Compiler mode is at least C 23.

       Note:
          If the compiler's default standard level is at least that of the requested feature, CMake may omit the
          -std=  flag.  The flag may still be added if the compiler's default extensions mode does not match the
          <LANG>_EXTENSIONS  <#prop_tgt:<LANG>_EXTENSIONS>  target  property,  or  if  the  <LANG>_STANDARD   <#
          prop_tgt:<LANG>_STANDARD> target property is set.

   Low level individual compile features
       c_function_prototypes
              Function prototypes, as defined in ISO/IEC 9899:1990.

       c_restrict
              restrict keyword, as defined in ISO/IEC 9899:1999.

       c_static_assert
              Static assert, as defined in ISO/IEC 9899:2011.

       c_variadic_macros
              Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CUDA_KNOWN_FEATURES
       Added in version 3.17.

       List of CUDA features known to this version of CMake.

       The  features  listed  in this global property may be known to be available to the CUDA compiler.  If the
       feature is available with the C++ compiler, it will  be  listed  in  the  CMAKE_CUDA_COMPILE_FEATURES  <#
       variable:CMAKE_CUDA_COMPILE_FEATURES> variable.

       The     features    listed    here    may    be    used    with    the    target_compile_features()    <#
       command:target_compile_features>      command.       See      the      cmake-compile-features(7)       <#
       manual:cmake-compile-features(7)>  manual  for  information  on  compile features and a list of supported
       compilers.

       The features known to this version of CMake are:

       cuda_std_03
              Compiler mode is at least CUDA/C++ 03.

       cuda_std_11
              Compiler mode is at least CUDA/C++ 11.

       cuda_std_14
              Compiler mode is at least CUDA/C++ 14.

       cuda_std_17
              Compiler mode is at least CUDA/C++ 17.

       cuda_std_20
              Compiler mode is at least CUDA/C++ 20.

       cuda_std_23
              Added in version 3.20.

              Compiler mode is at least CUDA/C++ 23.

       cuda_std_26
              Added in version 3.30.

              Compiler mode is at least CUDA/C++ 26.

       Note:
          If the compiler's default standard level is at least that of the requested feature, CMake may omit the
          -std= flag.  The flag may still be added if the compiler's default extensions mode does not match  the
          <LANG>_EXTENSIONS   <#prop_tgt:<LANG>_EXTENSIONS>  target  property,  or  if  the  <LANG>_STANDARD  <#
          prop_tgt:<LANG>_STANDARD> target property is set.

   CMAKE_CXX_KNOWN_FEATURES
       Added in version 3.1.

       List of C++ features known to this version of CMake.

       The features listed in this global property may be known to be available to the  C++  compiler.   If  the
       feature  is  available  with  the  C++  compiler,  it will be listed in the CMAKE_CXX_COMPILE_FEATURES <#
       variable:CMAKE_CXX_COMPILE_FEATURES> variable.

       The    features    listed    here    may    be    used    with    the    target_compile_features()     <#
       command:target_compile_features>       command.       See      the      cmake-compile-features(7)      <#
       manual:cmake-compile-features(7)> manual for information on compile features  and  a  list  of  supported
       compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C++ standard support
       Added in version 3.8.

       The  following  meta features indicate general support for the associated language standard.  It reflects
       the language support claimed by the compiler, but it does not necessarily imply complete  conformance  to
       that standard.

       cxx_std_98
              Compiler mode is at least C++ 98.

       cxx_std_11
              Compiler mode is at least C++ 11.

       cxx_std_14
              Compiler mode is at least C++ 14.

       cxx_std_17
              Compiler mode is at least C++ 17.

       cxx_std_20
              Added in version 3.12.

              Compiler mode is at least C++ 20.

       cxx_std_23
              Added in version 3.20.

              Compiler mode is at least C++ 23.

       cxx_std_26
              Added in version 3.30.

              Compiler mode is at least C++ 26.

       Note:
          If the compiler's default standard level is at least that of the requested feature, CMake may omit the
          -std=  flag.  The flag may still be added if the compiler's default extensions mode does not match the
          <LANG>_EXTENSIONS  <#prop_tgt:<LANG>_EXTENSIONS>  target  property,  or  if  the  <LANG>_STANDARD   <#
          prop_tgt:<LANG>_STANDARD> target property is set.

   Low level individual compile features
       For  C++  11  and  C++  14,  compilers were sometimes slow to implement certain language features.  CMake
       provided some individual compile features to help  projects  determine  whether  specific  features  were
       available.   These  individual features are now less relevant and projects should generally prefer to use
       the high level meta features instead.  Individual compile features are not provided for C++ 17 or later.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for  further  discussion  of
       the use of individual compile features.

   Individual features from C++ 98
       cxx_template_template_parameters
              Template template parameters, as defined in ISO/IEC 14882:1998.

   Individual features from C++ 11
       cxx_alias_templates
              Template  aliases,  as defined in N2258 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/
              n2258.pdf>.

       cxx_alignas
              Alignment control alignas,  as  defined  in  N2341  <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2007/n2341.pdf>.

       cxx_alignof
              Alignment  control  alignof,  as  defined  in N2341 <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2007/n2341.pdf>.

       cxx_attributes
              Generic attributes, as defined in N2761 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/
              n2761.pdf>.

       cxx_auto_type
              Automatic type  deduction,  as  defined  in  N1984  <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2006/n1984.pdf>.

       cxx_constexpr
              Constant  expressions,  as  defined in N2235 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2007/n2235.pdf>.

       cxx_decltype_incomplete_return_types
              Decltype on incomplete return types, as defined in N3276 <https://www.open-std.org/jtc1/sc22/wg21/
              docs/papers/2011/n3276.pdf>.

       cxx_decltype
              Decltype,  as  defined  in  N2343  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343
              .pdf>.

       cxx_default_function_template_args
              Default  template arguments for function templates, as defined in DR226 <https://www.open-std.org/
              jtc1/sc22/wg21/docs/cwg_defects.html#226>

       cxx_defaulted_functions
              Defaulted functions, as  defined  in  N2346  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2007/n2346.htm>.

       cxx_defaulted_move_initializers
              Defaulted  move  initializers,  as defined in N3053 <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2010/n3053.html>.

       cxx_delegating_constructors
              Delegating constructors, as defined in N1986 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2006/n1986.pdf>.

       cxx_deleted_functions
              Deleted functions, as defined in N2346  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/
              n2346.htm>.

       cxx_enum_forward_declarations
              Enum  forward  declarations,  as  defined  in N2764 <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2008/n2764.pdf>.

       cxx_explicit_conversions
              Explicit conversion operators, as defined in N2437  <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2007/n2437.pdf>.

       cxx_extended_friend_declarations
              Extended  friend  declarations, as defined in N1791 <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2005/n1791.pdf>.

       cxx_extern_templates
              Extern templates, as defined in  N1987  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/
              n1987.htm>.

       cxx_final
              Override control final keyword, as defined in N2928 <https://www.open-std.org/JTC1/SC22/WG21/docs/
              papers/2009/n2928.htm>, N3206 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm>
              and N3272 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm>.

       cxx_func_identifier
              Predefined __func__ identifier, as defined in N2340 <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2007/n2340.htm>.

       cxx_generalized_initializers
              Initializer  lists, as defined in N2672 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/
              n2672.htm>.

       cxx_inheriting_constructors
              Inheriting constructors, as defined in N2540 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2008/n2540.htm>.

       cxx_inline_namespaces
              Inline namespaces, as defined in N2535  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/
              n2535.htm>.

       cxx_lambdas
              Lambda  functions,  as defined in N2927 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/
              n2927.pdf>.

       cxx_local_type_template_args
              Local and unnamed types as template arguments, as defined in N2657 <https://www.open-std.org/jtc1/
              sc22/wg21/docs/papers/2008/n2657.htm>.

       cxx_long_long_type
              long long type, as  defined  in  N1811  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/
              n1811.pdf>.

       cxx_noexcept
              Exception  specifications,  as  defined  in  N3050  <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2010/n3050.html>.

       cxx_nonstatic_member_init
              Non-static data member initialization, as defined  in  N2756  <https://www.open-std.org/jtc1/sc22/
              wg21/docs/papers/2008/n2756.htm>.

       cxx_nullptr
              Null  pointer, as defined in N2431 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431
              .pdf>.

       cxx_override
              Override control override keyword, as defined in  N2928  <https://www.open-std.org/JTC1/SC22/WG21/
              docs/papers/2009/n2928.htm>, N3206 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206
              .htm> and N3272 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm>.

       cxx_range_for
              Range-based  for,  as  defined in N2930 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/
              n2930.html>.

       cxx_raw_string_literals
              Raw string literals, as  defined  in  N2442  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2007/n2442.htm>.

       cxx_reference_qualified_functions
              Reference  qualified functions, as defined in N2439 <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2007/n2439.htm>.

       cxx_right_angle_brackets
              Right angle bracket parsing, as defined  in  N1757  <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2005/n1757.html>.

       cxx_rvalue_references
              R-value references, as defined in N2118 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/
              n2118.html>.

       cxx_sizeof_member
              Size  of  non-static  data  members, as defined in N2253 <https://www.open-std.org/jtc1/sc22/wg21/
              docs/papers/2007/n2253.html>.

       cxx_static_assert
              Static assert, as defined in N1720 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720
              .html>.

       cxx_strong_enums
              Strongly typed enums, as defined  in  N2347  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2007/n2347.pdf>.

       cxx_thread_local
              Thread-local  variables, as defined in N2659 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2008/n2659.htm>.

       cxx_trailing_return_types
              Automatic function return type, as defined in N2541 <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2008/n2541.htm>.

       cxx_unicode_literals
              Unicode string literals, as defined in N2442 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2007/n2442.htm>.

       cxx_uniform_initialization
              Uniform initialization, as defined in N2640  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2008/n2640.pdf>.

       cxx_unrestricted_unions
              Unrestricted  unions,  as  defined  in N2544 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2008/n2544.pdf>.

       cxx_user_literals
              User-defined literals, as defined in  N2765  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2008/n2765.pdf>.

       cxx_variadic_macros
              Variadic  macros,  as  defined in N1653 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/
              n1653.htm>.

       cxx_variadic_templates
              Variadic templates, as defined in N2242 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/
              n2242.pdf>.

   Individual features from C++ 14
       cxx_aggregate_default_initializers
              Aggregate default initializers, as defined in N3605 <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2013/n3605.html>.

       cxx_attribute_deprecated
              [[deprecated]]  attribute,  as  defined  in  N3760  <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2013/n3760.html>.

       cxx_binary_literals
              Binary  literals,  as  defined in N3472 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2012/
              n3472.pdf>.

       cxx_contextual_conversions
              Contextual conversions, as defined in N3323  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/
              2012/n3323.pdf>.

       cxx_decltype_auto
              decltype(auto)  semantics,  as  defined  in  N3638  <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2013/n3638.html>.

       cxx_digit_separators
              Digit separators, as defined in  N3781  <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/
              n3781.pdf>.

       cxx_generic_lambdas
              Generic  lambdas,  as  defined in N3649 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/
              n3649.html>.

       cxx_lambda_init_captures
              Initialized lambda captures, as defined  in  N3648  <https://www.open-std.org/jtc1/sc22/wg21/docs/
              papers/2013/n3648.html>.

       cxx_relaxed_constexpr
              Relaxed  constexpr, as defined in N3652 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/
              n3652.html>.

       cxx_return_type_deduction
              Return type deduction on normal functions, as  defined  in  N3386  <https://www.open-std.org/jtc1/
              sc22/wg21/docs/papers/2012/n3386.html>.

       cxx_variable_templates
              Variable templates, as defined in N3651 <https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/
              n3651.pdf>.

   CMAKE_HIP_KNOWN_FEATURES
       Added in version 3.30.

       List of HIP features known to this version of CMake.

       The  features  listed  in  this global property may be known to be available to the HIP compiler.  If the
       feature is available with the HIP compiler, it  will  be  listed  in  the  CMAKE_HIP_COMPILE_FEATURES  <#
       variable:CMAKE_HIP_COMPILE_FEATURES> variable.

       The     features    listed    here    may    be    used    with    the    target_compile_features()    <#
       command:target_compile_features>      command.       See      the      cmake-compile-features(7)       <#
       manual:cmake-compile-features(7)>  manual  for  information  on  compile features and a list of supported
       compilers.

       The features known to this version of CMake are:

       hip_std_98
              Compiler mode is at least HIP/C++ 98.

       hip_std_11
              Compiler mode is at least HIP/C++ 11.

       hip_std_14
              Compiler mode is at least HIP/C++ 14.

       hip_std_17
              Compiler mode is at least HIP/C++ 17.

       hip_std_20
              Compiler mode is at least HIP/C++ 20.

       hip_std_23
              Compiler mode is at least HIP/C++ 23.

       hip_std_26
              Added in version 3.30.

              Compiler mode is at least HIP/C++ 26.

       Note:
          If the compiler's default standard level is at least that of the requested feature, CMake may omit the
          -std= flag.  The flag may still be added if the compiler's default extensions mode does not match  the
          <LANG>_EXTENSIONS   <#prop_tgt:<LANG>_EXTENSIONS>  target  property,  or  if  the  <LANG>_STANDARD  <#
          prop_tgt:<LANG>_STANDARD> target property is set.

   CMAKE_ROLE
       Added in version 3.14.

       Tells what mode the current running script is in. Could be one of several values:

       PROJECT
              Running in project mode (processing a CMakeLists.txt file).

       SCRIPT Running in -P script mode.

       FIND_PACKAGE
              Running in --find-package mode.

       CTEST  Running in CTest script mode.

       CPACK  Running in CPack.

   DEBUG_CONFIGURATIONS
       Specify which configurations are for debugging.

       The value must be a semi-colon separated list of configuration names.  Currently this  property  is  used
       only  by  the  target_link_libraries()  <#command:target_link_libraries> command.  Additional uses may be
       defined in the future.

       This property must be set at the top level of the project and before the first target_link_libraries() <#
       command:target_link_libraries> command invocation.  If any entry in the  list  does  not  match  a  valid
       configuration for the project the behavior is undefined.

   DISABLED_FEATURES
       List of features which are disabled during the CMake run.

       List  of  features  which  are  disabled  during  the CMake run.  By default it contains the names of all
       packages which were not found.  This is determined using the <NAME>_FOUND variables.  Packages which  are
       searched  QUIET  are not listed.  A project can add its own features to this list.  This property is used
       by the macros in FeatureSummary.cmake.

   ECLIPSE_EXTRA_CPROJECT_CONTENTS
       Added in version 3.12.

       Additional contents to be inserted into the generated Eclipse cproject file.

       The cproject file defines the CDT specific information. Some third party IDE's are based on Eclipse  with
       the  addition  of  other  information specific to that IDE.  Through this property, it is possible to add
       this additional contents to the generated project.  It is expected to contain valid XML.

       Also see the ECLIPSE_EXTRA_NATURES <#prop_gbl:ECLIPSE_EXTRA_NATURES> property.

   ECLIPSE_EXTRA_NATURES
       List of natures to add to the generated Eclipse project file.

       Eclipse projects specify language plugins by using natures. This property should be  set  to  the  unique
       identifier for a nature (which looks like a Java package name).

       Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS <#prop_gbl:ECLIPSE_EXTRA_CPROJECT_CONTENTS> property.

   ENABLED_FEATURES
       List of features which are enabled during the CMake run.

       List  of  features  which  are  enabled  during  the  CMake run.  By default it contains the names of all
       packages which were found.  This is determined using the  <NAME>_FOUND  variables.   Packages  which  are
       searched  QUIET  are not listed.  A project can add its own features to this list.  This property is used
       by the macros in FeatureSummary.cmake.

   ENABLED_LANGUAGES
       Read-only property that contains the list of currently enabled languages

       Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
       Added in version 3.7.

       Whether the find_library() <#command:find_library> command should automatically search lib32 directories.

       FIND_LIBRARY_USE_LIB32_PATHS is a boolean specifying whether the  find_library()  <#command:find_library>
       command  should  automatically search the lib32 variant of directories called lib in the search path when
       building 32-bit binaries.

       See  also   the   CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX   <#variable:CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX>
       variable.

   FIND_LIBRARY_USE_LIB64_PATHS
       Whether find_library() <#command:find_library> should automatically search lib64 directories.

       FIND_LIBRARY_USE_LIB64_PATHS  is  a boolean specifying whether the find_library() <#command:find_library>
       command should automatically search the lib64 variant of directories called lib in the search  path  when
       building 64-bit binaries.

       See   also   the   CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX  <#variable:CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX>
       variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
       Added in version 3.9.

       Whether  the  find_library()  <#command:find_library>  command   should   automatically   search   libx32
       directories.

       FIND_LIBRARY_USE_LIBX32_PATHS  is a boolean specifying whether the find_library() <#command:find_library>
       command should automatically search the libx32 variant of directories called lib in the search path  when
       building x32-abi binaries.

       See   also   the   CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX  <#variable:CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX>
       variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
       Whether find_library() <#command:find_library> should find OpenBSD-style shared libraries.

       This property is a boolean specifying whether the find_library() <#command:find_library>  command  should
       find shared libraries with OpenBSD-style versioned extension: ".so.<major>.<minor>".  The property is set
       to true on OpenBSD and false on other platforms.

   GENERATOR_IS_MULTI_CONFIG
       Added in version 3.9.

       Read-only property that is true on multi-configuration generators.

       True when using a multi-configuration generator such as:

       • Ninja Multi-Config <#generator:Ninja Multi-Config>

       • Visual Studio Generators <#visual-studio-generators>

       • Xcode <#generator:Xcode>

       Multi-config generators use CMAKE_CONFIGURATION_TYPES <#variable:CMAKE_CONFIGURATION_TYPES> as the set of
       configurations and ignore CMAKE_BUILD_TYPE <#variable:CMAKE_BUILD_TYPE>.

   GLOBAL_DEPENDS_DEBUG_MODE
       Enable global target dependency graph debug mode.

       CMake  automatically  analyzes  the global inter-target dependency graph at the beginning of native build
       system generation.  This property causes it to display details of its analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
       Disallow global target dependency graph cycles.

       CMake automatically analyzes the global inter-target dependency graph at the beginning  of  native  build
       system generation.  It reports an error if the dependency graph contains a cycle that does not consist of
       all  STATIC  library  targets.   This  property tells CMake to disallow all cycles completely, even among
       static libraries.

   INSTALL_PARALLEL
       Added in version 3.30.

       Enables parallel installation option for a project. The install code for  each  subdirectory  added  with
       add_subdirectory can run independently.

       When  using  the  Ninja  generator,  setting  this  property to ON, causes install/local targets have the
       console pool disabled, allowing them to run concurrently.

       This property also provides the  target  install/parallel,  which  has  an  explicit  dependency  on  the
       install/local target for each subdirectory.
          Added in version 3.31.

          When  this  property  is ON, cmake --install can be given the -j <jobs> or --parallel <jobs> option to
          specify     a     maximum     number     of     jobs.      The     CMAKE_INSTALL_PARALLEL_LEVEL     <#
          envvar:CMAKE_INSTALL_PARALLEL_LEVEL>  environment  variable specifies a default parallel level if this
          option is not provided.

       Calls to install(CODE) <#code> or install(SCRIPT) <#script> might  depend  on  actions  performed  by  an
       earlier install() <#command:install> command in a different directory such as files installed or variable
       settings. If the project has such order-dependent installation logic, parallel installation should be not
       be enabled, in order to prevent possible race conditions.

   IN_TRY_COMPILE
       Read-only property that is true during a try-compile configuration.

       True   when   building   a   project  inside  a  try_compile()  <#command:try_compile>  or  try_run()  <#
       command:try_run> command.

   JOB_POOLS
       Ninja only: List of available pools.

       A pool is a named integer property and defines the maximum number of concurrent jobs which can be started
       by a rule assigned to the pool.  The JOB_POOLS property is a semicolon-separated list of pairs using  the
       syntax NAME=integer (without a space after the equality sign).

       For instance:

          set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

       Defined pools could be used globally by setting CMAKE_JOB_POOL_COMPILE <#variable:CMAKE_JOB_POOL_COMPILE>
       and  CMAKE_JOB_POOL_LINK  <#variable:CMAKE_JOB_POOL_LINK>  or per target by setting the target properties
       JOB_POOL_COMPILE  <#prop_tgt:JOB_POOL_COMPILE>  and  JOB_POOL_LINK   <#prop_tgt:JOB_POOL_LINK>.    Custom
       commands  <#command:add_custom_command> and custom targets <#command:add_custom_target> can specify pools
       using the option JOB_POOL.  Using a pool that is not defined by JOB_POOLS causes an  error  by  ninja  at
       build time.

       If not set, this property uses the value of the CMAKE_JOB_POOLS <#variable:CMAKE_JOB_POOLS> variable.

       Build  targets  provided  by  CMake  that  are meant for individual interactive use, such as install, are
       placed in the console pool automatically.

   PACKAGES_FOUND
       List of packages which were found during the CMake run.

       List of packages which were found during the CMake run.  Whether a package has been found  is  determined
       using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
       List of packages which were not found during the CMake run.

       List  of  packages  which  were  not  found  during  the  CMake run.  Whether a package has been found is
       determined using the <NAME>_FOUND variables.

   PREDEFINED_TARGETS_FOLDER
       Name of FOLDER for targets that are added automatically by CMake.

       If not set, CMake uses "CMakePredefinedTargets" as a default value for this property.   Targets  such  as
       INSTALL,  PACKAGE  and  RUN_TESTS will be organized into this FOLDER.  See also the documentation for the
       FOLDER <#prop_tgt:FOLDER> target property.

   PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE
       Added in version 3.30.

       When   this   global   property   is   set   to    true,    the    CMAKE_PROJECT_TOP_LEVEL_INCLUDES    <#
       variable:CMAKE_PROJECT_TOP_LEVEL_INCLUDES>    variable    is    propagated    into    try_compile()    <#
       command:try_compile> calls that use the whole-project signature  <#try-compiling-whole-projects>.   Calls
       to   the  source  file  signature  <#try-compiling-source-files>  are  not  affected  by  this  property.
       PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE is unset by default.

       For dependency providers <#dependency-providers-overview>  that  want  to  be  enabled  in  whole-project
       try_compile()  <#command:try_compile>  calls,  set  this  global  property  to  true just before or after
       registering  the  provider.   Note  that  all  files  listed   in   CMAKE_PROJECT_TOP_LEVEL_INCLUDES   <#
       variable:CMAKE_PROJECT_TOP_LEVEL_INCLUDES>  will  need  to  be  able  to  handle  being  included in such
       try_compile() <#command:try_compile> calls, and it is the user's responsibility to ensure this.

   REPORT_UNDEFINED_PROPERTIES
       If set, report any undefined properties to this file.

       If this property is set to a filename then when CMake runs it will report  any  properties  or  variables
       that were accessed but not defined into the filename specified in this property.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       Note:
          This  property  is  intended for internal use by ctest(1) <#manual:ctest(1)>.  Projects and developers
          should use the <LANG>_COMPILER_LAUNCHER <#prop_tgt:<LANG>_COMPILER_LAUNCHER> target properties or  the
          associated    CMAKE_<LANG>_COMPILER_LAUNCHER    <#variable:CMAKE_<LANG>_COMPILER_LAUNCHER>   variables
          instead.

       Makefile Generators <#makefile-generators> and the Ninja  <#generator:Ninja>  generator  prefix  compiler
       commands  with  the  given launcher command line.  This is intended to allow launchers to intercept build
       problems with high granularity.  Other generators ignore this property  because  their  underlying  build
       systems provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       Makefile  Generators  <#makefile-generators>  and  the  Ninja  <#generator:Ninja> generator prefix custom
       commands with the given launcher command line.  This is intended to allow launchers  to  intercept  build
       problems  with  high  granularity.   Other generators ignore this property because their underlying build
       systems provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       Note:
          This property is intended for internal use by ctest(1) <#manual:ctest(1)>.   Projects  and  developers
          should  use  the  <LANG>_LINKER_LAUNCHER  <#prop_tgt:<LANG>_LINKER_LAUNCHER>  target properties or the
          associated CMAKE_<LANG>_LINKER_LAUNCHER <#variable:CMAKE_<LANG>_LINKER_LAUNCHER> variables instead.

       Makefile Generators <#makefile-generators> and the Ninja <#generator:Ninja>  generator  prefix  link  and
       archive  commands with the given launcher command line.  This is intended to allow launchers to intercept
       build problems with high granularity.  Other generators ignore this  property  because  their  underlying
       build systems provide no hook to wrap individual commands with a launcher.

   RULE_MESSAGES
       Specify whether to report a message for each make rule.

       This  property  specifies  whether Makefile generators should add a progress message describing what each
       build rule does.  If the property is not set the default is ON.  Set  the  property  to  OFF  to  disable
       granular messages and report only as each target completes.  This is intended to allow scripted builds to
       avoid  the build time cost of detailed reports.  If a CMAKE_RULE_MESSAGES <#variable:CMAKE_RULE_MESSAGES>
       cache entry exists its value initializes the value of this property.  Non-Makefile  generators  currently
       ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
       Set if shared libraries may be named like archives.

       On AIX shared libraries may be named "lib<name>.a".  This property is set to true on such platforms.

   TARGET_MESSAGES
       Added in version 3.4.

       Specify whether to report the completion of each target.

       This  property specifies whether Makefile Generators <#makefile-generators> should add a progress message
       describing that each target has been completed.  If the property is not set the default is ON.   Set  the
       property to OFF to disable target completion messages.

       This option is intended to reduce build output when little or no work needs to be done to bring the build
       tree up to date.

       If a CMAKE_TARGET_MESSAGES cache entry exists its value initializes the value of this property.

       Non-Makefile generators currently ignore this property.

       See  the  counterpart  property  RULE_MESSAGES <#prop_gbl:RULE_MESSAGES> to disable everything except for
       target completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
       Does the target platform support shared libraries.

       TARGET_SUPPORTS_SHARED_LIBS  is  a  boolean  specifying  whether  the  target  platform  supports  shared
       libraries.   Basically  all current general purpose OS do so, the exceptions are usually embedded systems
       with no or special OSs.

   USE_FOLDERS
       Controls whether to use the FOLDER <#prop_tgt:FOLDER> target property to organize targets  into  folders.
       The value of USE_FOLDERS at the end of the top level CMakeLists.txt file is what determines the behavior.

       Changed  in  version  3.26:  CMake  treats  this  property  as  ON  by  default.   See  policy CMP0143 <#
       policy:CMP0143>.

       Not all CMake generators support recording folder details for targets.  The Xcode <#generator:Xcode>  and
       Visual  Studio <#visual-studio-generators> generators are examples of generators that do.  Similarly, not
       all IDEs support presenting targets using folder hierarchies, even if the CMake generator  used  provides
       the necessary information.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
       Added in version 3.8.

       Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode <#generator:Xcode> generator.

       It  is required for building the same target with multiple SDKs. A common use case is the parallel use of
       iphoneos and iphonesimulator SDKs.

       Three different states possible that control  when  the  Xcode  <#generator:Xcode>  generator  emits  the
       EFFECTIVE_PLATFORM_NAME variable:

       • If set to ON it will always be emitted

       • If set to OFF it will never be emitted

       • If  unset  (the  default) it will only be emitted when the project was configured for an embedded Xcode
         SDK like iOS, tvOS, visionOS, watchOS or any of the simulators.

       Note:
          When this behavior is enable for generated Xcode projects, the EFFECTIVE_PLATFORM_NAME  variable  will
          leak  into  Generator  expressions  <#manual:cmake-generator-expressions(7)> like TARGET_FILE and will
          render those mostly unusable.

PROPERTIES ON DIRECTORIES

   ADDITIONAL_CLEAN_FILES
       Added in version 3.15.

       A ;-list <#cmake-language-lists> of files or directories that will be removed as a  part  of  the  global
       clean  target.   It  is  useful  for  specifying generated files or directories that are used by multiple
       targets or by CMake itself, or that are generated  in  ways  which  cannot  be  captured  as  outputs  or
       byproducts of custom commands.

       If  an  additional  clean  file  is  specific to a single target only, then the ADDITIONAL_CLEAN_FILES <#
       prop_tgt:ADDITIONAL_CLEAN_FILES> target property would usually be a better  choice  than  this  directory
       property.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents       of       ADDITIONAL_CLEAN_FILES       may      use      generator      expressions      <#
       manual:cmake-generator-expressions(7)>.

       This property only works for the Ninja <#generator:Ninja> and the Makefile generators.  It is ignored  by
       other generators.

   BINARY_DIR
       Added in version 3.7.

       This  read-only  directory  property  reports  absolute path to the binary directory corresponding to the
       source on which it is read.

   BUILDSYSTEM_TARGETS
       Added in version 3.7.

       This  read-only  directory  property  contains  a  semicolon-separated  list  <#cmake-language-lists>  of
       buildsystem  targets  added  in  the  directory  by  calls  to  the add_library() <#command:add_library>,
       add_executable()   <#command:add_executable>,   and   add_custom_target()    <#command:add_custom_target>
       commands.   The  list  does  not  include  any  Imported  Targets <#imported-targets> or Alias Targets <#
       alias-targets>, but does include Interface Libraries <#interface-libraries>.  Each entry in the  list  is
       the  logical  name  of  a  target, suitable to pass to the get_property() <#command:get_property> command
       TARGET option.

       See also the IMPORTED_TARGETS <#prop_dir:IMPORTED_TARGETS> directory property.

   CACHE_VARIABLES
       List of cache variables available in the current directory.

       This read-only property specifies the list of CMake cache variables currently defined.   It  is  intended
       for debugging purposes.

   CLEAN_NO_CUSTOM
       Set  to  true  to  tell  Makefile  Generators  <#makefile-generators> not to remove the outputs of custom
       commands for this directory during the make clean operation.  This is ignored on other generators because
       it is not possible to implement.

   CMAKE_CONFIGURE_DEPENDS
       Tell CMake about additional input files to the configuration process.  If any named file is modified  the
       build system will re-run CMake to re-configure the file and generate the build system again.

       Specify  files as a semicolon-separated list of paths.  Relative paths are interpreted as relative to the
       current source directory.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a directory's sources.

       This  property  specifies  the  list  of  options  given  so  far  to  the  add_compile_definitions()  <#
       command:add_compile_definitions> (or add_definitions() <#command:add_definitions>) command.

       The  COMPILE_DEFINITIONS  property  may  be set to a semicolon-separated list of preprocessor definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).

       This property will be initialized in each directory by its value in the directory's parent.

       CMake will automatically drop some definitions that are not supported by the native build tool.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer:  Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake has
       work-arounds for many cases but some values may just not be possible to pass correctly.  If a value  does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the  value.   Your  work-around  may break in a future version of CMake that has improved escape support.
       Instead consider defining the macro in a (configured) header file.  Then report  the  limitation.   Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents  of  COMPILE_DEFINITIONS  may  use  "generator  expressions"  with  the  syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)>  manual  for  more  on  defining  buildsystem
       properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG> <#prop_dir:COMPILE_DEFINITIONS_<CONFIG>> property may be
       set to specify per-configuration definitions.  Generator  expressions  should  be  preferred  instead  of
       setting the alternative property.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This  property  holds  a  semicolon-separated list <#cmake-language-lists> of options given so far to the
       add_compile_options() <#command:add_compile_options> command.

       This property is used to initialize the COMPILE_OPTIONS <#prop_tgt:COMPILE_OPTIONS> target property  when
       a target is created, which is used by the generators to set the options for the compiler.

       Contents   of  COMPILE_OPTIONS  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)>  manual  for  more  on  defining  buildsystem
       properties.

   DEFINITIONS
       For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS <#prop_dir:COMPILE_DEFINITIONS> instead.

       This  read-only  property  specifies  the  list  of  flags  given  so  far  to  the  add_definitions() <#
       command:add_definitions> command.  It is intended for debugging purposes.  Use the COMPILE_DEFINITIONS <#
       prop_dir:COMPILE_DEFINITIONS> directory property instead.

       This built-in read-only property does not exist if policy CMP0059 <#policy:CMP0059> is set to NEW.

   EXCLUDE_FROM_ALL
       Set this directory property to a true value on a subdirectory to  exclude  its  targets  from  the  "all"
       target  of  its ancestors.  If excluded, running e.g. make in the parent directory will not build targets
       the subdirectory by default.  This does not affect the "all" target of the subdirectory itself.   Running
       e.g. make inside the subdirectory will still build its targets.

       EXCLUDE_FROM_ALL  is  meant  for  when  the  subdirectory contains a separate part of the project that is
       useful, but not necessary, such as a set of examples, or e.g. an integrated 3rd party library.  Typically
       the subdirectory should contain its own project() <#command:project> command invocation so  that  a  full
       build  system  will  be  generated in the subdirectory (such as a Visual Studio IDE solution file).  Note
       that inter-target dependencies supersede this exclusion.  If a target built by the parent project depends
       on a target in the subdirectory, the dependee target will be included in the parent project build  system
       to satisfy the dependency.

       If the EXCLUDE_FROM_ALL argument is provided, it has the following effects:

       • Targets  defined  in  the  subdirectory  or  below will not be included in the ALL target of the parent
         directory.  Those targets must be built explicitly by the user, or be a dependency  of  another  target
         that will be built.

       • Targets defined in the subdirectory or below will be excluded from IDE project files.

       • Any  install  rules  defined  in  the  subdirectory or below will be ignored when installing the parent
         directory.

       Note that these effects are not the same as those for the  EXCLUDE_FROM_ALL  <#prop_tgt:EXCLUDE_FROM_ALL>
       target property.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a directory.

       This  property specifies rules to transform macro-like #include lines during implicit dependency scanning
       of C and C++ source files.  The list of rules must be semicolon-separated with each  entry  of  the  form
       A_MACRO(%)=value-with-%  (the % must be literal).  During dependency scanning occurrences of A_MACRO(...)
       on #include lines will be replaced by the value given with the macro argument  substituted  for  %.   For
       example, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in all targets within a directory.  The property value is initialized in
       each directory by its value in the directory's parent.

   IMPORTED_TARGETS
       Added in version 3.21.

       This read-only directory property contains a semicolon-separated list <#cmake-language-lists> of Imported
       Targets  <#imported-targets>  added in the directory by calls to the add_library() <#command:add_library>
       and add_executable() <#command:add_executable> commands.  Each entry in the list is the logical name of a
       target, suitable to pass to the get_property() <#command:get_property> command TARGET option when  called
       in the same directory.

       See also the BUILDSYSTEM_TARGETS <#prop_dir:BUILDSYSTEM_TARGETS> directory property.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This  property  specifies  the  list  of  directories  given  so  far  to  the  include_directories()  <#
       command:include_directories> command.

       This  property  is  used  to  populate  the  INCLUDE_DIRECTORIES  <#prop_tgt:INCLUDE_DIRECTORIES>  target
       property, which is used by the generators to set the include directories for the compiler.

       In  addition to accepting values from that command, values may be set directly on any directory using the
       set_property() <#command:set_property> command, and can  be  set  on  the  current  directory  using  the
       set_directory_properties()  <#command:set_directory_properties>  command.   A  directory gets its initial
       value from its parent directory if  it  has  one.   The  initial  value  of  the  INCLUDE_DIRECTORIES  <#
       prop_tgt:INCLUDE_DIRECTORIES>  target property comes from the value of this property.  Both directory and
       target property values are adjusted by calls to the include_directories()  <#command:include_directories>
       command.     Calls   to   set_property()   <#command:set_property>   or   set_directory_properties()   <#
       command:set_directory_properties>, however, will update the directory  property  value  without  updating
       target  property values.  Therefore direct property updates must be made before calls to add_executable()
       <#command:add_executable> or add_library() <#command:add_library> for targets they are meant to affect.

       The target property values are used by the generators to set the include paths for the compiler.

       Contents of INCLUDE_DIRECTORIES may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

   INCLUDE_REGULAR_EXPRESSION
       Include file scanning regular expression.

       This property specifies the regular expression used during dependency scanning  to  match  include  files
       that  should  be  followed.   See  the include_regular_expression() <#command:include_regular_expression>
       command for a high-level interface to set this property.

   LABELS
       Added in version 3.10.

       Specify a list of text labels associated with  a  directory  and  all  of  its  subdirectories.  This  is
       equivalent  to  setting  the LABELS <#prop_tgt:LABELS> target property and the LABELS <#prop_test:LABELS>
       test property on all targets and tests in the current directory and subdirectories. Note: Launchers  must
       enabled to propagate labels to targets.

       The  CMAKE_DIRECTORY_LABELS  <#variable:CMAKE_DIRECTORY_LABELS>  variable  can be used to initialize this
       property.

       The list is reported in dashboard submissions.

   LINK_DIRECTORIES
       List of linker search directories.

       This property holds a semicolon-separated list <#cmake-language-lists> of directories  and  is  typically
       populated  using  the  link_directories() <#command:link_directories> command.  It gets its initial value
       from its parent directory, if it has one.

       The directory property is used to initialize  the  LINK_DIRECTORIES  <#prop_tgt:LINK_DIRECTORIES>  target
       property  when  a  target  is created.  That target property is used by the generators to set the library
       search directories for the linker.

       Contents  of  LINK_DIRECTORIES  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

   LINK_OPTIONS
       Added in version 3.13.

       List of options to use for the link step of shared library, module and executable targets as well as  the
       device link step.

       This  property  holds  a  semicolon-separated list <#cmake-language-lists> of options given so far to the
       add_link_options() <#command:add_link_options> command.

       This property is used to initialize the LINK_OPTIONS  <#prop_tgt:LINK_OPTIONS>  target  property  when  a
       target is created, which is used by the generators to set the options for the compiler.

       Contents   of   LINK_OPTIONS   may   use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)>  manual  for  more  on  defining  buildsystem
       properties.

   LISTFILE_STACK
       The current stack of listfiles being processed.

       This  property  is mainly useful when trying to debug errors in your CMake scripts.  It returns a list of
       what list files are currently being processed, in order.   So  if  one  listfile  does  an  include()  <#
       command:include> command then that is effectively pushing the included listfile onto the stack.

   MACROS
       List of macro commands available in the current directory.

       This  read-only  property  specifies  the  list  of  CMake  macros currently defined.  It is intended for
       debugging purposes.  See the macro() <#command:macro> command.

   PARENT_DIRECTORY
       Source directory that added current subdirectory.

       This read-only property specifies the source directory that added  the  current  source  directory  as  a
       subdirectory of the build.  In the top-level directory the value is the empty-string.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       Note:
          This  property  is  intended for internal use by ctest(1) <#manual:ctest(1)>.  Projects and developers
          should use the <LANG>_COMPILER_LAUNCHER <#prop_tgt:<LANG>_COMPILER_LAUNCHER> target properties or  the
          associated    CMAKE_<LANG>_COMPILER_LAUNCHER    <#variable:CMAKE_<LANG>_COMPILER_LAUNCHER>   variables
          instead.

       See the global property <#prop_gbl:RULE_LAUNCH_COMPILE> of the same name for details.  This overrides the
       global property for a directory.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See the global property of the same  name  for  details.   This  overrides  the  global  property  for  a
       directory.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       Note:
          This  property  is  intended for internal use by ctest(1) <#manual:ctest(1)>.  Projects and developers
          should use the <LANG>_LINKER_LAUNCHER  <#prop_tgt:<LANG>_LINKER_LAUNCHER>  target  properties  or  the
          associated CMAKE_<LANG>_LINKER_LAUNCHER <#variable:CMAKE_<LANG>_LINKER_LAUNCHER> variables instead.

       See  the  global  property <#prop_gbl:RULE_LAUNCH_LINK> of the same name for details.  This overrides the
       global property for a directory.

   SOURCE_DIR
       Added in version 3.7.

       This read-only directory property reports absolute path to the source directory on which it is read.

   SUBDIRECTORIES
       Added in version 3.7.

       This  read-only  directory  property  contains  a  semicolon-separated  list  <#cmake-language-lists>  of
       subdirectories  processed  so  far  by the add_subdirectory() <#command:add_subdirectory> or subdirs() <#
       command:subdirs> commands.  Each entry is the absolute path  to  the  source  directory  (containing  the
       CMakeLists.txt  file).   This  is  suitable to pass to the get_property() <#command:get_property> command
       DIRECTORY option.

       Note:
          The subdirs() <#command:subdirs> command does not  process  its  arguments  until  after  the  calling
          directory  is  fully  processed.  Therefore looking up this property in the current directory will not
          see them.

   SYSTEM
       Added in version 3.25.

       This directory property  is  used  to  initialize  the  SYSTEM  <#prop_tgt:SYSTEM>  target  property  for
       non-imported   targets  created  in  that  directory.   It  is  set  to  true  by  add_subdirectory()  <#
       command:add_subdirectory> and  FetchContent_Declare()  <#command:fetchcontent_declare>  when  the  SYSTEM
       option is given as an argument to those commands.

   TESTS
       Added in version 3.12.

       List of tests.

       This read-only property holds a semicolon-separated list <#cmake-language-lists> of tests defined so far,
       in the current directory, by the add_test() <#command:add_test> command.

   TEST_INCLUDE_FILES
       Added in version 3.10.

       A list of cmake files that will be included when ctest is run.

       If  you  specify  TEST_INCLUDE_FILES, those files will be included and processed when ctest is run on the
       directory.

   VARIABLES
       List of variables defined in the current directory.

       This read-only property specifies the list of CMake variables currently  defined.   It  is  intended  for
       debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
       Specify a postSolution global section in Visual Studio.

       Setting a property like this generates an entry of the following form in the solution file:

          GlobalSection(<section>) = postSolution
            <contents based on property value>
          EndGlobalSection

       The  property  must  be  set  to  a  semicolon-separated list of key=value pairs.  Each such pair will be
       transformed into an entry in the solution global section.  Whitespace around key and  value  is  ignored.
       List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio Generators <#visual-studio-generators>; it is ignored on other
       generators.   The property only applies when set on a directory whose CMakeLists.txt contains a project()
       <#command:project> command.

       Note that CMake generates postSolution sections ExtensibilityGlobals and ExtensibilityAddIns by  default.
       If  you  set  the  corresponding  property,  it  will override the default section.  For example, setting
       VS_GLOBAL_SECTION_POST_ExtensibilityGlobals   will    override    the    default    contents    of    the
       ExtensibilityGlobals  section,  while  keeping  ExtensibilityAddIns  on its default.  However, CMake will
       always add a SolutionGuid to the ExtensibilityGlobals section if it is not specified explicitly.

   VS_GLOBAL_SECTION_PRE_<section>
       Specify a preSolution global section in Visual Studio.

       Setting a property like this generates an entry of the following form in the solution file:

          GlobalSection(<section>) = preSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of  key=value  pairs.   Each  such  pair  will  be
       transformed  into  an  entry in the solution global section.  Whitespace around key and value is ignored.
       List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio Generators <#visual-studio-generators>; it is ignored on other
       generators.  The property only applies when set on a directory whose CMakeLists.txt contains a  project()
       <#command:project> command.

   VS_STARTUP_PROJECT
       Added in version 3.6.

       Specify the default startup project in a Visual Studio solution.

       The  Visual  Studio  Generators  <#visual-studio-generators>  create a .sln file for each directory whose
       CMakeLists.txt file calls the project() <#command:project>  command.   Set  this  property  in  the  same
       directory  as  a project() <#command:project> command call (e.g. in the top-level CMakeLists.txt file) to
       specify the default startup project for the corresponding solution file.

       The property must be set to the name of an existing target.  This will cause that project  to  be  listed
       first in the generated solution file causing Visual Studio to make it the startup project if the solution
       has never been opened before.

       If this property is not specified, then the ALL_BUILD project will be the default.

PROPERTIES ON TARGETS

   ADDITIONAL_CLEAN_FILES
       Added in version 3.15.

       A  ;-list  <#cmake-language-lists>  of  files or directories that will be removed as a part of the global
       clean target.  It can be used to specify files and directories that are generated as part of building the
       target or that are directly associated with the target in some way (e.g. created as a result  of  running
       the target).

       For  custom  targets, if such files can be captured as outputs or byproducts instead, then that should be
       preferred over adding them to this property.  If an additional clean file is used by multiple targets  or
       isn't  target-specific,  then  the  ADDITIONAL_CLEAN_FILES  <#prop_dir:ADDITIONAL_CLEAN_FILES>  directory
       property may be the more appropriate property to use.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents      of      ADDITIONAL_CLEAN_FILES      may      use       generator       expressions       <#
       manual:cmake-generator-expressions(7)>.

       This  property only works for the Ninja <#generator:Ninja> and the Makefile generators.  It is ignored by
       other generators.

   AIX_EXPORT_ALL_SYMBOLS
       Added in version 3.17.

       On AIX, CMake automatically exports all symbols from shared libraries,  and  from  executables  with  the
       ENABLE_EXPORTS  <#prop_tgt:ENABLE_EXPORTS> target property set.  Explicitly disable this boolean property
       to suppress the behavior and export no symbols by default.  In this case it is expected that the  project
       will use other means to export some symbols.

       This    property    is    initialized    by    the   value   of   the   CMAKE_AIX_EXPORT_ALL_SYMBOLS   <#
       variable:CMAKE_AIX_EXPORT_ALL_SYMBOLS> variable if it is set when a target is created.

   AIX_SHARED_LIBRARY_ARCHIVE
       Added in version 3.31.

       On AIX, enable creation of a shared library archive.  This places the shared object .so  file  inside  an
       archive .a file.

       By  default,  CMake creates shared libraries on AIX as plain shared object .so files for consistency with
       other UNIX platforms.  Alternatively, set this property to a  true  value  to  create  a  shared  library
       archive instead, as is AIX convention.

       The   shared   object   name   in   the  archive  encodes  version  information  from  the  SOVERSION  <#
       prop_tgt:SOVERSION> target property, if set, and otherwise from the  VERSION  <#prop_tgt:VERSION>  target
       property, if set.

       This  property  defaults to CMAKE_AIX_SHARED_LIBRARY_ARCHIVE <#variable:CMAKE_AIX_SHARED_LIBRARY_ARCHIVE>
       if that variable is set when a  non-imported  SHARED  library  target  is  created  by  add_library()  <#
       command:add_library>.   Imported targets must explicitly enable AIX_SHARED_LIBRARY_ARCHIVE if they import
       an AIX shared library archive.

   ALIAS_GLOBAL
       Added in version 3.18.

       Read-only property indicating of whether an ALIAS target <#alias-targets> is globally visible.

       The boolean value of this property is TRUE for aliases to IMPORTED  targets  <#imported-targets>  created
       with   the   GLOBAL   options   to   add_executable()   <#command:add_executable>   or  add_library()  <#
       command:add_library>, FALSE otherwise. It is undefined for targets built within the project.

       Note:
          Promoting an IMPORTED target <#imported-targets> from LOCAL to GLOBAL scope by changing the  value  or
          IMPORTED_GLOBAL <#prop_tgt:IMPORTED_GLOBAL> target property do not change the scope of local aliases.

   ALIASED_TARGET
       Name of target aliased by this target.

       If this is an Alias Target <#alias-targets>, this property contains the name of the target aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
       Added in version 3.4.

       Set  the  additional  options for Android Ant build system. This is a string value containing all command
       line  options  for  the  Ant   build.    This   property   is   initialized   by   the   value   of   the
       CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS  <#variable:CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS>  variable if it is
       set when a target is created.

   ANDROID_API
       Added in version 3.1.

       When  Cross   Compiling   for   Android   with   NVIDIA   Nsight   Tegra   Visual   Studio   Edition   <#
       cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition>,   this   property  sets  the
       Android target API version (e.g. 15).  The version number must  be  a  positive  decimal  integer.   This
       property  is  initialized by the value of the CMAKE_ANDROID_API <#variable:CMAKE_ANDROID_API> variable if
       it is set when a target is created.

   ANDROID_API_MIN
       Added in version 3.2.

       Set the Android MIN API version (e.g. 9).  The version number must be a positive decimal  integer.   This
       property  is  initialized  by  the  value  of the CMAKE_ANDROID_API_MIN <#variable:CMAKE_ANDROID_API_MIN>
       variable if it is set when a target is created.  Native code builds using this API version.

   ANDROID_ARCH
       Added in version 3.4.

       When  Cross   Compiling   for   Android   with   NVIDIA   Nsight   Tegra   Visual   Studio   Edition   <#
       cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition>,   this   property  sets  the
       Android target architecture.

       This is a string property that could be set to the one of the following values:

       • armv7-a: "ARMv7-A (armv7-a)"

       • armv7-a-hard: "ARMv7-A, hard-float ABI (armv7-a)"

       • arm64-v8a: "ARMv8-A, 64bit (arm64-v8a)"

       • x86: "x86 (x86)"

       • x86_64: "x86_64 (x86_64)"

       This property is initialized  by  the  value  of  the  CMAKE_ANDROID_ARCH  <#variable:CMAKE_ANDROID_ARCH>
       variable if it is set when a target is created.

   ANDROID_ASSETS_DIRECTORIES
       Added in version 3.4.

       Set  the  Android  assets  directories  to  copy  into the main assets folder before build. This a string
       property that contains the directory paths separated by semicolon.  This property is initialized  by  the
       value of the CMAKE_ANDROID_ASSETS_DIRECTORIES <#variable:CMAKE_ANDROID_ASSETS_DIRECTORIES> variable if it
       is set when a target is created.

   ANDROID_GUI
       Added in version 3.1.

       When   Cross   Compiling   for   Android   with   NVIDIA   Nsight   Tegra   Visual   Studio   Edition  <#
       cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition>,  this   property   specifies
       whether to build an executable as an application package on Android.

       When this property is set to true the executable when built for Android will be created as an application
       package.     This    property    is    initialized   by   the   value   of   the   CMAKE_ANDROID_GUI   <#
       variable:CMAKE_ANDROID_GUI> variable if it is set when a target is created.

       Add   the   AndroidManifest.xml   source   file   explicitly   to   the   target   add_executable()    <#
       command:add_executable>  command  invocation  to  specify  the  root directory of the application package
       source.

   ANDROID_JAR_DEPENDENCIES
       Added in version 3.4.

       Set the Android property that specifies JAR dependencies.  This is a string value property. This property
       is     initialized     by     the      value      of      the      CMAKE_ANDROID_JAR_DEPENDENCIES      <#
       variable:CMAKE_ANDROID_JAR_DEPENDENCIES> variable if it is set when a target is created.

   ANDROID_JAR_DIRECTORIES
       Added in version 3.4.

       Set the Android property that specifies directories to search for the JAR libraries.

       This  a  string  property  that  contains  the  directory paths separated by semicolons. This property is
       initialized by the value of the  CMAKE_ANDROID_JAR_DIRECTORIES  <#variable:CMAKE_ANDROID_JAR_DIRECTORIES>
       variable if it is set when a target is created.

       Contents  of  ANDROID_JAR_DIRECTORIES  may  use  "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.

   ANDROID_JAVA_SOURCE_DIR
       Added in version 3.4.

       Set the Android property that defines the Java source code root directories.  This a string property that
       contains the directory paths separated by semicolon.  This property is initialized by the  value  of  the
       CMAKE_ANDROID_JAVA_SOURCE_DIR  <#variable:CMAKE_ANDROID_JAVA_SOURCE_DIR>  variable  if  it  is set when a
       target is created.

   ANDROID_NATIVE_LIB_DEPENDENCIES
       Added in version 3.4.

       Set the Android property that specifies the .so dependencies.  This is a string property.

       This  property  is  initialized  by   the   value   of   the   CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES   <#
       variable:CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES> variable if it is set when a target is created.

       Contents  of  ANDROID_NATIVE_LIB_DEPENDENCIES may use "generator expressions" with the syntax $<...>. See
       the  cmake-generator-expressions(7)   <#manual:cmake-generator-expressions(7)>   manual   for   available
       expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
       Added in version 3.4.

       Set the Android property that specifies directories to search for the .so libraries.

       This a string property that contains the directory paths separated by semicolons.

       This   property   is   initialized   by   the   value   of  the  CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES  <#
       variable:CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES> variable if it is set when a target is created.

       Contents of ANDROID_NATIVE_LIB_DIRECTORIES may use "generator expressions" with the syntax  $<...>.   See
       the   cmake-generator-expressions(7)   <#manual:cmake-generator-expressions(7)>   manual   for  available
       expressions.

   ANDROID_PROCESS_MAX
       Added in version 3.4.

       Set the Android property that defines the maximum number of a parallel  Android  NDK  compiler  processes
       (e.g.   4).    This   property   is   initialized  by  the  value  of  the  CMAKE_ANDROID_PROCESS_MAX  <#
       variable:CMAKE_ANDROID_PROCESS_MAX> variable if it is set when a target is created.

   ANDROID_PROGUARD
       Added in version 3.4.

       When this property is set to true that enables the ProGuard tool to shrink, optimize, and  obfuscate  the
       code  by  removing unused code and renaming classes, fields, and methods with semantically obscure names.
       This    property    is    initialized    by    the    value    of    the    CMAKE_ANDROID_PROGUARD     <#
       variable:CMAKE_ANDROID_PROGUARD> variable if it is set when a target is created.

   ANDROID_PROGUARD_CONFIG_PATH
       Added in version 3.4.

       Set  the Android property that specifies the location of the ProGuard config file. Leave empty to use the
       default one.  This a string property that contains the path to ProGuard config file.   This  property  is
       initialized       by      the      value      of      the      CMAKE_ANDROID_PROGUARD_CONFIG_PATH      <#
       variable:CMAKE_ANDROID_PROGUARD_CONFIG_PATH> variable if it is set when a target is created.

   ANDROID_SECURE_PROPS_PATH
       Added in version 3.4.

       Set the Android property that states the location of the  secure  properties  file.   This  is  a  string
       property   that   contains   the   file  path.   This  property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_SECURE_PROPS_PATH <#variable:CMAKE_ANDROID_SECURE_PROPS_PATH> variable if it is set when  a
       target is created.

   ANDROID_SKIP_ANT_STEP
       Added in version 3.4.

       Set  the  Android  property  that  defines  whether or not to skip the Ant build step.  This is a boolean
       property     initialized     by     the     value     of     the      CMAKE_ANDROID_SKIP_ANT_STEP      <#
       variable:CMAKE_ANDROID_SKIP_ANT_STEP> variable if it is set when a target is created.

   ANDROID_STL_TYPE
       Added in version 3.4.

       When   Cross   Compiling   for   Android   with   NVIDIA   Nsight   Tegra   Visual   Studio   Edition  <#
       cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition>, this property specifies  the
       type  of  STL  support  for  the  project.   This  is  a string property that could set to the one of the
       following values:

       none   No C++ Support

       system Minimal C++ without STL

       gabi++_static
              GAbi++ Static

       gabi++_shared
              GAbi++ Shared

       gnustl_static
              GNU libstdc++ Static

       gnustl_shared
              GNU libstdc++ Shared

       stlport_static
              STLport Static

       stlport_shared
              STLport Shared

       This    property    is    initialized    by    the    value    of    the    CMAKE_ANDROID_STL_TYPE     <#
       variable:CMAKE_ANDROID_STL_TYPE> variable if it is set when a target is created.

   ARCHIVE_OUTPUT_DIRECTORY
       Output directory in which to build ARCHIVE <#archive-output-artifacts> target files.

       This  property  specifies  the  directory  into which archive target files should be built.  The property
       value  may  use  generator  expressions  <#manual:cmake-generator-expressions(7)>.    Multi-configuration
       generators  (Visual  Studio  <#visual-studio-generators>, Xcode <#generator:Xcode>, Ninja Multi-Config <#
       generator:Ninja Multi-Config>) append a per-configuration subdirectory to the specified directory  unless
       a generator expression is used.

       This    property    is    initialized   by   the   value   of   the   CMAKE_ARCHIVE_OUTPUT_DIRECTORY   <#
       variable:CMAKE_ARCHIVE_OUTPUT_DIRECTORY> variable if it is set when a target is created.

       Note:
          On macOS, this property  will  be  ignored  for  the  linker  import  files  (e.g.   .tbd  files,  see
          ENABLE_EXPORTS <#prop_tgt:ENABLE_EXPORTS> property for details) when:

          • The FRAMEWORK <#prop_tgt:FRAMEWORK> is set, because the framework layout cannot be changed.

          • The  Xcode <#generator:Xcode> generator is used, due to the limitations and constraints of the Xcode
            tool.

          In both cases, the linker import files will be generated in the same directory as the shared library.

       See  also  the  ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>  <#prop_tgt:ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>>   target
       property.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for ARCHIVE <#archive-output-artifacts> target files.

       This  is a per-configuration version of the ARCHIVE_OUTPUT_DIRECTORY <#prop_tgt:ARCHIVE_OUTPUT_DIRECTORY>
       target property, but multi-configuration  generators  (VS,  Xcode)  do  NOT  append  a  per-configuration
       subdirectory   to   the  specified  directory.   This  property  is  initialized  by  the  value  of  the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> <#variable:CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>>  variable  if
       it is set when a target is created.

       Contents     of     ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>     may     use     generator     expressions    <#
       manual:cmake-generator-expressions(7)>.

   ARCHIVE_OUTPUT_NAME
       Output name for ARCHIVE <#archive-output-artifacts> target files.

       This  property  specifies  the  base  name  for  archive  target  files.   It  overrides  OUTPUT_NAME  <#
       prop_tgt:OUTPUT_NAME> and OUTPUT_NAME_<CONFIG> <#prop_tgt:OUTPUT_NAME_<CONFIG>> properties.

       Note:
          On  macOS,  this  property  will  be  ignored  for  the  linker  import  files  (e.g.  .tbd files, see
          ENABLE_EXPORTS <#prop_tgt:ENABLE_EXPORTS> property for details) when:

          • The FRAMEWORK <#prop_tgt:FRAMEWORK> is set, because the framework layout cannot be changed.

          • The Xcode <#generator:Xcode> generator is used, due to the limitations and constraints of the  Xcode
            tool.

          In both cases, the linker import files will be generated with the same name as the shared library.

       See also the ARCHIVE_OUTPUT_NAME_<CONFIG> <#prop_tgt:ARCHIVE_OUTPUT_NAME_<CONFIG>> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for ARCHIVE <#archive-output-artifacts> target files.

       This  is  the  configuration-specific  version of the ARCHIVE_OUTPUT_NAME <#prop_tgt:ARCHIVE_OUTPUT_NAME>
       target property.

   AUTOGEN_BETTER_GRAPH_MULTI_CONFIG
       Added in version 3.29.

       AUTOGEN_BETTER_GRAPH_MULTI_CONFIG is a boolean property that can be  set  on  a  target  to  have  better
       dependency  graph for multi-configuration generators.  When this property is enabled, CMake will generate
       more per-config targets.  Thus, the dependency  graph  will  be  more  accurate  for  multi-configuration
       generators and some recompilations will be avoided.

       If  the Qt version is 6.8 or newer, this property is enabled by default.  If the Qt version is older than
       6.8, this property is disabled by default.  Consult the Qt documentation to check if the property can  be
       enabled for older Qt versions.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

       This     property     is     initialized     by     the     CMAKE_AUTOGEN_BETTER_GRAPH_MULTI_CONFIG    <#
       variable:CMAKE_AUTOGEN_BETTER_GRAPH_MULTI_CONFIG> variable if it is set when a target is created.

   AUTOGEN_BUILD_DIR
       Added in version 3.9.

       Directory where AUTOMOC <#prop_tgt:AUTOMOC>, AUTOUIC <#prop_tgt:AUTOUIC> and AUTORCC  <#prop_tgt:AUTORCC>
       generate files for the target.

       The   directory   is  created  on  demand  and  automatically  added  to  the  ADDITIONAL_CLEAN_FILES  <#
       prop_tgt:ADDITIONAL_CLEAN_FILES> target property.

       When  unset   or   empty   the   directory   <dir>/<target-name>_autogen   is   used   where   <dir>   is
       CMAKE_CURRENT_BINARY_DIR <#variable:CMAKE_CURRENT_BINARY_DIR> and <target-name> is NAME <#prop_tgt:NAME>.

       By default AUTOGEN_BUILD_DIR is unset.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTOGEN_COMMAND_LINE_LENGTH_MAX
       Added in version 3.29.

       Command  line  length limit for autogen targets, i.e. moc or uic, that triggers the use of response files
       on Windows instead of passing all arguments to the command line.

       • An empty (or unset) value sets the limit to 32000

       • A positive non zero integer value sets the exact command line length limit.

       By default AUTOGEN_COMMAND_LINE_LENGTH_MAX is initialized from  CMAKE_AUTOGEN_COMMAND_LINE_LENGTH_MAX  <#
       variable:CMAKE_AUTOGEN_COMMAND_LINE_LENGTH_MAX>.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTOGEN_ORIGIN_DEPENDS
       Added in version 3.14.

       Switch  for  forwarding  origin  target  dependencies to the corresponding The <ORIGIN>_autogen target <#
       origin-autogen> target.

          Note:
              If Qt 5.15 or later is used and the generator  is  either  Ninja  <#generator:Ninja>  or  Makefile
              Generators   <#makefile-generators>,   origin   target  dependencies  are  forwarded  to  the  The
              <ORIGIN>_autogen_timestamp_deps target  <#origin-autogen-timestamp-deps>  target  instead  of  The
              <ORIGIN>_autogen target <#origin-autogen>

       Targets  which  have  their AUTOMOC <#prop_tgt:AUTOMOC> or AUTOUIC <#prop_tgt:AUTOUIC> property ON have a
       corresponding The <ORIGIN>_autogen target <#origin-autogen> target which generates moc and uic files.  As
       this The <ORIGIN>_autogen target <#origin-autogen> target is created at generate-time, it is not possible
       to define dependencies of it using e.g.   add_dependencies()  <#command:add_dependencies>.   Instead  the
       AUTOGEN_ORIGIN_DEPENDS target property decides whether the origin target dependencies should be forwarded
       to the The <ORIGIN>_autogen target <#origin-autogen> target or not.

       By    default    AUTOGEN_ORIGIN_DEPENDS    is    initialized    from    CMAKE_AUTOGEN_ORIGIN_DEPENDS   <#
       variable:CMAKE_AUTOGEN_ORIGIN_DEPENDS> which is ON by default.

       In total the dependencies of the The <ORIGIN>_autogen target <#origin-autogen> target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS <#prop_tgt:AUTOGEN_TARGET_DEPENDS>

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

       Note:
          Disabling AUTOGEN_ORIGIN_DEPENDS is useful to  avoid  building  of  origin  target  dependencies  when
          building the The <ORIGIN>_autogen target <#origin-autogen> target only. This is especially interesting
          when a global autogen target <#variable:CMAKE_GLOBAL_AUTOGEN_TARGET> is enabled.

          When  the The <ORIGIN>_autogen target <#origin-autogen> target doesn't require all the origin target's
          dependencies,  and  AUTOGEN_ORIGIN_DEPENDS  is   disabled,   it   might   be   necessary   to   extend
          AUTOGEN_TARGET_DEPENDS <#prop_tgt:AUTOGEN_TARGET_DEPENDS> to add missing dependencies.

   AUTOGEN_PARALLEL
       Added in version 3.11.

       Number  of  parallel  moc or uic processes to start when using AUTOMOC <#prop_tgt:AUTOMOC> and AUTOUIC <#
       prop_tgt:AUTOUIC>.

       The custom The <ORIGIN>_autogen target <#origin-autogen> target starts a number of threads of which  each
       one  parses  a  source file and on demand starts a moc or uic process. AUTOGEN_PARALLEL controls how many
       parallel threads (and therefore moc or uic processes) are started.

       • An empty (or unset) value or the string AUTO sets the number of  threads/processes  to  the  number  of
         physical CPUs on the host system.

       • A positive non zero integer value sets the exact thread/process count.

       • Otherwise a single thread/process is started.

       By      default      AUTOGEN_PARALLEL      is      initialized     from     CMAKE_AUTOGEN_PARALLEL     <#
       variable:CMAKE_AUTOGEN_PARALLEL>.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
       Additional target dependencies of the corresponding The <ORIGIN>_autogen target <#origin-autogen> target.

          Note:
              If Qt 5.15 or later is used and the generator  is  either  Ninja  <#generator:Ninja>  or  Makefile
              Generators   <#makefile-generators>,   additional   target  dependencies  are  added  to  the  The
              <ORIGIN>_autogen_timestamp_deps target <#origin-autogen-timestamp-deps> target instead of the  The
              <ORIGIN>_autogen target <#origin-autogen> target.

       Targets  which  have  their AUTOMOC <#prop_tgt:AUTOMOC> or AUTOUIC <#prop_tgt:AUTOUIC> property ON have a
       corresponding The <ORIGIN>_autogen target <#origin-autogen>  target which generates moc  and  uic  files.
       As  this  The  <ORIGIN>_autogen  target  <#origin-autogen>  target is created at generate-time, it is not
       possible to  define  dependencies  of  it  using  e.g.   add_dependencies()  <#command:add_dependencies>.
       Instead  the  AUTOGEN_TARGET_DEPENDS  target  property  can be set to a ;-list <#cmake-language-lists> of
       additional dependencies for the The <ORIGIN>_autogen target <#origin-autogen>  target.  Dependencies  can
       be target names or file names.

       In total the dependencies of the The <ORIGIN>_autogen target <#origin-autogen>  target are composed from

       • forwarded   origin   target   dependencies   (enabled   by   default   via   AUTOGEN_ORIGIN_DEPENDS  <#
         prop_tgt:AUTOGEN_ORIGIN_DEPENDS>)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   Use cases
       If AUTOMOC <#prop_tgt:AUTOMOC> or AUTOUIC <#prop_tgt:AUTOUIC> depends on a file that is either

       • a GENERATED <#prop_sf:GENERATED> non C++ file (e.g. a GENERATED <#prop_sf:GENERATED> .json or .ui file)
         or

       • a GENERATED <#prop_sf:GENERATED> C++ file that isn't  recognized  by  AUTOMOC  <#prop_tgt:AUTOMOC>  and
         AUTOUIC  <#prop_tgt:AUTOUIC> because it's skipped by SKIP_AUTOMOC <#prop_sf:SKIP_AUTOMOC>, SKIP_AUTOUIC
         <#prop_sf:SKIP_AUTOUIC>, SKIP_AUTOGEN <#prop_sf:SKIP_AUTOGEN> or CMP0071 <#policy:CMP0071> or

       • a file that isn't in the origin target's sources

       it must be added to AUTOGEN_TARGET_DEPENDS.

   AUTOGEN_USE_SYSTEM_INCLUDE
       Added in version 3.27.

       AUTOGEN_USE_SYSTEM_INCLUDE is a boolean property that can be set on a target to indicate that the autogen
       target include directory should be added as a system include directory or normal include directory to the
       target.

       If this property is not set, the autogen target include directory is added as a system include  directory
       by default.  See policy CMP0151 <#policy:CMP0151>.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

       This      property      is      initialized      by      the      CMAKE_AUTOGEN_USE_SYSTEM_INCLUDE     <#
       variable:CMAKE_AUTOGEN_USE_SYSTEM_INCLUDE> variable if it is set when a target is created.

   AUTOMOC
       Should the target be processed with auto-moc (for Qt projects).

       AUTOMOC is a boolean specifying whether CMake will handle the Qt  moc  preprocessor  automatically,  i.e.
       without  having to use commands like QT4_WRAP_CPP() <#module:FindQt4>, qt5_wrap_cpp() <https://doc.qt.io/
       qt-5/qtcore-cmake-qt5-wrap-cpp.html>, etc.  Currently, Qt versions 4 to 6 are supported.

       This property is initialized by the value of the CMAKE_AUTOMOC <#variable:CMAKE_AUTOMOC> variable  if  it
       is set when a target is created.

       When  this  property  is set ON, CMake will scan the header and source files at build time and invoke moc
       accordingly.

   Header file processing
       At configuration time, a list of header files that should be scanned by  AUTOMOC  is  computed  from  the
       target's sources.

       • All header files in the target's sources are added to the scan list.

       • For all C++ source files <source_base>.<source_extension> in the target's sources, CMake searches for

         • a regular header with the same base name (<source_base>.<header_extention>) and

         • a private header with the same base name and a _p suffix (<source_base>_p.<header_extention>)

         and adds these to the scan list.

       At build time, CMake scans each unknown or modified header file from the list and searches for

       • a Qt macro from AUTOMOC_MACRO_NAMES <#prop_tgt:AUTOMOC_MACRO_NAMES>,

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional   file   dependencies   detected   by   filters   defined   in   AUTOMOC_DEPEND_FILTERS   <#
         prop_tgt:AUTOMOC_DEPEND_FILTERS>.

       If  a  Qt  macro  is  found,  then  the  header  will  be  compiled  by  the  moc  to  the  output   file
       moc_<base_name>.cpp.  The complete output file path is described in the section Output file location.

       The header will be moc compiled again if a file from the additional file dependencies changes.

       Header  moc  output  files moc_<base_name>.cpp can be included in source files.  In the section Including
       header moc files in sources there is more information on that topic.

   Source file processing
       At build time, CMake scans each unknown or modified C++ source file from the target's sources for

       • a Qt macro from AUTOMOC_MACRO_NAMES <#prop_tgt:AUTOMOC_MACRO_NAMES>,

       • includes of header moc files (see Including header moc files in sources),

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional   file   dependencies   detected   by   filters   defined   in   AUTOMOC_DEPEND_FILTERS   <#
         prop_tgt:AUTOMOC_DEPEND_FILTERS>.

       If a Qt macro is found, then the C++ source file <base>.<source_extension> is expected to as well contain
       an include statement

          #include <<base>.moc> // or
          #include "<base>.moc"

       The  source  file  then  will be compiled by the moc to the output file <base>.moc.  A description of the
       complete output file path is in section Output file location.

       The source will be moc compiled again if a file from the additional file dependencies changes.

   Including header moc files in sources
       A source file can include the moc output file of a header <header_base>.<header_extension>  by  using  an
       include statement of the form

          #include <moc_<header_base>.cpp> // or
          #include "moc_<header_base>.cpp"

       If  the moc output file of a header is included by a source, it will be generated in a different location
       than if it was not included.  This is described in the section Output file location.

   Output file location
   Included moc output files
       moc output files that are included by a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG>  for  multi  configuration   <#prop_gbl:GENERATOR_IS_MULTI_CONFIG>
         generators.

       Where    <AUTOGEN_BUILD_DIR>    is    the   value   of   the   target   property   AUTOGEN_BUILD_DIR   <#
       prop_tgt:AUTOGEN_BUILD_DIR>.

       The   include   directory   is   automatically   added   to   the   target's    INCLUDE_DIRECTORIES    <#
       prop_tgt:INCLUDE_DIRECTORIES>.

   Not included moc output files
       moc output files that are not included in a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM> for single configuration generators or in,

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM>      for      multi     configuration     <#
         prop_gbl:GENERATOR_IS_MULTI_CONFIG> generators.

       Where <SOURCE_DIR_CHECKSUM> is a checksum computed from the relative parent directory  path  of  the  moc
       input file.  This scheme allows to have moc input files with the same name in different directories.

       All not included moc output files will be included automatically by the CMake generated file

       • <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp, or

       • <AUTOGEN_BUILD_DIR>/mocs_compilation_$<CONFIG>.cpp,

       which is added to the target's sources.

   Qt version detection
       AUTOMOC  enabled  targets  need  to  know the Qt major and minor version they're working with.  The major
       version usually is provided by the INTERFACE_QT_MAJOR_VERSION property of the Qt[456]Core  library,  that
       the target links to.  To find the minor version, CMake builds a list of available Qt versions from

       • Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR variables (usually set by find_package(Qt6...))

       • Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR directory properties

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR variables (usually set by find_package(Qt5...))

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  variables (usually set by find_package(Qt4...))

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  directory properties

       in  the context of the add_executable() <#command:add_executable> or add_library() <#command:add_library>
       call.

       Assumed  INTERFACE_QT_MAJOR_VERSION is a valid number, the first entry in the list with a matching  major
       version   is   taken.    If   no   matching   major  version  was  found,  an  error  is  generated.   If
       INTERFACE_QT_MAJOR_VERSION is not a valid number, the first entry in the list is taken.

       A find_package(Qt[456]...) call sets the QT/Qt[56]Core_VERSION_MAJOR/MINOR variables.  If the call is  in
       a   different   context   than   the   add_executable()  <#command:add_executable>  or  add_library()  <#
       command:add_library> call, e.g. in a function, then the version variables might not be available  to  the
       AUTOMOC   enabled   target.    In   that   case   the   version  variables  can  be  forwarded  from  the
       find_package(Qt[456]...)  calling  context   to   the   add_executable()   <#command:add_executable>   or
       add_library()  <#command:add_library> calling context as directory properties.  The following Qt5 example
       demonstrates the procedure.

          function (add_qt5_client)
            find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
            ...
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
            ...
          endfunction ()
          ...
          add_qt5_client()
          add_executable(myTarget main.cpp)
          target_link_libraries(myTarget Qt5::QtWidgets)
          set_property(TARGET myTarget PROPERTY AUTOMOC ON)

   Modifiers
       AUTOMOC_EXECUTABLE <#prop_tgt:AUTOMOC_EXECUTABLE>: The moc executable will be detected automatically, but
       can be forced to a certain binary using this target property.

       AUTOMOC_MOC_OPTIONS <#prop_tgt:AUTOMOC_MOC_OPTIONS>: Additional command line options for moc can  be  set
       in this target property.

       AUTOMOC_MACRO_NAMES  <#prop_tgt:AUTOMOC_MACRO_NAMES>:  This  list  of  Qt  macro names can be extended to
       search for additional macros in headers and sources.

       AUTOMOC_DEPEND_FILTERS <#prop_tgt:AUTOMOC_DEPEND_FILTERS>: moc dependency file  names  can  be  extracted
       from headers or sources by defining file name filters in this target property.

       AUTOMOC_COMPILER_PREDEFINES <#prop_tgt:AUTOMOC_COMPILER_PREDEFINES>: Compiler pre definitions for moc are
       written to the moc_predefs.h file.  The generation of this file can be enabled or disabled in this target
       property.

       SKIP_AUTOMOC  <#prop_sf:SKIP_AUTOMOC>:  Sources  and  headers  can be excluded from AUTOMOC processing by
       setting this source file property.

       SKIP_AUTOGEN  <#prop_sf:SKIP_AUTOGEN>:  Source  files  can  be  excluded   from   AUTOMOC,   AUTOUIC   <#
       prop_tgt:AUTOUIC> and AUTORCC <#prop_tgt:AUTORCC> processing by setting this source file property.

       AUTOGEN_SOURCE_GROUP  <#prop_gbl:AUTOGEN_SOURCE_GROUP>:  This  global property can be used to group files
       generated by AUTOMOC or AUTORCC <#prop_tgt:AUTORCC> together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER <#prop_gbl:AUTOGEN_TARGETS_FOLDER>: This global property  can  be  used  to  group
       AUTOMOC, AUTOUIC <#prop_tgt:AUTOUIC> and AUTORCC <#prop_tgt:AUTORCC> targets together in an IDE, e.g.  in
       MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET   <#variable:CMAKE_GLOBAL_AUTOGEN_TARGET>:  A  global  autogen  target,  that
       depends  on  all  AUTOMOC  or  AUTOUIC  <#prop_tgt:AUTOUIC>  generated  The  <ORIGIN>_autogen  target  <#
       origin-autogen> targets in the project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL  <#prop_tgt:AUTOGEN_PARALLEL>:  This  target  property controls the number of moc or uic
       processes to start in parallel during builds.

       AUTOGEN_COMMAND_LINE_LENGTH_MAX   <#prop_tgt:AUTOGEN_COMMAND_LINE_LENGTH_MAX>:   This   target   property
       controls the limit when to use response files for moc or uic processes on Windows.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTOMOC_COMPILER_PREDEFINES
       Added in version 3.10.

       Boolean  value  used  by  AUTOMOC  <#prop_tgt:AUTOMOC>  to determine if the compiler pre definitions file
       moc_predefs.h should be generated.

       CMake generates a moc_predefs.h file with compiler pre definitions from the output of the command defined
       in CMAKE_CXX_COMPILER_PREDEFINES_COMMAND <#variable:CMAKE_<LANG>_COMPILER_PREDEFINES_COMMAND> when

       • AUTOMOC <#prop_tgt:AUTOMOC> is enabled,

       • AUTOMOC_COMPILER_PREDEFINES is enabled,

       • CMAKE_CXX_COMPILER_PREDEFINES_COMMAND <#variable:CMAKE_<LANG>_COMPILER_PREDEFINES_COMMAND> isn't  empty
         and

       • the Qt version is greater or equal 5.8.

       The  moc_predefs.h file, which is generated in AUTOGEN_BUILD_DIR <#prop_tgt:AUTOGEN_BUILD_DIR>, is passed
       to moc as the argument to the --include option.

       By  default  AUTOMOC_COMPILER_PREDEFINES  is  initialized   from   CMAKE_AUTOMOC_COMPILER_PREDEFINES   <#
       variable:CMAKE_AUTOMOC_COMPILER_PREDEFINES>, which is ON by default.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
       Added in version 3.9.

       Filter  definitions used by AUTOMOC <#prop_tgt:AUTOMOC> to extract file names from a source file that are
       registered as additional dependencies for the moc file of the source file.

       Filters are defined as KEYWORD;REGULAR_EXPRESSION pairs. First the file content is searched for  KEYWORD.
       If   it  is  found  at  least  once,  then  file  names  are  extracted  by  successively  searching  for
       REGULAR_EXPRESSION and taking the first match group.

       The file name found in the first match group is searched for

       • first in the vicinity of the source file

       • and afterwards in the target's INCLUDE_DIRECTORIES <#prop_tgt:INCLUDE_DIRECTORIES>.

       If any of the extracted files changes, then the moc file for the source file gets rebuilt even  when  the
       source file itself doesn't change.

       If  any of the extracted files is GENERATED <#prop_sf:GENERATED> or if it is not in the target's sources,
       then it might be necessary to  add  it  to  the  The  <ORIGIN>_autogen  target  <#origin-autogen>  target
       dependencies.  See AUTOGEN_TARGET_DEPENDS <#prop_tgt:AUTOGEN_TARGET_DEPENDS> for reference.

       By    default    AUTOMOC_DEPEND_FILTERS    is    initialized    from    CMAKE_AUTOMOC_DEPEND_FILTERS   <#
       variable:CMAKE_AUTOMOC_DEPEND_FILTERS>, which is empty by default.

       From Qt 5.15.0 on this variable is ignored as moc is able to output the correct dependencies.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   Example 1
       A header file my_class.hpp uses a custom macro JSON_FILE_MACRO  which  is  defined  in  an  other  header
       macros.hpp.  We want the moc file of my_class.hpp to depend on the file name argument of JSON_FILE_MACRO:

          // my_class.hpp
          class My_Class : public QObject
          {
            Q_OBJECT
            JSON_FILE_MACRO ( "info.json" )
          ...
          };

       In      CMakeLists.txt      we      add      a      filter     to     CMAKE_AUTOMOC_DEPEND_FILTERS     <#
       variable:CMAKE_AUTOMOC_DEPEND_FILTERS> like this:

          list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_FILE_MACRO"
            "[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
          )

       We assume info.json is a plain (not GENERATED <#prop_sf:GENERATED>) file that is listed in  the  target's
       source.  Therefore we do not need to add it to AUTOGEN_TARGET_DEPENDS <#prop_tgt:AUTOGEN_TARGET_DEPENDS>.

   Example 2
       In  the  target  my_target  a header file complex_class.hpp uses a custom macro JSON_BASED_CLASS which is
       defined in an other header macros.hpp:

          // macros.hpp
          ...
          #define JSON_BASED_CLASS(name, json) \
          class name : public QObject \
          { \
            Q_OBJECT \
            Q_PLUGIN_METADATA(IID "demo" FILE json) \
            name() {} \
          };
          ...

          // complex_class.hpp
          #pragma once
          JSON_BASED_CLASS(Complex_Class, "meta.json")
          // end of file

       Since  complex_class.hpp  doesn't  contain  a  Q_OBJECT  macro  it  would  be  ignored  by   AUTOMOC   <#
       prop_tgt:AUTOMOC>.    We   change   this  by  adding  JSON_BASED_CLASS  to  CMAKE_AUTOMOC_MACRO_NAMES  <#
       variable:CMAKE_AUTOMOC_MACRO_NAMES>:

          list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")

       We  want  the  moc  file  of  complex_class.hpp  to  depend  on  meta.json.   So  we  add  a  filter   to
       CMAKE_AUTOMOC_DEPEND_FILTERS <#variable:CMAKE_AUTOMOC_DEPEND_FILTERS>:

          list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_BASED_CLASS"
            "[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
          )

       Additionally  we  assume  meta.json  is  GENERATED <#prop_sf:GENERATED> which is why we have to add it to
       AUTOGEN_TARGET_DEPENDS <#prop_tgt:AUTOGEN_TARGET_DEPENDS>:

          set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")

   AUTOMOC_EXECUTABLE
       Added in version 3.14.

       AUTOMOC_EXECUTABLE is file path pointing to the moc executable to  use  for  AUTOMOC  <#prop_tgt:AUTOMOC>
       enabled  files.  Setting  this property will make CMake skip the automatic detection of the moc binary as
       well as the sanity-tests normally run to ensure that the binary is available and working as expected.

       Usually this property does not need to be set. Only consider this property if auto-detection of  moc  can
       not work -- e.g. because you are building the moc binary as part of your project.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTOMOC_MACRO_NAMES
       Added in version 3.10.

       A  semicolon-separated list <#cmake-language-lists> of macro names used by AUTOMOC <#prop_tgt:AUTOMOC> to
       determine if a C++ file needs to be processed by moc.

       This property is only used if the AUTOMOC <#prop_tgt:AUTOMOC> property is ON for this target.

       When running AUTOMOC <#prop_tgt:AUTOMOC>, CMake searches for the strings listed in AUTOMOC_MACRO_NAMES in
       C++ source and header files.  If any of the strings is found

       • as the first non space string on a new line or

       • as the first non space string after a { on a new line,

       then the file will be processed by moc.

       By    default    AUTOMOC_MACRO_NAMES     is     initialized     from     CMAKE_AUTOMOC_MACRO_NAMES     <#
       variable:CMAKE_AUTOMOC_MACRO_NAMES>.

       See also the INTERFACE_AUTOMOC_MACRO_NAMES <#prop_tgt:INTERFACE_AUTOMOC_MACRO_NAMES> target property.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   Example
       In  this  case  the Q_OBJECT macro is hidden inside another macro called CUSTOM_MACRO.  To let CMake know
       that source files that contain CUSTOM_MACRO need to be moc processed, we call:

          set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
       Additional options for moc when using AUTOMOC <#prop_tgt:AUTOMOC>

       This property is only used if the AUTOMOC <#prop_tgt:AUTOMOC> property is ON for this  target.   In  this
       case,  it holds additional command line options which will be used when moc is executed during the build,
       i.e.  it is equivalent to the optional OPTIONS argument of the qt4_wrap_cpp() <#module:FindQt4> macro.

       This   property   is    initialized    by    the    value    of    the    CMAKE_AUTOMOC_MOC_OPTIONS    <#
       variable:CMAKE_AUTOMOC_MOC_OPTIONS>  variable  if  it is set when a target is created, or an empty string
       otherwise.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   EXAMPLE
       In this example, the moc tool is invoked with the -D_EXTRA_DEFINE option when generating the moc file for
       object.cpp.

       CMakeLists.txt

                 add_executable(mocOptions object.cpp main.cpp)
                 set_property(TARGET mocOptions PROPERTY AUTOMOC ON)
                 target_compile_options(mocOptions PRIVATE "-D_EXTRA_DEFINE")
                 set_property(TARGET mocOptions PROPERTY AUTOMOC_MOC_OPTIONS "-D_EXTRA_DEFINE")
                 target_link_libraries(mocOptions Qt6::Core)

       object.hpp

                 #ifndef Object_HPP
                 #define Object_HPP

                 #include <QObject>

                 #ifdef _EXTRA_DEFINE
                 class Object : public QObject
                 {
                 Q_OBJECT
                 public:

                   Object();

                 };
                 #endif

                 #endif

   AUTOMOC_PATH_PREFIX
       Added in version 3.16.

       When this property is ON, CMake  will  generate  the  -p  path  prefix  option  for  moc  on  AUTOMOC  <#
       prop_tgt:AUTOMOC> enabled Qt targets.

       To  generate  the  path prefix, CMake tests if the header compiled by moc is in any of the target include
       directories  <#command:target_include_directories>.   If  so,  CMake  will  compute  the  relative   path
       accordingly.   If  the  header  is  not in the include directories <#command:target_include_directories>,
       CMake will omit the -p path prefix option.  moc usually generates a relative include path in that case.

       AUTOMOC_PATH_PREFIX    is    initialized    from    the     variable     CMAKE_AUTOMOC_PATH_PREFIX     <#
       variable:CMAKE_AUTOMOC_PATH_PREFIX>, which is OFF by default.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   Reproducible builds
       For  reproducible  builds  it  is  recommended to keep headers that are moc compiled in one of the target
       include directories  <#command:target_include_directories>  and  set  AUTOMOC_PATH_PREFIX  to  ON.   This
       ensures that:

       • moc output files are identical on different build setups,

       • moc output files will compile correctly when the source and/or build directory is a symbolic link.

   AUTORCC
       Should the target be processed with auto-rcc (for Qt projects).

       AUTORCC  is  a boolean specifying whether CMake will handle the Qt rcc code generator automatically, i.e.
       without having to use commands like QT4_ADD_RESOURCES() <#module:FindQt4>, qt5_add_resources()  <https://
       doc.qt.io/qt-5/qtcore-cmake-qt5-add-resources.html>, etc.  Currently, Qt versions 4 to 6 are supported.

       When  this  property is ON, CMake will handle .qrc files added as target sources at build time and invoke
       rcc  accordingly.   This   property   is   initialized   by   the   value   of   the   CMAKE_AUTORCC   <#
       variable:CMAKE_AUTORCC> variable if it is set when a target is created.

       By  default  AUTORCC is processed by a custom command <#command:add_custom_command>.  If the .qrc file is
       GENERATED <#prop_sf:GENERATED>, a custom target <#command:add_custom_target> is used instead.

       When there are multiple .qrc files with the same name, CMake will generate unspecified unique output file
       names for rcc.  Therefore, if Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE() need to be used,  the  .qrc  file
       name must be unique.

   Modifiers
       AUTORCC_EXECUTABLE <#prop_tgt:AUTORCC_EXECUTABLE>: The rcc executable will be detected automatically, but
       can be forced to a certain binary by setting this target property.

       AUTORCC_OPTIONS  <#prop_tgt:AUTORCC_OPTIONS>: Additional command line options for rcc can be set via this
       target property.  The corresponding AUTORCC_OPTIONS <#prop_sf:AUTORCC_OPTIONS> source file  property  can
       be used to specify options to be applied only to a specific .qrc file.

       SKIP_AUTORCC  <#prop_sf:SKIP_AUTORCC>: .qrc files can be excluded from AUTORCC processing by setting this
       source file property.

       SKIP_AUTOGEN <#prop_sf:SKIP_AUTOGEN>: Source files can  be  excluded  from  AUTOMOC  <#prop_tgt:AUTOMOC>,
       AUTOUIC <#prop_tgt:AUTOUIC> and AUTORCC processing by setting this source file property.

       AUTOGEN_SOURCE_GROUP  <#prop_gbl:AUTOGEN_SOURCE_GROUP>:  This  global property can be used to group files
       generated by AUTOMOC <#prop_tgt:AUTOMOC> or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER <#prop_gbl:AUTOGEN_TARGETS_FOLDER>: This global property  can  be  used  to  group
       AUTOMOC <#prop_tgt:AUTOMOC>, AUTOUIC <#prop_tgt:AUTOUIC> and AUTORCC targets together in an IDE, e.g.  in
       MSVS.

       CMAKE_GLOBAL_AUTORCC_TARGET <#variable:CMAKE_GLOBAL_AUTORCC_TARGET>: A global autorcc target that depends
       on all AUTORCC targets in the project will be generated when this variable is ON.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTORCC_EXECUTABLE
       Added in version 3.14.

       AUTORCC_EXECUTABLE  is  file  path  pointing to the rcc executable to use for AUTORCC <#prop_tgt:AUTORCC>
       enabled files. Setting this property will make CMake skip the automatic detection of the  rcc  binary  as
       well as the sanity-tests normally run to ensure that the binary is available and working as expected.

       Usually  this  property does not need to be set. Only consider this property if auto-detection of rcc can
       not work -- e.g. because you are building the rcc binary as part of your project.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC <#prop_tgt:AUTORCC>

       This property holds additional command line options which will be used when rcc is  executed  during  the
       build  via  AUTORCC  <#prop_tgt:AUTORCC>,  i.e.  it is equivalent to the optional OPTIONS argument of the
       qt4_add_resources() <#module:FindQt4> macro.

       This property is initialized by the value of the CMAKE_AUTORCC_OPTIONS  <#variable:CMAKE_AUTORCC_OPTIONS>
       variable if it is set when a target is created, or an empty string otherwise.

       The  options set on the target may be overridden by AUTORCC_OPTIONS <#prop_sf:AUTORCC_OPTIONS> set on the
       .qrc source file.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC
       Should the target be processed with auto-uic (for Qt projects).

       AUTOUIC is a boolean specifying whether CMake will handle the Qt uic code generator  automatically,  i.e.
       without  having  to  use commands like QT4_WRAP_UI() <#module:FindQt4>, qt5_wrap_ui() <https://doc.qt.io/
       qt-5/qtwidgets-cmake-qt5-wrap-ui.html>, etc.  Currently, Qt versions 4 to 6 are supported.

       This property is initialized by the value of the CMAKE_AUTOUIC <#variable:CMAKE_AUTOUIC> variable  if  it
       is set when a target is created.

       When  this  property  is  ON,  CMake  will  scan the header and source files at build time and invoke uic
       accordingly.

   Header and source file processing
       At build time, CMake scans each header and source file from the target's sources for  include  statements
       of the form

          #include "ui_<ui_base>.h"

       Once such an include statement is found in a file, CMake searches for the uic input file <ui_base>.ui

       • in the vicinity of the file and

       • in the AUTOUIC_SEARCH_PATHS <#prop_tgt:AUTOUIC_SEARCH_PATHS> of the target.

       If the <ui_base>.ui file was found, uic is called on it to generate ui_<ui_base>.h in the directory

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG>   for  multi  configuration  <#prop_gbl:GENERATOR_IS_MULTI_CONFIG>
         generators.

       Where   <AUTOGEN_BUILD_DIR>   is   the   value   of   the   target    property    AUTOGEN_BUILD_DIR    <#
       prop_tgt:AUTOGEN_BUILD_DIR>.

       The    include    directory   is   automatically   added   to   the   target's   INCLUDE_DIRECTORIES   <#
       prop_tgt:INCLUDE_DIRECTORIES>.

   Modifiers
       AUTOUIC_EXECUTABLE <#prop_tgt:AUTOUIC_EXECUTABLE>: The uic executable will be detected automatically, but
       can be forced to a certain binary using this target property.

       AUTOUIC_OPTIONS <#prop_tgt:AUTOUIC_OPTIONS>: Additional command line options for uic can be set via  this
       target  property.   The corresponding AUTOUIC_OPTIONS <#prop_sf:AUTOUIC_OPTIONS> source file property can
       be used to specify options to be applied only to a specific <base_name>.ui file.

       SKIP_AUTOUIC <#prop_sf:SKIP_AUTOUIC>: Source files can be excluded from  AUTOUIC  processing  by  setting
       this source file property.

       SKIP_AUTOGEN  <#prop_sf:SKIP_AUTOGEN>:  Source  files  can  be excluded from AUTOMOC <#prop_tgt:AUTOMOC>,
       AUTOUIC and AUTORCC <#prop_tgt:AUTORCC> processing by setting this source file property.

       AUTOGEN_TARGETS_FOLDER <#prop_gbl:AUTOGEN_TARGETS_FOLDER>: This global property  can  be  used  to  group
       AUTOMOC <#prop_tgt:AUTOMOC>, AUTOUIC and AUTORCC <#prop_tgt:AUTORCC> targets together in an IDE, e.g.  in
       MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET   <#variable:CMAKE_GLOBAL_AUTOGEN_TARGET>:  A  global  autogen  target,  that
       depends  on  all  AUTOMOC  <#prop_tgt:AUTOMOC>  or  AUTOUIC  generated  The  <ORIGIN>_autogen  target  <#
       origin-autogen> targets in the project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL  <#prop_tgt:AUTOGEN_PARALLEL>:  This  target  property controls the number of moc or uic
       processes to start in parallel during builds.

       AUTOGEN_COMMAND_LINE_LENGTH_MAX   <#prop_tgt:AUTOGEN_COMMAND_LINE_LENGTH_MAX>:   This   target   property
       controls the limit when to use response files for moc or uic processes on Windows.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTOUIC_EXECUTABLE
       Added in version 3.14.

       AUTOUIC_EXECUTABLE  is  file  path  pointing to the uic executable to use for AUTOUIC <#prop_tgt:AUTOUIC>
       enabled files. Setting this property will make CMake skip the automatic detection of the  uic  binary  as
       well as the sanity-tests normally run to ensure that the binary is available and working as expected.

       Usually  this  property does not need to be set. Only consider this property if auto-detection of uic can
       not work -- e.g. because you are building the uic binary as part of your project.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
       Added in version 3.0.

       Additional options for uic when using AUTOUIC <#prop_tgt:AUTOUIC>

       This property holds additional command line options which will be used when uic is  executed  during  the
       build  via  AUTOUIC  <#prop_tgt:AUTOUIC>,  i.e.  it is equivalent to the optional OPTIONS argument of the
       qt4_wrap_ui() <#module:FindQt4> macro.

       This property is initialized by the value of the CMAKE_AUTOUIC_OPTIONS  <#variable:CMAKE_AUTOUIC_OPTIONS>
       variable if it is set when a target is created, or an empty string otherwise.

       The  options set on the target may be overridden by AUTOUIC_OPTIONS <#prop_sf:AUTOUIC_OPTIONS> set on the
       .ui source file.

       This   property   may   use   "generator   expressions"   with    the    syntax    $<...>.     See    the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTOUIC_SEARCH_PATHS
       Added in version 3.9.

       Search path list used by AUTOUIC <#prop_tgt:AUTOUIC> to find included .ui files.

       This    property    is    initialized    by    the    value    of   the   CMAKE_AUTOUIC_SEARCH_PATHS   <#
       variable:CMAKE_AUTOUIC_SEARCH_PATHS> variable if it is set when a target  is  created.  Otherwise  it  is
       empty.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   BINARY_DIR
       Added in version 3.4.

       This     read-only     property    reports    the    value    of    the    CMAKE_CURRENT_BINARY_DIR    <#
       variable:CMAKE_CURRENT_BINARY_DIR> variable in the directory in which the target was defined.

   BUILD_RPATH
       Added in version 3.8.

       A semicolon-separated list <#cmake-language-lists> specifying runtime path  (RPATH)  entries  to  add  to
       binaries  linked  in  the build tree (for platforms that support it).  By default, CMake sets the runtime
       path of binaries in the build tree to contain search paths  it  knows  are  needed  to  find  the  shared
       libraries they link.  Projects may set BUILD_RPATH to specify additional search paths.

       The  build-tree runtime path will not be used for binaries in the install tree.  It will be replaced with
       the  install-tree  runtime  path  during  the  installation  step.   See  also   the   INSTALL_RPATH   <#
       prop_tgt:INSTALL_RPATH> target property.

       This property is initialized by the value of the variable CMAKE_BUILD_RPATH <#variable:CMAKE_BUILD_RPATH>
       if it is set when a target is created.

       This property supports generator expressions <#manual:cmake-generator-expressions(7)>.

       Other settings that affect the build-tree runtime path include:

       • The  CMAKE_SKIP_RPATH  <#variable:CMAKE_SKIP_RPATH>  variable completely disables runtime paths in both
         the build tree and install tree.

       • The SKIP_BUILD_RPATH <#prop_tgt:SKIP_BUILD_RPATH> target property disables setting any runtime path  in
         the build tree.

       • The    BUILD_RPATH_USE_ORIGIN    <#prop_tgt:BUILD_RPATH_USE_ORIGIN>    target   property   causes   the
         automatically-generated runtime path to use entries relative to $ORIGIN.

       • The BUILD_WITH_INSTALL_RPATH <#prop_tgt:BUILD_WITH_INSTALL_RPATH> target property  causes  binaries  in
         the build tree to be built with the install-tree runtime path.

   BUILD_RPATH_USE_ORIGIN
       Added in version 3.14.

       Whether to use relative paths for the build RPATH.

       This   property   is   initialized   by   the  value  of  the  variable  CMAKE_BUILD_RPATH_USE_ORIGIN  <#
       variable:CMAKE_BUILD_RPATH_USE_ORIGIN>.

       On platforms that support runtime paths (RPATH) with the $ORIGIN token, setting  this  property  to  TRUE
       enables  relative  paths  in  the  build  RPATH for executables and shared libraries that point to shared
       libraries in the same build tree.

       Normally the build RPATH of a binary contains absolute paths to the directory of each shared  library  it
       links  to.   The  RPATH  entries  for directories contained within the build tree can be made relative to
       enable relocatable builds and to help achieve reproducible builds by omitting the  build  directory  from
       the build environment.

       This  property  has  no  effect  on platforms that do not support the $ORIGIN token in RPATH, or when the
       CMAKE_SKIP_RPATH  <#variable:CMAKE_SKIP_RPATH>  variable  is  set.  The  runtime  path  set  through  the
       BUILD_RPATH <#prop_tgt:BUILD_RPATH> target property is also unaffected by this property.

   BUILD_WITH_INSTALL_NAME_DIR
       Added in version 3.9.

       BUILD_WITH_INSTALL_NAME_DIR  is  a  boolean  specifying whether the macOS install_name of a target in the
       build tree uses the directory given by INSTALL_NAME_DIR <#prop_tgt:INSTALL_NAME_DIR>.  This setting  only
       applies to targets on macOS.

       This  property  is  initialized  by  the  value  of  the  variable  CMAKE_BUILD_WITH_INSTALL_NAME_DIR  <#
       variable:CMAKE_BUILD_WITH_INSTALL_NAME_DIR> if it is set when a target is created.

       If  this  property  is  not  set  and  policy  CMP0068  <#policy:CMP0068>  is  not  NEW,  the  value   of
       BUILD_WITH_INSTALL_RPATH <#prop_tgt:BUILD_WITH_INSTALL_RPATH> is used in its place.

   BUILD_WITH_INSTALL_RPATH
       BUILD_WITH_INSTALL_RPATH  is  a  boolean specifying whether to link the target in the build tree with the
       INSTALL_RPATH   <#prop_tgt:INSTALL_RPATH>.    This   takes   precedence    over    SKIP_BUILD_RPATH    <#
       prop_tgt:SKIP_BUILD_RPATH> and avoids the need for relinking before installation.

       This    property    is    initialized   by   the   value   of   the   CMAKE_BUILD_WITH_INSTALL_RPATH   <#
       variable:CMAKE_BUILD_WITH_INSTALL_RPATH> variable if it is set when a target is created.

       If policy CMP0068 <#policy:CMP0068> is not NEW, this property also controls use  of  INSTALL_NAME_DIR  <#
       prop_tgt:INSTALL_NAME_DIR>  in  the  build tree on macOS.  Either way, the BUILD_WITH_INSTALL_NAME_DIR <#
       prop_tgt:BUILD_WITH_INSTALL_NAME_DIR> target property takes precedence.

   BUNDLE
       This target is a CFBundle on the macOS.

       If a module library target has this property set to true it will be built as a CFBundle when built on the
       mac.  It will have the directory structure required for a CFBundle and will be suitable to  be  used  for
       creating Browser Plugins or other application resources.

   BUNDLE_EXTENSION
       The  file  extension  used  to  name a BUNDLE <#prop_tgt:BUNDLE>, a FRAMEWORK <#prop_tgt:FRAMEWORK>, or a
       MACOSX_BUNDLE <#prop_tgt:MACOSX_BUNDLE> target on the macOS and iOS.

       The default value is bundle, framework, or app for the respective target types.

   C_EXTENSIONS
       Added in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be used.  For  some  compilers,  this
       results in adding a flag such as -std=gnu11 instead of -std=c11 to the compile line.  This property is ON
       by  default.  The  basic  C  standard level is controlled by the C_STANDARD <#prop_tgt:C_STANDARD> target
       property.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized  by  the  value  of the CMAKE_C_EXTENSIONS <#variable:CMAKE_C_EXTENSIONS>
       variable if set when a target is created and otherwise by  the  value  of  CMAKE_C_EXTENSIONS_DEFAULT  <#
       variable:CMAKE_<LANG>_EXTENSIONS_DEFAULT> (see CMP0128 <#policy:CMP0128>).

   C_STANDARD
       Added in version 3.1.

       The C standard whose features are requested to build this target.

       This  property  specifies  the  C  standard  whose features are requested to build this target.  For some
       compilers, this results in adding a flag such as -std=gnu11 to the compile line.  For compilers that have
       no notion of a C standard level, such as Microsoft Visual C++  before  VS  16.7,  this  property  has  no
       effect.

       Supported values are:

       90     C89/C90

       99     C99

       11     C11

       17     Added in version 3.21.

              C17

       23     Added in version 3.21.

              C23

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY C_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag will not result in  an  error  or
       warning,  but will instead add the -std=gnu99 or -std=gnu90 flag if supported.  This "decay" behavior may
       be   controlled   with   the   C_STANDARD_REQUIRED   <#prop_tgt:C_STANDARD_REQUIRED>   target   property.
       Additionally,  the  C_EXTENSIONS  <#prop_tgt:C_EXTENSIONS> target property may be used to control whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This  property  is initialized by the value of the CMAKE_C_STANDARD <#variable:CMAKE_C_STANDARD> variable
       if it is set when a target is created.

   C_STANDARD_REQUIRED
       Added in version 3.1.

       Boolean describing whether the value of C_STANDARD <#prop_tgt:C_STANDARD> is a requirement.

       If this property is set to ON, then the value of the C_STANDARD <#prop_tgt:C_STANDARD> target property is
       treated as a requirement.  If this property is OFF or unset, the C_STANDARD <#prop_tgt:C_STANDARD> target
       property is treated as optional and may "decay" to a previous standard if the requested is not available.
       For compilers that have no notion of a C standard level, such as Microsoft Visual  C++  before  VS  16.7,
       this property has no effect.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

       This   property   is    initialized    by    the    value    of    the    CMAKE_C_STANDARD_REQUIRED    <#
       variable:CMAKE_C_STANDARD_REQUIRED> variable if it is set when a target is created.

   COMMON_LANGUAGE_RUNTIME
       Added in version 3.12.

       By setting this target property, the target is configured to build with C++/CLI support.

       The   Visual   Studio   generator   defines   the   clr   parameter   depending   on  the  value  of  the
       COMMON_LANGUAGE_RUNTIME target property:

       Not Set (default)
          Native C++.

       "" (set but empty)
          Mixed unmanaged/managed C++ using .NET Framework.

       netcore
              Added in version 3.26.

              Mixed unmanaged/managed C++ using .NET Core.

              This required VS 2019's v142 toolset or higher.

       pure
          Managed C++.

       safe
          Managed C++.

       This property is only evaluated Visual Studio Generators  <#visual-studio-generators>  for  VS  2010  and
       above.

       To  be  able  to  build  managed C++ targets with VS 2017 and above the component C++/CLI support must be
       installed, which may not be done by default.

       See also IMPORTED_COMMON_LANGUAGE_RUNTIME <#prop_tgt:IMPORTED_COMMON_LANGUAGE_RUNTIME>

   COMPATIBLE_INTERFACE_BOOL
       Properties which must be compatible with their link interface

       The COMPATIBLE_INTERFACE_BOOL property may contain a list of properties for this  target  which  must  be
       consistent  when  evaluated  as  a  boolean  with  the  INTERFACE  variant  of the property in all linked
       dependees.  For example, if a property FOO appears in the list, then for each dependee, the INTERFACE_FOO
       property content in all of its dependencies must be consistent with each other, and with the FOO property
       in the depender.

       Consistency in this sense has the meaning that if the property is set, then it must have the same boolean
       value as all others, and if the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties <#compatible-interface-properties>.

   COMPATIBLE_INTERFACE_NUMBER_MAX
       Properties whose maximum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MAX property may contain a list  of  properties  for  this  target  whose
       maximum value may be read at generate time when evaluated in the INTERFACE variant of the property in all
       linked  dependees.   For  example,  if  a  property  FOO appears in the list, then for each dependee, the
       INTERFACE_FOO property content in all of its dependencies will be compared with each other and  with  the
       FOO  property in the depender.  When reading the FOO property at generate time, the maximum value will be
       returned. If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties <#compatible-interface-properties>.

   COMPATIBLE_INTERFACE_NUMBER_MIN
       Properties whose minimum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MIN property may contain a list  of  properties  for  this  target  whose
       minimum value may be read at generate time when evaluated in the INTERFACE variant of the property of all
       linked  dependees.   For  example,  if  a  property  FOO appears in the list, then for each dependee, the
       INTERFACE_FOO property content in all of its dependencies will be compared with each other and  with  the
       FOO  property in the depender.  When reading the FOO property at generate time, the minimum value will be
       returned.  If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties <#compatible-interface-properties>.

   COMPATIBLE_INTERFACE_STRING
       Properties which must be string-compatible with their link interface

       The COMPATIBLE_INTERFACE_STRING property may contain a list of properties for this target which  must  be
       the  same  when evaluated as a string in the INTERFACE variant of the property all linked dependees.  For
       example, if a property FOO appears in the list,  then  for  each  dependee,  the  INTERFACE_FOO  property
       content  in  all  of  its  dependencies  must  be equal with each other, and with the FOO property in the
       depender.  If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties <#compatible-interface-properties>.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a target's sources.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated  list  of  preprocessor  definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).

       CMake will automatically drop some definitions that are not supported by the native build tool.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer: Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake  has
       work-arounds  for many cases but some values may just not be possible to pass correctly.  If a value does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the value.  Your work-around may break in a future version of CMake that  has  improved  escape  support.
       Instead  consider  defining  the macro in a (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

       The corresponding COMPILE_DEFINITIONS_<CONFIG> <#prop_tgt:COMPILE_DEFINITIONS_<CONFIG>> property  may  be
       set  to  specify  per-configuration  definitions.   Generator  expressions should be preferred instead of
       setting the alternative property.

   COMPILE_FEATURES
       Added in version 3.1.

       Compiler features enabled for this target.

       The list of features in this property are a subset of the features listed in the CMAKE_C_COMPILE_FEATURES
       <#variable:CMAKE_C_COMPILE_FEATURES>,                   CMAKE_CUDA_COMPILE_FEATURES                    <#
       variable:CMAKE_CUDA_COMPILE_FEATURES>,            and            CMAKE_CXX_COMPILE_FEATURES            <#
       variable:CMAKE_CXX_COMPILE_FEATURES> variables.

       Contents  of  COMPILE_FEATURES  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

   COMPILE_FLAGS
       Additional flags to use when compiling this target's sources.

       The COMPILE_FLAGS property sets additional compiler flags used to build sources within the  target.   Use
       COMPILE_DEFINITIONS <#prop_tgt:COMPILE_DEFINITIONS> to pass additional preprocessor definitions.

       Note:
          This  property  has  been  superseded  by  the  COMPILE_OPTIONS  <#prop_tgt:COMPILE_OPTIONS> property.
          Alternatively, you can also use the target_compile_options() <#command:target_compile_options> command
          instead.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This property holds a semicolon-separated list <#cmake-language-lists> of options specified  so  far  for
       its  target.   Use  the target_compile_options() <#command:target_compile_options> command to append more
       options.  The options will be added after flags in the CMAKE_<LANG>_FLAGS  <#variable:CMAKE_<LANG>_FLAGS>
       and  CMAKE_<LANG>_FLAGS_<CONFIG>  <#variable:CMAKE_<LANG>_FLAGS_<CONFIG>>  variables,  but  before  those
       propagated  from  dependencies  by  the  INTERFACE_COMPILE_OPTIONS  <#prop_tgt:INTERFACE_COMPILE_OPTIONS>
       property.

       This  property  adds  compile  options  for  all  languages  in  a  target.   Use the COMPILE_LANGUAGE <#
       genex:COMPILE_LANGUAGE> generator expression to specify per-language compile options.

       This property is initialized by the COMPILE_OPTIONS <#prop_dir:COMPILE_OPTIONS> directory property when a
       target is created, and is used by the generators to set the options for the compiler.

       Contents  of  COMPILE_OPTIONS  may  use  "generator  expressions"  with  the  syntax  $<...>.   See   the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the current target
       and the usage requirements of its dependencies.  The set of options is de-duplicated to avoid repetition.

       Added in version 3.12: While beneficial for individual options, the  de-duplication  step  can  break  up
       option groups.  For example, -option A -option B becomes -option A B.  One may specify a group of options
       using  shell-like  quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and the rest of the
       option string is parsed using the separate_arguments() <#command:separate_arguments>  UNIX_COMMAND  mode.
       For example, "SHELL:-option A" "SHELL:-option B" becomes -option A -option B.

   COMPILE_PDB_NAME
       Added in version 3.1.

       Output name for the MS debug symbol .pdb file generated by the compiler while building source files.

       This  property  specifies  the  base  name  for  the  debug  symbols  file.   If  not set, the default is
       unspecified.

       Note:
          The compiler-generated program database files are specified by the /Fd compiler flag and are  not  the
          same  as  linker-generated program database files specified by the /pdb linker flag.  Use the PDB_NAME
          <#prop_tgt:PDB_NAME> property to specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
       Added in version 3.1.

       Per-configuration output name for the MS debug symbol .pdb file generated by the compiler while  building
       source files.

       This is the configuration-specific version of COMPILE_PDB_NAME <#prop_tgt:COMPILE_PDB_NAME>.

       Note:
          The  compiler-generated  program database files are specified by the /Fd compiler flag and are not the
          same as linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.   Use  the
          PDB_NAME_<CONFIG> <#prop_tgt:PDB_NAME_<CONFIG>> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
       Added in version 3.1.

       Output directory for the MS debug symbol .pdb file generated by the compiler while building source files.

       This  property  specifies  the  directory into which the MS debug symbols will be placed by the compiler.
       This  property   is   initialized   by   the   value   of   the   CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY   <#
       variable:CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY> variable if it is set when a target is created.

       Note:
          The  compiler-generated  program database files are specified by the /Fd compiler flag and are not the
          same as linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.   Use  the
          PDB_OUTPUT_DIRECTORY <#prop_tgt:PDB_OUTPUT_DIRECTORY> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
       Added in version 3.1.

       Per-configuration  output  directory  for  the  MS debug symbol .pdb file generated by the compiler while
       building source files.

       This      is      a      per-configuration      version      of      COMPILE_PDB_OUTPUT_DIRECTORY      <#
       prop_tgt:COMPILE_PDB_OUTPUT_DIRECTORY>,  but multi-configuration generators (Visual Studio, Xcode) do NOT
       append a per-configuration subdirectory to the specified directory.  This property is initialized by  the
       value             of             the            CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>            <#
       variable:CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>> variable if it is set when a target is created.

       Note:
          The compiler-generated program database files are specified by the /Fd compiler flag and are  not  the
          same  as  linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.  Use the
          PDB_OUTPUT_DIRECTORY_<CONFIG>  <#prop_tgt:PDB_OUTPUT_DIRECTORY_<CONFIG>>  property  to   specify   the
          latter.

   COMPILE_WARNING_AS_ERROR
       Added in version 3.24.

       Specify  whether  to  treat  warnings on compile as errors.  If enabled, adds a flag to treat warnings on
       compile      as      errors.        If       the       cmake       --compile-no-warning-as-error       <#
       cmdoption-cmake-compile-no-warning-as-error>  option  is given on the cmake(1) <#manual:cmake(1)> command
       line, this property is ignored.

       This property is not implemented for all compilers.  It is silently ignored if there is no implementation
       for the compiler being used.  The currently implemented compiler IDs <#variable:CMAKE_<LANG>_COMPILER_ID>
       are:

       • GNUClangAppleClangFujitsuFujitsuClangIBMClangIntelIntelLLVMLCCMSVCNVHPCNVIDIA (CUDA)

       • QCCSunProTaskingTIVisualAgeXLXLClang

       This  property  is  initialized  by  the  value  of  the   variable   CMAKE_COMPILE_WARNING_AS_ERROR   <#
       variable:CMAKE_COMPILE_WARNING_AS_ERROR> if it is set when a target is created.

   <CONFIG>_OUTPUT_NAME
       Old  per-configuration  target file base name.  Use OUTPUT_NAME_<CONFIG> <#prop_tgt:OUTPUT_NAME_<CONFIG>>
       instead.

       This is a configuration-specific version of the OUTPUT_NAME <#prop_tgt:OUTPUT_NAME> target property.

   <CONFIG>_POSTFIX
       Postfix to append to the target file name for configuration <CONFIG>.

       When building with configuration <CONFIG> the value of this property is appended to the target file  name
       built  on  disk.   For  non-executable  targets,  this  property  is  initialized  by  the  value  of the
       CMAKE_<CONFIG>_POSTFIX <#variable:CMAKE_<CONFIG>_POSTFIX> variable if it is set when a target is created.
       This property is ignored on macOS for Frameworks and App Bundles.

       For       macOS       see        also        the        FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>        <#
       prop_tgt:FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>> target property.

   CROSSCOMPILING_EMULATOR
       Added in version 3.3.

       Use  the  given emulator to run executables created when crosscompiling.  This command will be added as a
       prefix  to  add_test()  <#command:add_test>,  add_custom_command()   <#command:add_custom_command>,   and
       add_custom_target() <#command:add_custom_target> commands for built target system executables.

       Added in version 3.15: If this property contains a semicolon-separated list <#cmake-language-lists>, then
       the first value is the command and remaining values are its arguments.

       Added   in   version   3.29:  Contents  of  CROSSCOMPILING_EMULATOR  may  use  generator  expressions  <#
       manual:cmake-generator-expressions(7)>.

       This   property   is   initialized   by   the   value    of    the    CMAKE_CROSSCOMPILING_EMULATOR    <#
       variable:CMAKE_CROSSCOMPILING_EMULATOR> variable if it is set when a target is created.

   CUDA_ARCHITECTURES
       Added in version 3.18.

       List of architectures to generate device code for.

       An  architecture  can  be  suffixed  by  either  -real or -virtual to specify the kind of architecture to
       generate code for.  If no suffix is given then code is generated for both real and virtual architectures.

       A non-empty false value (e.g. OFF) disables adding architectures.  This is intended to support  packagers
       and rare cases where full control over the passed flags is required.

       This    property    is    initialized    by    the    value    of    the    CMAKE_CUDA_ARCHITECTURES   <#
       variable:CMAKE_CUDA_ARCHITECTURES> variable if it is set when a target is created.

       The CUDA_ARCHITECTURES target property must be set to a non-empty value  on  targets  that  compile  CUDA
       sources, or it is an error.  See policy CMP0104 <#policy:CMP0104>.

       The CUDA_ARCHITECTURES may be set to one of the following special values:

       all    Added in version 3.23.

              Compile  for  all  supported  major  and  minor  real architectures, and the highest major virtual
              architecture.

       all-major
              Added in version 3.23.

              Compile for all supported major real architectures, and the highest major virtual architecture.

       native Added in version 3.24.

              Compile for the architecture(s) of the host's GPU(s).

   Examples
          set_target_properties(tgt PROPERTIES CUDA_ARCHITECTURES "35;50;72")

       Generates code for real and virtual architectures 30, 50 and 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES 70-real 72-virtual)

       Generates code for real architecture 70 and virtual architecture 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES OFF)

       CMake will not pass any architecture flags to the compiler.

   CUDA_CUBIN_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .cubin files instead of .obj files within Object Libraries <#object-libraries>.

       For example:

          add_library(mycubin OBJECT a.cu b.cu)
          set_property(TARGET mycubin PROPERTY CUDA_CUBIN_COMPILATION ON)

   CUDA_EXTENSIONS
       Added in version 3.8.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be used.  For  some  compilers,  this
       results  in  adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is  ON  by  default.  The  basic  CUDA/C++  standard  level  is  controlled  by  the   CUDA_STANDARD   <#
       prop_tgt:CUDA_STANDARD> target property.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_CUDA_EXTENSIONS  <#variable:CMAKE_CUDA_EXTENSIONS>
       variable  if  set when a target is created and otherwise by the value of CMAKE_CUDA_EXTENSIONS_DEFAULT <#
       variable:CMAKE_<LANG>_EXTENSIONS_DEFAULT> (see CMP0128 <#policy:CMP0128>).

   CUDA_FATBIN_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .fatbin files instead of .obj files within Object Libraries <#object-libraries>.

       For example:

          add_library(myfbins OBJECT a.cu b.cu)
          set_property(TARGET myfbins PROPERTY CUDA_FATBIN_COMPILATION ON)

   CUDA_OPTIX_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .optixir files instead of .obj files within Object Libraries <#object-libraries>.

       For example:

          add_library(myoptix OBJECT a.cu b.cu)
          set_property(TARGET myoptix PROPERTY CUDA_OPTIX_COMPILATION ON)

   CUDA_PTX_COMPILATION
       Added in version 3.9.

       Compile CUDA sources to .ptx files instead of .obj files within Object Libraries <#object-libraries>.

       For example:

          add_library(myptx OBJECT a.cu b.cu)
          set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_RESOLVE_DEVICE_SYMBOLS
       Added in version 3.9.

       CUDA only: Enables device linking for the specific library target where required.

       If set, this will tell the required compilers to enable device linking  on  the  library  target.  Device
       linking  is  an  additional  link step required by some CUDA compilers when CUDA_SEPARABLE_COMPILATION <#
       prop_tgt:CUDA_SEPARABLE_COMPILATION> is enabled. Normally device  linking  is  deferred  until  a  shared
       library  or  executable is generated, allowing for multiple static libraries to resolve device symbols at
       the same time when they are used by a shared library or executable.

       If this property or  CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS  <#variable:CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS>  is
       unset,  static  libraries  are  treated as if it is disabled while shared, module, and executable targets
       behave as if it is on.

       If CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS <#variable:CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS> has been defined, this
       property is initialized to the value the variable and overriding the default behavior.

       Note that device linking is not supported for Object Libraries <#object-libraries>.

       For instance:

          set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_RUNTIME_LIBRARY
       Added in version 3.17.

       Select the CUDA runtime library for use by compilers targeting the CUDA language.

       The allowed case insensitive values are:

       None   Link with -cudart=none or equivalent flag(s) to use no CUDA runtime library.

       Shared Link with -cudart=shared or equivalent flag(s) to use a dynamically-linked CUDA runtime library.

       Static Link with -cudart=static or equivalent flag(s) to use a statically-linked CUDA runtime library.

       Contents of CUDA_RUNTIME_LIBRARY may use generator expressions <#manual:cmake-generator-expressions(7)>.

       If that property is not set then CMake uses an appropriate default value based on the compiler to  select
       the CUDA runtime library.

       Note:
          This  property  has effect only when the CUDA language is enabled. To control the CUDA runtime linking
          when only using the CUDA SDK with the C or C++ language we  recommend  using  the  FindCUDAToolkit  <#
          module:FindCUDAToolkit> module.

   CUDA_SEPARABLE_COMPILATION
       Added in version 3.8.

       CUDA only: Enables separate compilation of device code

       If set this will enable separable compilation for all CUDA files for the given target.

       For instance:

          set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

       This    property   is   initialized   by   the   value   of   the   CMAKE_CUDA_SEPARABLE_COMPILATION   <#
       variable:CMAKE_CUDA_SEPARABLE_COMPILATION> variable if it is set when a target is created.

   CUDA_STANDARD
       Added in version 3.8.

       The CUDA/C++ standard whose features are requested to build this target.

       This property specifies the CUDA/C++ standard whose features are requested to  build  this  target.   For
       some compilers, this results in adding a flag such as -std=gnu++11 to the compile line.

       Supported values are:

       98     CUDA C++98. Note that this maps to the same as 03 internally.

       03     CUDA C++03

       11     CUDA C++11

       14     CUDA  C++14.  While  CMake  3.8  and  later recognize 14 as a valid value, CMake 3.9 was the first
              version to include support for any compiler.

       17     CUDA C++17. While CMake 3.8 and later recognize 17 as a valid value,  CMake  3.18  was  the  first
              version to include support for any compiler.

       20     Added in version 3.12.

              CUDA  C++20.  While  CMake  3.12 and later recognize 20 as a valid value, CMake 3.18 was the first
              version to include support for any compiler.

       23     Added in version 3.20.

              CUDA C++23

       26     Added in version 3.25.

              CUDA C++26. CMake 3.25 and later recognize 26 as a valid value, no version  has  support  for  any
              compiler.

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error  or
       warning,  but  will  instead  add  the  -std=gnu++03  flag  if  supported.   This "decay" behavior may be
       controlled  with   the   CUDA_STANDARD_REQUIRED   <#prop_tgt:CUDA_STANDARD_REQUIRED>   target   property.
       Additionally,  the  CUDA_EXTENSIONS  <#prop_tgt:CUDA_EXTENSIONS>  target  property may be used to control
       whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized  by  the value of the CMAKE_CUDA_STANDARD <#variable:CMAKE_CUDA_STANDARD>
       variable if it is set when a target is created.

   CUDA_STANDARD_REQUIRED
       Added in version 3.8.

       Boolean describing whether the value of CUDA_STANDARD <#prop_tgt:CUDA_STANDARD> is a requirement.

       If this property is set to ON, then the  value  of  the  CUDA_STANDARD  <#prop_tgt:CUDA_STANDARD>  target
       property  is  treated  as  a  requirement.   If  this  property  is  OFF  or  unset, the CUDA_STANDARD <#
       prop_tgt:CUDA_STANDARD> target property is treated as optional and may "decay" to a previous standard  if
       the requested is not available.  For compilers that have no notion of a standard level, such as MSVC 1800
       (Visual Studio 2013) and lower, this has no effect.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

       This   property   is   initialized   by   the    value    of    the    CMAKE_CUDA_STANDARD_REQUIRED    <#
       variable:CMAKE_CUDA_STANDARD_REQUIRED> variable if it is set when a target is created.

   CXX_EXTENSIONS
       Added in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.   This  property
       is ON by default. The basic C++ standard level is controlled by the CXX_STANDARD <#prop_tgt:CXX_STANDARD>
       target property.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of  the  CMAKE_CXX_EXTENSIONS  <#variable:CMAKE_CXX_EXTENSIONS>
       variable  if  set  when a target is created and otherwise by the value of CMAKE_CXX_EXTENSIONS_DEFAULT <#
       variable:CMAKE_<LANG>_EXTENSIONS_DEFAULT> (see CMP0128 <#policy:CMP0128>).

   CXX_MODULE_DIRS
       Added in version 3.28.

       Semicolon-separated list of base directories of the target's default C++ module set (i.e.  the  file  set
       with    name    and    type    CXX_MODULES).    The    property   supports   generator   expressions   <#
       manual:cmake-generator-expressions(7)>.

       This property is normally only set  by  target_sources(FILE_SET)  <#command:target_sources>  rather  than
       being manipulated directly.

       See  CXX_MODULE_DIRS_<NAME>  <#prop_tgt:CXX_MODULE_DIRS_<NAME>> for the list of base directories in other
       C++ module sets.

   CXX_MODULE_DIRS_<NAME>
       Added in version 3.28.

       Semicolon-separated list of base directories of the target's <NAME> C++ module set,  which  has  the  set
       type CXX_MODULES. The property supports generator expressions <#manual:cmake-generator-expressions(7)>.

       This  property  is  normally  only  set by target_sources(FILE_SET) <#command:target_sources> rather than
       being manipulated directly.

       See CXX_MODULE_DIRS <#prop_tgt:CXX_MODULE_DIRS> for the list of  base  directories  in  the  default  C++
       module  set.  See  CXX_MODULE_SETS  <#prop_tgt:CXX_MODULE_SETS>  for the file set names of all C++ module
       sets.

   CXX_MODULE_SET
       Added in version 3.28.

       Semicolon-separated list of files in the target's default C++ module set, (i.e. the file  set  with  name
       and  type  CXX_MODULES).  If  any  of  the paths are relative, they are computed relative to the target's
       source directory. The property supports generator expressions <#manual:cmake-generator-expressions(7)>.

       This property is normally only set  by  target_sources(FILE_SET)  <#command:target_sources>  rather  than
       being manipulated directly.

       See  CXX_MODULE_SET_<NAME>  <#prop_tgt:CXX_MODULE_SET_<NAME>>  for  the list of files in other C++ module
       sets.

   CXX_MODULE_SET_<NAME>
       Added in version 3.28.

       Semicolon-separated list of files in the  target's  <NAME>  C++  module  set,  which  has  the  set  type
       CXX_MODULES.  If  any  of  the  paths  are  relative,  they  are computed relative to the target's source
       directory. The property supports generator expressions <#manual:cmake-generator-expressions(7)>.

       This property is normally only set  by  target_sources(FILE_SET)  <#command:target_sources>  rather  than
       being manipulated directly.

       See  CXX_MODULE_SET  <#prop_tgt:CXX_MODULE_SET>  for the list of files in the default C++ module set. See
       CXX_MODULE_SETS <#prop_tgt:CXX_MODULE_SETS> for the file set names of all C++ module sets.

   CXX_MODULE_SETS
       Added in version 3.28.

       Read-only list of the target's PRIVATE and PUBLIC C++ module sets (i.e.  all  file  sets  with  the  type
       CXX_MODULES).  Files  listed  in  these  file  sets  are  treated  as source files for the purpose of IDE
       integration.

       C++ module sets may be defined using  the  target_sources()  <#command:target_sources>  command  FILE_SET
       option with type CXX_MODULES.

       See      also      CXX_MODULE_SET_<NAME>     <#prop_tgt:CXX_MODULE_SET_<NAME>>,     CXX_MODULE_SET     <#
       prop_tgt:CXX_MODULE_SET> and INTERFACE_CXX_MODULE_SETS <#prop_tgt:INTERFACE_CXX_MODULE_SETS>.

   CXX_MODULE_STD
       Added in version 3.30.

       CXX_MODULE_STD is a boolean specifying whether the target may use import std; its C++ sources or not.

       Note:
          This setting is meaningful only when experimental support for import std;  has  been  enabled  by  the
          CMAKE_EXPERIMENTAL_CXX_IMPORT_STD gate.

       When  this  property  is explicitly set to ON, CMake will add a dependency to a target which provides the
       C++ standard library's modules for the C++ standard applied to the target. This target is only applicable
       within the current build and will not appear in the exported interfaces of the targets.   When  consumed,
       these targets will be reapplied as necessary.

       This  property's  value  is  not relevant for targets which disable scanning (see CXX_SCAN_FOR_MODULES <#
       prop_tgt:CXX_SCAN_FOR_MODULES>). Additionally, this property only  applies  to  targets  utilizing  C++23
       (cxx_std_23) or newer.

       The property supports generator expressions <#manual:cmake-generator-expressions(7)>, however expressions
       that depend upon the configuration, the consuming target, or the linker language are not allowed. Whether
       a  target  uses  import std should not depend upon such things as it is a static property of the target's
       source code.

       Targets which are exported with C++ module sources will have this property's resolved value exported.

   CXX_SCAN_FOR_MODULES
       Added in version 3.28.

       CXX_SCAN_FOR_MODULES is a boolean specifying whether CMake will scan C++ sources in the target for module
       dependencies.  See also the CXX_SCAN_FOR_MODULES <#prop_sf:CXX_SCAN_FOR_MODULES> for per-source  settings
       which, if set, overrides the target-wide settings.

       This    property    is    initialized    by    the    value    of   the   CMAKE_CXX_SCAN_FOR_MODULES   <#
       variable:CMAKE_CXX_SCAN_FOR_MODULES> variable if it is set when a target is created.

       When this property is set ON or unset, CMake will scan the target's CXX sources at  build  time  and  add
       module  dependency  information  to  the compile line as necessary.  When this property is set OFF, CMake
       will not scan the target's CXX sources at build time.

       Note that scanning is only performed if C++20 or higher is enabled for the target.  Scanning for  modules
       in the target's sources belonging to file sets of type CXX_MODULES is always performed.

   CXX_STANDARD
       Added in version 3.1.

       The C++ standard whose features are requested to build this target.

       This  property  specifies  the  C++ standard whose features are requested to build this target.  For some
       compilers, this results in adding a flag such as -std=gnu++11 to the compile line.   For  compilers  that
       have  no  notion  of  a  standard  level,  such as Microsoft Visual C++ before 2015 Update 3, this has no
       effect.

       Supported values are:

       98     C++98

       11     C++11

       14     C++14

       17     Added in version 3.8.

              C++17

       20     Added in version 3.12.

              C++20

       23     Added in version 3.20.

              C++23

       26     Added in version 3.25.

              C++26. CMake 3.25 and later recognize 26 as  a  valid  value,  no  version  has  support  for  any
              compiler.

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error  or
       warning,  but  will  instead  add  the  -std=gnu++98  flag  if  supported.   This "decay" behavior may be
       controlled   with   the   CXX_STANDARD_REQUIRED   <#prop_tgt:CXX_STANDARD_REQUIRED>   target    property.
       Additionally,  the  CXX_EXTENSIONS  <#prop_tgt:CXX_EXTENSIONS>  target  property  may  be used to control
       whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized  by  the  value  of the CMAKE_CXX_STANDARD <#variable:CMAKE_CXX_STANDARD>
       variable if it is set when a target is created.

   CXX_STANDARD_REQUIRED
       Added in version 3.1.

       Boolean describing whether the value of CXX_STANDARD <#prop_tgt:CXX_STANDARD> is a requirement.

       If this property is set to ON,  then  the  value  of  the  CXX_STANDARD  <#prop_tgt:CXX_STANDARD>  target
       property  is  treated  as  a  requirement.   If  this  property  is  OFF  or  unset,  the CXX_STANDARD <#
       prop_tgt:CXX_STANDARD> target property is treated as optional and may "decay" to a previous  standard  if
       the requested is not available.  For compilers that have no notion of a standard level, such as MSVC 1800
       (Visual Studio 2013) and lower, this has no effect.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

       This   property   is   initialized   by    the    value    of    the    CMAKE_CXX_STANDARD_REQUIRED    <#
       variable:CMAKE_CXX_STANDARD_REQUIRED> variable if it is set when a target is created.

   DEBUG_POSTFIX
       See target property <CONFIG>_POSTFIX <#prop_tgt:<CONFIG>_POSTFIX>.

       This  property  is  a  special  case  of  the  more-general <CONFIG>_POSTFIX <#prop_tgt:<CONFIG>_POSTFIX>
       property for the DEBUG configuration.

   DEFINE_SYMBOL
       Define a symbol when compiling this target's sources.

       DEFINE_SYMBOL sets the name of the preprocessor  symbol  defined  when  compiling  sources  in  a  shared
       library.   If  not  set  here then it is set to target_EXPORTS by default (with some substitutions if the
       target is not a valid C identifier).  This is useful for headers to know whether they are being  included
       from inside their library or outside to properly setup dllexport/dllimport decorations on Windows.

       On POSIX platforms, this can optionally be used to control the visibility of symbols.

       CMake  provides support for such decorations with the GenerateExportHeader <#module:GenerateExportHeader>
       module.

   DEPLOYMENT_ADDITIONAL_FILES
       Added in version 3.13.

       Set the WinCE project AdditionalFiles in DeploymentTool in .vcproj files generated by the  Visual  Studio
       Generators  <#visual-studio-generators>.   This  is useful when you want to debug on remote WinCE device.
       Specify additional files that will be copied to the device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
            "german.lng|local_folder|remote_folder|0")

       produces:

          <DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />

   DEPLOYMENT_REMOTE_DIRECTORY
       Added in version 3.6.

       Set the WinCE project RemoteDirectory in DeploymentTool and RemoteExecutable in DebuggerTool  in  .vcproj
       files  generated  by  the  Visual Studio Generators <#visual-studio-generators>.  This is useful when you
       want to debug on remote WinCE device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

       produces:

          <DeploymentTool RemoteDirectory="\FlashStorage" ... />
          <DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   DEPRECATION
       Added in version 3.17.

       Deprecation message from imported target's developer.

       DEPRECATION is the message regarding a deprecation status to  be  displayed  to  downstream  users  of  a
       target.

       The message is formatted as follows:

       • Lines that do not start in whitespace are wrapped as paragraph text.

       • Lines that start in whitespace are preserved as preformatted text.

   DISABLE_PRECOMPILE_HEADERS
       Added in version 3.16.

       Disables    the    precompilation    of    header    files    specified    by    PRECOMPILE_HEADERS    <#
       prop_tgt:PRECOMPILE_HEADERS> property.

       If the property is not set, CMake will use the  value  provided  by  CMAKE_DISABLE_PRECOMPILE_HEADERS  <#
       variable:CMAKE_DISABLE_PRECOMPILE_HEADERS>.

   DLL_NAME_WITH_SOVERSION
       Added in version 3.27.

       This  property  controls  whether  the  SOVERSION  <#prop_tgt:SOVERSION>  target property is added to the
       filename of generated DLL filenames for the Windows  platform,  which  is  selected  when  the  WIN32  <#
       variable:WIN32> variable is set.

       The  value  of  the  listed  property  is appended to the basename of the runtime component of the shared
       library target as -<SOVERSION>.

       Please note that setting this property has no effect if versioned filenames are  globally  disabled  with
       the CMAKE_PLATFORM_NO_VERSIONED_SONAME <#variable:CMAKE_PLATFORM_NO_VERSIONED_SONAME> variable.

   DOTNET_SDK
       Added in version 3.23.

       Specify the .NET SDK for C# projects.  For example: Microsoft.NET.Sdk.

       This  property  tells  Visual  Studio  Generators  <#visual-studio-generators>  for  VS 2019 and above to
       generate a .NET SDK-style project using the specified SDK.  The property  is  meaningful  only  to  these
       generators, and only in C# targets.  It is ignored for C++ projects, even if they are managed (e.g. using
       COMMON_LANGUAGE_RUNTIME <#prop_tgt:COMMON_LANGUAGE_RUNTIME>).

       This property must be a non-empty string to generate .NET SDK-style projects.  CMake does not perform any
       validations for the value of the property.

       This  property may be initialized for all targets using the CMAKE_DOTNET_SDK <#variable:CMAKE_DOTNET_SDK>
       variable.

       Note:
          The Visual Studio Generators <#visual-studio-generators> in this version of CMake have not yet learned
          to support add_custom_command() <#command:add_custom_command>  in  .NET  SDK-style  projects.   It  is
          currently an error to attach a custom command to a target with the DOTNET_SDK property set.

   DOTNET_TARGET_FRAMEWORK
       Added in version 3.17.

       Specify the .NET target framework.

       Used to specify the .NET target framework for C++/CLI and C#.  For example: netcoreapp2.1.

       This  property  is  only  evaluated  for Visual Studio Generators <#visual-studio-generators> VS 2010 and
       above.

       Can  be   initialized   for   all   targets   using   the   variable   CMAKE_DOTNET_TARGET_FRAMEWORK   <#
       variable:CMAKE_DOTNET_TARGET_FRAMEWORK>.

   DOTNET_TARGET_FRAMEWORK_VERSION
       Added in version 3.12.

       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI and C#.  For example: v4.5.

       This  property  is  only  evaluated  for Visual Studio Generators <#visual-studio-generators> VS 2010 and
       above.

       To   initialize   this    variable    for    all    targets    set    CMAKE_DOTNET_TARGET_FRAMEWORK    <#
       variable:CMAKE_DOTNET_TARGET_FRAMEWORK>         or        CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION        <#
       variable:CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION>. If both are set, the latter is ignored.

   EchoString
       A message to be displayed when the target is built.

       A message to display on some generators (such as Makefile  Generators  <#makefile-generators>)  when  the
       target is built.

   ENABLE_EXPORTS
       Specify whether an executable or a shared library exports symbols.

       Normally  an  executable does not export any symbols because it is the final program.  It is possible for
       an executable to export symbols to be used by loadable modules.  When this property is set to true  CMake
       will   allow   other   targets   to   "link"  to  the  executable  with  the  target_link_libraries()  <#
       command:target_link_libraries> command.  On all platforms a target-level dependency on the executable  is
       created  for  targets  that  link  to  it.   Handling of the executable on the link lines of the loadable
       modules varies by platform:

       • On Windows-based systems (including Cygwin) an "import library" is created along with the executable to
         list the exported symbols.  Loadable modules link to the import library to get the symbols.

       • On macOS, loadable modules link to the executable itself using the -bundle_loader flag.

       • On AIX, a linker "import file" is created along with the executable to list the  exported  symbols  for
         import when linking other targets.  Loadable modules link to the import file to get the symbols.

       • On  other  platforms,  loadable  modules are simply linked without referencing the executable since the
         dynamic loader will automatically bind symbols when the module is loaded.

       This   property   is   initialized   by   the   value   of   the    CMAKE_EXECUTABLE_ENABLE_EXPORTS    <#
       variable:CMAKE_EXECUTABLE_ENABLE_EXPORTS>  variable,  if  it is set when an executable target is created.
       If  CMAKE_EXECUTABLE_ENABLE_EXPORTS   <#variable:CMAKE_EXECUTABLE_ENABLE_EXPORTS>   is   not   set,   the
       CMAKE_ENABLE_EXPORTS <#variable:CMAKE_ENABLE_EXPORTS> variable is used to initialize the property instead
       for backward compatibility reasons.  See below for alternative initialization behavior for shared library
       targets.

       Added  in  version  3.27:  To  link with a shared library on macOS, or to a shared framework on any Apple
       platform, a linker import file can be used instead of the actual  shared  library.  These  linker  import
       files are also known as text-based stubs, and they have a .tbd file extension.

       The  generation  of  these  linker  import  files,  as  well  as their consumption, is controlled by this
       property. When this property is set to true on a shared library target, CMake will generate a  .tbd  file
       for  the library.  Other targets that link to the shared library target will then use this .tbd file when
       linking rather than linking to the shared library binary.

       Note:
          For    backward    compatibility    reasons,    this    property    will    be    ignored    if    the
          XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS  <#prop_tgt:XCODE_ATTRIBUTE_<an-attribute>>  target property
          or                the                CMAKE_XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS                <#
          variable:CMAKE_XCODE_ATTRIBUTE_<an-attribute>> variable is set to false.

       For    shared    library    targets,    this    property   is   initialized   by   the   value   of   the
       CMAKE_SHARED_LIBRARY_ENABLE_EXPORTS <#variable:CMAKE_SHARED_LIBRARY_ENABLE_EXPORTS> variable,  if  it  is
       set when the target is created.

   EXCLUDE_FROM_ALL
       Set  this  target  property  to a true (or false) value to exclude (or include) the target from the "all"
       target of the containing directory and its ancestors.  If excluded, running e.g. make in  the  containing
       directory or its ancestors will not build the target by default.

       If this target property is not set then the target will be included in the "all" target of the containing
       directory.   Furthermore,  it will be included in the "all" target of its ancestor directories unless the
       EXCLUDE_FROM_ALL <#prop_dir:EXCLUDE_FROM_ALL> directory property is set.

       With EXCLUDE_FROM_ALL set to false or not set at all, the target will be brought up to date  as  part  of
       doing a make install or its equivalent for the CMake generator being used.

       If  a  target  has EXCLUDE_FROM_ALL set to true, it may still be listed in an install(TARGETS) <#targets>
       command, but the user is responsible for ensuring that the target's build artifacts are  not  missing  or
       outdated when an install is performed.

       This    property    may    use    "generator    expressions"    with   the   syntax   $<...>.   See   the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.

       Only the "Ninja Multi-Config" generator supports a property value that varies by configuration.  For  all
       other generators the value of this property must be the same for all configurations.

   EXCLUDE_FROM_DEFAULT_BUILD
       Exclude target from Build Solution.

       This  property  is only used by Visual Studio generators.  When set to TRUE, the target will not be built
       when you press Build Solution.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       Per-configuration version of target exclusion from Build Solution.

       This     is     the     configuration-specific     version     of      EXCLUDE_FROM_DEFAULT_BUILD      <#
       prop_tgt:EXCLUDE_FROM_DEFAULT_BUILD>.       If      the     generic     EXCLUDE_FROM_DEFAULT_BUILD     <#
       prop_tgt:EXCLUDE_FROM_DEFAULT_BUILD> is also set on a target,  EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>  takes
       precedence in configurations for which it has a value.

   EXPORT_BUILD_DATABASE
       Added in version 3.31.

       Enable/Disable output of a build database for a target.

       This   property   is   initialized   by   the   value  of  the  variable  CMAKE_EXPORT_BUILD_DATABASE  <#
       variable:CMAKE_EXPORT_BUILD_DATABASE> if it is set when a target is created.

       Note:
          This property is meaningful only when experimental support for build databases has been enabled by the
          CMAKE_EXPERIMENTAL_EXPORT_BUILD_DATABASE gate.

   EXPORT_COMPILE_COMMANDS
       Added in version 3.20.

       Enable/Disable output of compile commands during generation for a target.

       This  property  is  initialized  by  the  value  of   the   variable   CMAKE_EXPORT_COMPILE_COMMANDS   <#
       variable:CMAKE_EXPORT_COMPILE_COMMANDS> if it is set when a target is created.

   EXPORT_FIND_PACKAGE_NAME
       Note:
          Experimental. Gated by CMAKE_EXPERIMENTAL_EXPORT_PACKAGE_DEPENDENCIES.

       Control  the  package  name  associated  with  a  dependency target when exporting a find_dependency() <#
       command:find_dependency> call in install(EXPORT) <#export> or export(EXPORT) <#command:export>. This  can
       be  used  to  assign  a package name to a package that is built by CMake and exported, or to override the
       package in the find_package() <#command:find_package> call that created the target.

       This       property       is        initialized        by        CMAKE_EXPORT_FIND_PACKAGE_NAME        <#
       variable:CMAKE_EXPORT_FIND_PACKAGE_NAME>.

   EXPORT_NAME
       Exported name for target files.

       This  sets  the  name  for the IMPORTED target generated by the install(EXPORT) <#export> and export() <#
       command:export> commands.  If not set, the logical target name is used by default.

   EXPORT_NO_SYSTEM
       Added in version 3.25.

       This property affects the behavior  of  the  install(EXPORT)  <#export>  and  export()  <#command:export>
       commands  when  they  install  or  export the target respectively.  When EXPORT_NO_SYSTEM is set to true,
       those commands generate an imported target with SYSTEM <#prop_tgt:SYSTEM> property set to false.

       See the NO_SYSTEM_FROM_IMPORTED <#prop_tgt:NO_SYSTEM_FROM_IMPORTED> target property to set this  behavior
       on the target consuming the include directories rather than the one providing them.

   EXPORT_PROPERTIES
       Added in version 3.12.

       List additional properties to export for a target.

       This  property contains a list of property names that should be exported by the install(EXPORT) <#export>
       and export() <#command:export> commands.  By default only a limited number of  properties  are  exported.
       This property can be used to additionally export other properties as well.

       Properties  starting with INTERFACE_ or IMPORTED_ are not allowed as they are reserved for internal CMake
       use.

       Properties containing generator expressions are also not allowed.

       Note:
          Since CMake 3.19, Interface Libraries <#interface-libraries> may have arbitrary target properties.  If
          a project exports an interface library with custom properties, the resulting package may not work with
          dependents configured by older versions of CMake that reject the custom properties.

   FOLDER
       For IDEs that present targets using a folder hierarchy, this property specifies the name of the folder to
       place the target under.  To nest folders, use  FOLDER  values  such  as  GUI/Dialogs  with  /  characters
       separating  folder  levels.   Targets with no FOLDER property will appear as top level entities.  Targets
       with the same FOLDER property value will appear in the same folder as siblings.

       Only some CMake generators honor the FOLDER property (e.g. Xcode <#generator:Xcode> or any of the  Visual
       Studio <#visual-studio-generators> generators).  Those generators that don't will simply ignore it.

       This  property is initialized by the value of the variable CMAKE_FOLDER <#variable:CMAKE_FOLDER> if it is
       set when a target is created.

       The global property USE_FOLDERS <#prop_gbl:USE_FOLDERS>  must  be  set  to  true,  otherwise  the  FOLDER
       property is ignored.

   Fortran_BUILDING_INSTRINSIC_MODULES
       Added in version 3.22.

       Instructs  the  CMake  Fortran preprocessor that the target is building Fortran intrinsics for building a
       Fortran compiler.

       This property is off by default and should be turned only on projects that build a Fortran  compiler.  It
       should not be turned on for projects that use a Fortran compiler.

       Turning  this  property on will correctly add dependencies for building Fortran intrinsic modules whereas
       turning the property off will ignore Fortran intrinsic modules  in  the  dependency  graph  as  they  are
       supplied by the compiler itself.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This  property  tells CMake whether the Fortran source files in a target use fixed-format or free-format.
       CMake will pass the corresponding format flag to the compiler.  Use  the  source-specific  Fortran_FORMAT
       property  to  change  the  format  of  a  specific  source file.  If the variable CMAKE_Fortran_FORMAT <#
       variable:CMAKE_Fortran_FORMAT> is set when a target is created its  value  is  used  to  initialize  this
       property.

   Fortran_MODULE_DIRECTORY
       Specify output directory for Fortran modules provided by the target.

       If  the  target  contains  Fortran  source  files that provide modules and the compiler supports a module
       output directory this specifies the directory in which the modules will be placed.  When this property is
       not set the modules will be placed in the build directory corresponding to the target's source directory.
       If the variable CMAKE_Fortran_MODULE_DIRECTORY <#variable:CMAKE_Fortran_MODULE_DIRECTORY> is set  when  a
       target is created its value is used to initialize this property.

       When  using one of the Visual Studio Generators <#visual-studio-generators> with the Intel Fortran plugin
       installed in Visual Studio, a subdirectory named after the configuration will be  appended  to  the  path
       where modules are created.  For example, if Fortran_MODULE_DIRECTORY is set to C:/some/path, modules will
       end  up  in  C:/some/path/Debug  (or  C:/some/path/Release  etc.)  when  an Intel Fortran .vfproj file is
       generated, and in C:/some/path when any other generator is used.

       Note that some compilers will automatically search the module output directory for  modules  USEd  during
       compilation  but  others  will  not.   If  your  sources  USE modules their location must be specified by
       INCLUDE_DIRECTORIES <#prop_tgt:INCLUDE_DIRECTORIES> regardless of this property.

   Fortran_PREPROCESS
       Added in version 3.18.

       Control whether the Fortran source file should be unconditionally preprocessed.

       If unset or empty, rely on the compiler  to  determine  whether  the  file  should  be  preprocessed.  If
       explicitly  set  to OFF then the file does not need to be preprocessed. If explicitly set to ON, then the
       file does need to be preprocessed as part of the compilation step.

       When using the Ninja <#generator:Ninja> generator, all source files are first preprocessed  in  order  to
       generate module dependency information. Setting this property to OFF will make Ninja skip this step.

       Use  the source-specific Fortran_PREPROCESS <#prop_sf:Fortran_PREPROCESS> property if a single file needs
       to be preprocessed. If the variable CMAKE_Fortran_PREPROCESS <#variable:CMAKE_Fortran_PREPROCESS> is  set
       when a target is created its value is used to initialize this property.

       Note:
          For some compilers, NAG, PGI and Solaris Studio, setting this to OFF will have no effect.

   FRAMEWORK
       Build SHARED or STATIC library as Framework Bundle on the macOS and iOS.

       If  such a library target has this property set to TRUE it will be built as a framework when built on the
       macOS and iOS.  It will have the directory structure required for a framework and will be suitable to  be
       used  with  the  -framework  option.  This property is initialized by the value of the CMAKE_FRAMEWORK <#
       variable:CMAKE_FRAMEWORK> variable if it is set when a target is created.

       To   customize   Info.plist   file    in    the    framework,    use    MACOSX_FRAMEWORK_INFO_PLIST    <#
       prop_tgt:MACOSX_FRAMEWORK_INFO_PLIST> target property.

       For macOS see also the FRAMEWORK_VERSION <#prop_tgt:FRAMEWORK_VERSION> target property.

       Example of creation dynamicFramework:

          add_library(dynamicFramework SHARED
                      dynamicFramework.c
                      dynamicFramework.h
          )
          set_target_properties(dynamicFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION C
            MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
            MACOSX_FRAMEWORK_INFO_PLIST Info.plist
            # "current version" in semantic format in Mach-O binary file
            VERSION 16.4.0
            # "compatibility version" in semantic format in Mach-O binary file
            SOVERSION 1.0.0
            PUBLIC_HEADER dynamicFramework.h
            XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
          )

   FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>
       Added in version 3.18.

       Postfix  to  append  to  the  framework  file  name for configuration <CONFIG>, when using a multi-config
       generator (like Xcode and Ninja Multi-Config).

       When building with configuration <CONFIG> the value of this property is appended to  the  framework  file
       name built on disk.

       For    example,    given    a    framework    called    my_fw,    a    value    of    _debug    for   the
       FRAMEWORK_MULTI_CONFIG_POSTFIX_DEBUG  property,  and  Debug;Release   in   CMAKE_CONFIGURATION_TYPES   <#
       variable:CMAKE_CONFIGURATION_TYPES>,  the  following  relevant  files  would be created for the Debug and
       Release configurations:

       • Release/my_fw.framework/my_fwRelease/my_fw.framework/Versions/A/my_fwDebug/my_fw.framework/my_fw_debugDebug/my_fw.framework/Versions/A/my_fw_debug

       For    framework    targets,    this    property    is    initialized    by    the    value    of     the
       CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>   <#variable:CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>>
       variable if it is set when a target is created.

       This property is ignored for non-framework targets, and when using single config generators.

   FRAMEWORK_VERSION
       Added in version 3.4.

       Version of a framework created using the FRAMEWORK <#prop_tgt:FRAMEWORK> target property (e.g. A).

       This property only affects macOS, as iOS doesn't have versioned directory structure.

   GENERATOR_FILE_NAME
       Generator's file for this target.

       An internal property used by some generators to record the name of the project  or  dsp  file  associated
       with  this  target.   Note  that  at  configure  time,  this  property is only set for targets created by
       include_external_msproject() <#command:include_external_msproject>.

   GHS_INTEGRITY_APP
       Added in version 3.14.

       ON / OFF boolean to determine if an executable target should be treated as an Integrity Application.

       If no value is set and if a .int file is added as a source file to  the  executable  target  it  will  be
       treated as an Integrity Application.

       Supported on Green Hills MULTI <#generator:Green Hills MULTI>.

   GHS_NO_SOURCE_GROUP_FILE
       Added in version 3.14.

       ON / OFF boolean to control if the project file for a target should be one single file or multiple files.

       The  default behavior or when the property is OFF is to generate a project file for the target and then a
       sub-project file for each source group.

       When this property is ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE  <#variable:CMAKE_GHS_NO_SOURCE_GROUP_FILE>
       is ON then only a single project file is generated for the target.

       Supported on Green Hills MULTI <#generator:Green Hills MULTI>.

   GNUtoMS
       Convert GNU import library (.dll.a) to MS format (.lib).

       When  linking a shared library or executable that exports symbols using GNU tools on Windows (MinGW/MSYS)
       with Visual Studio installed convert the import library (.dll.a) from GNU  to  MS  format  (.lib).   Both
       import  libraries  will  be  installed  by install(TARGETS) <#targets> and exported by install(EXPORT) <#
       export> and  export() <#command:export> to be linked by applications with either  GNU-  or  MS-compatible
       tools.

       If  the  variable  CMAKE_GNUtoMS  is  set  when  a target is created its value is used to initialize this
       property.  The variable must be set prior to the first command that enables a language such as  project()
       <#command:project>  or  enable_language()  <#command:enable_language>.  CMake provides the variable as an
       option to the user automatically when configuring on Windows with GNU tools.

   HAS_CXX
       Link the target using the C++ linker tool (obsolete).

       This is equivalent to setting the LINKER_LANGUAGE <#prop_tgt:LINKER_LANGUAGE> property to CXX.

   HEADER_DIRS
       Added in version 3.23.

       Semicolon-separated list of base directories of the target's default header set (i.e. the file  set  with
       name     and     type     HEADERS).     The     property     supports     generator     expressions    <#
       manual:cmake-generator-expressions(7)>.

       This property is normally only set  by  target_sources(FILE_SET)  <#command:target_sources>  rather  than
       being manipulated directly.

       See  HEADER_DIRS_<NAME>  <#prop_tgt:HEADER_DIRS_<NAME>>  for the list of base directories in other header
       sets.

   HEADER_DIRS_<NAME>
       Added in version 3.23.

       Semicolon-separated list of base directories of the target's <NAME> header set, which has  the  set  type
       HEADERS. The property supports generator expressions <#manual:cmake-generator-expressions(7)>.

       This  property  is  normally  only  set by target_sources(FILE_SET) <#command:target_sources> rather than
       being manipulated directly.

       See HEADER_DIRS <#prop_tgt:HEADER_DIRS> for the list of base directories in the default header  set.  See
       HEADER_SETS <#prop_tgt:HEADER_SETS> for the file set names of all header sets.

   HEADER_SET
       Added in version 3.23.

       Semicolon-separated  list  of  files in the target's default header set, (i.e. the file set with name and
       type HEADERS). If any of the paths are relative, they  are  computed  relative  to  the  target's  source
       directory.  The property supports generator expressions <#manual:cmake-generator-expressions(7)>.

       This  property  is  normally  only  set by target_sources(FILE_SET) <#command:target_sources> rather than
       being manipulated directly.

       See HEADER_SET_<NAME> <#prop_tgt:HEADER_SET_<NAME>> for the list of files in other header sets.

   HEADER_SET_<NAME>
       Added in version 3.23.

       Semicolon-separated list of files in the target's <NAME> header set, which has the set type  HEADERS.  If
       any  of the paths are relative, they are computed relative to the target's source directory. The property
       supports generator expressions <#manual:cmake-generator-expressions(7)>.

       This property is normally only set  by  target_sources(FILE_SET)  <#command:target_sources>  rather  than
       being manipulated directly.

       See  HEADER_SET  <#prop_tgt:HEADER_SET> for the list of files in the default header set.  See HEADER_SETS
       <#prop_tgt:HEADER_SETS> for the file set names of all header sets.

   HEADER_SETS
       Added in version 3.23.

       Read-only list of the target's PRIVATE and PUBLIC  header  sets  (i.e.   all  file  sets  with  the  type
       HEADERS). Files listed in these file sets are treated as source files for the purpose of IDE integration.
       The files also have their HEADER_FILE_ONLY <#prop_sf:HEADER_FILE_ONLY> property set to TRUE.

       Header  sets  may be defined using the target_sources() <#command:target_sources> command FILE_SET option
       with type HEADERS.

       See  also  HEADER_SET_<NAME>   <#prop_tgt:HEADER_SET_<NAME>>,   HEADER_SET   <#prop_tgt:HEADER_SET>   and
       INTERFACE_HEADER_SETS <#prop_tgt:INTERFACE_HEADER_SETS>.

   HIP_ARCHITECTURES
       Added in version 3.21.

       List of GPU architectures to for which to generate device code.  Architecture names are interpreted based
       on CMAKE_HIP_PLATFORM <#variable:CMAKE_HIP_PLATFORM>.

       A  non-empty false value (e.g. OFF) disables adding architectures.  This is intended to support packagers
       and rare cases where full control over the passed flags is required.

       This    property    is    initialized    by    the    value    of    the    CMAKE_HIP_ARCHITECTURES    <#
       variable:CMAKE_HIP_ARCHITECTURES> variable if it is set when a target is created.

       The  HIP compilation model has two modes: whole and separable. Whole compilation generates device code at
       compile time. Separable compilation generates device code at link time. Therefore  the  HIP_ARCHITECTURES
       target property should be set on targets that compile or link with any HIP sources.

   Examples
          set_property(TARGET tgt PROPERTY HIP_ARCHITECTURES gfx801 gfx900)

       Generates code for both gfx801 and gfx900.

   HIP_EXTENSIONS
       Added in version 3.21.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.   This  property
       is   ON   by   default.   The  basic  HIP/C++  standard  level  is  controlled  by  the  HIP_STANDARD  <#
       prop_tgt:HIP_STANDARD> target property.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized by the value of the CMAKE_HIP_EXTENSIONS <#variable:CMAKE_HIP_EXTENSIONS>
       variable if set when a target is created and otherwise by the value  of  CMAKE_HIP_EXTENSIONS_DEFAULT  <#
       variable:CMAKE_<LANG>_EXTENSIONS_DEFAULT> (see CMP0128 <#policy:CMP0128>).

   HIP_STANDARD
       Added in version 3.21.

       The HIP/C++ standard requested to build this target.

       Supported values are:

       98     HIP C++98

       11     HIP C++11

       14     HIP C++14

       17     HIP C++17

       20     HIP C++20

       23     HIP C++23

       26     Added in version 3.25.

              HIP  C++26.  CMake  3.25  and  later recognize 26 as a valid value, no version has support for any
              compiler.

       If the value requested does not result in a compile flag being added for the compiler in use, a  previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY HIP_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error or
       warning, but will instead add  the  -std=gnu++98  flag  if  supported.   This  "decay"  behavior  may  be
       controlled    with   the   HIP_STANDARD_REQUIRED   <#prop_tgt:HIP_STANDARD_REQUIRED>   target   property.
       Additionally, the HIP_EXTENSIONS <#prop_tgt:HIP_EXTENSIONS>  target  property  may  be  used  to  control
       whether compiler-specific extensions are enabled on a per-target basis.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

       This property is initialized  by  the  value  of  the  CMAKE_HIP_STANDARD  <#variable:CMAKE_HIP_STANDARD>
       variable if it is set when a target is created.

   HIP_STANDARD_REQUIRED
       Added in version 3.21.

       Boolean describing whether the value of HIP_STANDARD <#prop_tgt:HIP_STANDARD> is a requirement.

       If  this  property  is  set  to  ON,  then  the value of the HIP_STANDARD <#prop_tgt:HIP_STANDARD> target
       property is treated  as  a  requirement.   If  this  property  is  OFF  or  unset,  the  HIP_STANDARD  <#
       prop_tgt:HIP_STANDARD>  target  property is treated as optional and may "decay" to a previous standard if
       the requested is not available.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This    property    is    initialized    by    the    value   of   the   CMAKE_HIP_STANDARD_REQUIRED   <#
       variable:CMAKE_HIP_STANDARD_REQUIRED> variable if it is set when a target is created.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a target.

       This property specifies rules to transform macro-like #include lines during implicit dependency  scanning
       of  C  and  C++  source files.  The list of rules must be semicolon-separated with each entry of the form
       A_MACRO(%)=value-with-% (the % must be literal).  During dependency scanning occurrences of  A_MACRO(...)
       on  #include  lines  will  be replaced by the value given with the macro argument substituted for %.  For
       example, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in the target on which it is set.

   IMPORTED
       Read-only indication of whether a target is IMPORTED.

       The  boolean  value  of  this  property  is  True  for  targets  created  with  the  IMPORTED  option  to
       add_executable()  <#command:add_executable>  or  add_library()  <#command:add_library>.   It is False for
       targets built within the project.

   IMPORTED_COMMON_LANGUAGE_RUNTIME
       Added in version 3.12.

       Property to define if the target uses C++/CLI.

       Ignored for non-imported targets.

       See also the COMMON_LANGUAGE_RUNTIME <#prop_tgt:COMMON_LANGUAGE_RUNTIME> target property.

   IMPORTED_CONFIGURATIONS
       Configurations provided for an imported target <#imported-targets>.

       Set this to the list of configuration names available for an imported  target.   For  each  configuration
       named, the imported target's artifacts must be specified in other target properties:

       • IMPORTED_LOCATION_<CONFIG> <#prop_tgt:IMPORTED_LOCATION_<CONFIG>>, or

       • IMPORTED_IMPLIB_<CONFIG> <#prop_tgt:IMPORTED_IMPLIB_<CONFIG>> (on DLL platforms, on AIX for Executables
         <#binary-executables> or on Apple for Shared Libraries <#normal-libraries>), or

       • IMPORTED_OBJECTS_<CONFIG>    <#prop_tgt:IMPORTED_OBJECTS_<CONFIG>>    (for    Object    Libraries    <#
         object-libraries>), or

       • IMPORTED_LIBNAME_<CONFIG>   <#prop_tgt:IMPORTED_LIBNAME_<CONFIG>>   (for   Interface    Libraries    <#
         interface-libraries>).

       The configuration names correspond to those defined in the project from which the target is imported.  If
       the  importing  project  uses  a  different  set  of  configurations,  the  names may be mapped using the
       MAP_IMPORTED_CONFIG_<CONFIG> <#prop_tgt:MAP_IMPORTED_CONFIG_<CONFIG>> target property.

       The IMPORTED_CONFIGURATIONS property is ignored for non-imported targets.

   IMPORTED_CXX_MODULES_COMPILE_DEFINITIONS
       Added in version 3.28.

       Preprocessor definitions for compiling an IMPORTED target's C++ module sources.

       CMake will automatically drop some definitions that are not supported by the native build tool.

   IMPORTED_CXX_MODULES_COMPILE_FEATURES
       Added in version 3.28.

       Compiler features enabled for this IMPORTED target's C++ modules.

       The value of this property is used by the generators to set the include paths for the compiler.

   IMPORTED_CXX_MODULES_COMPILE_OPTIONS
       Added in version 3.28.

       List of options to pass to the compiler for this IMPORTED target's C++ modules.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the current target
       and the usage requirements of its dependencies.  The set of options is de-duplicated to avoid repetition.

       Added in version 3.12: While beneficial for individual options, the  de-duplication  step  can  break  up
       option groups.  For example, -option A -option B becomes -option A B.  One may specify a group of options
       using  shell-like  quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and the rest of the
       option string is parsed using the separate_arguments() <#command:separate_arguments>  UNIX_COMMAND  mode.
       For example, "SHELL:-option A" "SHELL:-option B" becomes -option A -option B.

   IMPORTED_CXX_MODULES_INCLUDE_DIRECTORIES
       Added in version 3.28.

       List of preprocessor include file search directories when compiling C++ modules for IMPORTED targets.

       The value of this property is used by the generators to set the include paths for the compiler.

   IMPORTED_CXX_MODULES_LINK_LIBRARIES
       Added in version 3.28.

       List of direct dependencies to use for usage requirements for C++ modules in the target's C++ modules.

   IMPORTED_GLOBAL
       Added in version 3.11.

       Indication of whether an IMPORTED target <#imported-targets> is globally visible.

       The  boolean  value  of  this  property  is  True for targets created with the IMPORTED GLOBAL options to
       add_executable() <#command:add_executable> or add_library() <#command:add_library>. It  is  always  False
       for targets built within the project.

       For   targets   created  with  the  IMPORTED  option  to  add_executable()  <#command:add_executable>  or
       add_library() <#command:add_library> but without  the  additional  option  GLOBAL  this  is  False,  too.
       However,  setting this property for such a locally IMPORTED target to True promotes that target to global
       scope. This promotion can only be done in the same directory where that IMPORTED target  was  created  in
       the first place.

       Note:
          Once an imported target has been made global, it cannot be changed back to non-global. Therefore, if a
          project  sets  this  property,  it  may only provide a value of True. CMake will issue an error if the
          project tries to set the property to a non-True value, even if the value was already False.

       Note:
          Local ALIAS targets <#alias-targets> created before promoting an IMPORTED  target  <#imported-targets>
          from  LOCAL  to  GLOBAL,  keep  their  initial scope (see ALIAS_GLOBAL <#prop_tgt:ALIAS_GLOBAL> target
          property).

   IMPORTED_IMPLIB
       Full path to the import library for an IMPORTED target.

       This property may be set:

       • On DLL platforms, to the location of the .lib part of the DLL.

       • Added in version 3.16: On AIX, to an import file  (e.g.  .imp)  created  for  executables  that  export
         symbols (see the ENABLE_EXPORTS <#prop_tgt:ENABLE_EXPORTS> target property).

       • Added  in  version 3.27: On Apple platforms, to an import file (e.g. .tbd) created for shared libraries
         or frameworks (see the ENABLE_EXPORTS <#prop_tgt:ENABLE_EXPORTS>  target  property).   For  frameworks,
         this is the location of the .tbd file symlink just inside the framework folder.

       • Added  in  version  3.28:  On non-DLL platforms, to the location of a shared library.  When set without
         also specifying an IMPORTED_LOCATION <#prop_tgt:IMPORTED_LOCATION>, the library is considered to  be  a
         stub, and its location will not be added as a runtime search path to dependents that link it.

       Changed  in  version  3.28:  If  an  imported  target is an Apple framework or XCFramework, the preferred
       arrangement is to set IMPORTED_LOCATION <#prop_tgt:IMPORTED_LOCATION> to the .framework  or  .xcframework
       directory.   CMake  will  then  find  the  relevant  .tbd  file  inside  that  framework  or  XCFramework
       automatically without requiring IMPORTED_IMPLIB to be set.

       The IMPORTED_IMPLIB target property  may  be  overridden  for  a  given  configuration  <CONFIG>  by  the
       configuration-specific  IMPORTED_IMPLIB_<CONFIG>  <#prop_tgt:IMPORTED_IMPLIB_<CONFIG>>  target  property.
       Furthermore, the MAP_IMPORTED_CONFIG_<CONFIG>  <#prop_tgt:MAP_IMPORTED_CONFIG_<CONFIG>>  target  property
       may  be used to map between a project's configurations and those of an imported target.  If none of these
       is  set  then  the  name  of  any  other  configuration  listed   in   the   IMPORTED_CONFIGURATIONS   <#
       prop_tgt:IMPORTED_CONFIGURATIONS>  target  property  may  be selected and its IMPORTED_IMPLIB_<CONFIG> <#
       prop_tgt:IMPORTED_IMPLIB_<CONFIG>> value used.

       This property is ignored for non-imported targets.

   IMPORTED_IMPLIB_<CONFIG>
       <CONFIG>-specific version of IMPORTED_IMPLIB <#prop_tgt:IMPORTED_IMPLIB> property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_LIBNAME
       Added in version 3.8.

       Specify  the  link  library   name   for   an   imported   <#imported-targets>   Interface   Library   <#
       interface-libraries>.

       An interface library builds no library file itself but does specify usage requirements for its consumers.
       The  IMPORTED_LIBNAME  property may be set to specify a single library name to be placed on the link line
       in place of the interface library target name as a requirement for using the interface.

       This property is intended for use in naming libraries provided by a platform SDK for which the full  path
       to  a  library file may not be known.  The value may be a plain library name such as foo but may not be a
       path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The name is never treated as a  library  target
       name even if it happens to name one.

       The  IMPORTED_LIBNAME  property  is  allowed  only on imported <#imported-targets> Interface Libraries <#
       interface-libraries> and is rejected on targets of  other  types  (for  which  the  IMPORTED_LOCATION  <#
       prop_tgt:IMPORTED_LOCATION> target property may be used).

   IMPORTED_LIBNAME_<CONFIG>
       Added in version 3.8.

       <CONFIG>-specific version of IMPORTED_LIBNAME <#prop_tgt:IMPORTED_LIBNAME> property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
       Dependent shared libraries of an imported shared library.

       Shared  libraries  may  be  linked  to  other  shared libraries as part of their implementation.  On some
       platforms the linker searches for the dependent libraries of shared libraries they are including  in  the
       link.   Set  this  property  to  the list of dependent shared libraries of an imported library.  The list
       should  be  disjoint  from  the  list  of  interface  libraries  in   the   INTERFACE_LINK_LIBRARIES   <#
       prop_tgt:INTERFACE_LINK_LIBRARIES>  property.   On  platforms  requiring dependent shared libraries to be
       found at link time CMake uses this list to add appropriate files or  paths  to  the  link  command  line.
       Ignored for non-imported targets.

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
       <CONFIG>-specific           version           of           IMPORTED_LINK_DEPENDENT_LIBRARIES           <#
       prop_tgt:IMPORTED_LINK_DEPENDENT_LIBRARIES>.

       Configuration names correspond to those provided by the project from which the target  is  imported.   If
       set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
       Languages compiled into an IMPORTED static library.

       Set  this to the list of languages of source files compiled to produce a STATIC IMPORTED library (such as
       C or CXX).  CMake accounts for these languages when computing how  to  link  a  target  to  the  imported
       library.   For example, when a C executable links to an imported C++ static library CMake chooses the C++
       linker to satisfy language runtime dependencies of the static library.

       This property is ignored for targets that are  not  STATIC  libraries.   This  property  is  ignored  for
       non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
       <CONFIG>-specific           version           of           IMPORTED_LINK_INTERFACE_LANGUAGES           <#
       prop_tgt:IMPORTED_LINK_INTERFACE_LANGUAGES>.

       Configuration names correspond to those provided by the project from which the target  is  imported.   If
       set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LIBRARIES
       Transitive link interface of an IMPORTED target.

       Set  this  to the list of libraries whose interface is included when an IMPORTED library target is linked
       to another target.  The libraries will be  included  on  the  link  line  for  the  target.   Unlike  the
       LINK_INTERFACE_LIBRARIES  <#prop_tgt:LINK_INTERFACE_LIBRARIES>  property,  this  property  applies to all
       imported target types, including STATIC libraries.  This property is ignored for non-imported targets.

       This  property  is  ignored  if  the  target   also   has   a   non-empty   INTERFACE_LINK_LIBRARIES   <#
       prop_tgt:INTERFACE_LINK_LIBRARIES> property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES> instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
       <CONFIG>-specific           version           of           IMPORTED_LINK_INTERFACE_LIBRARIES           <#
       prop_tgt:IMPORTED_LINK_INTERFACE_LIBRARIES>.

       Configuration names correspond to those provided by the project from which the target  is  imported.   If
       set, this property completely overrides the generic property for the named configuration.

       This   property   is   ignored   if   the   target  also  has  a  non-empty  INTERFACE_LINK_LIBRARIES  <#
       prop_tgt:INTERFACE_LINK_LIBRARIES> property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES> instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
       Repetition count for cycles of IMPORTED static libraries.

       This is LINK_INTERFACE_MULTIPLICITY <#prop_tgt:LINK_INTERFACE_MULTIPLICITY> for IMPORTED targets.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       <CONFIG>-specific          version          of          IMPORTED_LINK_INTERFACE_MULTIPLICITY           <#
       prop_tgt:IMPORTED_LINK_INTERFACE_MULTIPLICITY>.

       If set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LOCATION
       Full path to the main file on disk for an IMPORTED target.

       Set this to the location of an IMPORTED target file on disk.  For executables this is the location of the
       executable  file.   For  STATIC libraries and modules this is the location of the library or module.  For
       SHARED libraries on non-DLL platforms this is the  location  of  the  shared  library.   For  application
       bundles  on  macOS  this  is  the location of the executable file inside Contents/MacOS within the bundle
       folder.  For frameworks on macOS this is the location  of  the  library  file  symlink  just  inside  the
       framework  folder.  For DLLs this is the location of the .dll part of the library.  For UNKNOWN libraries
       this is the location of the file to be linked.  Ignored for non-imported targets.

       Added in version 3.28: For ordinary frameworks on Apple platforms,  this  may  be  the  location  of  the
       .framework  folder itself.  For XCFrameworks, it may be the location of the .xcframework folder, in which
       case any target that links against it will get the  selected  library's  Headers  directory  as  a  usage
       requirement.

       The  IMPORTED_LOCATION  target  property  may  be  overridden  for  a given configuration <CONFIG> by the
       configuration-specific IMPORTED_LOCATION_<CONFIG> <#prop_tgt:IMPORTED_LOCATION_<CONFIG>> target property.
       Furthermore, the MAP_IMPORTED_CONFIG_<CONFIG>  <#prop_tgt:MAP_IMPORTED_CONFIG_<CONFIG>>  target  property
       may  be used to map between a project's configurations and those of an imported target.  If none of these
       is  set  then  the  name  of  any  other  configuration  listed   in   the   IMPORTED_CONFIGURATIONS   <#
       prop_tgt:IMPORTED_CONFIGURATIONS>  target  property may be selected and its IMPORTED_LOCATION_<CONFIG> <#
       prop_tgt:IMPORTED_LOCATION_<CONFIG>> value used.

       To  get  the  location  of  an  imported  target  read  one  of  the  LOCATION  <#prop_tgt:LOCATION>   or
       LOCATION_<CONFIG> <#prop_tgt:LOCATION_<CONFIG>> properties.

       For  platforms  with  import  libraries  (e.g.  Windows,  AIX  or  Apple)  see  also  IMPORTED_IMPLIB  <#
       prop_tgt:IMPORTED_IMPLIB>.

   IMPORTED_LOCATION_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LOCATION <#prop_tgt:IMPORTED_LOCATION> property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_NO_SONAME
       Specifies that an IMPORTED shared library target has no soname.

       Set this property to true for an imported shared library file that has no soname field.  CMake may adjust
       generated link commands for some platforms to prevent the linker from using the path to  the  library  in
       place of its missing soname.  Ignored for non-imported targets.

   IMPORTED_NO_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_NO_SONAME <#prop_tgt:IMPORTED_NO_SONAME> property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_OBJECTS
       Added in version 3.9.

       A  semicolon-separated  list <#cmake-language-lists> of absolute paths to the object files on disk for an
       imported <#imported-targets> object library <#object-libraries>.

       Ignored for non-imported targets.

       Projects may skip IMPORTED_OBJECTS if the configuration-specific  property  IMPORTED_OBJECTS_<CONFIG>  <#
       prop_tgt:IMPORTED_OBJECTS_<CONFIG>> is set instead, except in situations as noted in the section below.

   Xcode Generator Considerations
       Added in version 3.20.

       For  Apple  platforms,  a project may be built for more than one architecture.  This is controlled by the
       CMAKE_OSX_ARCHITECTURES  <#variable:CMAKE_OSX_ARCHITECTURES>  variable.   For  all  but  the   Xcode   <#
       generator:Xcode> generator, CMake invokes compilers once per source file and passes multiple -arch flags,
       leading  to  a  single  object  file  which will be a universal binary.  Such object files work well when
       listed in the IMPORTED_OBJECTS  of  a  separate  CMake  build,  even  for  the  Xcode  <#generator:Xcode>
       generator.   But  producing  such  object  files  with  the  Xcode  <#generator:Xcode>  generator is more
       difficult, since it invokes the compiler once per architecture for each source file.   Unlike  the  other
       generators, it does not generate universal object file binaries.

       A  further  complication  with  the  Xcode  <#generator:Xcode>  generator  is  that when targeting device
       platforms (iOS, tvOS, visionOS or watchOS), the Xcode <#generator:Xcode> generator has the ability to use
       either the device or simulator SDK without needing CMake to be re-run.  The SDK can be selected at  build
       time.   But  since  some  architectures  can be supported by both the device and the simulator SDKs (e.g.
       arm64 with Xcode 12 or later), not all combinations can be represented in a single universal binary.  The
       only solution in this case is to have multiple object files.

       IMPORTED_OBJECTS doesn't support generator expressions, so every file it lists  needs  to  be  valid  for
       every  architecture  and  SDK.   If  incorporating object files that are not universal binaries, the path
       and/or file name of each object file has to somehow encapsulate the  different  architectures  and  SDKs.
       With  the Xcode <#generator:Xcode> generator, Xcode variables of the form $(...) can be used to represent
       these aspects and Xcode will substitute the appropriate values at build time.   CMake  doesn't  interpret
       these  variables  and  embeds  them  unchanged in the Xcode project file.  $(CURRENT_ARCH) can be used to
       represent the architecture, while $(EFFECTIVE_PLATFORM_NAME) can be used to differentiate between SDKs.

       The following shows one example of how these two variables can be used to refer to an object  file  whose
       location depends on both the SDK and the architecture:

          add_library(someObjs OBJECT IMPORTED)

          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            # Quotes are required because of the ()
            "/path/to/somewhere/objects$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/objects-iphoneos/arm64/func.o
          #   /path/to/somewhere/objects-iphonesimulator/x86_64/func.o

       In  some  cases,  you may want to have configuration-specific object files as well.  The $(CONFIGURATION)
       Xcode variable is often used for this and can be used in conjunction with the others mentioned above:

          add_library(someObjs OBJECT IMPORTED)
          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            "/path/to/somewhere/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/Release-iphoneos/arm64/func.o
          #   /path/to/somewhere/Debug-iphonesimulator/x86_64/func.o

       When any Xcode variable is used, CMake is not able to fully evaluate the path(s) at configure time.   One
       consequence    of    this    is    that    the    configuration-specific   IMPORTED_OBJECTS_<CONFIG>   <#
       prop_tgt:IMPORTED_OBJECTS_<CONFIG>> properties cannot be used, since CMake cannot  determine  whether  an
       object  file  exists  at  a particular <CONFIG> location.  The IMPORTED_OBJECTS property must be used for
       these  situations  and  the  configuration-specific  aspects  of  the  path  should  be  handled  by  the
       $(CONFIGURATION) Xcode variable.

   IMPORTED_OBJECTS_<CONFIG>
       Added in version 3.9.

       <CONFIG>-specific version of IMPORTED_OBJECTS <#prop_tgt:IMPORTED_OBJECTS> property.

       Configuration names correspond to those provided by the project from which the target is imported.

   Xcode Generator Considerations
       Do  not  use  this  <CONFIG>-specific property if you need to use Xcode variables like $(CURRENT_ARCH) or
       $(EFFECTIVE_PLATFORM_NAME) in the value.  The <CONFIG>-specific properties will be ignored in such  cases
       because  CMake cannot determine whether a file exists at the configuration-specific path at configuration
       time.  For such cases, use IMPORTED_OBJECTS <#prop_tgt:IMPORTED_OBJECTS> instead.

   IMPORTED_SONAME
       The soname of an IMPORTED target of shared library type.

       Set this to the soname embedded in an imported shared library.  This  is  meaningful  only  on  platforms
       supporting the feature.  Ignored for non-imported targets.

   IMPORTED_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_SONAME <#prop_tgt:IMPORTED_SONAME> property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORT_PREFIX
       What comes before the import library name.

       Similar  to  the  target  property  PREFIX  <#prop_tgt:PREFIX>,  but used for import libraries (typically
       corresponding to a DLL) instead of regular libraries.  A target property that can be set to override  the
       prefix (such as lib) on an import library name.

   IMPORT_SUFFIX
       What comes after the import library name.

       Similar  to  the  target  property  SUFFIX  <#prop_tgt:SUFFIX>,  but used for import libraries (typically
       corresponding to a DLL) instead of regular libraries.  A target property that can be set to override  the
       suffix (such as .lib) on an import library name.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This  property  specifies  the  list  of  directories given so far to the target_include_directories() <#
       command:target_include_directories> command.  In addition to accepting values from that  command,  values
       may  be  set  directly  on any target using the set_property() <#command:set_property> command.  A target
       gets  its  initial  value  for  this  property   from   the   value   of   the   INCLUDE_DIRECTORIES   <#
       prop_dir:INCLUDE_DIRECTORIES> directory property.  Both directory and target property values are adjusted
       by calls to the include_directories() <#command:include_directories> command.

       The value of this property is used by the generators to set the include paths for the compiler.

       Relative  paths  should  not be added to this property directly. Use one of the commands above instead to
       handle relative paths.

       Contents      of      INCLUDE_DIRECTORIES      may      use       cmake-generator-expressions(7)       <#
       manual:cmake-generator-expressions(7)> with the syntax $<...>.  See the cmake-generator-expressions(7) <#
       manual:cmake-generator-expressions(7)> manual for available expressions.  See the cmake-buildsystem(7) <#
       manual:cmake-buildsystem(7)> manual for more on defining buildsystem properties.

   INSTALL_NAME_DIR
       Directory name for installed targets on Apple platforms.

       INSTALL_NAME_DIR  is  a  string  specifying  the  directory portion of the "install_name" field of shared
       libraries on Apple platforms for installed  targets.   When  not  set,  the  default  directory  used  is
       determined   by   MACOSX_RPATH   <#prop_tgt:MACOSX_RPATH>.    If   the   BUILD_WITH_INSTALL_NAME_DIR   <#
       prop_tgt:BUILD_WITH_INSTALL_NAME_DIR> property is set, this will be  used  already  in  the  build  tree.
       Policies CMP0068 <#policy:CMP0068> and CMP0042 <#policy:CMP0042> are also relevant.

       This   property   is   initialized   by   the   value   of   the   variable   CMAKE_INSTALL_NAME_DIR   <#
       variable:CMAKE_INSTALL_NAME_DIR> if it is set when a target is created.

       This property supports generator expressions  <#manual:cmake-generator-expressions(7)>.   In  particular,
       the  $<INSTALL_PREFIX>  <#genex:INSTALL_PREFIX>  generator  expression  can  be used to set the directory
       relative to the install-time prefix.

       On platforms that support runtime paths (RPATH), refer  to  the  INSTALL_RPATH  <#prop_tgt:INSTALL_RPATH>
       target   property.    Under   Windows,  the  TARGET_RUNTIME_DLLS  <#genex:TARGET_RUNTIME_DLLS>  generator
       expression is related.

   INSTALL_REMOVE_ENVIRONMENT_RPATH
       Added in version 3.16.

       Controls whether toolchain-defined rpaths should be removed during installation.

       When a target is being installed, CMake may need to rewrite its rpath information.  This occurs when  the
       install rpath (as specified by the INSTALL_RPATH <#prop_tgt:INSTALL_RPATH> target property) has different
       contents  to  the  rpath that the target was built with.  Some toolchains insert their own rpath contents
       into the binary as part of the build.  By default, CMake will preserve those extra inserted  contents  in
       the install rpath.  For those scenarios where such toolchain-inserted entries need to be discarded during
       install, set the INSTALL_REMOVE_ENVIRONMENT_RPATH target property to true.

       This    property   is   initialized   by   the   value   of   CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH   <#
       variable:CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH> when the target is created.

   INSTALL_RPATH
       The rpath to use for installed targets.

       By default, the install rpath is empty. It can be set using this property, which is a semicolon-separated
       list specifying the rpath to use in installed targets (for platforms that support it).  This property  is
       initialized by the value of the variable CMAKE_INSTALL_RPATH <#variable:CMAKE_INSTALL_RPATH> if it is set
       when    a    target   is   created.    Beside   setting   the   install   rpath   manually,   using   the
       INSTALL_RPATH_USE_LINK_PATH  <#prop_tgt:INSTALL_RPATH_USE_LINK_PATH>  target  property  it  can  also  be
       generated automatically by CMake.

       Normally CMake uses the build tree for the RPATH when building executables etc on systems that use RPATH,
       see  the  BUILD_RPATH <#prop_tgt:BUILD_RPATH> target property. When the software is installed the targets
       are edited (or relinked) by CMake (see CMAKE_NO_BUILTIN_CHRPATH <#variable:CMAKE_NO_BUILTIN_CHRPATH>)  to
       have the install RPATH.  This editing during installation can be avoided via the BUILD_WITH_INSTALL_RPATH
       <#prop_tgt:BUILD_WITH_INSTALL_RPATH> target property.

       For    handling    toolchain-dependent    RPATH    entries    the   INSTALL_REMOVE_ENVIRONMENT_RPATH   <#
       prop_tgt:INSTALL_REMOVE_ENVIRONMENT_RPATH> can be used.  Runtime paths can be disabled completely via the
       CMAKE_SKIP_RPATH <#variable:CMAKE_SKIP_RPATH> variable.

       Because the rpath may contain ${ORIGIN}, which coincides with CMake syntax, the contents of INSTALL_RPATH
       are properly escaped in the cmake_install.cmake script (see policy CMP0095 <#policy:CMP0095>.)

       This property supports generator expressions <#manual:cmake-generator-expressions(7)>.

       On Apple platforms, refer to the INSTALL_NAME_DIR <#prop_tgt:INSTALL_NAME_DIR>  target  property.   Under
       Windows, the TARGET_RUNTIME_DLLS <#genex:TARGET_RUNTIME_DLLS> generator expression is related.

   INSTALL_RPATH_USE_LINK_PATH
       Add paths to linker search and installed rpath.

       INSTALL_RPATH_USE_LINK_PATH  is  a  boolean  that  if  set to TRUE will append to the runtime search path
       (rpath) of installed binaries any directories outside the project that are in the linker search  path  or
       contain  linked  library  files.   The  directories  are appended after the value of the INSTALL_RPATH <#
       prop_tgt:INSTALL_RPATH> target property.

       This  property  is  initialized  by  the  value  of  the  variable  CMAKE_INSTALL_RPATH_USE_LINK_PATH  <#
       variable:CMAKE_INSTALL_RPATH_USE_LINK_PATH> if it is set when a target is created.

   INTERFACE_AUTOMOC_MACRO_NAMES
       Added in version 3.27.

       A  semicolon-separated  list <#cmake-language-lists> of macro names for AUTOMOC <#prop_tgt:AUTOMOC> to be
       propagated to consumers.

       When  a  target   with   AUTOMOC   <#prop_tgt:AUTOMOC>   enabled   links   to   a   library   that   sets
       INTERFACE_AUTOMOC_MACRO_NAMES,  the  target  inherits  the  listed macro names and merges them with those
       specified in its own AUTOMOC_MACRO_NAMES <#prop_tgt:AUTOMOC_MACRO_NAMES> property.  The target will  then
       automatically  generate  MOC  files for source files that contain the inherited macro names too, not just
       the macro names specified in its own AUTOMOC_MACRO_NAMES <#prop_tgt:AUTOMOC_MACRO_NAMES> property.

       By default INTERFACE_AUTOMOC_MACRO_NAMES is empty.

       See the cmake-qt(7) <#manual:cmake-qt(7)> manual for more information on using CMake with Qt.

   Example 1
       In this example, myapp inherits the macro names STATIC_LIB_1 and STATIC_LIB_2 from static_lib.   The  moc
       tool  will  then  automatically  be  run  on  any  of  the  myapp  sources  which contain STATIC_LIB_1 or
       STATIC_LIB_2.

          set(AUTOMOC ON)
          add_executable(myapp main.cpp)
          target_link_libraries(myapp PRIVATE static_lib)

          add_library(static_lib STATIC static.cpp)
          set_property(TARGET static_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LIB_1;STATIC_LIB_2"
          )

   Example 2
       In this example, the INTERFACE_AUTOMOC_MACRO_NAMES target property of the  various  *_deep_lib  libraries
       will  propagate  to  shared_lib,  static_lib  and  interface_lib.   Because the linking relationships are
       specified as PUBLIC and INTERFACE, those macro names will also further propagate transitively up to app.

          set(AUTOMOC ON)

          add_library(shared_deep_lib SHARED deep_lib.cpp)
          add_library(static_deep_lib STATIC deep_lib.cpp)
          add_library(interface_deep_lib INTERFACE)

          set_property(TARGET shared_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "SHARED_LINK_LIB"
          )
          set_property(TARGET static_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LINK_LIB"
          )
          set_property(TARGET interface_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "INTERFACE_LINK_LIB"
          )

          add_library(shared_lib SHARED lib.cpp)
          add_library(static_lib STATIC lib.cpp)
          add_library(interface_lib INTERFACE)

          # PUBLIC and INTERFACE here ensure the macro names propagate to any
          # consumers of shared_lib, static_lib or interface_lib too
          target_link_libraries(shared_lib PUBLIC shared_deep_lib)
          target_link_libraries(static_lib PUBLIC static_deep_lib)
          target_link_libraries(interface_lib INTERFACE interface_deep_lib)

          # This consumer will receive all three of the above custom macro names as
          # transitive usage requirements
          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE shared_lib static_lib interface_lib)

       In the above:

       • shared_lib sources will be processed by moc if they contain SHARED_LINK_LIB.

       • static_lib sources will be processed by moc if they contain STATIC_LINK_LIB.

       • app  sources  will  be  processed  by  moc  if  they  contain   SHARED_LINK_LIB,   STATIC_LINK_LIB   or
         INTERFACE_LINK_LIB.

   INTERFACE_AUTOUIC_OPTIONS
       Added in version 3.0.

       List of interface options to pass to uic.

       Targets  may  populate this property to publish the options required to use when invoking uic.  Consuming
       targets can add entries  to  their  own  AUTOUIC_OPTIONS  <#prop_tgt:AUTOUIC_OPTIONS>  property  such  as
       $<TARGET_PROPERTY:foo,INTERFACE_AUTOUIC_OPTIONS>  to  use  the  uic options specified in the interface of
       foo. This is done automatically by the target_link_libraries() <#command:target_link_libraries> command.

       This   property   supports   generator   expressions.    See   the   cmake-generator-expressions(7)    <#
       manual:cmake-generator-expressions(7)> manual for available expressions.

   INTERFACE_COMPILE_DEFINITIONS
       List of public compile definitions requirements for a library.

       Targets  may  populate  this  property to publish the compile definitions required to compile against the
       headers for the target.  The target_compile_definitions()  <#command:target_compile_definitions>  command
       populates  this  property  with values given to the PUBLIC and INTERFACE keywords.  Projects may also get
       and set the property directly.

       When target dependencies are specified  using  target_link_libraries()  <#command:target_link_libraries>,
       CMake  will  read  this  property  from  all target dependencies to determine the build properties of the
       consumer.

       Contents of INTERFACE_COMPILE_DEFINITIONS may use "generator expressions" with the  syntax  $<...>.   See
       the   cmake-generator-expressions(7)   <#manual:cmake-generator-expressions(7)>   manual   for  available
       expressions.  See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)> -manual for  more  on  defining
       buildsystem properties.

   INTERFACE_COMPILE_FEATURES
       Added in version 3.1.

       List of public compile features requirements for a library.

       Targets  may  populate  this  property  to  publish  the compile features required to compile against the
       headers  for  the  target.   The  target_compile_features()  <#command:target_compile_features>   command
       populates  this  property  with values given to the PUBLIC and INTERFACE keywords.  Projects may also get
       and set the property directly.

       When target dependencies are specified  using  target_link_libraries()  <#command:target_link_libraries>,
       CMake  will  read  this  property  from  all target dependencies to determine the build properties of the
       consumer.

       Contents of INTERFACE_COMPILE_FEATURES may use "generator expressions" with the syntax $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  -manual  for more on defining buildsystem
       properties.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

   INTERFACE_COMPILE_OPTIONS
       List of public compile options requirements for a library.

       Targets may populate this property to publish the compile options required to compile against the headers
       for  the  target.   The target_compile_options() <#command:target_compile_options> command populates this
       property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also  get  and  set  the
       property directly.

       When  target  dependencies  are specified using target_link_libraries() <#command:target_link_libraries>,
       CMake will read this property from all target dependencies to  determine  the  build  properties  of  the
       consumer.

       Contents  of  INTERFACE_COMPILE_OPTIONS  may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)> -manual  for  more  on  defining  buildsystem
       properties.

   INTERFACE_CXX_MODULE_SETS
       Added in version 3.28.

       Read-only  list  of  the  target's PUBLIC C++ module sets (i.e. all file sets with the type CXX_MODULES).
       Files listed in these C++ module sets can be installed with install(TARGETS) <#targets> and exported with
       install(EXPORT) <#export> and export() <#command:export>.

       C++ module sets may be defined using  the  target_sources()  <#command:target_sources>  command  FILE_SET
       option with type CXX_MODULES.

       See also CXX_MODULE_SETS <#prop_tgt:CXX_MODULE_SETS>.

   INTERFACE_HEADER_SETS
       Added in version 3.23.

       Read-only  list  of  the  target's  INTERFACE  and  PUBLIC header sets (i.e.  all file sets with the type
       HEADERS). Files listed in these header  sets  can  be  installed  with  install(TARGETS)  <#targets>  and
       exported with install(EXPORT) <#export> and export() <#command:export>.

       Header  sets  may be defined using the target_sources() <#command:target_sources> command FILE_SET option
       with type HEADERS.

       See also HEADER_SETS <#prop_tgt:HEADER_SETS>.

   INTERFACE_HEADER_SETS_TO_VERIFY
       Added in version 3.24.

       Used to specify which PUBLIC and INTERFACE header sets of a target should be verified.

       This  property  contains  a  semicolon-separated  list  of  header  sets  which  should  be  verified  if
       VERIFY_INTERFACE_HEADER_SETS  <#prop_tgt:VERIFY_INTERFACE_HEADER_SETS>  is  set  to  TRUE. If the list is
       empty, all PUBLIC and INTERFACE header sets are verified. (If the project does not  want  to  verify  any
       header      sets      on      the      target,     simply     set     VERIFY_INTERFACE_HEADER_SETS     <#
       prop_tgt:VERIFY_INTERFACE_HEADER_SETS> to FALSE.)

   INTERFACE_INCLUDE_DIRECTORIES
       List of public include directories requirements for a library.

       Targets may populate this property to publish the include directories required  to  compile  against  the
       headers  for  the target.  The target_include_directories() <#command:target_include_directories> command
       populates this property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also  get
       and set the property directly.

       When  target  dependencies  are specified using target_link_libraries() <#command:target_link_libraries>,
       CMake will read this property from all target dependencies to  determine  the  build  properties  of  the
       consumer.

       Contents  of  INTERFACE_INCLUDE_DIRECTORIES  may use "generator expressions" with the syntax $<...>.  See
       the  cmake-generator-expressions(7)   <#manual:cmake-generator-expressions(7)>   manual   for   available
       expressions.   See  the  cmake-buildsystem(7) <#manual:cmake-buildsystem(7)> -manual for more on defining
       buildsystem properties.

       Include directories usage requirements commonly differ between the build-tree and the install-tree.   The
       BUILD_INTERFACE  and  INSTALL_INTERFACE  generator  expressions  can  be  used to describe separate usage
       requirements based on the usage location.   Relative  paths  are  allowed  within  the  INSTALL_INTERFACE
       expression and are interpreted relative to the installation prefix.  For example:

          target_include_directories(mylib INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
            $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
          )

   Creating Relocatable Packages
       Note  that  it  is  not  advisable  to  populate  the INSTALL_INTERFACE <#genex:INSTALL_INTERFACE> of the
       INTERFACE_INCLUDE_DIRECTORIES of a target with absolute paths to the include directories of dependencies.
       That would hard-code into installed packages the include directory paths for dependencies as found on the
       machine the package was made on.

       The INSTALL_INTERFACE <#genex:INSTALL_INTERFACE> of the INTERFACE_INCLUDE_DIRECTORIES  is  only  suitable
       for  specifying  the  required include directories for headers provided with the target itself, not those
       provided   by   the   transitive    dependencies    listed    in    its    INTERFACE_LINK_LIBRARIES    <#
       prop_tgt:INTERFACE_LINK_LIBRARIES> target property.  Those dependencies should themselves be targets that
       specify their own header locations in INTERFACE_INCLUDE_DIRECTORIES.

       See  the  Creating Relocatable Packages <#creating-relocatable-packages> section of the cmake-packages(7)
       <#manual:cmake-packages(7)> manual for discussion of additional care that must be taken  when  specifying
       usage requirements while creating packages for redistribution.

   INTERFACE_LINK_DEPENDS
       Added in version 3.13.

       Additional public interface files on which a target binary depends for linking.

       This   property   is   supported   only   by   Ninja   <#generator:Ninja>   and  Makefile  Generators  <#
       makefile-generators>.  It is intended to specify dependencies on "linker  scripts"  for  custom  Makefile
       link rules.

       When  target  dependencies  are specified using target_link_libraries() <#command:target_link_libraries>,
       CMake will read this property from all target dependencies to  determine  the  build  properties  of  the
       consumer.

       Contents  of  INTERFACE_LINK_DEPENDS  may  use  "generator  expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)> -manual  for  more  on  defining  buildsystem
       properties.

       Link  dependency  files  usage  requirements commonly differ between the build-tree and the install-tree.
       The BUILD_INTERFACE and INSTALL_INTERFACE generator expressions can be used to  describe  separate  usage
       requirements  based  on  the  usage  location.   Relative  paths are allowed within the INSTALL_INTERFACE
       expression and are interpreted relative to the installation prefix.  For example:

          set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
            $<INSTALL_INTERFACE:mylinkscript>  # <prefix>/mylinkscript
          )

   INTERFACE_LINK_DIRECTORIES
       Added in version 3.13.

       List of public link directories requirements for a library.

       Targets may populate this property to publish the  link  directories  required  to  compile  against  the
       headers   for  the  target.   The  target_link_directories()  <#command:target_link_directories>  command
       populates this property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also  get
       and set the property directly.

       When  target  dependencies  are specified using target_link_libraries() <#command:target_link_libraries>,
       CMake will read this property from all target dependencies to  determine  the  build  properties  of  the
       consumer.

       Contents  of  INTERFACE_LINK_DIRECTORIES may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)> -manual  for  more  on  defining  buildsystem
       properties.

   INTERFACE_LINK_LIBRARIES
       List public interface libraries for a library.

       This  property contains the list of transitive link dependencies.  When the target is linked into another
       target using the target_link_libraries() <#command:target_link_libraries> command, the  libraries  listed
       (and  recursively  their  link  interface  libraries)  will  be  provided to the other target also.  This
       property  is  overridden  by   the   LINK_INTERFACE_LIBRARIES   <#prop_tgt:LINK_INTERFACE_LIBRARIES>   or
       LINK_INTERFACE_LIBRARIES_<CONFIG>   <#prop_tgt:LINK_INTERFACE_LIBRARIES_<CONFIG>>   property   if  policy
       CMP0022 <#policy:CMP0022> is OLD or unset.

       The value of this property is used by the generators when constructing the  link  rule  for  a  dependent
       target.    A   dependent   target's   direct  link  dependencies,  specified  by  its  LINK_LIBRARIES  <#
       prop_tgt:LINK_LIBRARIES> target property, are linked first, followed by indirect  dependencies  from  the
       transitive  closure  of the direct dependencies' INTERFACE_LINK_LIBRARIES properties.  See policy CMP0022
       <#policy:CMP0022>.

       Contents of INTERFACE_LINK_LIBRARIES may use "generator expressions" with the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

       Note:
          A  call  to  target_link_libraries(<target>  ...)  <#command:target_link_libraries>  may  update  this
          property  on  <target>.   If  <target>  was  not  created  in  the  same  directory  as  the call then
          target_link_libraries()  <#command:target_link_libraries>  will  wrap  each  entry   with   the   form
          ::@(directory-id);...;::@, where the ::@ is literal and the (directory-id) is unspecified.  This tells
          the  generators  that  the named libraries must be looked up in the scope of the caller rather than in
          the scope in which the <target> was created.  Valid directory  ids  are  stripped  on  export  by  the
          install(EXPORT) <#export> and export() <#command:export> commands.

       INTERFACE_LINK_LIBRARIES  adds  transitive  link dependencies for a target's dependents.  In advanced use
       cases,  one  may  update  the  direct  link  dependencies  of  a  target's  dependents   by   using   the
       INTERFACE_LINK_LIBRARIES_DIRECT              <#prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT>              and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE    <#prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE>     target
       properties.

   Creating Relocatable Packages
       Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES of a target with absolute paths to
       dependencies.   That  would  hard-code into installed packages the library file paths for dependencies as
       found on the machine the package was made on.

       See the Creating Relocatable Packages <#creating-relocatable-packages> section of  the  cmake-packages(7)
       <#manual:cmake-packages(7)>  manual  for discussion of additional care that must be taken when specifying
       usage requirements while creating packages for redistribution.

   INTERFACE_LINK_LIBRARIES_DIRECT
       Added in version 3.24.

       List of libraries that consumers of this library should treat as direct link dependencies.

       This target property may be set to include items in  a  dependent  target's  final  set  of  direct  link
       dependencies.            See           the           INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE           <#
       prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE> target property to exclude items.

       The initial set of a dependent target's direct link dependencies is specified by  its  LINK_LIBRARIES  <#
       prop_tgt:LINK_LIBRARIES>  target  property.   Indirect  link dependencies are specified by the transitive
       closure of the direct link  dependencies'  INTERFACE_LINK_LIBRARIES  <#prop_tgt:INTERFACE_LINK_LIBRARIES>
       properties.    Any   link   dependency   may  specify  additional  direct  link  dependencies  using  the
       INTERFACE_LINK_LIBRARIES_DIRECT target property.  The set of direct link dependencies is then filtered to
       exclude    items    named    by    any    dependency's     INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE     <#
       prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE> target property.

       The     value     of     INTERFACE_LINK_LIBRARIES_DIRECT     may    use    generator    expressions    <#
       manual:cmake-generator-expressions(7)>.

       Note:
          The INTERFACE_LINK_LIBRARIES_DIRECT target property  is  intended  for  advanced  use  cases  such  as
          injection  of  static  plugins into a consuming executable.  It should not be used as a substitute for
          organizing normal calls to target_link_libraries() <#command:target_link_libraries>.

   Direct Link Dependencies as Usage Requirements
       The INTERFACE_LINK_LIBRARIES_DIRECT and  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target  properties  are
       usage   requirements   <#target-usage-requirements>.    Their  effects  propagate  to  dependent  targets
       transitively, and can therefore affect the direct link  dependencies  of  every  target  in  a  chain  of
       dependent  libraries.   Whenever  some library target X links to another library target Y whose direct or
       transitive       usage       requirements        contain        INTERFACE_LINK_LIBRARIES_DIRECT        or
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, the properties may affect X's list of direct link dependencies:

       • If  X  is  a  shared  library  or  executable, its dependencies are linked.  They also affect the usage
         requirements with which X's sources are compiled.

       • If X is a static library or object library, it does not actually link,  so  its  dependencies  at  most
         affect the usage requirements with which X's sources are compiled.

       The properties may also affect the list of direct link dependencies on X's dependents:

       • If X links Y publicly:

            target_link_libraries(X PUBLIC Y)

         then  Y  is  placed  in X's INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES>, so Y's usage
         requirements, including INTERFACE_LINK_LIBRARIES_DIRECT,  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE,  and
         the  usage  requirements  declared  by  the  direct  link  dependencies they add, are propagated to X's
         dependents.

       • If X is a static library or object library, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then $<LINK_ONLY:Y> is placed  in  X's  INTERFACE_LINK_LIBRARIES  <#prop_tgt:INTERFACE_LINK_LIBRARIES>.
         Y's          linking          requirements,          including         INTERFACE_LINK_LIBRARIES_DIRECT,
         INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the transitive link dependencies declared  by  the  direct
         link  dependencies  they  add,  are  propagated  to  X's  dependents.   However,  Y's non-linking usage
         requirements are blocked  by  the  LINK_ONLY  <#genex:LINK_ONLY>  generator  expression,  and  are  not
         propagated to X's dependents.

       • If X is a shared library or executable, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then Y is not placed in X's INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES>, so Y's usage
         requirements, even INTERFACE_LINK_LIBRARIES_DIRECT and INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, are not
         propagated to X's dependents.

       • In  all  cases, the content of X's INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES> is not
         affected by Y's INTERFACE_LINK_LIBRARIES_DIRECT or INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE.

       One may limit the effects of INTERFACE_LINK_LIBRARIES_DIRECT and  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       to  a  subset  of  dependent  targets  by  using  the  TARGET_PROPERTY <#genex:TARGET_PROPERTY> generator
       expression.  For example, to limit the effects to executable targets, use an entry of the form:

          "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:...>"

       Similarly, to limit the effects to specific targets, use an entry of the form:

          "$<$<BOOL:$<TARGET_PROPERTY:USE_IT>>:...>"

       This entry will only affect targets that set their USE_IT target property to a true value.

   Direct Link Dependency Ordering
       The list of direct link dependencies for a target is  computed  from  an  initial  ordered  list  in  its
       LINK_LIBRARIES  <#prop_tgt:LINK_LIBRARIES>  target  property.   For  each  item,  additional  direct link
       dependencies  are  discovered  from  its  direct  and  transitive  INTERFACE_LINK_LIBRARIES_DIRECT  usage
       requirements.  Each discovered item is injected before the item that specified it.  However, a discovered
       item  is  added  at  most  once,  and only if it did not appear anywhere in the initial list.  This gives
       LINK_LIBRARIES <#prop_tgt:LINK_LIBRARIES> control over ordering of those direct link dependencies that it
       explicitly specifies.

       Once  all  direct  link   dependencies   have   been   collected,   items   named   by   all   of   their
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE     <#prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE>     usage
       requirements are removed from the final list.  This does not affect the order of the items that remain.

   Example: Static Plugins
       Consider a static  library  Foo  that  provides  a  static  plugin  FooPlugin  to  consuming  application
       executables,  where  the implementation of the plugin depends on Foo and other things.  In this case, the
       application should link to FooPlugin directly, before Foo.  However, the application  author  only  knows
       about Foo.  We can express this as follows:

          # Core library used by other components.
          add_library(Core STATIC core.cpp)

          # Foo is a static library for use by applications.
          # Implementation of Foo depends on Core.
          add_library(Foo STATIC foo.cpp foo_plugin_helper.cpp)
          target_link_libraries(Foo PRIVATE Core)

          # Extra parts of Foo for use by its static plugins.
          # Implementation of Foo's extra parts depends on both Core and Foo.
          add_library(FooExtras STATIC foo_extras.cpp)
          target_link_libraries(FooExtras PRIVATE Core Foo)

          # The Foo library has an associated static plugin
          # that should be linked into the final executable.
          # Implementation of the plugin depends on Core, Foo, and FooExtras.
          add_library(FooPlugin STATIC foo_plugin.cpp)
          target_link_libraries(FooPlugin PRIVATE Core Foo FooExtras)

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT FooPlugin)

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE Foo)

       An application app only needs to specify that it links to Foo:

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE Foo)

       The  INTERFACE_LINK_LIBRARIES_DIRECT  target  property  on Foo tells CMake to pretend that app also links
       directly to FooPlugin.  The INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property on Foo tells CMake to
       pretend that app did not link directly to Foo.  Instead, Foo will be linked as a dependency of FooPlugin.
       The final link line for app will link the libraries in the following order:

       • FooPlugin as a direct link dependency of app (via Foo's usage requirements).

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of FooPlugin and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

       Note that without the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property, Foo would be linked twice:
       once as a direct dependency of app, and once as a dependency of FooPlugin.

   Example: Opt-In Static Plugins
       In the above Example: Static Plugins, the app executable specifies that it links directly to Foo.   In  a
       real application, there might be an intermediate library:

          add_library(app_impl STATIC app_impl.cpp)
          target_link_libraries(app_impl PRIVATE Foo)

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE app_impl)

       In     this     case     we     do     not     want     Foo's     INTERFACE_LINK_LIBRARIES_DIRECT     and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties to affect the direct dependencies of  app_impl.
       To avoid this, we can revise the property values to make their effects opt-in:

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:FooPlugin>"
          )

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:Foo>"
          )

       Now, the app executable can opt-in to get Foo's plugin(s):

          set_property(TARGET app PROPERTY FOO_STATIC_PLUGINS 1)

       The final link line for app will now link the libraries in the following order:

       • FooPlugin as a direct link dependency of app (via Foo's usage requirements).

       • app_impl as a direct link dependency of app.

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of app_impl, FooPlugin, and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

   INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       Added in version 3.24.

       List of libraries that consumers of this library should not treat as direct link dependencies.

       This  target  property  may  be  set  to exclude items from a dependent target's final set of direct link
       dependencies.    This   property   is   processed   after    the    INTERFACE_LINK_LIBRARIES_DIRECT    <#
       prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT>  target  property  of  all  other dependencies of the dependent
       target, so exclusion from direct link dependence takes priority over inclusion.

       The initial set of a dependent target's direct link dependencies is specified by  its  LINK_LIBRARIES  <#
       prop_tgt:LINK_LIBRARIES>  target  property.   Indirect  link dependencies are specified by the transitive
       closure of the direct link  dependencies'  INTERFACE_LINK_LIBRARIES  <#prop_tgt:INTERFACE_LINK_LIBRARIES>
       properties.    Any   link   dependency   may  specify  additional  direct  link  dependencies  using  the
       INTERFACE_LINK_LIBRARIES_DIRECT <#prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT> target property.  The set  of
       direct   link   dependencies   is   then   filtered   to   exclude   items   named  by  any  dependency's
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       Excluding an item from a dependent target's direct link dependencies does not mean the  dependent  target
       won't  link  the  item.   The  item  may  still  be  linked  as  an  indirect  link  dependency  via  the
       INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES> property on other dependencies.

       The   value   of   INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE   may    use    generator    expressions    <#
       manual:cmake-generator-expressions(7)>.

       Note:
          The INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property is intended for advanced use cases such as
          injection  of  static  plugins into a consuming executable.  It should not be used as a substitute for
          organizing normal calls to target_link_libraries() <#command:target_link_libraries>.

       See  the  INTERFACE_LINK_LIBRARIES_DIRECT  <#prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT>  target   property
       documentation for more details and examples.

   INTERFACE_LINK_OPTIONS
       Added in version 3.13.

       List of public link options requirements for a library.

       Targets  may  populate  this property to publish the link options required to compile against the headers
       for the target.  The target_link_options() <#command:target_link_options> command populates this property
       with values given to the PUBLIC and INTERFACE keywords.  Projects may  also  get  and  set  the  property
       directly.

       When  target  dependencies  are specified using target_link_libraries() <#command:target_link_libraries>,
       CMake will read this property from all target dependencies to  determine  the  build  properties  of  the
       consumer.

       Contents  of  INTERFACE_LINK_OPTIONS  may  use  "generator  expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)> -manual  for  more  on  defining  buildsystem
       properties.

   INTERFACE_POSITION_INDEPENDENT_CODE
       Whether consumers need to create a position-independent target

       The  INTERFACE_POSITION_INDEPENDENT_CODE  property informs consumers of this target whether they must set
       their POSITION_INDEPENDENT_CODE <#prop_tgt:POSITION_INDEPENDENT_CODE> property to ON.  If  this  property
       is  set  to ON, then the POSITION_INDEPENDENT_CODE <#prop_tgt:POSITION_INDEPENDENT_CODE> property on  all
       consumers  will  be  set  to  ON.   Similarly,   if   this   property   is   set   to   OFF,   then   the
       POSITION_INDEPENDENT_CODE  <#prop_tgt:POSITION_INDEPENDENT_CODE> property on all consumers will be set to
       OFF.  If this property is undefined, then consumers will  determine  their  POSITION_INDEPENDENT_CODE  <#
       prop_tgt:POSITION_INDEPENDENT_CODE> property by other means.  Consumers must ensure that the targets that
       they link to have a consistent requirement for their INTERFACE_POSITION_INDEPENDENT_CODE property.

       Contents  of  INTERFACE_POSITION_INDEPENDENT_CODE may use "generator expressions" with the syntax $<...>.
       See the  cmake-generator-expressions(7)  <#manual:cmake-generator-expressions(7)>  manual  for  available
       expressions.   See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)> manual for more on defining
       buildsystem properties.

   INTERFACE_PRECOMPILE_HEADERS
       Added in version 3.16.

       List of interface header files to precompile into consuming targets.

       Targets may populate this property to publish the header files for consuming targets to precompile.   The
       target_precompile_headers()  <#command:target_precompile_headers>  command  populates  this property with
       values given to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property  directly.
       See  the  discussion  in target_precompile_headers() <#command:target_precompile_headers> for guidance on
       appropriate use of this property for installed or exported targets.

       Contents of INTERFACE_PRECOMPILE_HEADERS may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)>  manual  for  more  on  defining  buildsystem
       properties.

   INTERFACE_SOURCES
       Added in version 3.1.

       List of interface sources to compile into consuming targets.

       Targets  may  populate  this  property  to  publish  the  sources  for consuming targets to compile.  The
       target_sources() <#command:target_sources> command populates this  property  with  values  given  to  the
       PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When  target  dependencies  are specified using target_link_libraries() <#command:target_link_libraries>,
       CMake will read this property from all target dependencies to determine the sources of the consumer.

       Contents of  INTERFACE_SOURCES  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       List of public system include directories for a library.

       Targets may populate this property to publish the include directories which contain system  headers,  and
       therefore  should not result in compiler warnings.  Additionally, system include directories are searched
       after normal include directories regardless of the order specified.

       When the target_include_directories() <#command:target_include_directories> command is given  the  SYSTEM
       keyword, it populates this property with values provided after the PUBLIC and INTERFACE keywords.

       Projects  may  also  get and set the property directly, but must be aware that adding directories to this
       property does not make those directories used during compilation.  Adding directories  to  this  property
       marks  directories  as system directories which otherwise would be used in a non-system manner.  This can
       appear   similar   to   duplication,   so   prefer   the   high-level   target_include_directories()   <#
       command:target_include_directories>  command  with  the  SYSTEM  keyword  and  avoid setting the property
       directly.

       When target dependencies are specified  using  target_link_libraries()  <#command:target_link_libraries>,
       CMake  will  read  this  property  from  all  target dependencies to mark the same include directories as
       containing system headers.

       Contents of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use "generator expressions" with the syntax  $<...>.
       See  the  cmake-generator-expressions(7)  <#manual:cmake-generator-expressions(7)>  manual  for available
       expressions.  See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)> manual  for  more  on  defining
       buildsystem properties.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for a target.

       If   set  to  true,  enables  interprocedural  optimizations  if  they  are  known  to  be  supported  <#
       module:CheckIPOSupported> by the compiler. Depending on value of policy  CMP0069  <#policy:CMP0069>,  the
       error will be reported or ignored, if interprocedural optimization is enabled but not supported.

       This      property      is      initialized      by     the     CMAKE_INTERPROCEDURAL_OPTIMIZATION     <#
       variable:CMAKE_INTERPROCEDURAL_OPTIMIZATION> variable if it is set when a target is created.

       There     is      also      the      per-configuration      INTERPROCEDURAL_OPTIMIZATION_<CONFIG>      <#
       prop_tgt:INTERPROCEDURAL_OPTIMIZATION_<CONFIG>>        target       property,       which       overrides
       INTERPROCEDURAL_OPTIMIZATION if it is set.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a target.

       This      is      a      per-configuration      version      of      INTERPROCEDURAL_OPTIMIZATION      <#
       prop_tgt:INTERPROCEDURAL_OPTIMIZATION>.   If  set,  this  property overrides the generic property for the
       named configuration.

       This    property    is    initialized    by    the     CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG>     <#
       variable:CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG>> variable if it is set when a target is created.

   ISPC_HEADER_DIRECTORY
       Added in version 3.19.

       Specify relative output directory for ISPC headers provided by the target.

       If  the  target  contains  ISPC source files, this specifies the directory in which the generated headers
       will be placed. Relative paths are treated with respect  to  the  value  of  CMAKE_CURRENT_BINARY_DIR  <#
       variable:CMAKE_CURRENT_BINARY_DIR>. When this property is not set, the headers will be placed a generator
       defined      build      directory.      If      the      variable      CMAKE_ISPC_HEADER_DIRECTORY     <#
       variable:CMAKE_ISPC_HEADER_DIRECTORY> is set when a target is created its value  is  used  to  initialize
       this property.

   ISPC_HEADER_SUFFIX
       Added in version 3.19.2.

       Specify output suffix to be used for ISPC generated headers provided by the target.

       This    property    is    initialized    by    the    value    of    the    CMAKE_ISPC_HEADER_SUFFIX   <#
       variable:CMAKE_ISPC_HEADER_SUFFIX> variable if it is set when a target  is created.

       If the target contains ISPC source files, this specifies the header suffix to be used for  the  generated
       headers.

       The default value is _ispc.h.

   ISPC_INSTRUCTION_SETS
       Added in version 3.19.

       List of instruction set architectures to generate code for.

       This    property    is    initialized    by    the    value   of   the   CMAKE_ISPC_INSTRUCTION_SETS   <#
       variable:CMAKE_ISPC_INSTRUCTION_SETS> variable if it is set when a target is created.

       The ISPC_INSTRUCTION_SETS target property must be used when generating for multiple instruction  sets  so
       that CMake can track what object files will be generated.

   Examples
          set_property(TARGET tgt PROPERTY ISPC_INSTRUCTION_SETS avx2-i32x4 avx512skx-i32x835)

       Generates code for avx2 and avx512skx target architectures.

   JOB_POOL_COMPILE
       Ninja only: Pool used for compiling.

       The  number of parallel compile processes could be limited by defining pools with the global JOB_POOLS <#
       prop_gbl:JOB_POOLS> property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_COMPILE <#variable:CMAKE_JOB_POOL_COMPILE>.

   JOB_POOL_LINK
       Ninja only: Pool used for linking.

       The number of parallel link processes could be limited by defining pools with  the  global  JOB_POOLS  <#
       prop_gbl:JOB_POOLS> property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_LINK <#variable:CMAKE_JOB_POOL_LINK>.

   JOB_POOL_PRECOMPILE_HEADER
       Added in version 3.17.

       Ninja only: Pool used for generating pre-compiled headers.

       The  number of parallel compile processes could be limited by defining pools with the global JOB_POOLS <#
       prop_gbl:JOB_POOLS> property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs)

       This   property   is    initialized    by    the    value    of    CMAKE_JOB_POOL_PRECOMPILE_HEADER    <#
       variable:CMAKE_JOB_POOL_PRECOMPILE_HEADER>.

       If       neither       JOB_POOL_PRECOMPILE_HEADER       nor      CMAKE_JOB_POOL_PRECOMPILE_HEADER      <#
       variable:CMAKE_JOB_POOL_PRECOMPILE_HEADER> are  set  then  JOB_POOL_COMPILE  <#prop_tgt:JOB_POOL_COMPILE>
       will be used for this task.

   LABELS
       Specify a list of text labels associated with a target.

       Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
       Added in version 3.6.

       This property is implemented only when <LANG> is C, CXX, OBJC or OBJCXX.

       Specify  a  semicolon-separated list <#cmake-language-lists> containing a command line for the clang-tidy
       tool.  The Makefile Generators <#makefile-generators> and the Ninja <#generator:Ninja> generator will run
       this tool along with the compiler and report a warning if the tool reports any problems.

       The specified clang-tidy command line will be invoked with additional  arguments  specifying  the  source
       file and, after --, the full compiler command line.

       Changed  in  version  3.25:  If  the specified clang-tidy command line includes the -p option, it will be
       invoked without -- and the full compiler command line.  clang-tidy will look up the source  file  in  the
       specified compiler commands database.

       This    property    is    initialized    by    the    value    of    the    CMAKE_<LANG>_CLANG_TIDY    <#
       variable:CMAKE_<LANG>_CLANG_TIDY> variable if it is set when a target is created.

       Added    in     version     3.27:     This     property     supports     generator     expressions     <#
       manual:cmake-generator-expressions(7)>.

       Added  in  version  3.27:  SKIP_LINTING  <#prop_sf:SKIP_LINTING> can be set on individual source files to
       exclude  them  from   the   linting   tools   defined   by   <LANG>_CPPLINT   <#prop_tgt:<LANG>_CPPLINT>,
       <LANG>_CLANG_TIDY,   <LANG>_CPPCHECK   <#prop_tgt:<LANG>_CPPCHECK>,  and  <LANG>_INCLUDE_WHAT_YOU_USE  <#
       prop_tgt:<LANG>_INCLUDE_WHAT_YOU_USE>.  When SKIP_LINTING <#prop_sf:SKIP_LINTING> is set  to  true  on  a
       source file, those tools will not be run on that specific file.

   <LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
       Added in version 3.26.

       This  property  is  implemented  only  when <LANG> is C, CXX, OBJC or OBJCXX, and only has an effect when
       <LANG>_CLANG_TIDY <#prop_tgt:<LANG>_CLANG_TIDY> is set.

       Specify a directory for the clang-tidy tool to put .yaml files containing its suggested changes in.  This
       can be used for automated mass refactoring by clang-tidy. Each object file that gets compiled will have a
       corresponding   .yaml   file   in   this   directory.   After   the  build  is  completed,  you  can  run
       clang-apply-replacements on this directory to simultaneously apply all  suggested  changes  to  the  code
       base.  If this property is not an absolute directory, it is assumed to be relative to the target's binary
       directory. This property should be preferred over adding an --export-fixes or --fix argument directly  to
       the <LANG>_CLANG_TIDY <#prop_tgt:<LANG>_CLANG_TIDY> property.

       When  this  property is set, CMake takes ownership of the specified directory, and may create, modify, or
       delete files and directories within the directory at any time  during  configure  or  build  time.  Users
       should  use  a  dedicated  directory  for  exporting  clang-tidy  fixes  to avoid having files deleted or
       overwritten by CMake. Users should not create, modify, or delete files in this directory.

       This  property  is  initialized  by  the  value  of   the   CMAKE_<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR   <#
       variable:CMAKE_<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR> variable if it is set when a target is created.

   <LANG>_COMPILER_LAUNCHER
       Added in version 3.4.

       This property is implemented only when <LANG> is C, CXX, Fortran, HIP, ISPC, OBJC, OBJCXX, or CUDA.

       Specify  a  semicolon-separated  list  <#cmake-language-lists>  containing  a command line for a compiler
       launching tool. The Makefile Generators <#makefile-generators> and the Ninja <#generator:Ninja> generator
       will run this tool and pass the compiler and its arguments to the tool. Some example tools are distcc and
       ccache.

       This   property   is   initialized   by   the   value   of    the    CMAKE_<LANG>_COMPILER_LAUNCHER    <#
       variable:CMAKE_<LANG>_COMPILER_LAUNCHER> variable if it is set when a target is created.

       Added    in    version    3.25:    The    property    value    may    use    generator   expressions   <#
       manual:cmake-generator-expressions(7)>.

   <LANG>_CPPCHECK
       Added in version 3.10.

       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list <#cmake-language-lists> containing a command  line  for  the  cppcheck
       static  analysis  tool.   The Makefile Generators <#makefile-generators> and the Ninja <#generator:Ninja>
       generator will run cppcheck along with the  compiler  and  report  any  problems.   If  the  command-line
       specifies the exit code options to cppcheck then the build  will fail if the tool returns non-zero.

       This  property is initialized by the value of the CMAKE_<LANG>_CPPCHECK <#variable:CMAKE_<LANG>_CPPCHECK>
       variable if it is set when a target is created.

       Added    in     version     3.27:     This     property     supports     generator     expressions     <#
       manual:cmake-generator-expressions(7)>.

       Added  in  version  3.27:  SKIP_LINTING  <#prop_sf:SKIP_LINTING> can be set on individual source files to
       exclude  them  from   the   linting   tools   defined   by   <LANG>_CPPLINT   <#prop_tgt:<LANG>_CPPLINT>,
       <LANG>_CLANG_TIDY  <#prop_tgt:<LANG>_CLANG_TIDY>,  <LANG>_CPPCHECK,  and  <LANG>_INCLUDE_WHAT_YOU_USE  <#
       prop_tgt:<LANG>_INCLUDE_WHAT_YOU_USE>.  When SKIP_LINTING <#prop_sf:SKIP_LINTING> is set  to  true  on  a
       source file, those tools will not be run on that specific file.

   <LANG>_CPPLINT
       Added in version 3.8.

       This property is supported only when <LANG> is C or CXX.

       Specify  a  semicolon-separated  list  <#cmake-language-lists>  containing a command line for the cpplint
       style checker.  The Makefile Generators <#makefile-generators> and the Ninja <#generator:Ninja> generator
       will run cpplint along with the compiler and report any problems.

       This property is initialized by the value of  the  CMAKE_<LANG>_CPPLINT  <#variable:CMAKE_<LANG>_CPPLINT>
       variable if it is set when a target is created.

       Added     in     version     3.27:     This     property     supports     generator     expressions    <#
       manual:cmake-generator-expressions(7)>.

       Added in version 3.27: SKIP_LINTING <#prop_sf:SKIP_LINTING> can be set  on  individual  source  files  to
       exclude    them    from   the   linting   tools   defined   by   <LANG>_CPPLINT,   <LANG>_CLANG_TIDY   <#
       prop_tgt:<LANG>_CLANG_TIDY>, <LANG>_CPPCHECK <#prop_tgt:<LANG>_CPPCHECK>, and <LANG>_INCLUDE_WHAT_YOU_USE
       <#prop_tgt:<LANG>_INCLUDE_WHAT_YOU_USE>.  When SKIP_LINTING <#prop_sf:SKIP_LINTING> is set to true  on  a
       source file, those tools will not be run on that specific file.

   <LANG>_EXTENSIONS
       The variations are:

       • C_EXTENSIONS <#prop_tgt:C_EXTENSIONS>

       • CXX_EXTENSIONS <#prop_tgt:CXX_EXTENSIONS>

       • CUDA_EXTENSIONS <#prop_tgt:CUDA_EXTENSIONS>

       • HIP_EXTENSIONS <#prop_tgt:HIP_EXTENSIONS>

       • OBJC_EXTENSIONS <#prop_tgt:OBJC_EXTENSIONS>

       • OBJCXX_EXTENSIONS <#prop_tgt:OBJCXX_EXTENSIONS>

       These properties specify whether compiler-specific extensions are requested.

       These    properties    are    initialized    by    the    value   of   the   CMAKE_<LANG>_EXTENSIONS   <#
       variable:CMAKE_<LANG>_EXTENSIONS> variable if it is set when a target is created  and  otherwise  by  the
       value  of  CMAKE_<LANG>_EXTENSIONS_DEFAULT  <#variable:CMAKE_<LANG>_EXTENSIONS_DEFAULT>  (see  CMP0128 <#
       policy:CMP0128>).

       For supported CMake versions see the  respective  pages.   To  control  language  standard  versions  see
       <LANG>_STANDARD <#prop_tgt:<LANG>_STANDARD>.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

   <LANG>_INCLUDE_WHAT_YOU_USE
       Added in version 3.3.

       This property is implemented only when <LANG> is C or CXX.

       Specify  a  semicolon-separated  list  <#cmake-language-lists>  containing  a  command   line   for   the
       include-what-you-use   tool.    The   Makefile   Generators   <#makefile-generators>  and  the  Ninja  <#
       generator:Ninja> generator will run this tool along with the compiler and report a warning  if  the  tool
       reports any problems.

       This   property   is   initialized   by   the   value   of   the   CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE   <#
       variable:CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE> variable if it is set when a target is created.

       Added    in     version     3.27:     This     property     supports     generator     expressions     <#
       manual:cmake-generator-expressions(7)>.

       Added  in  version  3.27:  SKIP_LINTING  <#prop_sf:SKIP_LINTING> can be set on individual source files to
       exclude  them  from   the   linting   tools   defined   by   <LANG>_CPPLINT   <#prop_tgt:<LANG>_CPPLINT>,
       <LANG>_CLANG_TIDY   <#prop_tgt:<LANG>_CLANG_TIDY>,   <LANG>_CPPCHECK   <#prop_tgt:<LANG>_CPPCHECK>,   and
       <LANG>_INCLUDE_WHAT_YOU_USE.  When SKIP_LINTING <#prop_sf:SKIP_LINTING> is set to true on a source  file,
       those tools will not be run on that specific file.

   <LANG>_LINKER_LAUNCHER
       Added in version 3.21.

       This property is implemented only when <LANG> is C, CXX, OBJC, or OBJCXX

       Specify  a  semicolon-separated  list  <#cmake-language-lists>  containing  a  command  line for a linker
       launching tool. The Makefile Generators <#makefile-generators> and the Ninja <#generator:Ninja> generator
       will run this tool and pass the linker and its arguments to the tool. This is useful for  tools  such  as
       static analyzers.

       This    property    is    initialized    by    the   value   of   the   CMAKE_<LANG>_LINKER_LAUNCHER   <#
       variable:CMAKE_<LANG>_LINKER_LAUNCHER> variable if it is set when a target is created.

       Added   in   version    3.27:    The    property    value    may    use    generator    expressions    <#
       manual:cmake-generator-expressions(7)>.

   <LANG>_STANDARD
       The variations are:

       • C_STANDARD <#prop_tgt:C_STANDARD>

       • CXX_STANDARD <#prop_tgt:CXX_STANDARD>

       • CUDA_STANDARD <#prop_tgt:CUDA_STANDARD>

       • HIP_STANDARD <#prop_tgt:HIP_STANDARD>

       • OBJC_STANDARD <#prop_tgt:OBJC_STANDARD>

       • OBJCXX_STANDARD <#prop_tgt:OBJCXX_STANDARD>

       These  properties  specify  language  standard  versions  which  are  requested. When a newer standard is
       specified than is supported by the compiler, then it will fallback to the latest supported standard. This
       "decay" behavior may be controlled with the <LANG>_STANDARD_REQUIRED <#prop_tgt:<LANG>_STANDARD_REQUIRED>
       target property.

       Note that the actual language standard used  may  be  higher  than  that  specified  by  <LANG>_STANDARD,
       regardless of the value of <LANG>_STANDARD_REQUIRED <#prop_tgt:<LANG>_STANDARD_REQUIRED>.  In particular,
       usage    requirements    <#target-usage-requirements>    or    the    use    of   compile   features   <#
       manual:cmake-compile-features(7)> can raise the required language  standard  above  what  <LANG>_STANDARD
       specifies.

       These    properties    are    initialized    by    the    value    of    the   CMAKE_<LANG>_STANDARD   <#
       variable:CMAKE_<LANG>_STANDARD> variable if it is set when a target is created.

       For supported values  and  CMake  versions  see  the  respective  pages.   To  control  compiler-specific
       extensions see <LANG>_EXTENSIONS <#prop_tgt:<LANG>_EXTENSIONS>.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

   <LANG>_STANDARD_REQUIRED
       The variations are:

       • C_STANDARD_REQUIRED <#prop_tgt:C_STANDARD_REQUIRED>

       • CXX_STANDARD_REQUIRED <#prop_tgt:CXX_STANDARD_REQUIRED>

       • CUDA_STANDARD_REQUIRED <#prop_tgt:CUDA_STANDARD_REQUIRED>

       • HIP_STANDARD_REQUIRED <#prop_tgt:HIP_STANDARD_REQUIRED>

       • OBJC_STANDARD_REQUIRED <#prop_tgt:OBJC_STANDARD_REQUIRED>

       • OBJCXX_STANDARD_REQUIRED <#prop_tgt:OBJCXX_STANDARD_REQUIRED>

       These  properties  specify  whether  the  value  of  <LANG>_STANDARD  <#prop_tgt:<LANG>_STANDARD>  is   a
       requirement.   When  false  or  unset, the <LANG>_STANDARD <#prop_tgt:<LANG>_STANDARD> target property is
       treated as optional and may "decay" to a previous standard if the requested standard  is  not  available.
       When  <LANG>_STANDARD_REQUIRED is set to true, <LANG>_STANDARD <#prop_tgt:<LANG>_STANDARD> becomes a hard
       requirement and a fatal error will be issued if that requirement cannot be met.

       Note that the actual language standard used may be higher  than  that  specified  by  <LANG>_STANDARD  <#
       prop_tgt:<LANG>_STANDARD>,  regardless  of  the  value of <LANG>_STANDARD_REQUIRED.  In particular, usage
       requirements    <#target-usage-requirements>    or     the     use     of     compile     features     <#
       manual:cmake-compile-features(7)>  can raise the required language standard above what <LANG>_STANDARD <#
       prop_tgt:<LANG>_STANDARD> specifies.

       These  properties   are   initialized   by   the   value   of   the   CMAKE_<LANG>_STANDARD_REQUIRED   <#
       variable:CMAKE_<LANG>_STANDARD_REQUIRED> variable if it is set when a target is created.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

   <LANG>_VISIBILITY_PRESET
       Value for symbol visibility compile flags

       The <LANG>_VISIBILITY_PRESET property determines the value passed in a visibility related compile option,
       such as -fvisibility= for <LANG>.  This property affects compilation in sources of all types  of  targets
       (subject to policy CMP0063 <#policy:CMP0063>).

       This    property    is    initialized   by   the   value   of   the   CMAKE_<LANG>_VISIBILITY_PRESET   <#
       variable:CMAKE_<LANG>_VISIBILITY_PRESET> variable if it is set when a target is created.

   LIBRARY_OUTPUT_DIRECTORY
       Output directory in which to build LIBRARY <#library-output-artifacts> target files.

       This property specifies the directory into which library target files  should  be  built.   The  property
       value   may  use  generator  expressions  <#manual:cmake-generator-expressions(7)>.   Multi-configuration
       generators (Visual Studio <#visual-studio-generators>, Xcode <#generator:Xcode>,  Ninja  Multi-Config  <#
       generator:Ninja  Multi-Config>) append a per-configuration subdirectory to the specified directory unless
       a generator expression is used.

       This   property   is   initialized   by   the   value   of    the    CMAKE_LIBRARY_OUTPUT_DIRECTORY    <#
       variable:CMAKE_LIBRARY_OUTPUT_DIRECTORY> variable if it is set when a target is created.

       See   also  the  LIBRARY_OUTPUT_DIRECTORY_<CONFIG>  <#prop_tgt:LIBRARY_OUTPUT_DIRECTORY_<CONFIG>>  target
       property.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for LIBRARY <#library-output-artifacts> target files.

       This is a per-configuration version of the LIBRARY_OUTPUT_DIRECTORY  <#prop_tgt:LIBRARY_OUTPUT_DIRECTORY>
       target     property,    but    multi-configuration    generators    (Visual    Studio    Generators    <#
       visual-studio-generators>, Xcode <#generator:Xcode>) do NOT append a  per-configuration  subdirectory  to
       the    specified    directory.     This    property    is    initialized    by    the    value   of   the
       CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> <#variable:CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG>>  variable  if
       it is set when a target is created.

       Contents     of     LIBRARY_OUTPUT_DIRECTORY_<CONFIG>     may     use     generator     expressions    <#
       manual:cmake-generator-expressions(7)>.

   LIBRARY_OUTPUT_NAME
       Output name for LIBRARY <#library-output-artifacts> target files.

       This  property  specifies  the  base  name  for  library  target  files.   It  overrides  OUTPUT_NAME  <#
       prop_tgt:OUTPUT_NAME> and OUTPUT_NAME_<CONFIG> <#prop_tgt:OUTPUT_NAME_<CONFIG>> properties.

       See also the LIBRARY_OUTPUT_NAME_<CONFIG> <#prop_tgt:LIBRARY_OUTPUT_NAME_<CONFIG>> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for LIBRARY <#library-output-artifacts> target files.

       This  is  the  configuration-specific  version of the LIBRARY_OUTPUT_NAME <#prop_tgt:LIBRARY_OUTPUT_NAME>
       target property.

   LINK_DEPENDS
       Additional files on which a target binary depends for linking.

       Specifies a semicolon-separated list of full-paths to files on  which  the  link  rule  for  this  target
       depends.  The target binary will be linked if any of the named files is newer than it.

       This   property   is   supported   only   by   Ninja   <#generator:Ninja>   and  Makefile  Generators  <#
       makefile-generators>.  It is intended to specify dependencies on "linker  scripts"  for  custom  Makefile
       link rules.

       Contents   of   LINK_DEPENDS   may   use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)>  manual  for  more  on  defining  buildsystem
       properties.

   LINK_DEPENDS_NO_SHARED
       Do not depend on linked shared library files.

       Set  this  property  to  true  to  tell CMake generators not to add file-level dependencies on the shared
       library files linked by this target.  Modification to the shared libraries  will  not  be  sufficient  to
       re-link  this  target.   Logical  target-level  dependencies  will  not  be affected so the linked shared
       libraries will still be brought up to date before this target is built.

       This   property   is   initialized   by   the    value    of    the    CMAKE_LINK_DEPENDS_NO_SHARED    <#
       variable:CMAKE_LINK_DEPENDS_NO_SHARED> variable if it is set when a target is created.

   LINK_DIRECTORIES
       Added in version 3.13.

       List of directories to use for the link step of shared library, module and executable targets.

       This  property  holds  a semicolon-separated list <#cmake-language-lists> of directories specified so far
       for its target.  Use the target_link_directories() <#command:target_link_directories> command  to  append
       more search directories.

       This property is initialized by the LINK_DIRECTORIES <#prop_dir:LINK_DIRECTORIES> directory property when
       a target is created, and is used by the generators to set the search directories for the linker.

       Contents  of  LINK_DIRECTORIES  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)>  manual  for  more  on  defining  buildsystem
       properties.

   LINK_FLAGS
       Additional  flags  to  use  when  linking  this  target  if it is a shared library, module library, or an
       executable. Static libraries need to  use  STATIC_LIBRARY_OPTIONS  <#prop_tgt:STATIC_LIBRARY_OPTIONS>  or
       STATIC_LIBRARY_FLAGS <#prop_tgt:STATIC_LIBRARY_FLAGS> properties.

       The  LINK_FLAGS  property,  managed  as  a  string,  can be used to add extra flags to the link step of a
       target.  LINK_FLAGS_<CONFIG> <#prop_tgt:LINK_FLAGS_<CONFIG>> will add to the configuration <CONFIG>,  for
       example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       Note:
          This property has been superseded by LINK_OPTIONS <#prop_tgt:LINK_OPTIONS> property.

   LINK_FLAGS_<CONFIG>
       Per-configuration linker flags for a SHARED library, MODULE or EXECUTABLE target.

       This is the configuration-specific version of LINK_FLAGS <#prop_tgt:LINK_FLAGS>.

       Note:
          This property has been superseded by LINK_OPTIONS <#prop_tgt:LINK_OPTIONS> property.

   LINK_INTERFACE_LIBRARIES
       List public interface libraries for a shared library or executable.

       By default linking to a shared library target transitively links to targets with which the library itself
       was  linked.   For  an  executable with exports (see the ENABLE_EXPORTS <#prop_tgt:ENABLE_EXPORTS> target
       property) no default  transitive  link  dependencies  are  used.   This  property  replaces  the  default
       transitive  link dependencies with an explicit list.  When the target is linked into another target using
       the  target_link_libraries()  <#command:target_link_libraries>  command,  the   libraries   listed   (and
       recursively  their  link  interface libraries) will be provided to the other target also.  If the list is
       empty then no transitive link dependencies will be incorporated when this target is linked  into  another
       target  even  if  the  default  set  is  non-empty.   This  property  is  initialized by the value of the
       CMAKE_LINK_INTERFACE_LIBRARIES <#variable:CMAKE_LINK_INTERFACE_LIBRARIES> variable if it is  set  when  a
       target is created.  This property is ignored for STATIC libraries.

       This property is overridden by the INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES> property
       if policy CMP0022 <#policy:CMP0022> is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES> instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES of a target with absolute paths to
       dependencies.   That  would  hard-code into installed packages the library file paths for dependencies as
       found on the machine the package was made on.

       See the Creating Relocatable Packages <#creating-relocatable-packages> section of  the  cmake-packages(7)
       <#manual:cmake-packages(7)>  manual  for discussion of additional care that must be taken when specifying
       usage requirements while creating packages for redistribution.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
       Per-configuration list of public interface libraries for a target.

       This     is     the     configuration-specific      version      of      LINK_INTERFACE_LIBRARIES      <#
       prop_tgt:LINK_INTERFACE_LIBRARIES>.   If set, this property completely overrides the generic property for
       the named configuration.

       This property is overridden by the INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES> property
       if policy CMP0022 <#policy:CMP0022> is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES <#prop_tgt:INTERFACE_LINK_LIBRARIES> instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES_<CONFIG> of a target with absolute
       paths to dependencies.  That  would  hard-code  into  installed  packages  the  library  file  paths  for
       dependencies as found on the machine the package was made on.

       See  the  Creating Relocatable Packages <#creating-relocatable-packages> section of the cmake-packages(7)
       <#manual:cmake-packages(7)> manual for discussion of additional care that must be taken  when  specifying
       usage requirements while creating packages for redistribution.

   LINK_INTERFACE_MULTIPLICITY
       Repetition count for STATIC libraries with cyclic dependencies.

       When  linking  to  a STATIC library target with cyclic dependencies the linker may need to scan more than
       once through the archives in the strongly connected component of the dependency graph.  CMake by  default
       constructs  the  link  line  so  that  the  linker  will scan through the component at least twice.  This
       property specifies the minimum number of scans if it is larger than the default.  CMake uses the  largest
       value specified by any target in a component.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       Per-configuration repetition count for cycles of STATIC libraries.

       This      is     the     configuration-specific     version     of     LINK_INTERFACE_MULTIPLICITY     <#
       prop_tgt:LINK_INTERFACE_MULTIPLICITY>.  If set, this property completely overrides the  generic  property
       for the named configuration.

   LINK_LIBRARIES
       List of direct link dependencies.

       This  property specifies the list of libraries or targets which will be used for linking.  In addition to
       accepting values from the target_link_libraries() <#command:target_link_libraries> command, values may be
       set directly on any target using the set_property() <#command:set_property> command.

       The value of this property is used by the generators to construct the link  rule  for  the  target.   The
       direct  link dependencies are linked first, followed by indirect dependencies from the transitive closure
       of the direct  dependencies'  INTERFACE_LINK_LIBRARIES  <#prop_tgt:INTERFACE_LINK_LIBRARIES>  properties.
       See policy CMP0022 <#policy:CMP0022>.

       Contents  of  LINK_LIBRARIES  may use generator expressions <#manual:cmake-generator-expressions(7)> with
       the  syntax  $<...>.   Policy  CMP0131  <#policy:CMP0131>  affects  the  behavior  of  the  LINK_ONLY  <#
       genex:LINK_ONLY> generator expression for this property.

       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

       Note:
          A  call  to  target_link_libraries(<target>  ...)  <#command:target_link_libraries>  may  update  this
          property  on  <target>.   If  <target>  was  not  created  in  the  same  directory  as  the call then
          target_link_libraries()  <#command:target_link_libraries>  will  wrap  each  entry   with   the   form
          ::@(directory-id);...;::@, where the ::@ is literal and the (directory-id) is unspecified.  This tells
          the  generators  that  the named libraries must be looked up in the scope of the caller rather than in
          the scope in which the <target> was created.  Valid directory  ids  are  stripped  on  export  by  the
          install(EXPORT) <#export> and export() <#command:export> commands.

       In  advanced use cases, the list of direct link dependencies specified by this property may be updated by
       usage    requirements    from    dependencies.     See     the     INTERFACE_LINK_LIBRARIES_DIRECT     <#
       prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT>       and       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE      <#
       prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE> target properties.

       See   the   CMAKE_LINK_LIBRARIES_STRATEGY    <#variable:CMAKE_LINK_LIBRARIES_STRATEGY>    variable    and
       corresponding  LINK_LIBRARIES_STRATEGY <#prop_tgt:LINK_LIBRARIES_STRATEGY> target property for details on
       how CMake orders direct link dependencies on linker command lines.

   LINK_LIBRARIES_ONLY_TARGETS
       Added in version 3.23.

       Enforce that link items that can be target names are actually existing targets.

       Set this property to a true value to enable additional checks on the contents of  the  LINK_LIBRARIES  <#
       prop_tgt:LINK_LIBRARIES>   and   INTERFACE_LINK_LIBRARIES   <#prop_tgt:INTERFACE_LINK_LIBRARIES>   target
       properties, typically populated by target_link_libraries() <#command:target_link_libraries>.  Checks  are
       also   applied   to   libraries   added  to  a  target  through  the  INTERFACE_LINK_LIBRARIES_DIRECT  <#
       prop_tgt:INTERFACE_LINK_LIBRARIES_DIRECT> properties of its dependencies.  CMake will  verify  that  link
       items that might be target names actually name existing targets.  An item is considered a possible target
       name if:

       • it does not contain a / or \, and

       • it does not start in -, and

       • (for historical reasons) it does not start in $ or `.

       This   property   is   initialized   by   the   value   of   the   CMAKE_LINK_LIBRARIES_ONLY_TARGETS   <#
       variable:CMAKE_LINK_LIBRARIES_ONLY_TARGETS> variable when a non-imported target is created.  The property
       may be explicitly enabled on an imported target to check its link interface.

       In the following example, CMake will halt with an error at configure time because miLib is not a target:

          set(CMAKE_LINK_LIBRARIES_ONLY_TARGETS ON)
          add_library(myLib STATIC myLib.c)
          add_executable(myExe myExe.c)
          target_link_libraries(myExe PRIVATE miLib) # typo for myLib

       In order to link toolchain-provided libraries by name while still enforcing  LINK_LIBRARIES_ONLY_TARGETS,
       use an imported <#imported-targets> Interface Library <#interface-libraries> with the IMPORTED_LIBNAME <#
       prop_tgt:IMPORTED_LIBNAME> target property:

          add_library(toolchain::m INTERFACE IMPORTED)
          set_property(TARGET toolchain::m PROPERTY IMPORTED_LIBNAME "m")
          target_link_libraries(myExe PRIVATE toolchain::m)

       See also policy CMP0028 <#policy:CMP0028>.

       Note:
          If  INTERFACE_LINK_LIBRARIES  <#prop_tgt:INTERFACE_LINK_LIBRARIES> contains generator expressions, its
          actual list of link items may depend on the type and properties of  the  consuming  target.   In  such
          cases CMake may not always detect names of missing targets that only appear for specific consumers.  A
          future  version  of CMake with improved heuristics may start triggering errors on projects accepted by
          previous versions of CMake.

   LINK_LIBRARIES_STRATEGY
       Added in version 3.31.

       Specify a strategy for ordering a target's direct  link  dependencies  on  linker  command  lines.   This
       property     is     initialized    by    the    value    of    the    CMAKE_LINK_LIBRARIES_STRATEGY    <#
       variable:CMAKE_LINK_LIBRARIES_STRATEGY> variable if it is set when a target is created.

       CMake generates a target's link line using its  Target  Link  Properties  <#target-link-properties>.   In
       particular,  the  LINK_LIBRARIES  <#prop_tgt:LINK_LIBRARIES>  target property records the target's direct
       link    dependencies,    typically    populated    by     calls     to     target_link_libraries()     <#
       command:target_link_libraries>.   Indirect  link  dependencies  are  propagated  from  those  entries  of
       LINK_LIBRARIES <#prop_tgt:LINK_LIBRARIES> that name library targets by following the  transitive  closure
       of   their  INTERFACE_LINK_LIBRARIES  <#prop_tgt:INTERFACE_LINK_LIBRARIES>  properties.   CMake  supports
       multiple strategies for nominally ordering direct and indirect link dependencies, which are then filtered
       for Toolchain-Specific Behavior.

       Consider this example for the strategies below:

          add_library(A STATIC ...)
          add_library(B STATIC ...)
          add_library(C STATIC ...)
          add_executable(main ...)
          target_link_libraries(B PRIVATE A)
          target_link_libraries(C PRIVATE A)
          target_link_libraries(main PRIVATE A B C)

       The supported strategies are:

       REORDER_MINIMALLY
              Entries of LINK_LIBRARIES <#prop_tgt:LINK_LIBRARIES> always appear first  and  in  their  original
              order.   Indirect  link  dependencies  not  satisfied by the original entries may be reordered and
              de-duplicated with respect to one another, but are always appended  after  the  original  entries.
              This  may  result  in  less  efficient  link  lines,  but gives projects control of ordering among
              independent entries.  Such control may be important when intermixing link flags with libraries, or
              when multiple libraries provide a given symbol.

              This is the default.

              In the above example, this strategy computes a link line for main by starting  with  its  original
              entries  A  B  C,  and  then  appends  another A to satisfy the dependencies of B and C on A.  The
              nominal order produced by this strategy is A B C A.

              Note that additional filtering for Toolchain-Specific Behavior may de-duplicate A  on  the  actual
              linker invocation in the generated build system, resulting in either A B C or B C A.

       REORDER_FREELY
              Entries   of  LINK_LIBRARIES  <#prop_tgt:LINK_LIBRARIES>  may  be  reordered,  de-duplicated,  and
              intermixed with indirect link dependencies.  This may result in more  efficient  link  lines,  but
              does not give projects any control of ordering among independent entries.

              In  the  above  example,  this  strategy computes a link line for main by re-ordering its original
              entries A B C to satisfy the dependencies of B and C on A.  The nominal  order  produced  by  this
              strategy is B C A.

   Toolchain-Specific Behavior
       After  one  of the above strategies produces a nominal order among direct and indirect link dependencies,
       the  actual  linker  invocation  in  the  generated  build  system  may  de-duplicate  entries  based  on
       platform-specific requirements and linker capabilities.  See policy CMP0156 <#policy:CMP0156>.

       For  example, if the REORDER_MINIMALLY strategy produces A B C A, the actual link line may de-duplicate A
       as follows:

       • If A is a static library and the linker re-scans automatically, the first occurrence is kept, resulting
         in A B C.  See policy CMP0179 <#policy:CMP0179>

       • If A is a shared library on Windows, the first occurrence is kept, resulting in A B C.

       • If A is a shared library on macOS or UNIX platforms, the last occurrence is kept, resulting in B C A.

   LINK_LIBRARY_OVERRIDE
       Added in version 3.24.

       Override the library features associated with libraries from LINK_LIBRARY <#genex:LINK_LIBRARY> generator
       expressions.  This can be used to resolve incompatible  library  features  that  result  from  specifying
       different  features  for  the  same  library  in  different  LINK_LIBRARY <#genex:LINK_LIBRARY> generator
       expressions.

       This property supports overriding multiple libraries and features. It expects a semicolon-separated  list
       <#cmake-language-lists>, where each list item has the following form:

          feature[,link-item]*

       For  each  comma-separated link-item, any existing library feature associated with it will be ignored for
       the target this property is set on.  The item will instead be  associated  with  the  specified  feature.
       Each  link-item  can  be  anything  that would be accepted as part of a library-list in a LINK_LIBRARY <#
       genex:LINK_LIBRARY> generator expression.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE "feature2,lib1,external")

          # lib1 and external will now be associated with feature2 instead when linking lib3

       It is also possible to  override  any  feature  with  the  pre-defined  DEFAULT  library  feature.   This
       effectively discards any feature for that link item, for that target only (lib3 in this example):

          # When linking lib3, discard any library feature for lib1, and use feature2 for external
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE
            "DEFAULT,lib1"
            "feature2,external"
          )

       The  above example also demonstrates how to specify different feature overrides for different link items.
       See the LINK_LIBRARY_OVERRIDE_<LIBRARY> <#prop_tgt:LINK_LIBRARY_OVERRIDE_<LIBRARY>> target  property  for
       an  alternative way of overriding library features for individual libraries, which may be simpler in some
       cases.   If  both  properties  are  defined  and  specify  an  override   for   the   same   link   item,
       LINK_LIBRARY_OVERRIDE_<LIBRARY>   <#prop_tgt:LINK_LIBRARY_OVERRIDE_<LIBRARY>>   takes   precedence   over
       LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE may use generator expressions <#manual:cmake-generator-expressions(7)>.

       For more  information  about  library  features,  see  the  CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>  <#
       variable:CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>>     and     CMAKE_LINK_LIBRARY_USING_<FEATURE>     <#
       variable:CMAKE_LINK_LIBRARY_USING_<FEATURE>> variables.

   LINK_LIBRARY_OVERRIDE_<LIBRARY>
       Added in version 3.24.

       Override the library feature associated with <LIBRARY> from LINK_LIBRARY <#genex:LINK_LIBRARY>  generator
       expressions.   This  can  be  used  to  resolve incompatible library features that result from specifying
       different features for <LIBRARY> in different LINK_LIBRARY <#genex:LINK_LIBRARY> generator expressions.

       When set on a target, this property holds a single  library  feature  name,  which  will  be  applied  to
       <LIBRARY> when linking that target.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 feature2)

          # lib1 will now be associated with feature2 instead when linking lib3

       It  is  also  possible  to  override  any  feature  with  the  pre-defined DEFAULT library feature.  This
       effectively discards any feature for that link item, for that target only (lib3 in this example):

          # When linking lib3, discard any library feature for lib1
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 DEFAULT)

       See the LINK_LIBRARY_OVERRIDE <#prop_tgt:LINK_LIBRARY_OVERRIDE> target property for an alternative way of
       overriding library features for multiple libraries at once.  If both properties are defined  and  specify
       an   override   for   the   same   link   item,  LINK_LIBRARY_OVERRIDE_<LIBRARY>  takes  precedence  over
       LINK_LIBRARY_OVERRIDE <#prop_tgt:LINK_LIBRARY_OVERRIDE>.

       Contents     of     LINK_LIBRARY_OVERRIDE_<LIBRARY>     may     use     generator     expressions      <#
       manual:cmake-generator-expressions(7)>.

       For  more  information  about  library  features,  see  the  CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE> <#
       variable:CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>>     and     CMAKE_LINK_LIBRARY_USING_<FEATURE>     <#
       variable:CMAKE_LINK_LIBRARY_USING_<FEATURE>> variables.

   LINK_OPTIONS
       Added in version 3.13.

       List  of options to use for the link step of shared library, module and executable targets as well as the
       device link  step.  Targets  that  are  static  libraries  need  to  use  the  STATIC_LIBRARY_OPTIONS  <#
       prop_tgt:STATIC_LIBRARY_OPTIONS> target property.

       These options are used for both normal linking and device linking (see policy CMP0105 <#policy:CMP0105>).
       To  control  link  options  for  normal  and  device  link  steps,  $<HOST_LINK>  <#genex:HOST_LINK>  and
       $<DEVICE_LINK> <#genex:DEVICE_LINK> generator expressions can be used.

       This property holds a semicolon-separated list <#cmake-language-lists> of options specified  so  far  for
       its target.  Use the target_link_options() <#command:target_link_options> command to append more options.

       This  property  is  initialized  by  the  LINK_OPTIONS <#prop_dir:LINK_OPTIONS> directory property when a
       target is created, and is used by the generators to set the options for the compiler.

       Contents  of  LINK_OPTIONS  may  use  "generator  expressions"  with  the   syntax   $<...>.    See   the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

       Note:
          This property must be used in preference to LINK_FLAGS <#prop_tgt:LINK_FLAGS> property.

   Host And Device Specific Link Options
       Added  in  version  3.18:  When  a   device   link   step   is   involved,   which   is   controlled   by
       CUDA_SEPARABLE_COMPILATION   <#prop_tgt:CUDA_SEPARABLE_COMPILATION>  and  CUDA_RESOLVE_DEVICE_SYMBOLS  <#
       prop_tgt:CUDA_RESOLVE_DEVICE_SYMBOLS> properties and policy CMP0105 <#policy:CMP0105>,  the  raw  options
       will  be  delivered  to  the  host  and device link steps (wrapped in -Xcompiler or equivalent for device
       link). Options wrapped with $<DEVICE_LINK:...> <#genex:DEVICE_LINK> generator  expression  will  be  used
       only  for  the  device  link  step.  Options  wrapped  with $<HOST_LINK:...> <#genex:HOST_LINK> generator
       expression will be used only for the host link step.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the current target
       and the usage requirements of its dependencies.  The set of options is de-duplicated to avoid repetition.

       Added in version 3.12: While beneficial for individual options, the  de-duplication  step  can  break  up
       option groups.  For example, -option A -option B becomes -option A B.  One may specify a group of options
       using  shell-like  quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and the rest of the
       option string is parsed using the separate_arguments() <#command:separate_arguments>  UNIX_COMMAND  mode.
       For example, "SHELL:-option A" "SHELL:-option B" becomes -option A -option B.

   Handling Compiler Driver Differences
       To  pass  options  to the linker tool, each compiler driver has its own syntax.  The LINKER: prefix and ,
       separator can be used to specify, in a portable way, options to pass  to  the  linker  tool.  LINKER:  is
       replaced  by  the appropriate driver option and , by the appropriate driver separator.  The driver prefix
       and  driver  separator  are  given   by   the   values   of   the   CMAKE_<LANG>_LINKER_WRAPPER_FLAG   <#
       variable:CMAKE_<LANG>_LINKER_WRAPPER_FLAG>        and       CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP       <#
       variable:CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP> variables.

       For example, "LINKER:-z,defs" becomes -Xlinker -z -Xlinker defs for Clang and -Wl,-z,defs for GNU GCC.

       The LINKER: prefix can be specified as part of a SHELL: prefix expression.

       The LINKER: prefix supports, as an alternative syntax, specification of arguments using the SHELL: prefix
       and space as separator. The previous example then becomes "LINKER:SHELL:-z defs".

       Note:
          Specifying the SHELL: prefix anywhere other than at  the  beginning  of  the  LINKER:  prefix  is  not
          supported.

   LINK_SEARCH_END_STATIC
       End a link line such that static system libraries are used.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether to use static or shared
       libraries  for  -lXXX  options.   CMake  uses these options to set the link type for libraries whose full
       paths are not known or (in some cases) are in implicit link directories for  the  platform.   By  default
       CMake  adds an option at the end of the library list (if necessary) to set the linker search type back to
       its starting type.  This property switches the final linker search type to -Bstatic regardless of how  it
       started.

       This   property   is   initialized   by   the  value  of  the  variable  CMAKE_LINK_SEARCH_END_STATIC  <#
       variable:CMAKE_LINK_SEARCH_END_STATIC> if it is set when a target is created.

       See also LINK_SEARCH_START_STATIC <#prop_tgt:LINK_SEARCH_START_STATIC>.

   LINK_SEARCH_START_STATIC
       Assume the linker looks for static libraries by default.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether to use static or shared
       libraries for -lXXX options.  CMake uses these options to set the link  type  for  libraries  whose  full
       paths are not known or (in some cases) are in implicit link directories for the platform.  By default the
       linker  search  type  is  assumed  to  be  -Bdynamic at the beginning of the library list.  This property
       switches the assumption to -Bstatic.  It is intended for use when linking an executable statically  (e.g.
       with the GNU -static option).

       This property is initialized by the value of the variable
              CMAKE_LINK_SEARCH_START_STATIC  <#variable:CMAKE_LINK_SEARCH_START_STATIC>  if  it  is  set when a
              target is created.

       See also LINK_SEARCH_END_STATIC <#prop_tgt:LINK_SEARCH_END_STATIC>.

   LINK_WHAT_YOU_USE
       Added in version 3.7.

       This is a  boolean  option  that,  when  set  to  TRUE,  will  automatically  run  contents  of  variable
       CMAKE_LINK_WHAT_YOU_USE_CHECK <#variable:CMAKE_LINK_WHAT_YOU_USE_CHECK> on the target after it is linked.
       In   addition,   the   linker   flag   specified   by   variable  CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG  <#
       variable:CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG>  will be passed to the target with the link command so that
       all libraries specified on the command line will be linked into the target. This will result in the  link
       producing a list of libraries that provide no symbols used by this target but are being linked to it.

       Note:
          For  now,  it  is  only supported for ELF platforms and is only applicable to executable and shared or
          module library targets. This property will be ignored for any other targets and configurations.

       This    property    is    initialized    by    the    value    of    the    CMAKE_LINK_WHAT_YOU_USE    <#
       variable:CMAKE_LINK_WHAT_YOU_USE> variable if it is set when a target is created.

   LINKER_LANGUAGE
       Specifies language whose compiler will invoke the linker.

       For executables, shared libraries, and modules, this sets the language whose compiler is used to link the
       target  (such  as  "C"  or  "CXX").  A typical value for an executable is the language of the source file
       providing the program entry point (main).  If not set, the language with the  highest  linker  preference
       value  is  the  default.   Details  of  the  linker preferences are considered internal, but some limited
       discussion    can    be    found     under     the     internal     CMAKE_<LANG>_LINKER_PREFERENCE     <#
       variable:CMAKE_<LANG>_LINKER_PREFERENCE> variables.

       If this property is not set by the user, it will be calculated at generate-time by CMake.

   LINKER_TYPE
       Added in version 3.29.

       Specify  which linker will be used for the link step. The property value may use generator expressions <#
       manual:cmake-generator-expressions(7)>.

       Note:
          It is assumed that the linker specified is fully compatible with the default one  the  compiler  would
          normally invoke. CMake will not do any option translation.

       Linker  types  are  case-sensitive  and  may  only contain letters, numbers and underscores. Linker types
       defined in all uppercase are reserved for CMake's own built-in types. The pre-defined linker types are:

       DEFAULT
              This type corresponds to standard  linking,  essentially  equivalent  to  the  LINKER_TYPE  target
              property not being set at all.

       SYSTEM Use  the  standard  linker  provided  by  the platform or toolchain. For example, this implies the
              Microsoft linker for all MSVC-compatible compilers.  This type  is  supported  for  the  following
              platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

              • Apple platforms: AppleClang, Clang, GNU, and Swift compilers.

              • Windows: MSVC, GNU, Clang, NVIDIA, and Swift compilers.

       LLD    Use the LLVM linker. This type is supported for the following platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

              • Apple platforms: Clang, AppleClang, and Swift compilers.

              • Windows:  GNU,  Clang with MSVC-like front-end, Clang with GNU-like front-end, MSVC, NVIDIA with
                MSVC-like front-end, and Swift.

       BFD    Use the GNU linker.  This type is supported for the following platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

              • Windows: GNU, Clang with GNU-like front-end.

       GOLD   Supported on Linux platform with GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

       MOLD   Use the mold linker <https://github.com/rui314/mold>. This type  is  supported  on  the  following
              platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

              • Apple  platforms:  Clang and AppleClang compilers (acts as an alias to the sold linker <https://
                github.com/bluewhalesystems/sold>).

       SOLD   Use the sold linker <https://github.com/bluewhalesystems/sold>. This type  is  only  supported  on
              Apple platforms with Clang and AppleClang compilers.

       APPLE_CLASSIC
              Use  the  Apple  linker  in  the  classic  behavior  (i.e.  before Xcode 15.0).  This type is only
              supported on Apple platforms with GNU, Clang, AppleClang, and Swift compilers.

       MSVC   Use the Microsoft linker. This type is only supported on the Windows  platform  with  MSVC,  Clang
              with MSVC-like front-end, and Swift compilers.

       This property is not supported on Green Hills MULTI <#generator:Green Hills MULTI> generator.

       The    implementation    details    for    the    selected    linker    will    be    provided   by   the
       CMAKE_<LANG>_USING_LINKER_<TYPE> <#variable:CMAKE_<LANG>_USING_LINKER_<TYPE>> variable. For example:

          add_library(lib1 SHARED ...)
          set_property(TARGET lib1 PROPERTY LINKER_TYPE LLD)

       This specifies that lib1 should use linker type LLD for the link step.  The  command  line  options  that
       will be passed to the toolchain will be provided by the CMAKE_<LANG>_USING_LINKER_LLD variable.

       Note that the linker would typically be set using CMAKE_LINKER_TYPE <#variable:CMAKE_LINKER_TYPE> for the
       whole build rather than setting the LINKER_TYPE property on individual targets.

   LOCATION
       Read-only location of a target on disk.

       For  an  imported target, this read-only property returns the value of the LOCATION_<CONFIG> property for
       an unspecified configuration <CONFIG> provided by the target.

       For a non-imported target, this property is provided for compatibility with CMake 2.4 and below.  It  was
       meant  to  get  the  location  of  an  executable target's output file for use in add_custom_command() <#
       command:add_custom_command>.  The path may contain a build-system-specific portion that  is  replaced  at
       build  time  with the configuration getting built (such as $(ConfigurationName) in VS).  In CMake 2.6 and
       above add_custom_command() <#command:add_custom_command> automatically recognizes a target  name  in  its
       COMMAND   and   DEPENDS   options   and   computes  the  target  location.   In  CMake  2.8.4  and  above
       add_custom_command()    <#command:add_custom_command>     recognizes     generator     expressions     <#
       manual:cmake-generator-expressions(7)>  to  refer to target locations anywhere in the command.  Therefore
       this property is not needed for creating custom commands.

       Do not set properties that affect the location of a target after reading this  property.   These  include
       properties     whose     names    match    (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
       (IMPLIB_)?(PREFIX|SUFFIX), or "LINKER_LANGUAGE".  Failure to follow this rule is not diagnosed and leaves
       the location of the target undefined.

   LOCATION_<CONFIG>
       Read-only property providing a target location on disk.

       A read-only property that indicates where a target's main file is located on disk for  the  configuration
       <CONFIG>.   The  property  is  defined  only  for library and executable targets.  An imported target may
       provide a set of configurations different from that of the importing project.  By default CMake looks for
       an   exact-match   but   otherwise   uses   an    arbitrary    available    configuration.     Use    the
       MAP_IMPORTED_CONFIG_<CONFIG>    <#prop_tgt:MAP_IMPORTED_CONFIG_<CONFIG>>   property   to   map   imported
       configurations explicitly.

       Do not set properties that affect the location of a target after reading this  property.   These  include
       properties     whose     names    match    (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
       (IMPLIB_)?(PREFIX|SUFFIX), or  LINKER_LANGUAGE <#prop_tgt:LINKER_LANGUAGE>.  Failure to follow this  rule
       is not diagnosed and leaves the location of the target undefined.

   MACHO_COMPATIBILITY_VERSION
       Added in version 3.17.

       What compatibility version number is this target for Mach-O binaries.

       For  shared  libraries  on  Mach-O  systems  (e.g.  macOS,  iOS) the MACHO_COMPATIBILITY_VERSION property
       corresponds to the  compatibility  version  and  MACHO_CURRENT_VERSION  <#prop_tgt:MACHO_CURRENT_VERSION>
       corresponds  to  the  current  version.   These are both embedded in the shared library binary and can be
       checked with the otool -L <binary> command.

       It   should   be   noted   that   the   MACHO_CURRENT_VERSION    <#prop_tgt:MACHO_CURRENT_VERSION>    and
       MACHO_COMPATIBILITY_VERSION  properties  do  not  affect  the file names or version-related symlinks that
       CMake generates for the library.  The VERSION  <#prop_tgt:VERSION>  and  SOVERSION  <#prop_tgt:SOVERSION>
       target properties still control the file and symlink names.  The install_name is also still controlled by
       SOVERSION <#prop_tgt:SOVERSION>.

       When  MACHO_CURRENT_VERSION  <#prop_tgt:MACHO_CURRENT_VERSION>  and  MACHO_COMPATIBILITY_VERSION  are not
       given, VERSION <#prop_tgt:VERSION> and SOVERSION <#prop_tgt:SOVERSION> are used for the  version  details
       to be embedded in the binaries respectively.  The MACHO_CURRENT_VERSION <#prop_tgt:MACHO_CURRENT_VERSION>
       and  MACHO_COMPATIBILITY_VERSION  properties  only  need to be given if the project needs to decouple the
       file and symlink naming from the version  details  embedded  in  the  binaries  (e.g.  to  match  libtool
       conventions).

   MACHO_CURRENT_VERSION
       Added in version 3.17.

       What current version number is this target for Mach-O binaries.

       For   shared   libraries   on  Mach-O  systems  (e.g.  macOS,  iOS)  the  MACHO_COMPATIBILITY_VERSION  <#
       prop_tgt:MACHO_COMPATIBILITY_VERSION>   property   corresponds   to   the   compatibility   version   and
       MACHO_CURRENT_VERSION  corresponds to the current version.  These are both embedded in the shared library
       binary and can be checked with the otool -L <binary> command.

       It   should   be   noted   that   the   MACHO_CURRENT_VERSION    and    MACHO_COMPATIBILITY_VERSION    <#
       prop_tgt:MACHO_COMPATIBILITY_VERSION> properties do not affect the file names or version-related symlinks
       that   CMake   generates   for   the   library.    The   VERSION  <#prop_tgt:VERSION>  and  SOVERSION  <#
       prop_tgt:SOVERSION> target properties still control the file and symlink names.  The install_name is also
       still controlled by SOVERSION <#prop_tgt:SOVERSION>.

       When MACHO_CURRENT_VERSION and  MACHO_COMPATIBILITY_VERSION  <#prop_tgt:MACHO_COMPATIBILITY_VERSION>  are
       not  given,  VERSION  <#prop_tgt:VERSION>  and  SOVERSION  <#prop_tgt:SOVERSION> are used for the version
       details   to   be   embedded   in   the   binaries   respectively.    The    MACHO_CURRENT_VERSION    and
       MACHO_COMPATIBILITY_VERSION  <#prop_tgt:MACHO_COMPATIBILITY_VERSION>  properties only need to be given if
       the project needs to decouple the file and symlink naming  from  the  version  details  embedded  in  the
       binaries (e.g. to match libtool conventions).

   MACOSX_BUNDLE
       Build an executable as an Application Bundle on macOS or iOS.

       When  this  property  is  set  to  TRUE  the  executable when built on macOS or iOS will be created as an
       application bundle.  This makes it a GUI executable that can  be  launched  from  the  Finder.   See  the
       MACOSX_BUNDLE_INFO_PLIST  <#prop_tgt:MACOSX_BUNDLE_INFO_PLIST>  target  property  for  information  about
       creation of the Info.plist file for the application bundle.  This property is initialized by the value of
       the variable CMAKE_MACOSX_BUNDLE <#variable:CMAKE_MACOSX_BUNDLE> if it is set when a target is created.

   MACOSX_BUNDLE_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Application Bundle.

       An executable target with MACOSX_BUNDLE <#prop_tgt:MACOSX_BUNDLE> enabled will be built as an application
       bundle on  macOS.   By  default  its  Info.plist  file  is  created  by  configuring  a  template  called
       MacOSXBundleInfo.plist.in  located in the CMAKE_MODULE_PATH <#variable:CMAKE_MODULE_PATH>.  This property
       specifies an alternative template file name which may be a full path.

       The following target properties may be set to specify content to be configured into the file:

       MACOSX_BUNDLE_BUNDLE_NAME
              Sets CFBundleName.

       MACOSX_BUNDLE_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_BUNDLE_COPYRIGHT
              Sets NSHumanReadableCopyright.

       MACOSX_BUNDLE_GUI_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_BUNDLE_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_BUNDLE_INFO_STRING
              Sets CFBundleGetInfoString.

       MACOSX_BUNDLE_LONG_VERSION_STRING
              Sets CFBundleLongVersionString.

       MACOSX_BUNDLE_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake variables of the same name may be set to affect all targets in a directory that do  not  have  each
       specific  property  set.  If a custom Info.plist is specified by this property it may of course hard-code
       all the settings instead of using the target properties.

   MACOSX_FRAMEWORK_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Framework.

       A library target with FRAMEWORK <#prop_tgt:FRAMEWORK> enabled will be built as a framework on macOS.   By
       default  its  Info.plist  file  is  created by configuring a template called MacOSXFrameworkInfo.plist.in
       located in the CMAKE_MODULE_PATH <#variable:CMAKE_MODULE_PATH>.  This property specifies  an  alternative
       template file name which may be a full path.

       The following target properties may be set to specify content to be configured into the file:

       MACOSX_FRAMEWORK_BUNDLE_NAME
              Added in version 3.31.

              Sets CFBundleName.

       MACOSX_FRAMEWORK_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_FRAMEWORK_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_FRAMEWORK_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_FRAMEWORK_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of  the same name may be set to affect all targets in a directory that do not have each
       specific property set.  If a custom Info.plist is specified by this property it may of  course  hard-code
       all the settings instead of using the target properties.

   MACOSX_RPATH
       Whether this target on macOS or iOS is located at runtime using rpaths.

       When this property is set to TRUE, the directory portion of the install_name field of this shared library
       will  be  @rpath  unless overridden by INSTALL_NAME_DIR <#prop_tgt:INSTALL_NAME_DIR>.  This indicates the
       shared library is to be found at runtime using runtime paths (rpaths).

       This   property   is   initialized   by   the   value   of    the    variable    CMAKE_MACOSX_RPATH    <#
       variable:CMAKE_MACOSX_RPATH> if it is set when a target is created.

       Runtime  paths  will  also  be  embedded  in  binaries  using  this  target  and can be controlled by the
       INSTALL_RPATH <#prop_tgt:INSTALL_RPATH> target property on the target linking to this target.

       Policy CMP0042 <#policy:CMP0042> was introduced to change the default  value  of  MACOSX_RPATH  to  TRUE.
       This  is  because  use  of  @rpath  is  a  more flexible and powerful alternative to @executable_path and
       @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
       Added in version 3.8.

       Get manually added dependencies to other top-level targets.

       This read-only property can be used to query all dependencies that were added for this  target  with  the
       add_dependencies() <#command:add_dependencies> command.

   MAP_IMPORTED_CONFIG_<CONFIG>
       Map from project configuration to imported target <#imported-targets>'s configuration.

       Set  this  to the list of configurations of an imported target that may be used for the current project's
       <CONFIG> configuration.  Targets  imported  from  another  project  may  not  provide  the  same  set  of
       configuration  names  available  in the current project.  Setting this property tells CMake what imported
       configurations are suitable for use when building the <CONFIG> configuration.  The first configuration in
       the  list  found  to  be  provided  by  the  imported  target  (i.e.  via  IMPORTED_LOCATION_<CONFIG>  <#
       prop_tgt:IMPORTED_LOCATION_<CONFIG>>  for  the  mapped-to  <CONFIG>)  is selected.  As a special case, an
       empty list element refers to the configuration-less imported target location (i.e.  IMPORTED_LOCATION  <#
       prop_tgt:IMPORTED_LOCATION>).

       If  this  property  is  set  and  no  matching  configurations are available, then the imported target is
       considered to be not found.  This property is ignored for non-imported targets.

       This  property   is   initialized   by   the   value   of   the   CMAKE_MAP_IMPORTED_CONFIG_<CONFIG>   <#
       variable:CMAKE_MAP_IMPORTED_CONFIG_<CONFIG>> variable if it is set when a target is created.

   Example
       For example creating imported C++ library foo:

          add_library(foo STATIC IMPORTED)

       Use foo_debug path for Debug build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
            IMPORTED_LOCATION_DEBUG "${foo_debug}"
            )

       Use foo_release path for Release build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
            IMPORTED_LOCATION_RELEASE "${foo_release}"
            )

       Use Release version of library for MinSizeRel and RelWithDebInfo build types:

          set_target_properties(foo PROPERTIES
            MAP_IMPORTED_CONFIG_MINSIZEREL Release
            MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
            )

   MSVC_DEBUG_INFORMATION_FORMAT
       Added in version 3.25.

       Select debug information format when targeting the MSVC ABI.

       The allowed values are:

       Embedded
              Compile  with  -Z7  or  equivalent  flag(s)  to  produce object files with full symbolic debugging
              information.

       ProgramDatabase
              Compile with -Zi or equivalent flag(s) to  produce  a  program  database  that  contains  all  the
              symbolic debugging information.

       EditAndContinue
              Compile  with  -ZI  or equivalent flag(s) to produce a program database that supports the Edit and
              Continue feature.

       The value is ignored on compilers not targeting the MSVC ABI, but an unsupported value will  be  rejected
       as an error when using a compiler targeting the MSVC ABI.

       The value may also be the empty string (""), in which case no debug information format flag will be added
       explicitly by CMake.

       Use   generator   expressions   <#manual:cmake-generator-expressions(7)>   to  support  per-configuration
       specification.  For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>")

       selects for the target foo the program database debug information format for the Debug configuration.

       This  property  is  initialized  from   the   value   of   the   CMAKE_MSVC_DEBUG_INFORMATION_FORMAT   <#
       variable:CMAKE_MSVC_DEBUG_INFORMATION_FORMAT> variable, if it is set.  If this property is not set, CMake
       selects       a       debug       information       format       using       the       default      value
       $<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>,  if  supported  by   the   compiler,   and   otherwise
       $<$<CONFIG:Debug,RelWithDebInfo>:Embedded>.

       Note:
          This  property  has effect only when policy CMP0141 <#policy:CMP0141> is set to NEW prior to the first
          project() <#command:project> or enable_language() <#command:enable_language> command  that  enables  a
          language using a compiler targeting the MSVC ABI.

   MSVC_RUNTIME_LIBRARY
       Added in version 3.15.

       Select the MSVC runtime library for use by compilers targeting the MSVC ABI.

       The allowed values are:

       MultiThreaded
              Compile with -MT or equivalent flag(s) to use a multi-threaded statically-linked runtime library.

       MultiThreadedDLL
              Compile with -MD or equivalent flag(s) to use a multi-threaded dynamically-linked runtime library.

       MultiThreadedDebug
              Compile with -MTd or equivalent flag(s) to use a multi-threaded statically-linked runtime library.

       MultiThreadedDebugDLL
              Compile  with  -MDd  or  equivalent  flag(s)  to  use  a multi-threaded dynamically-linked runtime
              library.

       The value is ignored on compilers not targeting the MSVC ABI, but an unsupported value will  be  rejected
       as an error when using a compiler targeting the MSVC ABI.

       The value may also be the empty string ("") in which case no runtime library selection flag will be added
       explicitly  by  CMake.   Note  that  with Visual Studio Generators <#visual-studio-generators> the native
       build system may choose to add its own default runtime library selection flag.

       Use  generator  expressions   <#manual:cmake-generator-expressions(7)>   to   support   per-configuration
       specification.  For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")

       selects  for  the  target  foo  a  multi-threaded statically-linked runtime library with or without debug
       information depending on the configuration.

       The   property   is   initialized   from    the    value    of    the    CMAKE_MSVC_RUNTIME_LIBRARY    <#
       variable:CMAKE_MSVC_RUNTIME_LIBRARY> variable, if it is set.  If the property is not set, then CMake uses
       the default value MultiThreaded$<$<CONFIG:Debug>:Debug>DLL to select a MSVC runtime library.

       Note:
          This  property  has effect only when policy CMP0091 <#policy:CMP0091> is set to NEW prior to the first
          project() <#command:project> or enable_language() <#command:enable_language> command  that  enables  a
          language using a compiler targeting the MSVC ABI.

   NAME
       Logical name for the target.

       Read-only logical name for the target as used by CMake.

   NO_SONAME
       Whether to set soname when linking a shared library.

       Enable this boolean property if a generated SHARED library should not have soname set.  Default is to set
       soname  on  all  shared libraries as long as the platform supports it.  Generally, use this property only
       for leaf private libraries or plugins.  If you use it on normal shared libraries which other targets link
       against, on some platforms a linker will insert a full path to the library (as specified  at  link  time)
       into  the  dynamic  section  of  the  dependent  binary.   Therefore,  once installed, dynamic loader may
       eventually fail to locate the library for the binary.

   NO_SYSTEM_FROM_IMPORTED
       Do not treat include directories from the interfaces of consumed Imported Targets <#imported-targets>  as
       system directories.

       When  the  consumed  target's  SYSTEM  <#prop_tgt:SYSTEM>  property  is  set to true, the contents of the
       INTERFACE_INCLUDE_DIRECTORIES <#prop_tgt:INTERFACE_INCLUDE_DIRECTORIES> target property  are  treated  as
       system includes or, on Apple platforms, when the target is a framework, it will be treated as system.  By
       default, SYSTEM <#prop_tgt:SYSTEM> is true for imported targets and false for other target types.  If the
       NO_SYSTEM_FROM_IMPORTED  property  is  set  to true on a consuming target, compilation of sources in that
       consuming   target   will   not   treat   the   contents   of   the   INTERFACE_INCLUDE_DIRECTORIES    <#
       prop_tgt:INTERFACE_INCLUDE_DIRECTORIES>  of  consumed  imported  targets as system includes, even if that
       imported target's SYSTEM <#prop_tgt:SYSTEM> property is false.

       Directories         listed         in         the         INTERFACE_SYSTEM_INCLUDE_DIRECTORIES         <#
       prop_tgt:INTERFACE_SYSTEM_INCLUDE_DIRECTORIES>   property   of  consumed  targets  are  not  affected  by
       NO_SYSTEM_FROM_IMPORTED.  Those directories will always be  treated  as  system  include  directories  by
       consumers.

       This    property    is    initialized    by   the   value   of   the   CMAKE_NO_SYSTEM_FROM_IMPORTED   <#
       variable:CMAKE_NO_SYSTEM_FROM_IMPORTED> variable if it is set when a target is created.

       See the EXPORT_NO_SYSTEM <#prop_tgt:EXPORT_NO_SYSTEM> target property to set this behavior on the  target
       providing the include directories rather than the target consuming them.

   OBJC_EXTENSIONS
       Added in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu11 instead of -std=c11 to the compile line.  This property is ON
       by default. The basic OBJC standard level is controlled by  the  OBJC_STANDARD  <#prop_tgt:OBJC_STANDARD>
       target property.

       If  the property is not set, and the project has set the C_EXTENSIONS <#prop_tgt:C_EXTENSIONS>, the value
       of C_EXTENSIONS <#prop_tgt:C_EXTENSIONS> is set for OBJC_EXTENSIONS.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This  property is initialized by the value of the CMAKE_OBJC_EXTENSIONS <#variable:CMAKE_OBJC_EXTENSIONS>
       variable if set when a target is created and otherwise by the value of  CMAKE_OBJC_EXTENSIONS_DEFAULT  <#
       variable:CMAKE_<LANG>_EXTENSIONS_DEFAULT> (see CMP0128 <#policy:CMP0128>).

   OBJC_STANDARD
       Added in version 3.16.

       The OBJC standard whose features are requested to build this target.

       This  property  specifies  the OBJC standard whose features are requested to build this target.  For some
       compilers, this results in adding a flag such as -std=gnu11 to the compile line.

       Supported values are:

       90     Objective C89/C90

       99     Objective C99

       11     Objective C11

       17     Added in version 3.21.

              Objective C17

       23     Added in version 3.21.

              Objective C23

       If the value requested does not result in a compile flag being added for the compiler in use, a  previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)

       with  a  compiler  which does not support -std=gnu11 or an equivalent flag will not result in an error or
       warning, but will instead add the -std=gnu99 or -std=gnu90 flag if supported.  This "decay" behavior  may
       be   controlled  with  the  OBJC_STANDARD_REQUIRED  <#prop_tgt:OBJC_STANDARD_REQUIRED>  target  property.
       Additionally, the OBJC_EXTENSIONS <#prop_tgt:OBJC_EXTENSIONS> target property  may  be  used  to  control
       whether compiler-specific extensions are enabled on a per-target basis.

       If  the  property is not set, and the project has set the C_STANDARD <#prop_tgt:C_STANDARD>, the value of
       C_STANDARD <#prop_tgt:C_STANDARD> is set for OBJC_STANDARD.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized  by  the value of the CMAKE_OBJC_STANDARD <#variable:CMAKE_OBJC_STANDARD>
       variable if it is set when a target is created.

   OBJC_STANDARD_REQUIRED
       Added in version 3.16.

       Boolean describing whether the value of OBJC_STANDARD <#prop_tgt:OBJC_STANDARD> is a requirement.

       If this property is set to ON, then the  value  of  the  OBJC_STANDARD  <#prop_tgt:OBJC_STANDARD>  target
       property  is  treated  as  a  requirement.   If  this  property  is  OFF  or  unset, the OBJC_STANDARD <#
       prop_tgt:OBJC_STANDARD> target property is treated as optional and may "decay" to a previous standard  if
       the requested is not available.

       If    the   property   is   not   set,   and   the   project   has   set   the   C_STANDARD_REQUIRED   <#
       prop_tgt:C_STANDARD_REQUIRED>, the value of C_STANDARD_REQUIRED  <#prop_tgt:C_STANDARD_REQUIRED>  is  set
       for OBJC_STANDARD_REQUIRED.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

       This   property   is   initialized   by   the    value    of    the    CMAKE_OBJC_STANDARD_REQUIRED    <#
       variable:CMAKE_OBJC_STANDARD_REQUIRED> variable if it is set when a target is created.

   OBJCXX_EXTENSIONS
       Added in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.   This  property
       is   ON   by  default.  The  basic  ObjC++  standard  level  is  controlled  by  the  OBJCXX_STANDARD  <#
       prop_tgt:OBJCXX_STANDARD> target property.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       If  the  property  is not set, and the project has set the CXX_EXTENSIONS <#prop_tgt:CXX_EXTENSIONS>, the
       value of CXX_EXTENSIONS <#prop_tgt:CXX_EXTENSIONS> is set for OBJCXX_EXTENSIONS.

       This    property    is    initialized    by    the    value    of    the    CMAKE_OBJCXX_EXTENSIONS    <#
       variable:CMAKE_OBJCXX_EXTENSIONS>  variable if set when a target is created and otherwise by the value of
       CMAKE_OBJCXX_EXTENSIONS_DEFAULT    <#variable:CMAKE_<LANG>_EXTENSIONS_DEFAULT>    (see     CMP0128     <#
       policy:CMP0128>).

   OBJCXX_STANDARD
       Added in version 3.16.

       The ObjC++ standard whose features are requested to build this target.

       This  property specifies the ObjC++ standard whose features are requested to build this target.  For some
       compilers, this results in adding a flag such as -std=gnu++11 to the compile line.

       Supported values are:

       98     Objective C++98

       11     Objective C++11

       14     Objective C++14

       17     Objective C++17

       20     Objective C++20

       23     Added in version 3.20.

              Objective C++23

       26     Added in version 3.25.

              Objective C++26. CMake 3.25 and later recognize 26 as a valid value, no version  has  support  for
              any compiler.

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error  or
       warning,  but  will  instead  add  the  -std=gnu++98  flag  if  supported.   This "decay" behavior may be
       controlled  with  the  OBJCXX_STANDARD_REQUIRED  <#prop_tgt:OBJCXX_STANDARD_REQUIRED>  target   property.
       Additionally,  the OBJCXX_EXTENSIONS <#prop_tgt:OBJCXX_EXTENSIONS> target property may be used to control
       whether compiler-specific extensions are enabled on a per-target basis.

       If the property is not set, and the project has set the CXX_STANDARD <#prop_tgt:CXX_STANDARD>, the  value
       of CXX_STANDARD <#prop_tgt:CXX_STANDARD> is set for OBJCXX_STANDARD.

       See  the  cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_OBJCXX_STANDARD  <#variable:CMAKE_OBJCXX_STANDARD>
       variable if it is set when a target is created.

   OBJCXX_STANDARD_REQUIRED
       Added in version 3.16.

       Boolean describing whether the value of OBJCXX_STANDARD <#prop_tgt:OBJCXX_STANDARD> is a requirement.

       If  this  property is set to ON, then the value of the OBJCXX_STANDARD <#prop_tgt:OBJCXX_STANDARD> target
       property is treated as a requirement.   If  this  property  is  OFF  or  unset,  the  OBJCXX_STANDARD  <#
       prop_tgt:OBJCXX_STANDARD>  target  property is treated as optional and may "decay" to a previous standard
       if the requested is not available.

       If  the   property   is   not   set,   and   the   project   has   set   the   CXX_STANDARD_REQUIRED   <#
       prop_tgt:CXX_STANDARD_REQUIRED>,  the value of CXX_STANDARD_REQUIRED <#prop_tgt:CXX_STANDARD_REQUIRED> is
       set for OBJCXX_STANDARD_REQUIRED.

       See the cmake-compile-features(7) <#manual:cmake-compile-features(7)> manual for information  on  compile
       features and a list of supported compilers.

       This    property    is    initialized   by   the   value   of   the   CMAKE_OBJCXX_STANDARD_REQUIRED   <#
       variable:CMAKE_OBJCXX_STANDARD_REQUIRED> variable if it is set when a target is created.

   OPTIMIZE_DEPENDENCIES
       Added in version 3.19.

       Activates dependency optimization of static and object libraries.

       When this property is set to true, some dependencies for a static or object library  may  be  removed  at
       generation  time  if they are not necessary to build the library, since static and object libraries don't
       actually link against anything.

       If a static or object library has dependency optimization enabled, it first  discards  all  dependencies.
       Then,  it  looks through all of the direct and indirect dependencies that it initially had, and adds them
       back if they meet any of the following criteria:

       • The dependency was added to the library by add_dependencies() <#command:add_dependencies>.

       • The dependency was added to the library through a source file in the  library  generated  by  a  custom
         command that uses the dependency.

       • The dependency has any PRE_BUILD, PRE_LINK, or POST_BUILD custom commands associated with it.

       • The dependency contains any source files that were generated by a custom command.

       • The  dependency  contains  any  languages  which produce side effects that are relevant to the library.
         Currently, all languages except C, C++, Objective-C, Objective-C++, assembly, and CUDA are  assumed  to
         produce  side  effects.   However,  side  effects  from  one language are assumed not to be relevant to
         another (for example, a Fortran library is assumed to not have any side effects that are relevant for a
         Swift library.)

       As an example, assume you have a static Fortran library which depends on a static  C  library,  which  in
       turn depends on a static Fortran library. The top-level Fortran library has optimization enabled, but the
       middle  C  library  does  not. If you build the top Fortran library, the bottom Fortran library will also
       build, but not the middle C library, since the C library does not have any side effects that are relevant
       for the Fortran library. However, if you build the middle C library, the bottom Fortran library will also
       build, even though it does not have any side effects that are relevant to the  C  library,  since  the  C
       library does not have optimization enabled.

       This    property    is    initialized    by    the    value   of   the   CMAKE_OPTIMIZE_DEPENDENCIES   <#
       variable:CMAKE_OPTIMIZE_DEPENDENCIES> variable when the target is created.

   OSX_ARCHITECTURES
       Target specific architectures for macOS.

       The OSX_ARCHITECTURES property sets the target binary architecture for targets on  macOS  (-arch).   This
       property    is    initialized    by    the    value    of   the   variable   CMAKE_OSX_ARCHITECTURES   <#
       variable:CMAKE_OSX_ARCHITECTURES> if it is set when a target is created.  Use  OSX_ARCHITECTURES_<CONFIG>
       <#prop_tgt:OSX_ARCHITECTURES_<CONFIG>>  to  set  the  binary  architectures on a per-configuration basis,
       where <CONFIG> is an upper-case name (e.g. OSX_ARCHITECTURES_DEBUG).

   OSX_ARCHITECTURES_<CONFIG>
       Per-configuration macOS and iOS binary architectures for a target.

       This property is the configuration-specific version of OSX_ARCHITECTURES <#prop_tgt:OSX_ARCHITECTURES>.

   OUTPUT_NAME
       Output name for target files.

       This sets the base name for output files created for an executable or library target.  If  not  set,  the
       logical  target  name  is  used  by  default  during  generation.  The value is not set by default during
       configuration.

       Contents  of  OUTPUT_NAME  and  the  variants   listed   below   may   use   generator   expressions   <#
       manual:cmake-generator-expressions(7)>.

       See also the variants:

       • OUTPUT_NAME_<CONFIG> <#prop_tgt:OUTPUT_NAME_<CONFIG>>

       • ARCHIVE_OUTPUT_NAME_<CONFIG> <#prop_tgt:ARCHIVE_OUTPUT_NAME_<CONFIG>>

       • ARCHIVE_OUTPUT_NAME <#prop_tgt:ARCHIVE_OUTPUT_NAME>

       • LIBRARY_OUTPUT_NAME_<CONFIG> <#prop_tgt:LIBRARY_OUTPUT_NAME_<CONFIG>>

       • LIBRARY_OUTPUT_NAME <#prop_tgt:LIBRARY_OUTPUT_NAME>

       • RUNTIME_OUTPUT_NAME_<CONFIG> <#prop_tgt:RUNTIME_OUTPUT_NAME_<CONFIG>>

       • RUNTIME_OUTPUT_NAME <#prop_tgt:RUNTIME_OUTPUT_NAME>

   OUTPUT_NAME_<CONFIG>
       Per-configuration target file base name.

       This is the configuration-specific version of the OUTPUT_NAME <#prop_tgt:OUTPUT_NAME> target property.

   PCH_INSTANTIATE_TEMPLATES
       Added in version 3.19.

       When  this  property  is  set  to  true,  the  precompiled header compiler options will contain a flag to
       instantiate templates during the generation of the PCH  if  supported.  This  can  significantly  improve
       compile times. Supported in Clang since version 11.

       This    property    is   initialized   by   the   value   of   the   CMAKE_PCH_INSTANTIATE_TEMPLATES   <#
       variable:CMAKE_PCH_INSTANTIATE_TEMPLATES> variable if it is set  when  a  target  is  created.   If  that
       variable is not set, the property defaults to ON.

   PCH_WARN_INVALID
       Added in version 3.18.

       When  this  property  is set to true, the precompile header compiler options will contain a compiler flag
       which should warn about invalid precompiled headers e.g. -Winvalid-pch for GNU compiler.

       This    property    is    initialized    by    the    value    of    the    CMAKE_PCH_WARN_INVALID     <#
       variable:CMAKE_PCH_WARN_INVALID> variable if it is set when a target is created.  If that variable is not
       set, the property defaults to ON.

   PDB_NAME
       Output name for the MS debug symbol .pdb file generated by the linker for an executable or shared library
       target.

       This  property  specifies  the  base  name  for  the  debug symbols file.  If not set, the OUTPUT_NAME <#
       prop_tgt:OUTPUT_NAME> target property value or logical target name is used by default.

       Note:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as  compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use   the
          COMPILE_PDB_NAME <#prop_tgt:COMPILE_PDB_NAME> property to specify the latter.

   PDB_NAME_<CONFIG>
       Per-configuration output name for the MS debug symbol .pdb file generated by the linker for an executable
       or shared library target.

       This is the configuration-specific version of PDB_NAME <#prop_tgt:PDB_NAME>.

       Note:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as   compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_NAME_<CONFIG> <#prop_tgt:COMPILE_PDB_NAME_<CONFIG>> property to specify the latter.

   PDB_OUTPUT_DIRECTORY
       Output directory for the MS debug symbols .pdb file generated by the linker for an executable  or  shared
       library target.

       This  property  specifies the directory into which the MS debug symbols will be placed by the linker. The
       property    value    may    use    generator    expressions     <#manual:cmake-generator-expressions(7)>.
       Multi-configuration  generators append a per-configuration subdirectory to the specified directory unless
       a generator expression is used.

       This   property   is   initialized    by    the    value    of    the    CMAKE_PDB_OUTPUT_DIRECTORY    <#
       variable:CMAKE_PDB_OUTPUT_DIRECTORY> variable if it is set when a target is created.

       Note:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as   compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_OUTPUT_DIRECTORY <#prop_tgt:COMPILE_PDB_OUTPUT_DIRECTORY> property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for the MS debug symbol .pdb file  generated  by  the  linker  for  an
       executable or shared library target.

       This  is  a  per-configuration  version  of  PDB_OUTPUT_DIRECTORY  <#prop_tgt:PDB_OUTPUT_DIRECTORY>,  but
       multi-configuration  generators  (Visual  Studio   Generators   <#visual-studio-generators>,   Xcode   <#
       generator:Xcode>)  do  NOT  append  a  per-configuration  subdirectory  to the specified directory.  This
       property   is   initialized   by   the    value    of    the    CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG>    <#
       variable:CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG>> variable if it is set when a target is created.

       Contents      of      PDB_OUTPUT_DIRECTORY_<CONFIG>      may     use     generator     expressions     <#
       manual:cmake-generator-expressions(7)>.

       Note:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as  compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use   the
          COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>  <#prop_tgt:COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>>  property  to
          specify the latter.

   POSITION_INDEPENDENT_CODE
       Whether to create a position-independent target

       The POSITION_INDEPENDENT_CODE property determines whether  position  independent  executables  or  shared
       libraries  will  be  created.  This property is True by default for SHARED and MODULE library targets and
       False otherwise.  This property is initialized by the value  of  the  CMAKE_POSITION_INDEPENDENT_CODE  <#
       variable:CMAKE_POSITION_INDEPENDENT_CODE> variable  if it is set when a target is created.

       Note:
          For  executable  targets,  the link step is controlled by the CMP0083 <#policy:CMP0083> policy and the
          CheckPIESupported <#module:CheckPIESupported> module.

   PRECOMPILE_HEADERS
       Added in version 3.16.

       List of header files to precompile.

       This property holds a semicolon-separated list <#cmake-language-lists>  of  header  files  to  precompile
       specified     so     far     for     its     target.      Use    the    target_precompile_headers()    <#
       command:target_precompile_headers> command to append more header files.

       This property supports generator expressions <#manual:cmake-generator-expressions(7)>.

   PRECOMPILE_HEADERS_REUSE_FROM
       Added in version 3.16.

       Target from which to reuse the precompiled headers build artifact.

       See the second signature of target_precompile_headers() <#command:target_precompile_headers> command  for
       more detailed information.

   PREFIX
       What comes before the library name.

       A target property that can be set to override the prefix (such as lib) on a library name.

   PRIVATE_HEADER
       Specify private header files in a FRAMEWORK <#prop_tgt:FRAMEWORK> shared library target.

       Shared  library  targets  marked with the FRAMEWORK <#prop_tgt:FRAMEWORK> property generate frameworks on
       macOS, iOS and normal shared libraries on other platforms.  This property may be set to a list of  header
       files  to  be placed in the PrivateHeaders directory inside the framework folder.  On non-Apple platforms
       these headers may be installed  using  the  PRIVATE_HEADER  option  to  the  install(TARGETS)  <#targets>
       command.

   PROJECT_LABEL
       Change the name of a target in an IDE.

       Can be used to change the name of the target in an IDE like Visual Studio.

   PUBLIC_HEADER
       Specify public header files in a FRAMEWORK <#prop_tgt:FRAMEWORK> shared library target.

       Shared  library  targets  marked with the FRAMEWORK <#prop_tgt:FRAMEWORK> property generate frameworks on
       macOS, iOS and normal shared libraries on other platforms.  This property may be set to a list of  header
       files  to  be  placed in the Headers directory inside the framework folder.  On non-Apple platforms these
       headers may be installed using the PUBLIC_HEADER option to the install(TARGETS) <#targets> command.

   RESOURCE
       Specify resource files in a FRAMEWORK <#prop_tgt:FRAMEWORK> or BUNDLE <#prop_tgt:BUNDLE>.

       Target marked with the FRAMEWORK <#prop_tgt:FRAMEWORK> or  BUNDLE  <#prop_tgt:BUNDLE>  property  generate
       framework  or  application  bundle  (both macOS and iOS is supported) or normal shared libraries on other
       platforms.  This property may be set to a list of files to be placed in the corresponding directory  (eg.
       Resources  directory  for  macOS) inside the bundle.  On non-Apple platforms these files may be installed
       using the RESOURCE option to the install(TARGETS) <#targets> command.

       Following example of Application Bundle:

          add_executable(ExecutableTarget
            addDemo.c
            resourcefile.txt
            appresourcedir/appres.txt)

          target_link_libraries(ExecutableTarget heymath mul)

          set(RESOURCE_FILES
            resourcefile.txt
            appresourcedir/appres.txt)

          set_target_properties(ExecutableTarget PROPERTIES
            MACOSX_BUNDLE TRUE
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
            RESOURCE "${RESOURCE_FILES}")

       will produce flat structure for iOS systems:

          ExecutableTarget.app
            appres.txt
            ExecutableTarget
            Info.plist
            resourcefile.txt

       For macOS systems it will produce following directory structure:

          ExecutableTarget.app/
            Contents
              Info.plist
              MacOS
                ExecutableTarget
              Resources
                appres.txt
                resourcefile.txt

       For Linux, such CMake script produce following files:

          ExecutableTarget
          Resources
            appres.txt
            resourcefile.txt

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       Note:
          This property is intended for internal use by ctest(1) <#manual:ctest(1)>.   Projects  and  developers
          should  use the <LANG>_COMPILER_LAUNCHER <#prop_tgt:<LANG>_COMPILER_LAUNCHER> target properties or the
          associated   CMAKE_<LANG>_COMPILER_LAUNCHER    <#variable:CMAKE_<LANG>_COMPILER_LAUNCHER>    variables
          instead.

       See the global property <#prop_gbl:RULE_LAUNCH_COMPILE> of the same name for details.  This overrides the
       global and directory property for a target.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the  global property of the same name for details.  This overrides the global and directory property
       for a target.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       Note:
          This property is intended for internal use by ctest(1) <#manual:ctest(1)>.   Projects  and  developers
          should  use  the  <LANG>_LINKER_LAUNCHER  <#prop_tgt:<LANG>_LINKER_LAUNCHER>  target properties or the
          associated CMAKE_<LANG>_LINKER_LAUNCHER <#variable:CMAKE_<LANG>_LINKER_LAUNCHER> variables instead.

       See the global property <#prop_gbl:RULE_LAUNCH_LINK> of the same name for details.   This  overrides  the
       global and directory property for a target.

   RUNTIME_OUTPUT_DIRECTORY
       Output directory in which to build RUNTIME <#runtime-output-artifacts> target files.

       This  property  specifies  the  directory  into which runtime target files should be built.  The property
       value  may  use  generator  expressions  <#manual:cmake-generator-expressions(7)>.    Multi-configuration
       generators  (Visual  Studio  <#visual-studio-generators>, Xcode <#generator:Xcode>, Ninja Multi-Config <#
       generator:Ninja Multi-Config>) append a per-configuration subdirectory to the specified directory  unless
       a generator expression is used.

       This    property    is    initialized   by   the   value   of   the   CMAKE_RUNTIME_OUTPUT_DIRECTORY   <#
       variable:CMAKE_RUNTIME_OUTPUT_DIRECTORY> variable if it is set when a target is created.

       See  also  the  RUNTIME_OUTPUT_DIRECTORY_<CONFIG>  <#prop_tgt:RUNTIME_OUTPUT_DIRECTORY_<CONFIG>>   target
       property.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for RUNTIME <#runtime-output-artifacts> target files.

       This  is a per-configuration version of the RUNTIME_OUTPUT_DIRECTORY <#prop_tgt:RUNTIME_OUTPUT_DIRECTORY>
       target    property,    but    multi-configuration    generators    (Visual    Studio    Generators     <#
       visual-studio-generators>,  Xcode  <#generator:Xcode>)  do NOT append a per-configuration subdirectory to
       the   specified   directory.     This    property    is    initialized    by    the    value    of    the
       CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG>  <#variable:CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG>>  variable if
       it is set when a target is created.

       Contents    of     RUNTIME_OUTPUT_DIRECTORY_<CONFIG>     may     use     generator     expressions     <#
       manual:cmake-generator-expressions(7)>.

   RUNTIME_OUTPUT_NAME
       Output name for RUNTIME <#runtime-output-artifacts> target files.

       This  property  specifies  the  base  name  for  runtime  target  files.   It  overrides  OUTPUT_NAME  <#
       prop_tgt:OUTPUT_NAME> and OUTPUT_NAME_<CONFIG> <#prop_tgt:OUTPUT_NAME_<CONFIG>> properties.

       See also the RUNTIME_OUTPUT_NAME_<CONFIG> <#prop_tgt:RUNTIME_OUTPUT_NAME_<CONFIG>> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for RUNTIME <#runtime-output-artifacts> target files.

       This is the configuration-specific version  of  the  RUNTIME_OUTPUT_NAME  <#prop_tgt:RUNTIME_OUTPUT_NAME>
       target property.

   SKIP_BUILD_RPATH
       Should rpaths be used for the build tree.

       SKIP_BUILD_RPATH  is  a  boolean specifying whether to skip automatic generation of an rpath allowing the
       target to run from the build tree, see also  the  BUILD_RPATH  <#prop_tgt:BUILD_RPATH>  target  property.
       This   property   is   initialized   by   the   value   of   the   variable   CMAKE_SKIP_BUILD_RPATH   <#
       variable:CMAKE_SKIP_BUILD_RPATH> if it is set when a target is created.

   SOURCE_DIR
       Added in version 3.4.

       This    read-only    property    reports    the    value    of    the     CMAKE_CURRENT_SOURCE_DIR     <#
       variable:CMAKE_CURRENT_SOURCE_DIR> variable in the directory in which the target was defined.

   SOURCES
       This  specifies  the list of paths to source files for the target.  The following commands all set or add
       to the SOURCES target property and are the usual way to manipulate it:

       • add_executable() <#command:add_executable>

       • add_library() <#command:add_library>

       • add_custom_target() <#command:add_custom_target>

       • target_sources() <#command:target_sources>

       Contents of SOURCES may use generator expressions <#manual:cmake-generator-expressions(7)>.   If  a  path
       starts  with  a  generator  expression,  it  is expected to evaluate to an absolute path. Not doing so is
       considered undefined behavior.

       Paths that are for files generated by the build will be treated as relative to the build directory of the
       target, if the path is not already specified as an absolute path.  Note that whether a file  is  seen  as
       generated may be affected by policies CMP0118 <#policy:CMP0118> and CMP0163 <#policy:CMP0163>.

       If  a  path  does  not  start with a generator expression, is not an absolute path and is not a generated
       file, it will be treated as relative to the location selected by the first of the following that matches:

       • If a file by the specified path exists relative to the target's source directory, use that file.

       • If policy CMP0115 <#policy:CMP0115> is not set to NEW, try appending each known source  file  extension
         to the path and check if that exists relative to the target's source directory.

       • Repeat the above two steps, this time relative to the target's binary directory instead.

       Note that the above decisions are made at generation time, not build time.

       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

   SOVERSION
       ABI version number of a shared library target.

       For shared libraries VERSION <#prop_tgt:VERSION> and SOVERSION can be used to specify the  build  version
       and  ABI  version  respectively.   When  building  or  installing appropriate symlinks are created if the
       platform supports symlinks and the linker supports so-names.  If  only  one  of  both  is  specified  the
       missing   is   assumed  to  have  the  same  version  number.   SOVERSION  is  ignored  if  NO_SONAME  <#
       prop_tgt:NO_SONAME> property is set.

       A common convention is to specify both VERSION and  SOVERSION  such  that  SOVERSION  matches  the  first
       component of VERSION:

          set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

       The idea is that breaking changes to the ABI increment both the SOVERSION and the major VERSION number.

   Windows Versions
       For  shared  libraries  and executables on Windows the VERSION <#prop_tgt:VERSION> attribute is parsed to
       extract a <major>.<minor> version number.  These numbers are used as the image version of the binary.

   Mach-O Versions
       For shared libraries and executables  on  Mach-O  systems  (e.g.  macOS,  iOS),  the  SOVERSION  property
       corresponds  to  the  compatibility  version  and  VERSION <#prop_tgt:VERSION> corresponds to the current
       version (unless Mach-O specific overrides are provided,  as  discussed  below).   See  the  FRAMEWORK  <#
       prop_tgt:FRAMEWORK> target property for an example.

       For   shared   libraries,  the  MACHO_COMPATIBILITY_VERSION  <#prop_tgt:MACHO_COMPATIBILITY_VERSION>  and
       MACHO_CURRENT_VERSION  <#prop_tgt:MACHO_CURRENT_VERSION>  properties  can  be  used   to   override   the
       compatibility  version  and current version respectively.  Note that SOVERSION will still be used to form
       the install_name and both SOVERSION and VERSION <#prop_tgt:VERSION> may also affect the file and  symlink
       names.

       Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   STATIC_LIBRARY_FLAGS
       Archiver  (or  MSVC  librarian)  flags  for  a static library target.  Targets that are shared libraries,
       modules,  or  executables  need  to  use  the  LINK_OPTIONS  <#prop_tgt:LINK_OPTIONS>  or  LINK_FLAGS  <#
       prop_tgt:LINK_FLAGS> target properties.

       The  STATIC_LIBRARY_FLAGS  property, managed as a string, can be used to add extra flags to the link step
       of a static library target.  STATIC_LIBRARY_FLAGS_<CONFIG> <#prop_tgt:STATIC_LIBRARY_FLAGS_<CONFIG>> will
       add to the configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       Note:
          This  property  has  been  superseded  by  STATIC_LIBRARY_OPTIONS   <#prop_tgt:STATIC_LIBRARY_OPTIONS>
          property.

   STATIC_LIBRARY_FLAGS_<CONFIG>
       Per-configuration archiver (or MSVC librarian) flags for a static library target.

       This is the configuration-specific version of STATIC_LIBRARY_FLAGS <#prop_tgt:STATIC_LIBRARY_FLAGS>.

       Note:
          This   property  has  been  superseded  by  STATIC_LIBRARY_OPTIONS  <#prop_tgt:STATIC_LIBRARY_OPTIONS>
          property.

   STATIC_LIBRARY_OPTIONS
       Added in version 3.13.

       Archiver (or MSVC librarian) flags for a static library  target.   Targets  that  are  shared  libraries,
       modules, or executables need to use the LINK_OPTIONS <#prop_tgt:LINK_OPTIONS> target property.

       This  property  holds  a semicolon-separated list <#cmake-language-lists> of options specified so far for
       its  target.   Use  set_target_properties()   <#command:set_target_properties>   or   set_property()   <#
       command:set_property> commands to set its content.

       Contents  of  STATIC_LIBRARY_OPTIONS  may  use  "generator  expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See the cmake-buildsystem(7) <#manual:cmake-buildsystem(7)>  manual  for  more  on  defining  buildsystem
       properties.

       Note:
          This  property  must  be  used  in preference to STATIC_LIBRARY_FLAGS <#prop_tgt:STATIC_LIBRARY_FLAGS>
          property.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the current target
       and the usage requirements of its dependencies.  The set of options is de-duplicated to avoid repetition.

       Added in version 3.12: While beneficial for individual options, the  de-duplication  step  can  break  up
       option groups.  For example, -option A -option B becomes -option A B.  One may specify a group of options
       using  shell-like  quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and the rest of the
       option string is parsed using the separate_arguments() <#command:separate_arguments>  UNIX_COMMAND  mode.
       For example, "SHELL:-option A" "SHELL:-option B" becomes -option A -option B.

   SUFFIX
       What comes after the target name.

       A  target property that can be set to override the suffix (such as .so or .exe) on the name of a library,
       module or executable.

   Swift_COMPILATION_MODE
       Added in version 3.29.

       Specify how Swift compiles a target.

       The allowed values are:

       incremental
              Compiles each Swift source in the module separately, resulting in better parallelism in the build.
              The compiler emits additional information into the build directory improving  rebuild  performance
              when  small  changes are made to the source between rebuilds. This is the best option to use while
              iterating on changes in a project.

       wholemodule
              Whole-module optimizations are slowest to compile, but results in the most optimized library.  The
              entire  context  is  loaded  into once instance of the compiler, so there is no parallelism across
              source files in the module.

       singlefile
              Compiles each source in a Swift modules separately, resulting in better  parallelism.  Unlike  the
              incremental  build mode, no additional information is emitted by the compiler during the build, so
              rebuilding after making small changes to the source file will not run faster. This  option  should
              be used sparingly, preferring incremental builds, unless working around a compiler bug.

       Use   generator   expressions   <#manual:cmake-generator-expressions(7)>   to  support  per-configuration
       specification. For example, the code:

          add_library(foo foo.swift)
          set_property(TARGET foo PROPERTY
            Swift_COMPILATION_MODE "$<IF:$<CONFIG:Release>,wholemodule,incremental>")

       sets the Swift compilation mode to wholemodule mode in the release configuration and sets the property to
       incremental mode in other configurations.

       The   property   is   initialized   from   the   value    of    the    CMAKE_Swift_COMPILATION_MODE    <#
       variable:CMAKE_Swift_COMPILATION_MODE>  variable,  if  it is set. If the property is not set or is empty,
       then CMake uses the default value incremental to specify the swift compilation mode.

       Note:
          This property only has effect when policy CMP0157 <#policy:CMP0157> is set to NEW prior to  the  first
          project()  <#command:project> or enable_language() <#command:enable_language> command that enables the
          Swift language.

   Swift_DEPENDENCIES_FILE
       Added in version 3.15.

       This property sets the path for the Swift dependency file (swiftdep) for  the  target.   If  one  is  not
       specified, it will default to <TARGET>.swiftdeps.

   Swift_LANGUAGE_VERSION
       Added in version 3.16.

       This property sets the language version for the Swift sources in the target.  If one is not specified, it
       will  default  to  CMAKE_Swift_LANGUAGE_VERSION  <#variable:CMAKE_Swift_LANGUAGE_VERSION>  if  specified,
       otherwise it is the latest version supported by the compiler.

   Swift_MODULE_DIRECTORY
       Added in version 3.15.

       Specify output directory for Swift modules provided by the target.

       If the target contains Swift source files, this specifies the directory in  which  the  modules  will  be
       placed.   When  this property is not set, the modules will be placed in the build directory corresponding
       to   the   target's   source   directory.     If    the    variable    CMAKE_Swift_MODULE_DIRECTORY    <#
       variable:CMAKE_Swift_MODULE_DIRECTORY>  is  set  when a target is created its value is used to initialize
       this property.

       Warning:
          This property does not currently provide a way to express per-config module directories, so  use  with
          multi-config generators is problematic:

          • The Xcode <#generator:Xcode> generator does not implement the property at all.

          • The  Ninja  Multi-Config  <#generator:Ninja  Multi-Config>  generator  implements this property, but
            module files generated for different build configurations have the same  path,  which  can  lead  to
            subtle problems when building more than one configuration.

   Swift_MODULE_NAME
       Added in version 3.15.

       This property specifies the name of the Swift module.  It is defaulted to the name of the target.

   SYSTEM
       Added in version 3.25.

       Specifies that a target is a system target.  This has the following effects:

       • Entries  of  INTERFACE_INCLUDE_DIRECTORIES  <#prop_tgt:INTERFACE_INCLUDE_DIRECTORIES>  are  treated  as
         system include directories when compiling consumers.  Entries  of  INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
         <#prop_tgt:INTERFACE_SYSTEM_INCLUDE_DIRECTORIES> are not affected, and will always be treated as system
         include directories.

       • On  Apple  platforms,  If  the  FRAMEWORK <#prop_tgt:FRAMEWORK> target property is true, the frameworks
         directory is treated as system.

       For   imported   targets,   this   property    defaults    to    true,    which    means    that    their
       INTERFACE_INCLUDE_DIRECTORIES   <#prop_tgt:INTERFACE_INCLUDE_DIRECTORIES>   and,   if  the  FRAMEWORK  <#
       prop_tgt:FRAMEWORK> target property is true, frameworks directory are treated as  system  directories  by
       default.    If   their   SYSTEM   property   is   false,   then  their  INTERFACE_INCLUDE_DIRECTORIES  <#
       prop_tgt:INTERFACE_INCLUDE_DIRECTORIES> as well as frameworks will not be treated  as  system.   Use  the
       EXPORT_NO_SYSTEM  <#prop_tgt:EXPORT_NO_SYSTEM>  property  to change how a target's SYSTEM property is set
       when it is installed.

       For non-imported targets,  this  target  property  is  initialized  from  the  SYSTEM  <#prop_dir:SYSTEM>
       directory property when the target is created.

   TEST_LAUNCHER
       Added in version 3.29.

       Use  the  given  launcher  to  run  executables.  This command will be added as a prefix to add_test() <#
       command:add_test> commands for build target system executables and  is  meant  to  be  run  on  the  host
       machine.

       It  effectively  acts as a run script for tests in a similar way to how CMAKE_<LANG>_COMPILER_LAUNCHER <#
       variable:CMAKE_<LANG>_COMPILER_LAUNCHER> works for compilation.

       If this property contains a semicolon-separated list <#cmake-language-lists>, then the first value is the
       command and remaining values are its arguments.

       Contents of TEST_LAUNCHER may use generator expressions <#manual:cmake-generator-expressions(7)>.

       This property is initialized by the  value  of  the  CMAKE_TEST_LAUNCHER  <#variable:CMAKE_TEST_LAUNCHER>
       variable if it is set when a target is created.

   TRANSITIVE_COMPILE_PROPERTIES
       Added in version 3.30.

       Properties  that the TARGET_PROPERTY <#genex:TARGET_PROPERTY> generator expression, on the target and its
       dependents, evaluates as the union of values collected from the transitive closure of link  dependencies,
       excluding entries guarded by LINK_ONLY <#genex:LINK_ONLY>.

       The  value  is  a  semicolon-separated  list  <#cmake-language-lists>  of  custom  transitive property <#
       custom-transitive-properties> names.  Any leading INTERFACE_ prefix is ignored, e.g.,  INTERFACE_PROP  is
       treated as just PROP.

       See  documentation  of  the  TARGET_PROPERTY <#genex:TARGET_PROPERTY> generator expression for details of
       custom   transitive    property    evaluation.     See    also    the    TRANSITIVE_LINK_PROPERTIES    <#
       prop_tgt:TRANSITIVE_LINK_PROPERTIES>  target  property,  which  includes  entries guarded by LINK_ONLY <#
       genex:LINK_ONLY>.

   TRANSITIVE_LINK_PROPERTIES
       Added in version 3.30.

       Properties that the TARGET_PROPERTY <#genex:TARGET_PROPERTY> generator expression, on the target and  its
       dependents,  evaluates as the union of values collected from the transitive closure of link dependencies,
       including entries guarded by LINK_ONLY <#genex:LINK_ONLY>.

       The value is  a  semicolon-separated  list  <#cmake-language-lists>  of  custom  transitive  property  <#
       custom-transitive-properties>  names.   Any leading INTERFACE_ prefix is ignored, e.g., INTERFACE_PROP is
       treated as just PROP.

       See documentation of the TARGET_PROPERTY <#genex:TARGET_PROPERTY> generator  expression  for  details  of
       custom    transitive    property    evaluation.     See   also   the   TRANSITIVE_COMPILE_PROPERTIES   <#
       prop_tgt:TRANSITIVE_COMPILE_PROPERTIES> target property, which excludes entries guarded by  LINK_ONLY  <#
       genex:LINK_ONLY>..

   TYPE
       The type of the target.

       This  read-only  property  can  be  used  to  test  the  type  of  the  given  target.  It will be one of
       STATIC_LIBRARY, MODULE_LIBRARY, SHARED_LIBRARY, OBJECT_LIBRARY, INTERFACE_LIBRARY, EXECUTABLE or  one  of
       the internal target types.

   UNITY_BUILD
       Added in version 3.16.

       When  this  property  is  set  to  true, the target source files will be combined into batches for faster
       compilation.  This is done by creating a (set of) unity sources which #include the original sources, then
       compiling these unity sources instead of the originals.  This is known as a Unity or Jumbo build.

       CMake provides different algorithms for selecting which sources  are  grouped  together  into  a  bucket.
       Algorithm  selection  is  decided  by  the UNITY_BUILD_MODE <#prop_tgt:UNITY_BUILD_MODE> target property,
       which has the following acceptable values:

       • BATCH When in this mode CMake determines which files are grouped together.  The  UNITY_BUILD_BATCH_SIZE
         <#prop_tgt:UNITY_BUILD_BATCH_SIZE>  property  controls  the  upper  limit  on  how  many sources can be
         combined per unity source file.

       • GROUP When in this mode each target explicitly specifies how to group source files.  Each  source  file
         that  has  the same UNITY_GROUP <#prop_sf:UNITY_GROUP> value will be grouped together. Any sources that
         don't  have  this   property   will   be   compiled   individually.   The   UNITY_BUILD_BATCH_SIZE   <#
         prop_tgt:UNITY_BUILD_BATCH_SIZE> property is ignored when using this mode.

       If  no  explicit  UNITY_BUILD_MODE <#prop_tgt:UNITY_BUILD_MODE> has been specified, CMake will default to
       BATCH.

       Unity builds are supported for the following languages:

       C      Added in version 3.16.

       CXX    Added in version 3.16.

       CUDA   Added in version 3.31.

       OBJC   Added in version 3.29.

       OBJCXX Added in version 3.29.

       For targets that mix source files from more than one language, CMake separates the  languages  such  that
       each generated unity source file only contains sources for a single language.

       This property is initialized by the value of the CMAKE_UNITY_BUILD <#variable:CMAKE_UNITY_BUILD> variable
       when a target is created.

       Note:
          Projects  should  not  directly  set  the  UNITY_BUILD property or its associated CMAKE_UNITY_BUILD <#
          variable:CMAKE_UNITY_BUILD> variable to true.  Depending on the capabilities of the build machine  and
          compiler  used,  it might or might not be appropriate to enable unity builds.  Therefore, this feature
          should be under developer control, which would normally be through the developer choosing  whether  or
          not   to   set  the  CMAKE_UNITY_BUILD  <#variable:CMAKE_UNITY_BUILD>  variable  on  the  cmake(1)  <#
          manual:cmake(1)> command line or some other equivalent method.  However, it IS recommended to set  the
          UNITY_BUILD target property to false if it is known that enabling unity builds for the target can lead
          to problems.

   ODR (One definition rule) errors
       When  multiple  source  files  are  included  into  one  source file, as is done for unity builds, it can
       potentially lead to ODR errors.  CMake provides a number of measures to help address such problems:

       • Any source file that has a non-empty COMPILE_OPTIONS <#prop_sf:COMPILE_OPTIONS>, COMPILE_DEFINITIONS <#
         prop_sf:COMPILE_DEFINITIONS>,  COMPILE_FLAGS  <#prop_sf:COMPILE_FLAGS>,   or   INCLUDE_DIRECTORIES   <#
         prop_sf:INCLUDE_DIRECTORIES> source property will not be combined into a unity source.

       • Any   source   file   which   is   scanned   for   C++   module  sources  via  CXX_SCAN_FOR_MODULES  <#
         prop_tgt:CXX_SCAN_FOR_MODULES>, CXX_SCAN_FOR_MODULES <#prop_sf:CXX_SCAN_FOR_MODULES>, or membership  of
         a  CXX_MODULES  file  set  will  not  be  combined  into  a  unity  source.  See cmake-cxxmodules(7) <#
         manual:cmake-cxxmodules(7)> for details.

       • Projects can prevent an individual source file from being combined into a unity source by  setting  its
         SKIP_UNITY_BUILD_INCLUSION  <#prop_sf:SKIP_UNITY_BUILD_INCLUSION> source property to true.  This can be
         a more effective way to prevent problems with specific files than disabling unity builds for an  entire
         target.

       • Projects  can set UNITY_BUILD_UNIQUE_ID <#prop_tgt:UNITY_BUILD_UNIQUE_ID> to cause a valid C-identifier
         to be generated which is unique per file in a unity build.  This can be used  to  avoid  problems  with
         anonymous namespaces in unity builds.

       • The        UNITY_BUILD_CODE_BEFORE_INCLUDE        <#prop_tgt:UNITY_BUILD_CODE_BEFORE_INCLUDE>       and
         UNITY_BUILD_CODE_AFTER_INCLUDE <#prop_tgt:UNITY_BUILD_CODE_AFTER_INCLUDE> target properties can be used
         to inject code into the unity source files before and after every #include statement.

       • The order of source files added to the target via commands like  add_library()  <#command:add_library>,
         add_executable()   <#command:add_executable>  or  target_sources()  <#command:target_sources>  will  be
         preserved in the generated unity source files.  This  can  be  used  to  manually  enforce  a  specific
         grouping based on the UNITY_BUILD_BATCH_SIZE <#prop_tgt:UNITY_BUILD_BATCH_SIZE> target property.

   UNITY_BUILD_BATCH_SIZE
       Added in version 3.16.

       Specifies  the  maximum  number  of source files that can be combined into any one unity source file when
       unity builds are enabled by the UNITY_BUILD <#prop_tgt:UNITY_BUILD> target property.  The original source
       files will be distributed across as many unity source files as necessary to honor this limit.

       The  initial  value   for   this   property   is   taken   from   the   CMAKE_UNITY_BUILD_BATCH_SIZE   <#
       variable:CMAKE_UNITY_BUILD_BATCH_SIZE>  variable  when  the  target is created.  If that variable has not
       been set, the initial value will be 8.

       The batch size needs to be selected carefully.  If set too high, the size of the  combined  source  files
       could  result  in the compiler using excessive memory or hitting other similar limits.  In extreme cases,
       this can even result in build failure.  On the other hand, if the batch size is too low,  there  will  be
       little gain in build performance.

       Although  strongly  discouraged, the batch size may be set to a value of 0 to combine all the sources for
       the target into a single unity file, regardless of how many sources are involved.  This runs the risk  of
       creating  an  excessively  large  unity  source file and negatively impacting the build performance, so a
       value of 0 is not generally recommended.

   UNITY_BUILD_CODE_AFTER_INCLUDE
       Added in version 3.16.

       Code snippet which is included verbatim by the UNITY_BUILD  <#prop_tgt:UNITY_BUILD>  feature  just  after
       every #include statement in the generated unity source files.  For example:

          set(after [[
          #if defined(NOMINMAX)
          #undef NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
          )

       See also UNITY_BUILD_CODE_BEFORE_INCLUDE <#prop_tgt:UNITY_BUILD_CODE_BEFORE_INCLUDE>.

   UNITY_BUILD_CODE_BEFORE_INCLUDE
       Added in version 3.16.

       Code  snippet  which  is included verbatim by the UNITY_BUILD <#prop_tgt:UNITY_BUILD> feature just before
       every #include statement in the generated unity source files.  For example:

          set(before [[
          #if !defined(NOMINMAX)
          #define NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
          )

       See also UNITY_BUILD_CODE_AFTER_INCLUDE <#prop_tgt:UNITY_BUILD_CODE_AFTER_INCLUDE>.

   UNITY_BUILD_MODE
       Added in version 3.18.

       CMake provides different algorithms for selecting which sources  are  grouped  together  into  a  bucket.
       Selection is decided by this property, which has the following acceptable values:

       BATCH  When  in  this mode CMake determines which files are grouped together.  The UNITY_BUILD_BATCH_SIZE
              <#prop_tgt:UNITY_BUILD_BATCH_SIZE> property controls the upper limit on how many  sources  can  be
              combined per unity source file.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE BATCH
                                       UNITY_BUILD_BATCH_SIZE 2
                                       )

       GROUP  When  in  this  mode  each target explicitly specifies how to group source files. Each source file
              that has the same UNITY_GROUP <#prop_sf:UNITY_GROUP> value will be grouped together.  Any  sources
              that  don't  have  this  property  will  be  compiled  individually. The UNITY_BUILD_BATCH_SIZE <#
              prop_tgt:UNITY_BUILD_BATCH_SIZE> property is ignored when using this mode.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE GROUP
                                       )

                 set_source_files_properties(source1.cxx source2.cxx source3.cxx
                                             PROPERTIES UNITY_GROUP "bucket1"
                                             )
                 set_source_files_properties(source4.cxx
                                             PROPERTIES UNITY_GROUP "bucket2"
                                             )

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default to BATCH.

   UNITY_BUILD_UNIQUE_ID
       Added in version 3.20.

       The name of a valid C-identifier which is set to a unique per-file value during unity builds.

       When this property is populated and when UNITY_BUILD <#prop_tgt:UNITY_BUILD> is true, the property  value
       is  used  to  define  a  compiler  definition  of  the specified name. The value of the defined symbol is
       unspecified, but it is unique per file path.

       Given:

          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD "ON"
            UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
          )

       the MY_UNITY_ID symbol is defined to a unique per-file value.

       One known use case for this identifier is to disambiguate the variables in an anonymous  namespace  in  a
       limited  scope.   Anonymous namespaces present a problem for unity builds because they are used to ensure
       that certain variables and declarations are scoped to a translation  unit  which  is  approximated  by  a
       single  source  file.  When source files are combined in a unity build file, those variables in different
       files are combined in a single translation unit and the names clash.  This property can be used to  avoid
       that with code like the following:

          // Needed for when unity builds are disabled
          #ifndef MY_UNITY_ID
          #define MY_UNITY_ID
          #endif

          namespace { namespace MY_UNITY_ID {
            // The name 'i' clashes (or could clash) with other
            // variables in other anonymous namespaces
            int i = 42;
          }}

          int use_var()
          {
            return MY_UNITY_ID::i;
          }

       The pseudonymous namespace is used within a truly anonymous namespace.  On many platforms, this maintains
       the invariant that the symbols within do not get external linkage when performing a unity build.

   VERIFY_INTERFACE_HEADER_SETS
       Added in version 3.24.

       Used  to  verify that all headers in a target's PUBLIC and INTERFACE header sets can be included on their
       own.

       When this property is set to true, and the target is an object library, static library,  shared  library,
       interface library, or executable with exports enabled, and the target has one or more PUBLIC or INTERFACE
       header  sets,  an object library target named <target_name>_verify_interface_header_sets is created. This
       verification target has one source file per header in the PUBLIC and INTERFACE header sets.  Each  source
       file  only includes its associated header file. The verification target links against the original target
       to  get  all  of  its  usage  requirements.  The  verification  target  has   its   EXCLUDE_FROM_ALL   <#
       prop_tgt:EXCLUDE_FROM_ALL>    and    DISABLE_PRECOMPILE_HEADERS    <#prop_tgt:DISABLE_PRECOMPILE_HEADERS>
       properties set to true, and its AUTOMOC  <#prop_tgt:AUTOMOC>,  AUTORCC  <#prop_tgt:AUTORCC>,  AUTOUIC  <#
       prop_tgt:AUTOUIC>, and UNITY_BUILD <#prop_tgt:UNITY_BUILD> properties set to false.

       If  the  header's  LANGUAGE  <#prop_sf:LANGUAGE>  property  is set, the value of that property is used to
       determine the language with which to compile the header file.  Otherwise,  if  the  target  has  any  C++
       sources,  the  header  is  compiled  as  C++.   Otherwise, if the target has any C sources, the header is
       compiled as C.  Otherwise, if C++ is enabled globally, the header is compiled as C++.  Otherwise, if C is
       enabled globally, the header is compiled as C. Otherwise, the header file is not compiled.

       If the header's SKIP_LINTING <#prop_sf:SKIP_LINTING> property is set to true, the file is not compiled.

       If any verification targets are created, a top-level target  called  all_verify_interface_header_sets  is
       created which depends on all verification targets.

       This   property   is   initialized   by   the   value   of   the   CMAKE_VERIFY_INTERFACE_HEADER_SETS  <#
       variable:CMAKE_VERIFY_INTERFACE_HEADER_SETS> variable if it is set when a target is created.

       If the project wishes  to  control  which  header  sets  are  verified  by  this  property,  it  can  set
       INTERFACE_HEADER_SETS_TO_VERIFY <#prop_tgt:INTERFACE_HEADER_SETS_TO_VERIFY>.

   VERSION
       Version number of a shared library target.

       For shared libraries VERSION and SOVERSION <#prop_tgt:SOVERSION> can be used to specify the build version
       and  ABI  version  respectively.   When  building  or  installing appropriate symlinks are created if the
       platform supports symlinks and the linker supports so-names.  If  only  one  of  both  is  specified  the
       missing  is  assumed to have the same version number.  For executables VERSION can be used to specify the
       build version.  When building or installing appropriate symlinks are created  if  the  platform  supports
       symlinks.

       A  common  convention  is  to  specify  both  VERSION and SOVERSION such that SOVERSION matches the first
       component of VERSION:

          set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

       The idea is that breaking changes to the ABI increment both the SOVERSION and the major VERSION number.

   Windows Versions
       For shared  libraries  and  executables  on  Windows  the  VERSION  attribute  is  parsed  to  extract  a
       <major>.<minor> version number.  These numbers are used as the image version of the binary.

   Mach-O Versions
       For   shared   libraries  and  executables  on  Mach-O  systems  (e.g.  macOS,  iOS),  the  SOVERSION  <#
       prop_tgt:SOVERSION> property corresponds to the compatibility version  and  VERSION  corresponds  to  the
       current  version  (unless Mach-O specific overrides are provided, as discussed below).  See the FRAMEWORK
       <#prop_tgt:FRAMEWORK> target property for an example.

       For  shared  libraries,  the  MACHO_COMPATIBILITY_VERSION   <#prop_tgt:MACHO_COMPATIBILITY_VERSION>   and
       MACHO_CURRENT_VERSION   <#prop_tgt:MACHO_CURRENT_VERSION>   properties   can  be  used  to  override  the
       compatibility version and current version respectively.  Note that SOVERSION  <#prop_tgt:SOVERSION>  will
       still  be  used  to  form  the install_name and both SOVERSION <#prop_tgt:SOVERSION> and VERSION may also
       affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   VISIBILITY_INLINES_HIDDEN
       Whether to add a compile flag to hide symbols of inline functions

       The VISIBILITY_INLINES_HIDDEN property determines whether a flag for hiding symbols for inline functions,
       such as -fvisibility-inlines-hidden, should be used when invoking the compiler.   This  property  affects
       compilation in sources of all types of targets (subject to policy CMP0063 <#policy:CMP0063>).

       This    property    is   initialized   by   the   value   of   the   CMAKE_VISIBILITY_INLINES_HIDDEN   <#
       variable:CMAKE_VISIBILITY_INLINES_HIDDEN> variable if it is set when a target is created.

   VS_CONFIGURATION_TYPE
       Added in version 3.6.

       Visual Studio project configuration type.

       Sets the ConfigurationType attribute for a generated Visual Studio project.  The property value  may  use
       generator  expressions  <#manual:cmake-generator-expressions(7)>.   If this property is set, it overrides
       the default setting that is based on the target type (e.g. StaticLibrary, Application, ...).

       Supported on Visual Studio Generators <#visual-studio-generators> for VS 2010 and higher.

   VS_DEBUGGER_COMMAND
       Added in version 3.12.

       Sets the local debugger command for Visual Studio C++ targets.  The  property  value  may  use  generator
       expressions  <#manual:cmake-generator-expressions(7)>.   This is defined in <LocalDebuggerCommand> in the
       Visual  Studio  project  file.   This  property  is  initialized   by   the   value   of   the   variable
       CMAKE_VS_DEBUGGER_COMMAND <#variable:CMAKE_VS_DEBUGGER_COMMAND> if it is set when a target is created.

       This property only works for Visual Studio Generators <#visual-studio-generators>; it is ignored on other
       generators.

   VS_DEBUGGER_COMMAND_ARGUMENTS
       Added in version 3.13.

       Sets the local debugger command line arguments for Visual Studio C++ targets.  The property value may use
       generator     expressions     <#manual:cmake-generator-expressions(7)>.      This     is    defined    in
       <LocalDebuggerCommandArguments> in the Visual Studio project file.  This property is initialized  by  the
       value of the variable CMAKE_VS_DEBUGGER_COMMAND_ARGUMENTS <#variable:CMAKE_VS_DEBUGGER_COMMAND_ARGUMENTS>
       if it is set when a target is created.

       This property only works for Visual Studio Generators <#visual-studio-generators>; it is ignored on other
       generators.

   VS_DEBUGGER_ENVIRONMENT
       Added in version 3.13.

       Sets  the local debugger environment for Visual Studio C++ targets.  The property value may use generator
       expressions <#manual:cmake-generator-expressions(7)>.  This is defined in  <LocalDebuggerEnvironment>  in
       the   Visual  Studio  project  file.   This  property  is  initialized  by  the  value  of  the  variable
       CMAKE_VS_DEBUGGER_ENVIRONMENT <#variable:CMAKE_VS_DEBUGGER_ENVIRONMENT> if it is set  when  a  target  is
       created.

       This property only works for Visual Studio Generators <#visual-studio-generators>; it is ignored on other
       generators.

   VS_DEBUGGER_WORKING_DIRECTORY
       Added in version 3.8.

       Sets  the  local  debugger  working  directory for Visual Studio C++ targets.  The property value may use
       generator    expressions    <#manual:cmake-generator-expressions(7)>.      This     is     defined     in
       <LocalDebuggerWorkingDirectory>  in  the Visual Studio project file.  This property is initialized by the
       value of the variable CMAKE_VS_DEBUGGER_WORKING_DIRECTORY <#variable:CMAKE_VS_DEBUGGER_WORKING_DIRECTORY>
       if it is set when a target is created.

       This property only works for Visual Studio Generators <#visual-studio-generators>; it is ignored on other
       generators.

   VS_DESKTOP_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 Desktop Extensions Version

       Specifies the version of the Desktop Extensions that should  be  included  in  the  target.  For  example
       10.0.10240.0. If the value is not specified, the Desktop Extensions will not be included. To use the same
       version   of   the   extensions   as   the   Windows  10  SDK  that  is  being  used,  you  can  use  the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION <#variable:CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION> variable.

   VS_DOTNET_DOCUMENTATION_FILE
       Added in version 3.17.

       Visual Studio managed project .NET documentation output

       Sets the target XML documentation file output.

   VS_DOTNET_REFERENCE_<refname>
       Added in version 3.8.

       Visual Studio managed project .NET reference with name <refname> and hint path.

       Adds one .NET reference to generated Visual Studio project. The reference will have  the  name  <refname>
       and will point to the assembly given as value of the property.

       See  also  VS_DOTNET_REFERENCES  <#prop_tgt:VS_DOTNET_REFERENCES>  and VS_DOTNET_REFERENCES_COPY_LOCAL <#
       prop_tgt:VS_DOTNET_REFERENCES_COPY_LOCAL>

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
       Added in version 3.10.

       Defines an XML property <tagname> for a .NET reference <refname>.

       Reference properties can be  set  for  .NET  references  which  are  defined  by  the  target  properties
       VS_DOTNET_REFERENCES       <#prop_tgt:VS_DOTNET_REFERENCES>,       VS_DOTNET_REFERENCE_<refname>       <#
       prop_tgt:VS_DOTNET_REFERENCE_<refname>> and also for project references to other  C#  targets  which  are
       established by target_link_libraries() <#command:target_link_libraries>.

       This property is only applicable to C# targets and Visual Studio generators 2010 and later.

   VS_DOTNET_REFERENCES
       Visual Studio managed project .NET references

       Adds  one or more semicolon-delimited .NET references to a generated Visual Studio project.  For example,
       "System;System.Windows.Forms".

   VS_DOTNET_REFERENCES_COPY_LOCAL
       Added in version 3.8.

       Sets the Copy Local property for all .NET hint references in the target

       Boolean property to enable/disable copying of .NET hint references to output directory.  The  default  is
       ON.

   VS_DOTNET_STARTUP_OBJECT
       Added in version 3.24.

       Sets  the  startup  object  property  in  Visual  Studio .NET targets.  The property value defines a full
       qualified class name (including package name), for example: MyCompany.Package.MyStarterClass.

       If the property is unset, Visual Studio uses the  first  matching  static  void  Main(string[])  function
       signature  by default. When more than one Main() method is available in the current project, the property
       becomes mandatory for building the project.

       This property only works for Visual Studio Generators <#visual-studio-generators>; it is ignored on other
       generators.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_DOTNET_STARTUP_OBJECT "MyCompany.Package.MyStarterClass")

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI. For example, "v4.5".

       This  property  is  deprecated  and  should  not  be  used  anymore.   Use   DOTNET_TARGET_FRAMEWORK   <#
       prop_tgt:DOTNET_TARGET_FRAMEWORK>             or            DOTNET_TARGET_FRAMEWORK_VERSION            <#
       prop_tgt:DOTNET_TARGET_FRAMEWORK_VERSION> instead.

   VS_DPI_AWARE
       Added in version 3.16.

       Set the Manifest Tool -> Input  and  Output  ->  DPI  Awareness  in  the  Visual  Studio  target  project
       properties.

       Valid values are PerMonitor, ON, or OFF.

       For example:

          add_executable(myproject myproject.cpp)
          set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")

   VS_FRAMEWORK_REFERENCES
       Added in version 3.31.

       Visual  Studio  framework  references.   Specify  a  semicolon-separated  list <#cmake-language-lists> of
       framework references to be added to a generated Visual Studio project. For example:

       • "Microsoft.WindowsDesktop.App.WPF" for WPF applications

       • "Microsoft.WindowsDesktop.App.WindowsForms" for WinForms applications

       • "Microsoft.WindowsDesktop.App" for applications using both frameworks

   VS_GLOBAL_KEYWORD
       Visual Studio project keyword.

       Sets the "keyword" attribute for a generated Visual Studio project.  Defaults to  "Win32Proj".   You  may
       wish  to  override  this value with "ManagedCProj", for example, in a Visual Studio managed C++ unit test
       project.

   VS_GLOBAL_PROJECT_TYPES
       Visual Studio project type(s).

       Can be set to one or more UUIDs recognized by Visual Studio to indicate the type of project.  This  value
       is copied verbatim into the generated project file.  Example for a managed C++ unit testing project:

          {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

       UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
       Visual Studio project root namespace.

       Sets  the  "RootNamespace"  attribute  for  a  generated  Visual  Studio  project.  The attribute will be
       generated only if this is set.

   VS_GLOBAL_<variable>
       Visual Studio project-specific global variable.

       Tell the Visual Studio generator to set the  global  variable  '<variable>'  to  a  given  value  in  the
       generated  Visual  Studio  project.   Ignored  on  other  generators.   Qt  integration  works  better if
       VS_GLOBAL_QtVersion is set to the version FindQt4.cmake found.  For example, "4.7.3"

   VS_IOT_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 IoT Extensions Version

       Specifies the version of the  IoT  Extensions  that  should  be  included  in  the  target.  For  example
       10.0.10240.0.  If  the  value  is not specified, the IoT Extensions will not be included. To use the same
       version  of  the  extensions  as  the  Windows  10  SDK  that  is   being   used,   you   can   use   the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION <#variable:CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION> variable.

   VS_IOT_STARTUP_TASK
       Added in version 3.4.

       Visual Studio Windows 10 IoT Continuous Background Task

       Specifies that the target should be compiled as a Continuous Background Task library.

   VS_JUST_MY_CODE_DEBUGGING
       Added in version 3.15.

       Enable Just My Code with Visual Studio debugger.

       Supported  on  Visual  Studio  Generators  <#visual-studio-generators>  for  VS 2010 and higher, Makefile
       Generators <#makefile-generators> and the Ninja <#generator:Ninja> generators.

       This      property      is      initialized      by      the      CMAKE_VS_JUST_MY_CODE_DEBUGGING      <#
       variable:CMAKE_VS_JUST_MY_CODE_DEBUGGING> variable if it is set when a target is created.

   VS_KEYWORD
       Removed.   This  once  specified  the  Visual  Studio  project  keyword  for  the Visual Studio 9 2008 <#
       generator:Visual Studio 9 2008> generator, and older, but all of those generators have been removed.

       Use the VS_GLOBAL_KEYWORD <#prop_tgt:VS_GLOBAL_KEYWORD> target property to set the keyword for  remaining
       Visual Studio Generators <#visual-studio-generators>.

   VS_MOBILE_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 Mobile Extensions Version

       Specifies  the  version  of  the  Mobile  Extensions  that  should be included in the target. For example
       10.0.10240.0. If the value is not specified, the Mobile Extensions will not be included. To use the  same
       version   of   the   extensions   as   the   Windows  10  SDK  that  is  being  used,  you  can  use  the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION <#variable:CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION> variable.

   VS_NO_COMPILE_BATCHING
       Added in version 3.24.

       Turn off compile batching for the target. Usually MSBuild calls the compiler with  multiple  c/cpp  files
       and  compiler  starts  subprocesses  for each file to make the build parallel. If you want compiler to be
       invoked with one file at a time set VS_NO_COMPILE_BATCHING to ON. If this flag is set MSBuild  will  call
       compiler  with one c/cpp file at a time. Useful when you want to use tool that replaces the compiler, for
       example some build caching tool.

       This property is initialized by the CMAKE_VS_NO_COMPILE_BATCHING <#variable:CMAKE_VS_NO_COMPILE_BATCHING>
       variable if it is set when a target is created.

   Example
       This shows setting the property for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_COMPILE_BATCHING ON)

   VS_NO_SOLUTION_DEPLOY
       Added in version 3.15.

       Specify that the target should not be marked for deployment to a Windows CE or Windows  Phone  device  in
       the generated Visual Studio solution.

       Be  default,  all  EXE  and shared library (DLL) targets are marked to deploy to the target device in the
       generated Visual Studio solution.

       Generator expressions are supported.

       There are reasons one might want to exclude a target / generated project from deployment:

       • The library or executable may not be necessary in the primary deploy/debug scenario, and excluding from
         deployment saves time in the develop/download/debug cycle.

       • There may be insufficient space on the target device to accommodate all of the build products.

       • Visual Studio 2013 requires a  target  device  IP  address  be  entered  for  each  target  marked  for
         deployment.   For  large  numbers of targets, this can be tedious.  NOTE: Visual Studio will deploy all
         project dependencies of a project tagged for deployment to the IP address configured for  that  project
         even if those dependencies are not tagged for deployment.

   Example 1
       This shows setting the variable for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)

   Example 2
       This shows setting the variable for the Release configuration only.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")

   VS_PACKAGE_REFERENCES
       Added in version 3.15.

       Visual Studio package references for nuget.

       Adds one or more semicolon-delimited package references to a generated Visual Studio project. The version
       of the package will be underscore delimited. For example, boost_1.7.0;nunit_3.12.*.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_PACKAGE_REFERENCES "boost_1.7.0")

   VS_PLATFORM_TOOLSET
       Added in version 3.18.

       Overrides the platform toolset used to build a target.

       Only  supported when the compiler used by the given toolset is the same as the compiler used to build the
       whole source tree.

       This is especially useful to create driver projects  with  the  toolsets  "WindowsUserModeDriver10.0"  or
       "WindowsKernelModeDriver10.0".

   VS_PROJECT_IMPORT
       Added in version 3.15.

       Visual Studio managed project imports

       Adds  to  a  generated Visual Studio project one or more semicolon-delimited paths to .props files needed
       when      building      projects      from      some      NuGet       packages.        For       example,
       my_packages_path/MyPackage.1.0.0/build/MyPackage.props.

   VS_SCC_AUXPATH
       Visual Studio Source Code Control Aux Path.

       Can be set to change the visual studio source code control auxpath property.

   VS_SCC_LOCALPATH
       Visual Studio Source Code Control Local Path.

       Can be set to change the visual studio source code control local path property.

   VS_SCC_PROJECTNAME
       Visual Studio Source Code Control Project.

       Can be set to change the visual studio source code control project name property.

   VS_SCC_PROVIDER
       Visual Studio Source Code Control Provider.

       Can be set to change the visual studio source code control provider property.

   VS_SDK_REFERENCES
       Added in version 3.7.

       Visual  Studio project SDK references.  Specify a semicolon-separated list <#cmake-language-lists> of SDK
       references to be added  to  a  generated  Visual  Studio  project,  e.g.   Microsoft.AdMediatorWindows81,
       Version=1.0.

   VS_SOLUTION_DEPLOY
       Added in version 3.18.

       Specify that the target should be marked for deployment when not targeting Windows CE, Windows Phone or a
       Windows Store application.

       If the target platform doesn't support deployment, this property won't have any effect.

       Generator expressions <#manual:cmake-generator-expressions(7)> are supported.

   Examples
       Always deploy target foo:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY ON)

       Deploy target foo for all configurations except Release:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY "$<NOT:$<CONFIG:Release>>")

   VS_SOURCE_SETTINGS_<tool>
       Added in version 3.18.

       Set any item metadata on all non-built files that use <tool>.

       Takes  a  list of Key=Value pairs. Tells the Visual Studio generator to set Key to Value as item metadata
       on all non-built files that use <tool>.

       For example:

          set_property(TARGET main PROPERTY VS_SOURCE_SETTINGS_FXCompile "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 for all non-built files that use FXCompile.

       Generator expressions <#manual:cmake-generator-expressions(7)> are supported.

   VS_USE_DEBUG_LIBRARIES
       Added in version 3.30.

       Indicate to Visual Studio Generators <#visual-studio-generators> what configurations are considered debug
       configurations.  This controls the UseDebugLibraries setting in each configuration of a .vcxproj file.

       The "Use Debug Libraries" setting in Visual Studio projects, despite its  specific-sounding  name,  is  a
       general-purpose  indicator  of  what  configurations  are considered debug configurations.  In standalone
       projects, this may affect MSBuild's default  selection  of  MSVC  runtime  library,  optimization  flags,
       runtime  checks,  and  similar  settings.   In  CMake  projects  those  settings  are typically generated
       explicitly based on the project's  specification,  e.g.,  the  MSVC  runtime  library  is  controlled  by
       MSVC_RUNTIME_LIBRARY  <#prop_tgt:MSVC_RUNTIME_LIBRARY>.   However,  the  UseDebugLibraries  indicator  is
       useful for reference by both humans and tools, and may also  affect  the  behavior  of  platform-specific
       SDKs.

       Set  VS_USE_DEBUG_LIBRARIES to a true or false value to indicate whether each configuration is considered
       a debug configuration.  The value may also be the empty string ("") in which  case  no  UseDebugLibraries
       will be added explicitly by CMake, and MSBuild will use its default value, false.

       Use  generator  expressions <#manual:cmake-generator-expressions(7)> for per-configuration specification.
       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            VS_USE_DEBUG_LIBRARIES "$<CONFIG:Debug,Custom>")

       indicates that target foo considers its "Debug" and "Custom" configurations to be  debug  configurations,
       and its other configurations to be non-debug configurations.

       The    property    is    initialized    from   the   value   of   the   CMAKE_VS_USE_DEBUG_LIBRARIES   <#
       variable:CMAKE_VS_USE_DEBUG_LIBRARIES> variable, if it is set.  If the property is  not  set  then  CMake
       generates  UseDebugLibraries using heuristics to determine which configurations are debug configurations.
       See policy CMP0162 <#policy:CMP0162>.

   VS_USER_PROPS
       Added in version 3.8.

       Sets the user props file to be included in the visual studio C++  project  file.  The  standard  path  is
       $(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props,    which   is   in   most   cases   the   same   as
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props                               or
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.

       The *.user.props files can be used for Visual Studio wide configuration which is independent from cmake.

   VS_FILTER_PROPS
       Added in version 3.30.

       Sets the filter props file to be included in the visual studio C++ project filter file.

       The  *.filter.props  files  can  be  used  for Visual Studio wide configuration which is independent from
       cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
       Added in version 3.4.

       Visual Studio Windows Target Platform Minimum Version

       For Windows 10. Specifies the minimum version of the OS that is being targeted. For example 10.0.10240.0.
       If  the  value  is  not  specified,  the  value  of   the   CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION   <#
       variable:CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION>  variable  will  be  used  on  WindowsStore  projects.
       Otherwise the target platform minimum version will not be specified for the project.

       Added   in   version    3.27:    This    property    is    initialized    by    the    value    of    the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION     <#variable:CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION>
       variable if it is set when a target is created.

   VS_WINRT_COMPONENT
       Added in version 3.1.

       Mark a target as a Windows Runtime component for the Visual Studio generator.  Compile  the  target  with
       C++/CX  language  extensions for Windows Runtime.  For SHARED and MODULE libraries, this also defines the
       _WINRT_DLL preprocessor macro.

       Note:
          Currently this is implemented only by Visual  Studio  generators.   Support  may  be  added  to  other
          generators in the future.

   VS_WINRT_REFERENCES
       Visual Studio project Windows Runtime Metadata references

       Adds one or more semicolon-delimited WinRT references to a generated Visual Studio project.  For example,
       "Windows;Windows.UI.Core".

   WATCOM_RUNTIME_LIBRARY
       Added in version 3.24.

       Select the Watcom runtime library for use by compilers targeting the Watcom ABI.

       The allowed values are:

       SingleThreaded
              Compile without additional flags to use a single-threaded statically-linked runtime library.

       SingleThreadedDLL
              Compile  with  -br  or  equivalent  flag(s)  to  use  a single-threaded dynamically-linked runtime
              library. This is not available for Linux targets.

       MultiThreaded
              Compile with -bm or equivalent flag(s) to use a multi-threaded statically-linked runtime library.

       MultiThreadedDLL
              Compile with -bm -br or equivalent flag(s) to  use  a  multi-threaded  dynamically-linked  runtime
              library. This is not available for Linux targets.

       The  value  is ignored on non-Watcom compilers but an unsupported value will be rejected as an error when
       using a compiler targeting the Watcom ABI.

       The value may also be the empty string ("") in which case no runtime library selection flag will be added
       explicitly by CMake.

       Use  generator  expressions   <#manual:cmake-generator-expressions(7)>   to   support   per-configuration
       specification.

       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            WATCOM_RUNTIME_LIBRARY "MultiThreaded")

       selects for the target foo a multi-threaded statically-linked runtime library.

       If  this  property  is  not  set  then  CMake  uses  the  default  value  MultiThreadedDLL on Windows and
       SingleThreaded on other platforms to select a Watcom runtime library.

       Note:
          This property has effect only when policy CMP0136 <#policy:CMP0136> is set to NEW prior to  the  first
          project()  <#command:project>  or  enable_language() <#command:enable_language> command that enables a
          language using a compiler targeting the Watcom ABI.

   WIN32_EXECUTABLE
       Build an executable with a WinMain entry point on windows.

       When this property is set to true the executable when linked on Windows will be created with a  WinMain()
       entry  point  instead  of  just main().  This makes it a GUI executable instead of a console application.
       See the  CMAKE_MFC_FLAG  <#variable:CMAKE_MFC_FLAG>  variable  documentation  to  configure  use  of  the
       Microsoft Foundation Classes (MFC) for WinMain executables.  This property is initialized by the value of
       the  CMAKE_WIN32_EXECUTABLE  <#variable:CMAKE_WIN32_EXECUTABLE>  variable  if  it is set when a target is
       created.

       This property supports generator  expressions  <#manual:cmake-generator-expressions(7)>,  except  if  the
       target is managed (contains C# code.)

   WINDOWS_EXPORT_ALL_SYMBOLS
       Added in version 3.4.

       This property is implemented only for MS-compatible tools on Windows.

       Enable  this  boolean  property  to  automatically create a module definition (.def) file with all global
       symbols found in the input .obj files  for  a  SHARED  library  (or  executable  with  ENABLE_EXPORTS  <#
       prop_tgt:ENABLE_EXPORTS>)  on  Windows.   The module definition file will be passed to the linker causing
       all symbols to be exported from the .dll.  For global data symbols, __declspec(dllimport) must  still  be
       used  when  compiling  against  the  code  in the .dll.  All other function symbols will be automatically
       exported and imported by callers.  This simplifies porting projects to Windows by reducing the  need  for
       explicit dllexport markup, even in C++ classes.

       When  this  property  is  enabled,  zero  or more .def files may also be specified as source files of the
       target.  The exports named by these files will be merged with those detected from  the  object  files  to
       generate  a single module definition file to be passed to the linker.  This can be used to export symbols
       from a .dll that are not in any of its object files but are added by the linker from  dependencies  (e.g.
       msvcrt.lib).

       This    property   is   initialized   by   the   value   of   the   CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS   <#
       variable:CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS> variable if it is set when a target is created.

   XCODE_ATTRIBUTE_<an-attribute>
       Set Xcode target attributes directly.

       Tell the Xcode <#generator:Xcode> generator to set <an-attribute> to a given value in the generated Xcode
       project.  Ignored on other generators.

       This offers low-level control over the generated Xcode project file.  It is meant as a  last  resort  for
       specifying  settings  that  CMake does not otherwise have a way to control.  Although this can override a
       setting CMake normally produces on its own, doing so bypasses CMake's model of the project and can  break
       things.

       See the CMAKE_XCODE_ATTRIBUTE_<an-attribute> <#variable:CMAKE_XCODE_ATTRIBUTE_<an-attribute>> variable to
       set attributes on all targets in a directory tree.

       Contents  of  XCODE_ATTRIBUTE_<an-attribute> may use "generator expressions" with the syntax $<...>.  See
       the  cmake-generator-expressions(7)   <#manual:cmake-generator-expressions(7)>   manual   for   available
       expressions.   See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)> manual for more on defining
       buildsystem properties.

   XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY
       Added in version 3.20.

       Tell the Xcode <#generator:Xcode> generator to perform code signing for all the frameworks and  libraries
       that are embedded using the XCODE_EMBED_FRAMEWORKS <#prop_tgt:XCODE_EMBED_<type>> property.

       Added in version 3.21.

       This property was generalized to other types of embedded items.  See XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
       <#prop_tgt:XCODE_EMBED_<type>_CODE_SIGN_ON_COPY> for the more general form.

   XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY
       Added in version 3.20.

       Tell  the  Xcode <#generator:Xcode> generator to remove headers from all the frameworks that are embedded
       using the XCODE_EMBED_FRAMEWORKS <#prop_tgt:XCODE_EMBED_<type>> property.

       Added in version 3.21.

       This    property    was    generalized     to     other     types     of     embedded     items.      See
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY  <#prop_tgt:XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY>  for the
       more general form.

   XCODE_EMBED_<type>
       Added in version 3.20.

       Tell the Xcode <#generator:Xcode> generator to embed the specified list of items into the target  bundle.
       <type> specifies the embed build phase to use.  See the Xcode documentation for the base location of each
       <type>.

       The supported values for <type> are:

       FRAMEWORKS
              The  specified  items  will  be added to the Embed Frameworks build phase.  The items can be CMake
              target names or paths to frameworks or libraries.

       APP_EXTENSIONS
              Added in version 3.21.

              The specified items will be added to the Embed App Extensions build phase, with Destination set to
              PlugIns and Foundation Extensions They must be CMake target names.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

              The specified items will be added to the Embed App Extensions build phase, with Destination set to
              ExtensionKit  Extensions  They  must  be  CMake  target  names,  and  should   likely   have   the
              XCODE_PRODUCT_TYPE target property set to com.apple.product-type.extensionkit-extension as well as
              the  XCODE_EXPLICIT_FILE_TYPE to wrapper.extensionkit-extension

       PLUGINS
              Added in version 3.23.

              The  specified  items  will  be added to the Embed PlugIns build phase.  They must be CMake target
              names.

       RESOURCES
              Added in version 3.28.

              The specified items will be added to the Embed Resources build phase.  They must be  CMake  target
              names or folder paths.

       XPC_SERVICES
              Added in version 3.29.

              The  specified  items  will  be  added  to the Embed XPC Services build phase.  They must be CMake
              target names.

       When listing a target as any of the things to embed, Xcode must see that target as part of the same Xcode
       project, or a sub-project of the one defining the bundle.  In order to satisfy this constraint, the CMake
       project must ensure at least one of the following:

       • The CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY <#variable:CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY>
         variable is set to true in the top level CMakeLists.txt file.  This is the  simplest  and  most  robust
         approach.

       • Define the target-to-embed in a subdirectory of the one that defines the target being embedded into.

       • If  the target-to-embed and the target being embedded into are in separate, unrelated directories (i.e.
         they are siblings,  not  one  a  parent  of  the  other),  ensure  they  have  a  common  project()  <#
         command:project>  call  in  a  parent directory and no other project() <#command:project> calls between
         themselves and that common project() <#command:project> call.

       See             also             XCODE_EMBED_<type>_PATH             <#prop_tgt:XCODE_EMBED_<type>_PATH>,
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY    <#prop_tgt:XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY>    and
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY <#prop_tgt:XCODE_EMBED_<type>_CODE_SIGN_ON_COPY>.

   XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
       Added in version 3.20.

       Boolean property used only by the Xcode <#generator:Xcode> generator.  It specifies  whether  to  perform
       code  signing for the items that are embedded using the XCODE_EMBED_<type> <#prop_tgt:XCODE_EMBED_<type>>
       property.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              Added in version 3.21.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

       PLUGINS
              Added in version 3.23.

       If a XCODE_EMBED_<type>_CODE_SIGN_ON_COPY property is not defined on the target, no code signing on  copy
       will be performed for that <type>.

   XCODE_EMBED_<type>_PATH
       Added in version 3.20.

       This  property  is  used  only by the Xcode <#generator:Xcode> generator.  When defined, it specifies the
       relative   path   to   use   when   embedding   the   items   specified    by    XCODE_EMBED_<type>    <#
       prop_tgt:XCODE_EMBED_<type>>.   The  path  is  relative to the base location of the Embed XXX build phase
       associated with <type>.  See the Xcode documentation for the base location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              Added in version 3.21.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

       PLUGINS
              Added in version 3.23.

       RESOURCES
              Added in version 3.28.

       XPC_SERVICES
              Added in version 3.29.

   XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
       Added in version 3.20.

       Boolean property used only by the Xcode <#generator:Xcode> generator.  It  specifies  whether  to  remove
       headers    from    all   the   frameworks   that   are   embedded   using   the   XCODE_EMBED_<type>   <#
       prop_tgt:XCODE_EMBED_<type>> property.

       The supported values for <type> are:

       FRAMEWORKS
              If the XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY property is not defined, headers will not  be
              removed on copy by default.

       APP_EXTENSIONS
              Added in version 3.21.

              If  the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is not defined, headers WILL be
              removed on copy by default.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

              If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is not defined, headers WILL  be
              removed on copy by default.

       PLUGINS
              Added in version 3.23.

   XCODE_EXPLICIT_FILE_TYPE
       Added in version 3.8.

       Set the Xcode explicitFileType attribute on its reference to a target.  CMake computes a default based on
       target type but can be told explicitly with this property.

       See also XCODE_PRODUCT_TYPE <#prop_tgt:XCODE_PRODUCT_TYPE>.

   XCODE_GENERATE_SCHEME
       Added in version 3.15.

       If  enabled,  the  Xcode  <#generator:Xcode>  generator  will generate schema files.  These are useful to
       invoke analyze, archive, build-for-testing and test actions from the command line.

       This  property  is  initialized  by  the   value   of   the   variable   CMAKE_XCODE_GENERATE_SCHEME   <#
       variable:CMAKE_XCODE_GENERATE_SCHEME> if it is set when a target is created.

       The  following  target properties overwrite the default of the corresponding settings on the "Diagnostic"
       tab for each schema file.  Each of those is initialized by  the  respective  CMAKE_  variable  at  target
       creation time.

       • XCODE_SCHEME_ADDRESS_SANITIZER <#prop_tgt:XCODE_SCHEME_ADDRESS_SANITIZER>

       • XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN                                                      <#
         prop_tgt:XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN>

       • XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER <#prop_tgt:XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER>

       • XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS <#prop_tgt:XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS>

       • XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE <#prop_tgt:XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE>

       • XCODE_SCHEME_GUARD_MALLOC <#prop_tgt:XCODE_SCHEME_GUARD_MALLOC>

       • XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP <#prop_tgt:XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP>

       • XCODE_SCHEME_MALLOC_GUARD_EDGES <#prop_tgt:XCODE_SCHEME_MALLOC_GUARD_EDGES>

       • XCODE_SCHEME_MALLOC_SCRIBBLE <#prop_tgt:XCODE_SCHEME_MALLOC_SCRIBBLE>

       • XCODE_SCHEME_MALLOC_STACK <#prop_tgt:XCODE_SCHEME_MALLOC_STACK>

       • XCODE_SCHEME_THREAD_SANITIZER <#prop_tgt:XCODE_SCHEME_THREAD_SANITIZER>

       • XCODE_SCHEME_THREAD_SANITIZER_STOP <#prop_tgt:XCODE_SCHEME_THREAD_SANITIZER_STOP>

       • XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER <#prop_tgt:XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER>

       • XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP                                                      <#
         prop_tgt:XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP>

       • XCODE_SCHEME_LAUNCH_CONFIGURATION <#prop_tgt:XCODE_SCHEME_LAUNCH_CONFIGURATION>

       • XCODE_SCHEME_ENABLE_GPU_API_VALIDATION <#prop_tgt:XCODE_SCHEME_ENABLE_GPU_API_VALIDATION>

       • XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION <#prop_tgt:XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION>

       • XCODE_SCHEME_ZOMBIE_OBJECTS <#prop_tgt:XCODE_SCHEME_ZOMBIE_OBJECTS>

       The following target properties will be applied on the "Info", "Arguments", and "Options" tab:

       • XCODE_SCHEME_ARGUMENTS <#prop_tgt:XCODE_SCHEME_ARGUMENTS>

       • XCODE_SCHEME_DEBUG_AS_ROOT <#prop_tgt:XCODE_SCHEME_DEBUG_AS_ROOT>

       • XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING <#prop_tgt:XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING>

       • XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE <#prop_tgt:XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE>

       • XCODE_SCHEME_ENVIRONMENT <#prop_tgt:XCODE_SCHEME_ENVIRONMENT>

       • XCODE_SCHEME_EXECUTABLE <#prop_tgt:XCODE_SCHEME_EXECUTABLE>

       • XCODE_SCHEME_LAUNCH_MODE <#prop_tgt:XCODE_SCHEME_LAUNCH_MODE>

       • XCODE_SCHEME_WORKING_DIRECTORY <#prop_tgt:XCODE_SCHEME_WORKING_DIRECTORY>

   XCODE_LINK_BUILD_PHASE_MODE
       Added in version 3.19.

       When  using the Xcode <#generator:Xcode> generator, libraries to be linked will be specified in the Xcode
       project file using either the "Link Binary With Libraries" build phase or directly as linker flags.   The
       former allows Xcode to manage build paths, which may be necessary when creating Xcode archives because it
       may use different build paths to a regular build.

       This  property  controls  usage  of  "Link Binary With Libraries" build phase for a target that is an app
       bundle, executable, shared library, shared framework or a module library.

       Possible values are:

       • NONE The libraries will be linked by specifying the linker flags directly.

       • BUILT_ONLY The "Link Binary With Libraries" build phase will be used to link to  another  target  under
         the following conditions:

         • The target to be linked to is a regular non-imported, non-interface library target.

         • The  output  directory  of  the  target  being  built  has  not  been  changed  from its default (see
           RUNTIME_OUTPUT_DIRECTORY   <#prop_tgt:RUNTIME_OUTPUT_DIRECTORY>   and   LIBRARY_OUTPUT_DIRECTORY   <#
           prop_tgt:LIBRARY_OUTPUT_DIRECTORY>).

       • KNOWN_LOCATION  The  "Link  Binary  With  Libraries" build phase will be used to link to another target
         under the same conditions as with BUILT_ONLY and also:

         • Imported library targets except those of type UNKNOWN.

         • Any non-target library specified directly with a path.

       For all other cases, the libraries will be linked by specifying the linker flags directly.

       Warning:
          Libraries linked using "Link Binary With Libraries" are linked after the ones linked  through  regular
          linker flags.  This order should be taken into account when different static libraries contain symbols
          with the same name, as the former ones will take precedence over the latter.

       Warning:
          If  two  or more directories contain libraries with identical file names and some libraries are linked
          from those directories, the library search path lookup will end up linking libraries  from  the  first
          directory.  This is a known limitation of Xcode.

       This   property   is   initialized   by   the   value   of   the   CMAKE_XCODE_LINK_BUILD_PHASE_MODE   <#
       variable:CMAKE_XCODE_LINK_BUILD_PHASE_MODE> variable if it is set when a target is created.

   XCODE_PRODUCT_TYPE
       Added in version 3.8.

       Set the Xcode productType attribute on its reference to a target.  CMake  computes  a  default  based  on
       target type but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE <#prop_tgt:XCODE_EXPLICIT_FILE_TYPE>.

   XCODE_SCHEME_ADDRESS_SANITIZER
       Added in version 3.13.

       Whether to enable Address Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized  by  the  value  of  the variable CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER <#
       variable:CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
       Added in version 3.13.

       Whether to enable Detect use of stack after return in the Diagnostics  section  of  the  generated  Xcode
       scheme.

       This       property       is       initialized      by      the      value      of      the      variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN                                                  <#
       variable:CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ARGUMENTS
       Added in version 3.13.

       Specify  command  line  arguments  that  should  be added to the Arguments section of the generated Xcode
       scheme.

       If set to a list of arguments those will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DEBUG_AS_ROOT
       Added in version 3.15.

       Whether to debug the target as 'root'.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
       Added in version 3.16.

       Whether to enable Allow debugging when using document Versions Browser in  the  Options  section  of  the
       generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING <#
       variable:CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       Added in version 3.13.

       Whether to disable the Main Thread Checker in the Diagnostics section of the generated Xcode scheme.

       This  property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       <#variable:CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
       Added in version 3.13.

       Whether to enable Dynamic Library Loads in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of  the  variable  CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS  <#
       variable:CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
       Added in version 3.13.

       Whether to enable Dynamic Linker API usage in the Diagnostics section of the generated Xcode scheme.

       This  property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE <#
       variable:CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
       Added in version 3.25.

       Property value for Metal: API Validation in the Options section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION <#
       variable:CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
       Added in version 3.23.

       Property value for GPU Frame Capture in the Options section of the generated Xcode scheme. Example values
       are Metal and Disabled.

       This      property      is      initialized      by      the      value       of       the       variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE                                                       <#
       variable:CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
       Added in version 3.25.

       Property value for Metal: Shader Validation in the Options section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
       <#variable:CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENVIRONMENT
       Added in version 3.13.

       Specify environment variables that should be added to  the  Arguments  section  of  the  generated  Xcode
       scheme.

       If  set to a list of environment variables and values of the form MYVAR=value those environment variables
       will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_EXECUTABLE
       Added in version 3.13.

       Specify path to executable in the Info section of the generated Xcode  scheme.  If  not  set  the  schema
       generator will select the current target if it is actually executable.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_GUARD_MALLOC
       Added in version 3.13.

       Whether to enable Guard Malloc in the Diagnostics section of the generated Xcode scheme.

       This   property   is  initialized  by  the  value  of  the  variable  CMAKE_XCODE_SCHEME_GUARD_MALLOC  <#
       variable:CMAKE_XCODE_SCHEME_GUARD_MALLOC> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_LAUNCH_CONFIGURATION
       Added in version 3.25.

       Set the build configuration to run the target.

       This property is initialized by the value  of  the  variable  CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION  <#
       variable:CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_LAUNCH_MODE
       Added in version 3.25.

       Property value for Launch in the Info section of the generated Xcode scheme.

       Possible values are:

       AUTO   Launch automatically. This is the default.

       WAIT   Wait for the executable to be launched.

       This   property   is   initialized  by  the  value  of  the  variable  CMAKE_XCODE_SCHEME_LAUNCH_MODE  <#
       variable:CMAKE_XCODE_SCHEME_LAUNCH_MODE> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
       Added in version 3.13.

       Whether to enable the Main Thread Checker option Pause on  issues  in  the  Diagnostics  section  of  the
       generated Xcode scheme.

       This  property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP <#
       variable:CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_GUARD_EDGES
       Added in version 3.13.

       Whether to enable Malloc Guard Edges in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by  the  value  of  the  variable  CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES  <#
       variable:CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_SCRIBBLE
       Added in version 3.13.

       Whether to enable Malloc Scribble in the Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized  by  the  value  of  the  variable  CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE <#
       variable:CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_STACK
       Added in version 3.13.

       Whether to enable Malloc Stack in the Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized  by  the  value  of  the  variable   CMAKE_XCODE_SCHEME_MALLOC_STACK   <#
       variable:CMAKE_XCODE_SCHEME_MALLOC_STACK> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER
       Added in version 3.13.

       Whether to enable Thread Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized  by  the  value  of  the  variable CMAKE_XCODE_SCHEME_THREAD_SANITIZER <#
       variable:CMAKE_XCODE_SCHEME_THREAD_SANITIZER> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER_STOP
       Added in version 3.13.

       Whether to enable Thread Sanitizer - Pause on issues in the Diagnostics section of  the  generated  Xcode
       scheme.

       This  property  is  initialized  by the value of the variable CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP <#
       variable:CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
       Added in version 3.13.

       Whether to enable Undefined Behavior Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This      property      is      initialized      by      the      value       of       the       variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER                                                       <#
       variable:CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
       Added in version 3.13.

       Whether to enable Undefined Behavior Sanitizer option Pause on issues in the Diagnostics section  of  the
       generated Xcode scheme.

       This       property       is       initialized      by      the      value      of      the      variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP                                                  <#
       variable:CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_WORKING_DIRECTORY
       Added in version 3.17.

       Specify  the  Working Directory of the Run and Profile actions in the generated Xcode scheme. In case the
       value contains generator expressions those are evaluated.

       This property is initialized  by  the  value  of  the  variable  CMAKE_XCODE_SCHEME_WORKING_DIRECTORY  <#
       variable:CMAKE_XCODE_SCHEME_WORKING_DIRECTORY> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ZOMBIE_OBJECTS
       Added in version 3.13.

       Whether to enable Zombie Objects in the Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized  by  the  value  of  the  variable  CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS  <#
       variable:CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS> if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME <#prop_tgt:XCODE_GENERATE_SCHEME> target property documentation
       to see all Xcode schema related properties.

   XCODE_XCCONFIG
       Added in version 3.24.

       If set, the Xcode <#generator:Xcode> generator  will  register  the  specified  file  as  a  target-level
       XCConfig  file.  For  global XCConfig files see the CMAKE_XCODE_XCCONFIG <#variable:CMAKE_XCODE_XCCONFIG>
       variable.

       This feature is intended to ease migration from native Xcode projects to CMake projects.

       Contents of XCODE_XCCONFIG may use generator expressions <#manual:cmake-generator-expressions(7)>.

   XCTEST
       Added in version 3.3.

       This target is a XCTest CFBundle on the Mac.

       This property will usually get set via  the  xctest_add_bundle()  <#command:xctest_add_bundle>  macro  in
       FindXCTest <#module:FindXCTest> module.

       If a module library target has this property set to true it will be built as a CFBundle when built on the
       Mac.  It will have the directory structure required for a CFBundle.

       This property depends on BUNDLE <#prop_tgt:BUNDLE> to be effective.

PROPERTIES ON TESTS

   ATTACHED_FILES
       Attach a list of files to a dashboard submission.

       Set  this  property to a list of files that will be encoded and submitted to the dashboard as an addition
       to the test result.

   ATTACHED_FILES_ON_FAIL
       Attach a list of files to a dashboard submission if the test fails.

       Same as ATTACHED_FILES <#prop_test:ATTACHED_FILES>, but these files will only be  included  if  the  test
       does not pass.

   COST
       This property describes the cost of a test.  When parallel testing is enabled, tests in the test set will
       be  run  in  descending order of cost.  Projects can explicitly define the cost of a test by setting this
       property to a floating point value.

       When the cost of a test is not defined by the project, ctest  <#manual:ctest(1)>  will  initially  use  a
       default  cost  of 0.  It computes a weighted average of the cost each time a test is run and uses that as
       an improved estimate of the cost for the next run.   The  more  a  test  is  re-run  in  the  same  build
       directory, the more representative the cost should become.

   DEPENDS
       Specifies that this test should only be run after the specified list of tests.

       Set  this to a list of tests that must finish before this test is run. The results of those tests are not
       considered, the dependency relationship is purely for order of execution (i.e. it is really  just  a  run
       after  relationship).  Consider  using  test  fixtures  with  setup tests if a dependency with successful
       completion is required (see FIXTURES_REQUIRED <#prop_test:FIXTURES_REQUIRED>).

   Examples
          add_test(NAME baseTest1 ...)
          add_test(NAME baseTest2 ...)
          add_test(NAME dependsTest12 ...)

          set_tests_properties(dependsTest12 PROPERTIES DEPENDS "baseTest1;baseTest2")
          # dependsTest12 runs after baseTest1 and baseTest2, even if they fail

   DISABLED
       Added in version 3.9.

       If set to True, the test will be skipped and its status will be 'Not Run'. A DISABLED test  will  not  be
       counted in the total number of tests and its completion status will be reported to CDash as Disabled.

       A  DISABLED  test  does  not  participate  in test fixture dependency resolution.  If a DISABLED test has
       fixture requirements defined in its FIXTURES_REQUIRED <#prop_test:FIXTURES_REQUIRED>  property,  it  will
       not cause setup or cleanup tests for those fixtures to be added to the test set.

       If  a  test  with  the  FIXTURES_SETUP  <#prop_test:FIXTURES_SETUP> property set is DISABLED, the fixture
       behavior will be as though that setup test was passing and any test  case  requiring  that  fixture  will
       still run.

   ENVIRONMENT
       Specify environment variables that should be defined for running a test.

       Set to a semicolon-separated list <#cmake-language-lists> list of environment variables and values of the
       form  MYVAR=value.   Those environment variables will be defined while running the test.  The environment
       changes from this property do not affect other tests.

   ENVIRONMENT_MODIFICATION
       Added in version 3.22.

       Specify environment variables that should be modified for  running  a  test.  Note  that  the  operations
       performed  by  this  property  are  performed  after the ENVIRONMENT <#prop_test:ENVIRONMENT> property is
       already applied.

       Set to a semicolon-separated list <#cmake-language-lists> of environment variables and values of the form
       MYVAR=OP:VALUE, where MYVAR is the case-sensitive  name  of  an  environment  variable  to  be  modified.
       Entries are considered in the order specified in the property's value.  The OP may be one of:

          • reset:  Reset to the unmodified value, ignoring all modifications to MYVAR prior to this entry. Note
            that this will reset the variable to the value set by ENVIRONMENT  <#prop_test:ENVIRONMENT>,  if  it
            was set, and otherwise to its state from the rest of the CTest execution.

          • set: Replaces the current value of MYVAR with VALUE.

          • unset: Unsets the current value of MYVAR.

          • string_append: Appends singular VALUE to the current value of MYVAR.

          • string_prepend: Prepends singular VALUE to the current value of MYVAR.

          • path_list_append:  Appends  singular  VALUE  to the current value of MYVAR using the host platform's
            path list separator (; on Windows and : elsewhere).

          • path_list_prepend: Prepends singular VALUE to the current value of MYVAR using the  host  platform's
            path list separator (; on Windows and : elsewhere).

          • cmake_list_append: Appends singular VALUE to the current value of MYVAR using ; as the separator.

          • cmake_list_prepend: Prepends singular VALUE to the current value of MYVAR using ; as the separator.

       Unrecognized  OP  values  will  result  in the test failing before it is executed. This is so that future
       operations may be added without changing valid behavior of existing tests.

       The environment changes from this property do not affect other tests.

   FAIL_REGULAR_EXPRESSION
       If the test output (stdout or stderr) matches this regular expression the test will fail,  regardless  of
       the  process  exit  code.  Tests  that  exceed the timeout specified by TIMEOUT <#prop_test:TIMEOUT> fail
       regardless of FAIL_REGULAR_EXPRESSION. Any non-zero return code or system-level test  failures  including
       segmentation  faults,  signal abort, or heap errors fail the test even if the regular expression does not
       match.

       If set, if the output matches one of specified regular expressions, the test will fail.  Example:

          # test would pass, except for FAIL_REGULAR_EXPRESSION
          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Failed")

          set_property(TEST mytest PROPERTY
            FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
          )

       FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the PASS_REGULAR_EXPRESSION <#prop_test:PASS_REGULAR_EXPRESSION> and SKIP_REGULAR_EXPRESSION  <#
       prop_test:SKIP_REGULAR_EXPRESSION> test properties.

   FIXTURES_CLEANUP
       Added in version 3.7.

       Specifies  a  list of fixtures for which the test is to be treated as a cleanup test. These fixture names
       are distinct from test case names and are not required to have any  similarity  to  the  names  of  tests
       associated with them.

       Fixture  cleanup  tests  are  ordinary  tests  with  all  of  the  usual  test functionality. Setting the
       FIXTURES_CLEANUP property for a test has two primary effects:

       • CTest will ensure the test executes after all other tests  which  list  any  of  the  fixtures  in  its
         FIXTURES_REQUIRED <#prop_test:FIXTURES_REQUIRED> property.

       • If  CTest  is asked to run only a subset of tests (e.g. using regular expressions or the --rerun-failed
         option) and the cleanup test is not in the set of tests to run, it will automatically be added  if  any
         tests in the set require any fixture listed in FIXTURES_CLEANUP.

       A  cleanup  test can have multiple fixtures listed in its FIXTURES_CLEANUP property. It will execute only
       once for the whole CTest run, not once for each fixture. A fixture can also have more  than  one  cleanup
       test  defined.  If  there are multiple cleanup tests for a fixture, projects can control their order with
       the usual DEPENDS <#prop_test:DEPENDS> test property if necessary.

       A cleanup test is allowed to require other fixtures, but not any fixture listed in  its  FIXTURES_CLEANUP
       property. For example:

          # Ok: Dependent fixture is different to cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Foo
          )

       Cleanup tests will execute even if setup or regular tests for that fixture fail or are skipped.

       See  FIXTURES_REQUIRED  <#prop_test:FIXTURES_REQUIRED>  for a more complete discussion of how to use test
       fixtures.

   FIXTURES_REQUIRED
       Added in version 3.7.

       Specifies a list of fixtures the test requires. Fixture  names  are  case  sensitive  and  they  are  not
       required to have any similarity to test names.

       Fixtures  are  a  way  to  attach  setup  and cleanup tasks to a set of tests. If a test requires a given
       fixture, then all tests marked as setup tasks for that fixture will be executed first (once for the whole
       set of tests, not once per test requiring the fixture). After all tests requiring  a  particular  fixture
       have  completed,  CTest will ensure all tests marked as cleanup tasks for that fixture are then executed.
       Tests are marked as setup tasks with  the  FIXTURES_SETUP  <#prop_test:FIXTURES_SETUP>  property  and  as
       cleanup  tasks  with  the  FIXTURES_CLEANUP <#prop_test:FIXTURES_CLEANUP> property. If any of a fixture's
       setup tests fail, all tests listing  that  fixture  in  their  FIXTURES_REQUIRED  property  will  not  be
       executed. The cleanup tests for the fixture will always be executed, even if some setup tests fail.

       When CTest is asked to execute only a subset of tests (e.g. by the use of regular expressions or when run
       with  the  --rerun-failed <#cmdoption-ctest-rerun-failed> command line option), it will automatically add
       any setup or cleanup tests for fixtures required by any of the tests that are in the execution set.  This
       behavior  can  be  overridden  with  the  -FS <#cmdoption-ctest-FS>, -FC <#cmdoption-ctest-FC> and -FA <#
       cmdoption-ctest-FA> command line options to ctest(1) <#manual:ctest(1)> if desired.

       Since setup and cleanup tasks are also tests, they can have an  ordering  specified  by  the  DEPENDS  <#
       prop_test:DEPENDS>  test property just like any other tests.  This can be exploited to implement setup or
       cleanup using multiple tests for a single fixture to modularise setup or cleanup logic.

       The  concept  of  a  fixture  is  different  to  that  of  a  resource  specified  by  RESOURCE_LOCK   <#
       prop_test:RESOURCE_LOCK>,  but  they  may  be used together. A fixture defines a set of tests which share
       setup and cleanup requirements, whereas a resource lock has the effect of ensuring a  particular  set  of
       tests  do  not run in parallel. Some situations may need both, such as setting up a database, serializing
       test access to that database and deleting the database again at the end.  For  such  cases,  tests  would
       populate   both  FIXTURES_REQUIRED  and  RESOURCE_LOCK  <#prop_test:RESOURCE_LOCK>  to  combine  the  two
       behaviors. Names used for RESOURCE_LOCK <#prop_test:RESOURCE_LOCK> have no  relationship  with  names  of
       fixtures, so note that a resource lock does not imply a fixture and vice versa.

       Consider the following example which represents a database test scenario similar to that mentioned above:

          add_test(NAME testsDone   COMMAND emailResults)
          add_test(NAME fooOnly     COMMAND testFoo)
          add_test(NAME dbOnly      COMMAND testDb)
          add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
          add_test(NAME createDB    COMMAND initDB)
          add_test(NAME setupUsers  COMMAND userCreation)
          add_test(NAME cleanupDB   COMMAND deleteDB)
          add_test(NAME cleanupFoo  COMMAND removeFoos)

          set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

          set_tests_properties(createDB   PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(cleanupDB  PROPERTIES FIXTURES_CLEANUP  DB)
          set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
          set_tests_properties(testsDone  PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

          set_tests_properties(fooOnly    PROPERTIES FIXTURES_REQUIRED Foo)
          set_tests_properties(dbOnly     PROPERTIES FIXTURES_REQUIRED DB)
          set_tests_properties(dbWithFoo  PROPERTIES FIXTURES_REQUIRED "DB;Foo")

          set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
                               PROPERTIES RESOURCE_LOCK DbAccess)

       Key points from this example:

       • Two  fixtures  are defined: DB and Foo. Tests can require a single fixture as fooOnly and dbOnly do, or
         they can depend on multiple fixtures like dbWithFoo does.

       • A DEPENDS relationship is set up to ensure setupUsers happens after createDB, both of which  are  setup
         tests  for  the  DB  fixture  and  will  therefore  be  executed  before the dbOnly and dbWithFoo tests
         automatically.

       • No explicit DEPENDS relationships were needed to make the setup tests run before or the  cleanup  tests
         run after the regular tests.

       • The Foo fixture has no setup tests defined, only a single cleanup test.

       • testsDone  is  a  cleanup  test for both the DB and Foo fixtures.  Therefore, it will only execute once
         regular tests for both fixtures have finished (i.e. after fooOnly, dbOnly and  dbWithFoo).  No  DEPENDS
         relationship was specified for testsDone, so it is free to run before, after or concurrently with other
         cleanup tests for either fixture.

       • The  setup  and  cleanup  tests  never  list  the  fixtures they are for in their own FIXTURES_REQUIRED
         property, as that would result in a dependency on themselves and be considered an error.

   FIXTURES_SETUP
       Added in version 3.7.

       Specifies a list of fixtures for which the test is to be treated as a setup test. These fixture names are
       distinct from test case names and are not  required  to  have  any  similarity  to  the  names  of  tests
       associated with them.

       Fixture  setup  tests  are  ordinary  tests  with  all  of  the  usual  test  functionality.  Setting the
       FIXTURES_SETUP property for a test has two primary effects:

       • CTest will ensure the test executes before any other test  which  lists  the  fixture  name(s)  in  its
         FIXTURES_REQUIRED <#prop_test:FIXTURES_REQUIRED> property.

       • If  CTest  is asked to run only a subset of tests (e.g. using regular expressions or the --rerun-failed
         option) and the setup test is not in the set of tests to run, it will automatically  be  added  if  any
         tests in the set require any fixture listed in FIXTURES_SETUP.

       A  setup test can have multiple fixtures listed in its FIXTURES_SETUP property. It will execute only once
       for the whole CTest run, not once for each fixture. A fixture can also have  more  than  one  setup  test
       defined. If there are multiple setup tests for a fixture, projects can control their order with the usual
       DEPENDS <#prop_test:DEPENDS> test property if necessary.

       A  setup  test  is  allowed  to  require other fixtures, but not any fixture listed in its FIXTURES_SETUP
       property. For example:

          # Ok: dependent fixture is different to setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Foo
          )

       If any of a fixture's setup tests fail, none of the tests listing that fixture in  its  FIXTURES_REQUIRED
       <#prop_test:FIXTURES_REQUIRED> property will be run. Cleanup tests will, however, still be executed.

       See  FIXTURES_REQUIRED  <#prop_test:FIXTURES_REQUIRED>  for a more complete discussion of how to use test
       fixtures.

   GENERATED_RESOURCE_SPEC_FILE
       Added in version 3.28.

       Path to the dynamically-generated resource  spec  file  <#ctest-resource-dynamically-generated-spec-file>
       generated by this test.

   LABELS
       Specify  a  list of text labels associated with a test.  The labels are reported in both the ctest output
       summary and in dashboard submissions.  They can also be used to filter the set of tests  to  be  executed
       (see the ctest -L <#cmdoption-ctest-L> and ctest -LE <#cmdoption-ctest-LE> options).

       See Additional Labels <#additional-labels> for adding labels to a test dynamically during test execution.

   MEASUREMENT
       Specify a CDASH measurement and value to be reported for a test.

       If  set to a name then that name will be reported to CDASH as a named measurement with a value of 1.  You
       may also specify a value by setting MEASUREMENT to measurement=value.

   PASS_REGULAR_EXPRESSION
       The test output (stdout or stderr) must match this regular expression for the test to pass.  The  process
       exit  code is ignored. Tests that exceed the timeout specified by TIMEOUT <#prop_test:TIMEOUT> still fail
       regardless of PASS_REGULAR_EXPRESSION. System-level test failures including segmentation  faults,  signal
       abort, or heap errors may fail the test even if PASS_REGULAR_EXPRESSION is matched.

       Example:

          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Passed this test")

          set_property(TEST mytest PROPERTY
            PASS_REGULAR_EXPRESSION "pass;Passed"
          )

       PASS_REGULAR_EXPRESSION expects a list of regular expressions.

       To  run  a  test that may have a system-level failure, but still pass if PASS_REGULAR_EXPRESSION matches,
       use a CMake command to wrap the executable run. Note that this will prevent  automatic  handling  of  the
       CROSSCOMPILING_EMULATOR  <#prop_tgt:CROSSCOMPILING_EMULATOR>  and TEST_LAUNCHER <#prop_tgt:TEST_LAUNCHER>
       target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY PROPERTY_REGULAR_EXPRESSION "pass;Passed")

          #include <signal.h>
          #include <stdio.h>

          int main(void){
              fprintf(stdout, "Passed\n");
              fflush(stdout);  /* ensure the output buffer is seen */
              raise(SIGABRT);
              return 0;
          }

       See also the FAIL_REGULAR_EXPRESSION <#prop_test:FAIL_REGULAR_EXPRESSION> and SKIP_REGULAR_EXPRESSION  <#
       prop_test:SKIP_REGULAR_EXPRESSION> test properties.

   PROCESSOR_AFFINITY
       Added in version 3.12.

       Set  to  a  true  value  to  ask  CTest  to  launch the test process with CPU affinity for a fixed set of
       processors.  If enabled and supported for the current platform, CTest will choose a set of processors  to
       place  in  the CPU affinity mask when launching the test process.  The number of processors in the set is
       determined by the PROCESSORS <#prop_test:PROCESSORS> test property or the number of processors  available
       to  CTest,  whichever  is  smaller.   The  set  of processors chosen will be disjoint from the processors
       assigned to other concurrently running tests that also have the PROCESSOR_AFFINITY property enabled.

   PROCESSORS
       Set to specify how many process slots this test requires.  If not set, the default is 1 processor.

       Denotes the number of processors that this test will require.  This is typically used for MPI tests,  and
       should be used in conjunction with the ctest_test() <#command:ctest_test> PARALLEL_LEVEL option.

       This  will also be used to display a weighted test timing result in label and subproject summaries in the
       command line output of ctest(1) <#manual:ctest(1)>. The  wall  clock  time  for  the  test  run  will  be
       multiplied by this property to give a better idea of how much cpu resource CTest allocated for the test.

       See also the PROCESSOR_AFFINITY <#prop_test:PROCESSOR_AFFINITY> test property.

   REQUIRED_FILES
       List  of  files  required  to  run the test.  The filenames are relative to the test WORKING_DIRECTORY <#
       prop_test:WORKING_DIRECTORY> unless an absolute path is specified.

       If set to a list of files, the test will not be run unless all of the files exist.

   Examples
       Suppose that test.txt is created by test baseTest and none.txt does not exist:

          add_test(NAME baseTest ...)   # Assumed to create test.txt
          add_test(NAME fileTest ...)

          # The following ensures that if baseTest is successful, test.txt will
          # have been created before fileTest is run
          set_tests_properties(fileTest PROPERTIES
            DEPENDS baseTest
            REQUIRED_FILES test.txt
          )

          add_test(NAME notRunTest ...)

          # The following makes notRunTest depend on two files. Nothing creates
          # the none.txt file, so notRunTest will fail with status "Not Run".
          set_tests_properties(notRunTest PROPERTIES
            REQUIRED_FILES "test.txt;none.txt"
          )

       The above example demonstrates how REQUIRED_FILES works, but it is not the most robust way  to  implement
       test  ordering  with  failure  detection.   For  that,  test  fixtures  are  a  better  alternative  (see
       FIXTURES_REQUIRED <#prop_test:FIXTURES_REQUIRED>).

   RESOURCE_GROUPS
       Added in version 3.16.

       Specify resources required by a test, grouped in a way that is meaningful  to  the  test.   See  resource
       allocation  <#ctest-resource-allocation>  for  more  information on how this property integrates into the
       CTest resource allocation feature.

       The RESOURCE_GROUPS property is a semicolon-separated list <#cmake-language-lists> of group descriptions.
       Each entry consists of an optional number of groups  using  the  description  followed  by  a  series  of
       resource  requirements  for  those groups. These requirements (and the number of groups) are separated by
       commas. The resource requirements consist of the name of a resource type, followed by a  colon,  followed
       by an unsigned integer specifying the number of slots required on one resource of the given type.

       The RESOURCE_GROUPS property tells CTest what resources a test expects to use grouped in a way meaningful
       to the test.  The test itself must read the environment variables <#ctest-resource-environment-variables>
       to  determine  which resources have been allocated to each group.  For example, each group may correspond
       to a process the test will spawn when executed.

       Consider the following example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "2,gpus:2"
            "gpus:4,crypto_chips:2")

       In this example, there are two group descriptions (implicitly separated by a semicolon.) The  content  of
       the  first  description  is 2,gpus:2. This description specifies 2 groups, each of which requires 2 slots
       from a single GPU. The content of the second description is gpus:4,crypto_chips:2. This description  does
       not  specify  a  group  count,  so  a default of 1 is assumed.  This single group requires 4 slots from a
       single GPU and 2 slots from a single cryptography chip. In total, 3 resource  groups  are  specified  for
       this test, each with its own unique requirements.

       Note  that  the number of slots following the resource type specifies slots from a single instance of the
       resource. If the resource group can tolerate  receiving  slots  from  different  instances  of  the  same
       resource, it can indicate this by splitting the specification into multiple requirements of one slot. For
       example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "gpus:1,gpus:1,gpus:1,gpus:1")

       In  this  case,  the  single resource group indicates that it needs four GPU slots, all of which may come
       from separate GPUs (though they don't have to; CTest may still assign slots from the same GPU.)

       When CTest sets the environment variables <#ctest-resource-environment-variables> for a test, it  assigns
       a group number based on the group description, starting at 0 on the left and the number of groups minus 1
       on  the  right. For example, in the example above, the two groups in the first description would have IDs
       of 0 and 1, and the single group in the second description would have an ID of 2.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK <#prop_test:RESOURCE_LOCK> properties serve similar  purposes,
       but  they are distinct and orthogonal. Resources specified by RESOURCE_GROUPS do not affect RESOURCE_LOCK
       <#prop_test:RESOURCE_LOCK>, and  vice  versa.   Whereas  RESOURCE_LOCK  <#prop_test:RESOURCE_LOCK>  is  a
       simpler  property  that  is  used  for  locking  one  global resource, RESOURCE_GROUPS is a more advanced
       property that allows multiple tests to simultaneously use multiple resources of the same type, specifying
       their requirements in a fine-grained manner.

   RESOURCE_LOCK
       Specify a list of resources that are locked by this test.

       If multiple tests specify the same resource lock, they are guaranteed not to run concurrently.

       See also FIXTURES_REQUIRED <#prop_test:FIXTURES_REQUIRED> if the resource requires any setup  or  cleanup
       steps.

       Both   the  RESOURCE_GROUPS  <#prop_test:RESOURCE_GROUPS>  and  RESOURCE_LOCK  properties  serve  similar
       purposes,  but  they  are  distinct  and  orthogonal.   Resources   specified   by   RESOURCE_GROUPS   <#
       prop_test:RESOURCE_GROUPS>  do  not  affect  RESOURCE_LOCK,  and  vice versa.  Whereas RESOURCE_LOCK is a
       simpler   property   that   is   used   for   locking   one   global   resource,    RESOURCE_GROUPS    <#
       prop_test:RESOURCE_GROUPS>  is  a more advanced property that allows multiple tests to simultaneously use
       multiple resources of the same type, specifying their requirements in a fine-grained manner.

   RUN_SERIAL
       Do not run this test in parallel with any other test.

       Use this option in conjunction with the ctest_test PARALLEL_LEVEL option to specify that this test should
       not be run in parallel with any other tests.

   SKIP_REGULAR_EXPRESSION
       Added in version 3.16.

       If the test output (stderr or stdout) matches this regular expression the test will be marked as skipped,
       regardless  of  the  process  exit  code.  Tests  that  exceed  the  timeout  specified  by  TIMEOUT   <#
       prop_test:TIMEOUT> still fail regardless of SKIP_REGULAR_EXPRESSION. System-level test failures including
       segmentation  faults,  signal  abort,  or  heap  errors  may fail the test even if the regular expression
       matches.

       Example:

          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Skipped this test")

          set_property(TEST mytest PROPERTY
            SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
          )

       SKIP_REGULAR_EXPRESSION expects a list of regular expressions.

       To run a test that may have a system-level failure, but still skip  if  SKIP_REGULAR_EXPRESSION  matches,
       use  a  CMake  command  to wrap the executable run. Note that this will prevent automatic handling of the
       CROSSCOMPILING_EMULATOR <#prop_tgt:CROSSCOMPILING_EMULATOR> and  TEST_LAUNCHER  <#prop_tgt:TEST_LAUNCHER>
       target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY SKIP_REGULAR_EXPRESSION "SIGABRT;[aA]bort")

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

       See    also    the    SKIP_RETURN_CODE    <#prop_test:SKIP_RETURN_CODE>,    PASS_REGULAR_EXPRESSION    <#
       prop_test:PASS_REGULAR_EXPRESSION>, and FAIL_REGULAR_EXPRESSION <#prop_test:FAIL_REGULAR_EXPRESSION> test
       properties.

   SKIP_RETURN_CODE
       Return code to mark a test as skipped.

       Sometimes only a test itself can determine if all requirements for the test are met. If such a  situation
       should  not be considered a hard failure a return code of the process can be specified that will mark the
       test as Not Run if it is encountered. Valid values are in the range of 0 to 255, inclusive.

       Tests that exceed the  timeout  specified  by  TIMEOUT  <#prop_test:TIMEOUT>  still  fail  regardless  of
       SKIP_RETURN_CODE.  System-level test failures including segmentation faults, signal abort, or heap errors
       may fail the test even if the return code matches.

          # cmake (1) defines this to return code 1
          add_test(NAME r1 COMMAND ${CMAKE_COMMAND} -E false)

          set_tests_properties(r1 PROPERTIES SKIP_RETURN_CODE 1)

       To  run  a  test  that may have a system-level failure, but still skip if SKIP_RETURN_CODE matches, use a
       CMake command to wrap the executable run.   Note  that  this  will  prevent  automatic  handling  of  the
       CROSSCOMPILING_EMULATOR  <#prop_tgt:CROSSCOMPILING_EMULATOR>  and TEST_LAUNCHER <#prop_tgt:TEST_LAUNCHER>
       target property.

          add_executable(main main.c)

          # cmake -E env <command> returns 1 if the command fails in any way
          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY SKIP_RETURN_CODE 1)

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

       To handle multiple types of cases that may need to be skipped, consider  the  SKIP_REGULAR_EXPRESSION  <#
       prop_test:SKIP_REGULAR_EXPRESSION> property.

   TIMEOUT
       How many seconds to allow for this test.

       This  property if set will limit a test to not take more than the specified number of seconds to run.  If
       it exceeds that the test process will be killed and ctest will move to the next test.  This setting takes
       precedence over CTEST_TEST_TIMEOUT <#variable:CTEST_TEST_TIMEOUT>.

       An explicit 0 value means the test has no timeout, except as necessary  to  honor  ctest  --stop-time  <#
       cmdoption-ctest-stop-time>.

       See    also    TIMEOUT_AFTER_MATCH    <#prop_test:TIMEOUT_AFTER_MATCH>    and    TIMEOUT_SIGNAL_NAME   <#
       prop_test:TIMEOUT_SIGNAL_NAME>.

   TIMEOUT_AFTER_MATCH
       Added in version 3.6.

       Change a test's timeout duration after a matching line is encountered in its output.

   Usage
          add_test(mytest ...)
          set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
       Allow a test seconds to complete after regex is encountered in its output.

       When the test outputs a line that matches regex its start time is reset  to  the  current  time  and  its
       timeout duration is changed to seconds.  Prior to this, the timeout duration is determined by the TIMEOUT
       <#prop_test:TIMEOUT> property or the CTEST_TEST_TIMEOUT <#variable:CTEST_TEST_TIMEOUT> variable if either
       of  these  are set.  Because the test's start time is reset, its execution time will not include any time
       that was spent waiting for the matching output.

       TIMEOUT_AFTER_MATCH is useful for avoiding spurious timeouts when your test must  wait  for  some  system
       resource  to  become  available  before  it  can  execute.   Set TIMEOUT <#prop_test:TIMEOUT> to a longer
       duration that accounts for resource acquisition and use  TIMEOUT_AFTER_MATCH  to  control  how  long  the
       actual test is allowed to run.

       If   the   required   resource   can   be   controlled   by   CTest   you  should  use  RESOURCE_LOCK  <#
       prop_test:RESOURCE_LOCK> instead of TIMEOUT_AFTER_MATCH.  This property should be used when only the test
       itself can determine when its required resources are available.

       See also TIMEOUT_SIGNAL_NAME <#prop_test:TIMEOUT_SIGNAL_NAME>.

   TIMEOUT_SIGNAL_GRACE_PERIOD
       Added in version 3.27.

       If the TIMEOUT_SIGNAL_NAME <#prop_test:TIMEOUT_SIGNAL_NAME> test property is set, this property specifies
       the number of seconds to wait  for  a  test  process  to  terminate  after  sending  the  custom  signal.
       Otherwise, this property has no meaning.

       The  grace period may be any real value greater than 0.0, but not greater than 60.0.  If this property is
       not set, the default is 1.0 second.

       This is available only on platforms supporting POSIX signals.  It is not available on Windows.

   TIMEOUT_SIGNAL_NAME
       Added in version 3.27.

       Specify a custom signal to send to a test process when its timeout is reached.  This is available only on
       platforms supporting POSIX signals.  It is not available on Windows.

       The name must be one of the following:

          SIGINT Interrupt.

          SIGQUIT
                 Quit.

          SIGTERM
                 Terminate.

          SIGUSR1
                 User defined signal 1.

          SIGUSR2
                 User defined signal 2.

       The custom signal is sent to the test process to give it a chance  to  exit  gracefully  during  a  grace
       period:

       • If the test process created any children, it is responsible for terminating them too.

       • The     grace    period    length    is    determined    by    the    TIMEOUT_SIGNAL_GRACE_PERIOD    <#
         prop_test:TIMEOUT_SIGNAL_GRACE_PERIOD> test property.

       • If the test process does not terminate before the grace period ends, ctest(1)  <#manual:ctest(1)>  will
         force termination of its entire process tree via SIGSTOP and SIGKILL.

       See   also   CTEST_TEST_TIMEOUT   <#variable:CTEST_TEST_TIMEOUT>,   TIMEOUT   <#prop_test:TIMEOUT>,   and
       TIMEOUT_AFTER_MATCH <#prop_test:TIMEOUT_AFTER_MATCH>.

   WILL_FAIL
       If true, inverts the pass / fail test criteria. Tests for which WILL_FAIL is true fail with return code 0
       and  pass  with  non-zero  return  code.  Tests  that  exceed  the  timeout  specified  by   TIMEOUT   <#
       prop_test:TIMEOUT> still fail regardless of WILL_FAIL.  System-level test failures including segmentation
       faults, signal abort, or heap errors may fail the test even if WILL_FAIL is true.

       Example of a test that would ordinarily pass, but fails because WILL_FAIL is true:

          add_test(NAME failed COMMAND ${CMAKE_COMMAND} -E true)
          set_property(TEST failed PROPERTY WILL_FAIL true)

       To  run  a  test  that  may  have a system-level failure, but still pass if WILL_FAIL is set, use a CMake
       command  to  wrap  the  executable  run.   Note  that  this  will  prevent  automatic  handling  of   the
       CROSSCOMPILING_EMULATOR  <#prop_tgt:CROSSCOMPILING_EMULATOR>  and TEST_LAUNCHER <#prop_tgt:TEST_LAUNCHER>
       target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY WILL_FAIL TRUE)

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

   WORKING_DIRECTORY
       The directory from which the test executable will be called.

       If this is not set, the test will be  run  with  the  working  directory  set  to  the  binary  directory
       associated    with    where    the    test    was   created   (i.e.   the   CMAKE_CURRENT_BINARY_DIR   <#
       variable:CMAKE_CURRENT_BINARY_DIR> for where add_test() <#command:add_test> was called).

PROPERTIES ON SOURCE FILES

   ABSTRACT
       Is this source file an abstract class.

       A property on a source file that indicates if the source file represents a class that is abstract.   This
       only  makes sense for languages that have a notion of an abstract class and it is only used by some tools
       that wrap classes into other languages.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC <#prop_tgt:AUTORCC>

       This property holds additional command line options which will be used when rcc is  executed  during  the
       build  via  AUTORCC  <#prop_tgt:AUTORCC>,  i.e.  it is equivalent to the optional OPTIONS argument of the
       qt4_add_resources() <#module:FindQt4> macro.

       By default it is empty.

       The options set on the .qrc source file may override AUTORCC_OPTIONS <#prop_tgt:AUTORCC_OPTIONS>  set  on
       the target.

   EXAMPLE
          # ...
          set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC <#prop_tgt:AUTOUIC>

       This  property  holds  additional command line options which will be used when uic is executed during the
       build via AUTOUIC <#prop_tgt:AUTOUIC>, i.e. it is equivalent to the  optional  OPTIONS  argument  of  the
       qt4_wrap_ui() <#module:FindQt4> macro.

       By default it is empty.

       The  options  set  on the .ui source file may override AUTOUIC_OPTIONS <#prop_tgt:AUTOUIC_OPTIONS> set on
       the target.

   EXAMPLE
          # ...
          set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a source file.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated  list  of  preprocessor  definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).  This property may be set on a per-configuration basis using the
       name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case name (ex.  COMPILE_DEFINITIONS_DEBUG).

       CMake will automatically drop some definitions that are not supported by the native  build  tool.   Xcode
       does not support per-configuration definitions on source files.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer:  Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake has
       work-arounds for many cases but some values may just not be possible to pass correctly.  If a value  does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the  value.   Your  work-around  may break in a future version of CMake that has improved escape support.
       Instead consider defining the macro in a (configured) header file.  Then report  the  limitation.   Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents       of       COMPILE_DEFINITIONS      may      use      cmake-generator-expressions(7)      <#
       manual:cmake-generator-expressions(7)> with the syntax $<...>.  See the cmake-generator-expressions(7) <#
       manual:cmake-generator-expressions(7)>   manual   for   available   expressions.    However,   Xcode   <#
       generator:Xcode> does not support per-config per-source settings, so expressions that depend on the build
       configuration are not allowed with that generator.

       Generator expressions should be preferred instead of setting the alternative per-configuration property.

   COMPILE_FLAGS
       Additional flags to be added when compiling this source file.

       The  COMPILE_FLAGS  property, managed as a string, sets additional compiler flags used that will be added
       to the list of compile flags when this source file builds.  The flags will  be  added  after  target-wide
       flags.

       Use COMPILE_DEFINITIONS <#prop_sf:COMPILE_DEFINITIONS> to pass additional preprocessor definitions.

       Contents   of   COMPILE_FLAGS   may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       However, Xcode <#generator:Xcode> does not support per-config per-source settings,  so  expressions  that
       depend on the build configuration are not allowed with that generator.

       Note:
          This property has been superseded by the COMPILE_OPTIONS <#prop_sf:COMPILE_OPTIONS> property.

   COMPILE_OPTIONS
       Added in version 3.11.

       List of additional options to pass to the compiler.

       This  property  holds  a semicolon-separated list <#cmake-language-lists> of options and will be added to
       the list of compile flags when this source file builds.  The options  will  be  added  after  target-wide
       options.

       Contents   of  COMPILE_OPTIONS  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       However, Xcode <#generator:Xcode> does not support per-config per-source settings,  so  expressions  that
       depend on the build configuration are not allowed with that generator.

       Usage example:

          set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")

       Related properties:

       • Prefer this property over COMPILE_FLAGS <#prop_sf:COMPILE_FLAGS>.

       • Use COMPILE_DEFINITIONS <#prop_sf:COMPILE_DEFINITIONS> to pass additional preprocessor definitions.

       • Use INCLUDE_DIRECTORIES <#prop_sf:INCLUDE_DIRECTORIES> to pass additional include directories.

       Related commands:

       • add_compile_options() <#command:add_compile_options> for directory-wide settings

       • target_compile_options() <#command:target_compile_options> for target-specific settings

   CXX_SCAN_FOR_MODULES
       Added in version 3.28.

       CXX_SCAN_FOR_MODULES  is  a  boolean  specifying  whether  CMake  will  scan  the  source  for C++ module
       dependencies.   See  also  the  CXX_SCAN_FOR_MODULES  <#prop_tgt:CXX_SCAN_FOR_MODULES>  for   target-wide
       settings.

       When  this  property  is  set  ON,  CMake  will  scan  the source at build time and add module dependency
       information to the compile line as necessary.  When this property is set OFF, CMake  will  not  scan  the
       source    at    build    time.     When   this   property   is   unset,   the   CXX_SCAN_FOR_MODULES   <#
       prop_tgt:CXX_SCAN_FOR_MODULES> property is consulted.

       Note that scanning is only performed if C++20 or higher is enabled for the target and the source uses the
       CXX language.  Scanning for modules in sources belonging to file  sets  of  type  CXX_MODULES  is  always
       performed.

   EXTERNAL_OBJECT
       If set to true then this is an object file.

       If this property is set to True then the source file is really an object file and should not be compiled.
       It will still be linked into the target though.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This  property  tells  CMake whether a given Fortran source file uses fixed-format or free-format.  CMake
       will pass the corresponding format flag to the compiler.  Consider using the  target-wide  Fortran_FORMAT
       <#prop_tgt:Fortran_FORMAT> property if all source files in a target share the same format.

       Note:
          For some compilers, NAG, PGI and Solaris Studio, setting this to OFF will have no effect.

   Fortran_PREPROCESS
       Added in version 3.18.

       Control whether the Fortran source file should be unconditionally preprocessed.

       If  unset  or  empty,  rely  on  the  compiler  to  determine whether the file should be preprocessed. If
       explicitly set to OFF then the file does not need to be preprocessed. If explicitly set to ON,  then  the
       file does need to be preprocessed as part of the compilation step.

       When  using  the  Ninja <#generator:Ninja> generator, all source files are first preprocessed in order to
       generate module dependency information. Setting this property to OFF will make Ninja skip this step.

       Consider using the target-wide Fortran_PREPROCESS <#prop_tgt:Fortran_PREPROCESS> property if  all  source
       files in a target need to be preprocessed.

   GENERATED
       Is this source file generated as part of the build or CMake process.

       Changed  in  version  3.20:  Turning  on  the  GENERATED source file property in one directory allows the
       associated source file to be used across directories without the need to manually setting  that  property
       for  other directory scopes, too.  Additionally, it may now be set only to boolean values, and may not be
       turned off once turned on.  See policy CMP0118 <#policy:CMP0118>.

       Changed in version 3.30: Whether or not a source file is generated is an all-or-nothing  global  property
       of  the source.  Consequently, the GENERATED source file property is now visible in all directories.  See
       policy CMP0163 <#policy:CMP0163>.

       Tells the internal CMake engine that a source file is generated by an outside  process  such  as  another
       build  step, or the execution of CMake itself.  This information is then used to exempt the file from any
       existence or validity checks.

       Any file that is

       • created by the execution of commands such as add_custom_command()  <#command:add_custom_command>  which
         run during the build

       • listed   as   one  of  the  BYPRODUCTS  of  an  add_custom_command()  <#command:add_custom_command>  or
         add_custom_target() <#command:add_custom_target> command, or

       • created by a CMake AUTOGEN operation such as AUTOMOC <#prop_tgt:AUTOMOC>, AUTORCC  <#prop_tgt:AUTORCC>,
         or AUTOUIC <#prop_tgt:AUTOUIC>

       will be marked with the GENERATED property.

       When  a  generated  file  created  as the OUTPUT of an add_custom_command() <#command:add_custom_command>
       command is explicitly listed as a source file for any target in the same directory scope  (which  usually
       means  the  same CMakeLists.txt file), CMake will automatically create a dependency to make sure the file
       is generated before building that target.

       The Makefile Generators <#makefile-generators> will remove GENERATED files during make clean.

       Generated sources may be hidden in some IDE tools, while in others they might be shown. For  the  special
       case  of sources generated by CMake's AUTOMOC <#prop_tgt:AUTOMOC>, AUTORCC <#prop_tgt:AUTORCC> or AUTOUIC
       <#prop_tgt:AUTOUIC>    functionality,    the    AUTOGEN_SOURCE_GROUP    <#prop_gbl:AUTOGEN_SOURCE_GROUP>,
       AUTOMOC_SOURCE_GROUP          <#prop_gbl:AUTOMOC_SOURCE_GROUP>,          AUTORCC_SOURCE_GROUP          <#
       prop_gbl:AUTORCC_SOURCE_GROUP>   and   AUTOUIC_SOURCE_GROUP    <#prop_gbl:AUTOUIC_SOURCE_GROUP>    target
       properties may influence where the generated sources are grouped in the project's file lists.

   HEADER_FILE_ONLY
       Is this source file only a header file.

       A  property  on  a  source  file  that  indicates  if the source file is a header file with no associated
       implementation.  This is set automatically based on the file extension and is used by CMake to  determine
       if certain dependency information should be computed.

       By  setting  this property to ON, you can disable compilation of the given source file, even if it should
       be compiled because it is part of the library's/executable's sources.

       This is useful if you have  some  source  files  which  you  somehow  pre-process,  and  then  add  these
       pre-processed    sources    via    add_library()    <#command:add_library>    or    add_executable()   <#
       command:add_executable>. Normally, in IDE, there would be no reference of the original sources,  only  of
       these  pre-processed  sources.  So  by setting this property for all the original source files to ON, and
       then either calling add_library() <#command:add_library>  or  add_executable()  <#command:add_executable>
       while  passing  both  the pre-processed sources and the original sources, or by using target_sources() <#
       command:target_sources> to add original source files will do exactly what would  one  expect,  i.e.   the
       original source files would be visible in IDE, and will not be built.

   INCLUDE_DIRECTORIES
       Added in version 3.11.

       List of preprocessor include file search directories.

       This  property holds a semicolon-separated list <#cmake-language-lists> of paths and will be added to the
       list of include directories when this source file builds. These directories  will  take  precedence  over
       directories  defined  at  target  level  except  for  Xcode <#generator:Xcode> generator due to technical
       limitations.

       Relative paths should not be added to this property directly.

       Contents of INCLUDE_DIRECTORIES may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       However,  Xcode  <#generator:Xcode>  does not support per-config per-source settings, so expressions that
       depend on the build configuration are not allowed with that generator.

   KEEP_EXTENSION
       Make the output file have the same extension as the source file.

       If this property is set then the file extension of the output file will be the same as that of the source
       file.  Normally the output file extension is computed based on the  language  of  the  source  file,  for
       example .cxx will go to a .o extension.

   LABELS
       Specify a list of text labels associated with a source file.

       This  property  has meaning only when the source file is listed in a target whose LABELS property is also
       set.  No other semantics are currently specified.

   LANGUAGE
       Specify the programming language in which a source file is written.

       A property that can be set to indicate what programming language the source file is.  If it  is  not  set
       the  language  is determined based on the file extension.  Typical values are CXX (i.e.  C++), C, CSharp,
       CUDA, Fortran, HIP, ISPC, and ASM.  Setting this property for a file means this file  will  be  compiled,
       unless HEADER_FILE_ONLY <#prop_sf:HEADER_FILE_ONLY> is set.

       Changed  in  version  3.20:  Setting this property causes the source file to be compiled as the specified
       language, using explicit flags if possible.  Previously it only caused the specified language's  compiler
       to be used.  See policy CMP0119 <#policy:CMP0119>.

   LOCATION
       The full path to a source file.

       A read only property on a SOURCE FILE that contains the full path to the source file.

   MACOSX_PACKAGE_LOCATION
       Place  a  source  file  inside  a  Application  Bundle  (MACOSX_BUNDLE  <#prop_tgt:MACOSX_BUNDLE>),  Core
       Foundation Bundle (BUNDLE <#prop_tgt:BUNDLE>), or Framework Bundle (FRAMEWORK <#prop_tgt:FRAMEWORK>).  It
       is applicable for macOS and iOS.

       Executable targets with the MACOSX_BUNDLE <#prop_tgt:MACOSX_BUNDLE> property set are built  as  macOS  or
       iOS   application   bundles   on   Apple  platforms.   Shared  library  targets  with  the  FRAMEWORK  <#
       prop_tgt:FRAMEWORK> property set are built as macOS or iOS frameworks on Apple platforms.  Module library
       targets with the BUNDLE <#prop_tgt:BUNDLE> property set are built as  macOS  CFBundle  bundles  on  Apple
       platforms.  Source files listed in the target with this property set will be copied to a directory inside
       the  bundle  or  framework content folder specified by the property value.  For macOS Application Bundles
       the  content  folder  is   <name>.app/Contents.    For   macOS   Frameworks   the   content   folder   is
       <name>.framework/Versions/<version>.   For  macOS  CFBundles the content folder is <name>.bundle/Contents
       (unless the extension is changed).  See the PUBLIC_HEADER  <#prop_tgt:PUBLIC_HEADER>,  PRIVATE_HEADER  <#
       prop_tgt:PRIVATE_HEADER>,  and RESOURCE <#prop_tgt:RESOURCE> target properties for specifying files meant
       for Headers, PrivateHeaders, or Resources directories.

       If the specified location is equal to Resources, the resulting location  will  be  the  same  as  if  the
       RESOURCE  <#prop_tgt:RESOURCE>  property  had  been  used.  If  the specified location is a sub-folder of
       Resources, it will be placed into the respective sub-folder. Note: For  iOS  Apple  uses  a  flat  bundle
       layout  where  no  Resources  folder  exist.  Therefore  CMake  strips the Resources folder name from the
       specified location.

   OBJECT_DEPENDS
       Additional files on which a compiled object file depends.

       Specifies a semicolon-separated list <#cmake-language-lists> of full-paths to files on which  any  object
       files compiled from this source file depend.  On Makefile Generators <#makefile-generators> and the Ninja
       <#generator:Ninja>  generator  an  object file will be recompiled if any of the named files is newer than
       it.  Visual Studio Generators <#visual-studio-generators>  and  the  Xcode  <#generator:Xcode>  generator
       cannot implement such compilation dependencies.

       This property need not be used to specify the dependency of a source file on a generated header file that
       it  includes.   Although  the  property  was  originally  introduced  for  this  purpose, it is no longer
       necessary.  If the generated header file is created by a custom command in the same target as the  source
       file,  the  automatic dependency scanning process will recognize the dependency.  If the generated header
       file  is  created  by  another  target,  an  inter-target  dependency  should   be   created   with   the
       add_dependencies()  <#command:add_dependencies>  command  (if  one  does not already exist due to linking
       relationships).

   OBJECT_OUTPUTS
       Additional outputs for a Ninja <#generator:Ninja> or Makefile Generators <#makefile-generators> rule.

       Additional outputs created by compilation of this source file.  If any of these outputs  is  missing  the
       object  will  be  recompiled.   This  is  supported  only  on  the  Ninja <#generator:Ninja> and Makefile
       Generators <#makefile-generators> and will be ignored on other generators.

       This property supports generator expressions <#manual:cmake-generator-expressions(7)>.

   SKIP_AUTOGEN
       Added in version 3.8.

       Exclude the source file from AUTOMOC <#prop_tgt:AUTOMOC>,  AUTOUIC  <#prop_tgt:AUTOUIC>  and  AUTORCC  <#
       prop_tgt:AUTORCC> processing (for Qt projects).

       For    finer    exclusion    control    see   SKIP_AUTOMOC   <#prop_sf:SKIP_AUTOMOC>,   SKIP_AUTOUIC   <#
       prop_sf:SKIP_AUTOUIC> and SKIP_AUTORCC <#prop_sf:SKIP_AUTORCC>.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
          # ...

   SKIP_AUTOMOC
       Added in version 3.8.

       Exclude the source file from AUTOMOC <#prop_tgt:AUTOMOC> processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN <#prop_sf:SKIP_AUTOGEN>.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
          # ...

   SKIP_AUTORCC
       Added in version 3.8.

       Exclude the source file from AUTORCC <#prop_tgt:AUTORCC> processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN <#prop_sf:SKIP_AUTOGEN>.

   EXAMPLE
          # ...
          set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
          # ...

   SKIP_AUTOUIC
       Added in version 3.8.

       Exclude the source file from AUTOUIC <#prop_tgt:AUTOUIC> processing (for Qt projects).

       SKIP_AUTOUIC can be set on C++ header and source files and on .ui files.

       For broader exclusion control see SKIP_AUTOGEN <#prop_sf:SKIP_AUTOGEN>.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
          # ...

   SKIP_LINTING
       Added in version 3.27.

       This property allows you to exclude a specific source file from the linting process. The linting  process
       involves   running   tools   such  as  <LANG>_CPPLINT  <#prop_tgt:<LANG>_CPPLINT>,  <LANG>_CLANG_TIDY  <#
       prop_tgt:<LANG>_CLANG_TIDY>, <LANG>_CPPCHECK <#prop_tgt:<LANG>_CPPCHECK>, and <LANG>_INCLUDE_WHAT_YOU_USE
       <#prop_tgt:<LANG>_INCLUDE_WHAT_YOU_USE> on the source files, as well as compiling header files as part of
       VERIFY_INTERFACE_HEADER_SETS  <#prop_tgt:VERIFY_INTERFACE_HEADER_SETS>.  By  setting  SKIP_LINTING  on  a
       source file, the mentioned linting tools will not be executed for that particular file.

   Example
       Consider  a  C++  project  that  includes  multiple  source  files,  such  as  main.cpp,  things.cpp, and
       generatedBindings.cpp.  In this example, you want to exclude  the  generatedBindings.cpp  file  from  the
       linting   process.   To   achieve   this,   you   can   utilize   the   SKIP_LINTING  property  with  the
       set_source_files_properties() <#command:set_source_files_properties> command as shown below:

          add_executable(MyApp main.cpp things.cpp generatedBindings.cpp)

          set_source_files_properties(generatedBindings.cpp PROPERTIES
              SKIP_LINTING ON
          )

       In the provided code snippet, the SKIP_LINTING property is set  to  true  for  the  generatedBindings.cpp
       source  file. As a result, when the linting tools specified by <LANG>_CPPLINT <#prop_tgt:<LANG>_CPPLINT>,
       <LANG>_CLANG_TIDY   <#prop_tgt:<LANG>_CLANG_TIDY>,   <LANG>_CPPCHECK   <#prop_tgt:<LANG>_CPPCHECK>,    or
       <LANG>_INCLUDE_WHAT_YOU_USE   <#prop_tgt:<LANG>_INCLUDE_WHAT_YOU_USE>   are   executed,  they  will  skip
       analyzing the generatedBindings.cpp file.

       By using the SKIP_LINTING property, you can selectively exclude specific source files  from  the  linting
       process.  This allows you to focus the linting tools on the relevant parts of your project, enhancing the
       efficiency and effectiveness of the linting workflow.

   SKIP_PRECOMPILE_HEADERS
       Added in version 3.16.

       Is this source file skipped by PRECOMPILE_HEADERS <#prop_tgt:PRECOMPILE_HEADERS> feature.

       This property helps with build problems that one would run into  when  using  the  PRECOMPILE_HEADERS  <#
       prop_tgt:PRECOMPILE_HEADERS> feature.

       One  example would be the usage of Objective-C (*.m) files, and Objective-C++ (*.mm) files, which lead to
       compilation failure because they are treated (in case of Ninja  /  Makefile  generator)  as  C,  and  CXX
       respectively. The precompile headers are not compatible between languages.

   SKIP_UNITY_BUILD_INCLUSION
       Added in version 3.16.

       Setting this property to true ensures the source file will be skipped by unity builds when its associated
       target has its UNITY_BUILD <#prop_tgt:UNITY_BUILD> property set to true.  The source file will instead be
       compiled on its own in the same way as it would with unity builds disabled.

       This  property  helps  with "ODR (One definition rule)" problems where combining a particular source file
       with others might lead to build errors or other unintended side effects.

       Note   that   sources   which   are   scanned   for   C++    modules    (see    cmake-cxxmodules(7)    <#
       manual:cmake-cxxmodules(7)>)  are  not  eligible  for  unity  build  inclusion  and will automatically be
       excluded.

   Swift_DEPENDENCIES_FILE
       Added in version 3.15.

       This property sets the path for the Swift dependency file (swiftdeps) for the  source.   If  one  is  not
       specified, it will default to <OBJECT>.swiftdeps.

   Swift_DIAGNOSTICS_FILE
       Added in version 3.15.

       This property controls where the Swift diagnostics are serialized.

   SYMBOLIC
       Is this just a name for a rule.

       If  SYMBOLIC  (boolean)  is  set  to  True  the build system will be informed that the source file is not
       actually created on disk but instead used as a symbolic name for a build rule.

   UNITY_GROUP
       Added in version 3.18.

       This  property  controls  which  bucket  the  source  will  be  part  of  when  the  UNITY_BUILD_MODE  <#
       prop_tgt:UNITY_BUILD_MODE> is set to GROUP.

   VS_COPY_TO_OUT_DIR
       Added in version 3.8.

       Sets  the <CopyToOutputDirectory> tag for a source file in a Visual Studio project file. Valid values are
       Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
       Added in version 3.8.

       Visual Studio and CSharp source-file-specific configuration.

       Tell the Visual Studio generators <#manual:cmake-generators(7)> to set the source file tag <tagname> to a
       given value in the generated Visual Studio CSharp project. Ignored on  other  generators  and  languages.
       This  property  can  be  used  to define dependencies between source files or set any other Visual Studio
       specific parameters.

       Example usage:

          set_source_files_properties(<filename>
                   PROPERTIES
                   VS_CSHARP_DependentUpon <other file>
                   VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
       Added in version 3.1.

       Mark a source file as content for deployment with a Windows Phone or Windows Store application when built
       with a Visual Studio generators <#manual:cmake-generators(7)>.  The value must evaluate to either 1 or  0
       and  may  use  generator expressions <#manual:cmake-generator-expressions(7)> to make the choice based on
       the  build  configuration.   The  .vcxproj  file  entry  for  the  source  file  will  be  marked  either
       DeploymentContent or ExcludedFromBuild for values 1 and 0, respectively.

   VS_DEPLOYMENT_LOCATION
       Added in version 3.1.

       Specifies  the  deployment  location  for  a  content  source  file with a Windows Phone or Windows Store
       application when built with a Visual Studio generators <#manual:cmake-generators(7)>.  This  property  is
       only  applicable  when using VS_DEPLOYMENT_CONTENT <#prop_sf:VS_DEPLOYMENT_CONTENT>.  The value represent
       the path relative to the app package and applies to all configurations.

   VS_INCLUDE_IN_VSIX
       Added in version 3.8.

       Boolean property to specify if the file should be included  within  a  VSIX  (Visual  Studio  Integration
       Extension) extension package.  This is needed for development of Visual Studio extensions.

   VS_RESOURCE_GENERATOR
       Added in version 3.8.

       This  property  allows  to  specify  the  resource  generator  to  be  used  on this file. It defaults to
       PublicResXFileCodeGenerator if not set.

       This property only applies to C# projects.

   VS_SETTINGS
       Added in version 3.18.

       Set any item metadata on a file.

       Added in version 3.22: This property is honored for all source file types.  Previously it worked only for
       non-built files.

       Takes a list of Key=Value pairs. Tells the Visual Studio generator to set Key to Value as  item  metadata
       on the file.

       For example:

          set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 on the file.hlsl item as metadata.

       Generator expressions <#manual:cmake-generator-expressions(7)> are supported.

   VS_SHADER_DISABLE_OPTIMIZATIONS
       Added in version 3.11.

       Disable  compiler optimizations for an .hlsl source file.  This adds the -Od flag to the command line for
       the FxCompiler tool.  Specify the value true for this property to disable compiler optimizations.

   VS_SHADER_ENABLE_DEBUG
       Added in version 3.11.

       Enable debugging information for an .hlsl source file.  This adds the -Zi flag to the  command  line  for
       the FxCompiler tool.  Specify the value true to generate debugging information for the compiled shader.

   VS_SHADER_ENTRYPOINT
       Added in version 3.1.

       Specifies the name of the entry point for the shader of a .hlsl source file.

   VS_SHADER_FLAGS
       Added in version 3.2.

       Set additional Visual Studio shader flags of a .hlsl source file.

   VS_SHADER_MODEL
       Added in version 3.1.

       Specifies  the shader model of a .hlsl source file. Some shader types can only be used with recent shader
       models

   VS_SHADER_OBJECT_FILE_NAME
       Added in version 3.12.

       Specifies a file name for the compiled shader object file for an .hlsl source file.  This  adds  the  -Fo
       flag to the command line for the FxCompiler tool.

   VS_SHADER_OUTPUT_HEADER_FILE
       Added in version 3.10.

       Set filename for output header file containing object code of a .hlsl source file.

   VS_SHADER_TYPE
       Added in version 3.1.

       Set the Visual Studio shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
       Added in version 3.10.

       Set name of variable in header file containing object code of a .hlsl source file.

   VS_TOOL_OVERRIDE
       Added in version 3.7.

       Override the default Visual Studio tool that will be applied to the source file with a new tool not based
       on the extension of the file.

   VS_XAML_TYPE
       Added in version 3.3.

       Mark  a  Extensible  Application  Markup Language (XAML) source file as a different type than the default
       Page.  The most common usage would be to set the default App.xaml file as ApplicationDefinition.

   WRAP_EXCLUDE
       Exclude this source file from any code wrapping techniques.

       Some packages can wrap source files into alternate languages to provide additional functionality.

       For example, C++ code can be wrapped into Java or Python, using SWIG.  If WRAP_EXCLUDE is  set  to  True,
       that indicates that this source file should not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
       Added in version 3.1.

       Set  the  Xcode  <#generator:Xcode>  explicitFileType attribute on its reference to a source file.  CMake
       computes a default based on file extension but can be told explicitly with this property.

       See also XCODE_LAST_KNOWN_FILE_TYPE <#prop_sf:XCODE_LAST_KNOWN_FILE_TYPE>.

   XCODE_FILE_ATTRIBUTES
       Added in version 3.7.

       Add values to the Xcode <#generator:Xcode> ATTRIBUTES setting on its reference to a source  file.   Among
       other things, this can be used to set the role on a .mig file:

          set_source_files_properties(defs.mig
              PROPERTIES
                  XCODE_FILE_ATTRIBUTES "Client;Server"
          )

   XCODE_LAST_KNOWN_FILE_TYPE
       Added in version 3.1.

       Set  the  Xcode  <#generator:Xcode> lastKnownFileType attribute on its reference to a source file.  CMake
       computes a default based on file extension but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE  <#prop_sf:XCODE_EXPLICIT_FILE_TYPE>,  which  is  preferred  over  this
       property if set.

PROPERTIES ON CACHE ENTRIES

   ADVANCED
       True if entry should be hidden by default in GUIs.

       This  is  a  boolean  value  indicating  whether  the  entry  is considered interesting only for advanced
       configuration.  The mark_as_advanced() <#command:mark_as_advanced> command modifies this property.

   HELPSTRING
       Help associated with entry in GUIs.

       This string summarizes the purpose of an entry to help users set it through a CMake GUI.

   MODIFIED
       Internal management property.  Do not set or get.

       This is an internal cache entry property managed by CMake  to  track  interactive  user  modification  of
       entries.  Ignore it.

   STRINGS
       Enumerate possible STRING entry values for GUI selection.

       For  cache entries with type STRING, this enumerates a set of values.  CMake GUIs may use this to provide
       a selection widget instead of a generic string entry field.  This is for convenience  only.   CMake  does
       not enforce that the value matches one of those listed.

   TYPE
       Widget type for entry in GUIs.

       Cache entry values are always strings, but CMake GUIs present widgets to help users set values.  The GUIs
       use this property as a hint to determine the widget type.  Valid TYPE values are:

          BOOL          = Boolean ON/OFF value.
          PATH          = Path to a directory.
          FILEPATH      = Path to a file.
          STRING        = Generic string value.
          INTERNAL      = Do not present in GUI at all.
          STATIC        = Value managed by CMake, do not change.
          UNINITIALIZED = Type not yet specified.

       Generally the TYPE of a cache entry should be set by the command which creates it ( set() <#command:set>,
       option() <#command:option>, find_library() <#command:find_library>, etc.).

   VALUE
       Value of a cache entry.

       This  property  maps  to  the actual value of a cache entry.  Setting this property always sets the value
       without checking, so use with care.

PROPERTIES ON INSTALLED FILES

   CPACK_DESKTOP_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created on the Desktop for this file.

       The property is currently only supported by the CPack WIX Generator <#cpack_gen:CPack WIX Generator>.

   CPACK_NEVER_OVERWRITE
       Added in version 3.1.

       Request that this file not be overwritten on install or reinstall.

       The property is currently only supported by the CPack WIX Generator <#cpack_gen:CPack WIX Generator>.

   CPACK_PERMANENT
       Added in version 3.1.

       Request that this file not be removed on uninstall.

       The property is currently only supported by the CPack WIX Generator <#cpack_gen:CPack WIX Generator>.

   CPACK_START_MENU_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created in the Start Menu for this file.

       The property is currently only supported by the CPack WIX Generator <#cpack_gen:CPack WIX Generator>.

   CPACK_STARTUP_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created in the Startup folder for this file.

       The property is currently only supported by the CPack WIX Generator <#cpack_gen:CPack WIX Generator>.

   CPACK_WIX_ACL
       Added in version 3.1.

       Specifies access permissions for files or directories installed by a WiX installer.

       The property can contain multiple list entries, each of which has to match the following format.

          <user>[@<domain>]=<permission>[,<permission>]

       <user> and <domain> specify the windows user and domain for which  the  <Permission>  element  should  be
       generated.

       <permission> is any of the YesNoType attributes listed here:

          https://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

       The property is currently only supported by the CPack WIX Generator <#cpack_gen:CPack WIX Generator>.

DEPRECATED PROPERTIES ON DIRECTORIES

   ADDITIONAL_MAKE_CLEAN_FILES
       Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES <#prop_dir:ADDITIONAL_CLEAN_FILES> instead.

       Additional files to remove during the clean stage.

       A ;-list <#cmake-language-lists> of files that will be removed as a part of the make clean target.

       Arguments      to      ADDITIONAL_MAKE_CLEAN_FILES      may      use     generator     expressions     <#
       manual:cmake-generator-expressions(7)>.

       This property only works for the Makefile generators.  It is ignored on other generators.

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043 <#policy:CMP0043>.

       Per-configuration preprocessor definitions in a directory.

       This is the configuration-specific version of COMPILE_DEFINITIONS  <#prop_dir:COMPILE_DEFINITIONS>  where
       <CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       This property will be initialized in each directory by its value in the directory's parent.

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

       Generator expressions should be preferred instead of setting this property.

   INTERPROCEDURAL_OPTIMIZATION
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION <#prop_tgt:INTERPROCEDURAL_OPTIMIZATION> instead.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       This directory property does not exist anymore.

       See         the         target         property         INTERPROCEDURAL_OPTIMIZATION_<CONFIG>          <#
       prop_tgt:INTERPROCEDURAL_OPTIMIZATION_<CONFIG>> instead.

   TEST_INCLUDE_FILE
       Deprecated.  Use TEST_INCLUDE_FILES <#prop_dir:TEST_INCLUDE_FILES> instead.

       A cmake file that will be included when ctest is run.

       If  you  specify  TEST_INCLUDE_FILE,  that  file  will be included and processed when ctest is run on the
       directory.

DEPRECATED PROPERTIES ON TARGETS

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043 <#policy:CMP0043>.

       Per-configuration preprocessor definitions on a target.

       This is the configuration-specific version of COMPILE_DEFINITIONS  <#prop_tgt:COMPILE_DEFINITIONS>  where
       <CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) <#manual:cmake-generator-expressions(7)> manual for available expressions.
       See  the  cmake-buildsystem(7)  <#manual:cmake-buildsystem(7)>  manual  for  more on defining buildsystem
       properties.

       Generator expressions should be preferred instead of setting this property.

   IMPORTED_NO_SYSTEM
       Added in version 3.23.

       Deprecated since version 3.25: IMPORTED_NO_SYSTEM is deprecated. Please use  the  following  alternatives
       instead:

       • Set  SYSTEM  <#prop_tgt:SYSTEM> to false if you don't want a target's include directories to be treated
         as system directories when compiling consumers.

       • Set EXPORT_NO_SYSTEM <#prop_tgt:EXPORT_NO_SYSTEM> to true if you don't want the include directories  of
         the  imported  target generated by install(EXPORT) <#export> and export() <#command:export> commands to
         be treated as system directories when compiling consumers.

       Setting IMPORTED_NO_SYSTEM to true on an imported target <#imported-targets> specifies that it is  not  a
       system target.  This has the following effects:

       • Entries  of  INTERFACE_INCLUDE_DIRECTORIES <#prop_tgt:INTERFACE_INCLUDE_DIRECTORIES> are not treated as
         system include directories when compiling consumers (regardless of the value of the  consumed  target's
         SYSTEM    <#prop_tgt:SYSTEM>    property),    as    they    would   be   by   default.     Entries   of
         INTERFACE_SYSTEM_INCLUDE_DIRECTORIES <#prop_tgt:INTERFACE_SYSTEM_INCLUDE_DIRECTORIES> are not affected,
         and will always be treated as system include directories.

       • On Apple platforms, when the target is a framework, it will not be treated as system.

       This property can also be enabled on a non-imported target.  Doing so does not affect the  build  system,
       but  does  tell the install(EXPORT) <#export> and export() <#command:export> commands to enable it on the
       imported targets they generate.

       See the NO_SYSTEM_FROM_IMPORTED <#prop_tgt:NO_SYSTEM_FROM_IMPORTED> target property to set this  behavior
       on the target consuming the include directories rather than the one providing them.

   IOS_INSTALL_COMBINED
       Added in version 3.5.

       Deprecated  since  version  3.28: IOS_INSTALL_COMBINED was designed to make universal binaries containing
       iOS/arm* device code paired  with  iOS  Simulator/x86_64  code  (or  similar  for  other  Apple  embedded
       platforms).  Universal  binaries  can  only differentiate code based on CPU type, so this only made sense
       before the days of arm64 macOS machines (i.e. iOS Simulator/arm64). Apple  now  recommends  xcframeworks,
       which contain multiple binaries for different platforms, for this use case.

       Build a combined (device and simulator) target when installing.

       When  this  property  is set to false, which is the default, then it will either be built with the device
       SDK or the simulator SDK depending on the SDK set. But if this property is set to true  then  the  target
       will at install time also be built for the other SDK and combined into one library.

       Note:
          If a selected architecture is available for both device SDK and simulator SDK it will be built for the
          SDK selected by CMAKE_OSX_SYSROOT <#variable:CMAKE_OSX_SYSROOT> and removed from the other SDK.

       This feature requires at least Xcode version 6.

   POST_INSTALL_SCRIPT
       Deprecated install support.

       The  PRE_INSTALL_SCRIPT <#prop_tgt:PRE_INSTALL_SCRIPT> and POST_INSTALL_SCRIPT properties are the old way
       to specify CMake scripts to run before and after installing a target.  They are used only  when  the  old
       INSTALL_TARGETS  command  is  used  to  install the target.  Use the install() <#command:install> command
       instead.

   PRE_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT <#prop_tgt:POST_INSTALL_SCRIPT> properties are the old way
       to specify CMake scripts to run before and after installing a target.  They are used only  when  the  old
       INSTALL_TARGETS  command  is  used  to  install the target.  Use the install() <#command:install> command
       instead.

   VS_WINRT_EXTENSIONS
       Deprecated.   Use  VS_WINRT_COMPONENT  <#prop_tgt:VS_WINRT_COMPONENT>  instead.   This  property  was  an
       experimental partial implementation of that one.

DEPRECATED PROPERTIES ON SOURCE FILES

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043 <#policy:CMP0043>.

       Per-configuration preprocessor definitions on a source file.

       This  is the configuration-specific version of COMPILE_DEFINITIONS <#prop_tgt:COMPILE_DEFINITIONS>.  Note
       that Xcode <#generator:Xcode> does not support per-configuration source file flags so this property  will
       be ignored by the Xcode <#generator:Xcode> generator.

Copyright

       2000-2024 Kitware, Inc. and Contributors

3.31.6                                          December 01, 2025                            CMAKE-PROPERTIES(7)