Provided by: afterstep_2.2.12-2_amd64 bug

NAME

       MyStyle - defines combination of color, font, style, background to be used together

CONFIGURATION OPTIONS

       BackColor color

              Specifies  the  background  color  associated  with  this  style.  color is a color
              definition in one of the color formats supported by AfterStep.

              BackColor is also used to calculate bevel colors used to draw  a  border  around  a
              widget.

       BackGradient type  from  to

              Specifies  that a gradient should be used as a background instead of a solid color.
              The gradient colors start at from and end at to . from and to are color  definition
              in  one  of  the  supported  color  formats  .  If  gradient  includes at least one
              transparent  color  (  alpha  value  set  to  be  below  FF  ),  gradient  will  be
              alpha-blended over the root background image. type can be 1, 2, 3, 4, or 5:

              1:  Wharf-style  diagonal  gradient  2: Horizontal from top to bottom 3: Horizontal
              from top/bottom to  center  4:  Vertical  from  left  to  right  5:  Vertical  from
              left/right  to  center  6:  Top-Left  to  Bottom  Right  diagonal  ( same as 1 ) 7:
              Bottom-Left to Top-Right diagonal 8: Vertical Top to  Bottom  (  same  as  2  )  9:
              Horizontal Left to Right ( same as 4 )

       BackMultiGradient type  offset1  color1 ... offsetN  colorN

              Specifies  that a gradient should be used as a background instead of a solid color.
              The gradient colors start at color1 and end at colorN . Each color  has  an  offset
              associated with it. The offset is a number between 0.0 and 1.0, and specifies where
              in the gradient the colors are to be placed. The colors are in  one  of  the  color
              formats  supported  by  AfterStep.  At  least two colors must be given. If gradient
              includes at least one transparent color (  alpha  value  set  to  be  below  FF  ),
              gradient  will  be  alpha-blended  over  the root background image. The offsets are
              non-decreasing numbers between 0.0 and 1.0. If the first offset is not 0.0, it will
              be  set  to  0.0. If the last offset is not 1.0, it will be set to 1.0. type may be
              any of the following:

              6: Top-Left to Bottom Right  diagonal  7:  Bottom-Left  to  Top-Right  diagonal  8:
              Vertical Top to Bottom 9: Horizontal Left to Right

       BackPixmap type  pixmap_name|color_name

              Specifies  that  a  pixmap should be used as a background instead of a solid color.
              This option has two forms, depending on the value of type :

              If type is 125, 126, 127, 128, 130-144, 150-164 - the second parameter, pixmap_name
              must be the name of an image file which can be found in PixmapPath .

              If  type  is  129 or 149 the root pixmap (desktop background) will be used, and the
              optional second parameter must be a color  with  which  the  root  pixmap  will  be
              shaded/tinted.

              Depending  on the value of type AfterStep will render pixmap in many different ways
              :

       125    Image is SCALED to the size of the widget, and its opacity is used to set the shape
              of the widget/window decoration, achieving non-rectangular window effect.

       126    Image  is TILED to the size of the widget, and its opacity is used to set the shape
              of the widget/window decoration, achieving non-rectangular window effect.

       127    Image is SCALED to the size of the widget.

       128    Image is Tiled to the size of the image.

       129    Underlying desktop background is tinted/shaded with the color  specified  with  the
              second parameter.

       130    Underlying  desktop background is combined with tiled image, using "allanon" method
              - taking average of pixel values.

       131    Underlying desktop background is alpha-blended with tiled image.

       132    Underlying desktop background is tinted using pixel values of the tiled image, as a
              tint values on per-pixel basis.

       133    Each  pixel of underlying desktop background has value of tiled image's pixel added
              to it.

       134    Each pixel of underlying desktop  background  has  value  of  tiled  image's  pixel
              subtracted from it.

       135    Result  consists  of  pixels  representing  absolute  value  of  difference between
              underlying desktop background and tiled image.

       136    Underlying desktop background is darkened using luminocity  of  the  tiled  image's
              pixels.

       137    Underlying  desktop  background  is lightened using luminocity of the tiled image's
              pixels.

       138    Underlying desktop background is "screened" by the tiled image.

       139    Underlying desktop background is "overlayed" by the tiled image.

       140    Underlying desktop background's hue is substituted with the hue of the tiled image.

       141    Underlying desktop background's saturation is substituted with  the  saturation  of
              the tiled image.

       142    Underlying  desktop  background's value (in HSV colorspace) is substituted with the
              value of the tiled image.

       143    Underlying desktop background is "colorized" by the tiled image.

       144    Underlying desktop background is "dissipated" by the tiled image.

       149    Underlying desktop background is tinted/shaded with the color  specified  with  the
              second  parameter.  It  differs  from  129 so that desktop background could be both
              darkened and brightened. If tint color channel is greater the 7F  (127  decimal)  -
              then respective channel of background will be brightened.

       150 - 164
              Same as 130-144 but specified image is scaled to the size of the widget.

       BlurSize

              FIXME: add proper description here.

       DrawTextBackground [ 0|1 ]

              Specifies  that  the  area  behind  text  drawn  in this style should be cleared to
              BackColor . The argument is optional. If the argument is 0, this option  is  turned
              off; if it is omitted or is nonzero, the option is turned on.

       Font font

              Specifies  the font associated with this style. font copuld beeither a standard X11
              font definition, or a filename  of  the  TrueType  font  that  could  be  found  in
              FontPath.  To  specify  the  size  of  the  TrueType  font - use format like that :
              FontName.ttf-Size.

              Example :
                   Font  DefaultSans.ttf-14

       ForeColor color

              Specifies the text color associated with this style. color is color  definition  in
              one of the color formats supported by AfterStep.

       Inherit " style_name "

              Specifies  a MyStyle to inherit options from. Options from style_name will override
              previously specified options for this style. Inherit is a good way to  save  memory
              and  network  bandwidth  if  the same BackPixmap is used for several styles, as the
              pixmap will only be loaded for the inherited style.

       MyStyle " style_name "

                style_option

       ~MyStyle

              Specifies the beginning of a look style definition. The style can  be  referred  to
              later by style_name . ~MyStyle ends a look style definition.

       Overlay

              FIXME: add proper description here.

       SliceXEnd val

              When  used with scalable BackPixmap it will make image sliced instead scaled. Which
              means that its borders will remain unchanged, but center part  will  get  tiled  to
              fill empty space. SliceXEnd is the left edge of the right border.

       SliceXStart val

              When  used with scalable BackPixmap it will make image sliced instead scaled. Which
              means that its borders will remain unchanged, but center part  will  get  tiled  to
              fill empty space. SliceXStart is the width of the left border.

       SliceYEnd val

              When  used with scalable BackPixmap it will make image sliced instead scaled. Which
              means that its borders will remain unchanged, but center part  will  get  tiled  to
              fill empty space. SliceYEnd is the top edge of the bottom border.

       SliceYStart val

              When  used with scalable BackPixmap it will make image sliced instead scaled. Which
              means that its borders will remain unchanged, but center part  will  get  tiled  to
              fill empty space. SliceYStart is the height of the top border.

       TextStyle style

              Specifies the text style associated with this style. style can be 0, 1, or 2:

              0:  normal  text  1: embossed 3D text 2: sunken 3D text 3: text has shade above the
              text 4: text has shade below the text 5: thick embossed 3D text 6: thick sunken  3D
              text  7: text is outlined with contrasting color on upper edge of a glyph.  8: text
              is outlined with contrasting color on bottom edge of a glyph.  9: text is  outlined
              with contrasting color all around a glyph.

DESCRIPTION

       MyStyle  's  are  the  means  to define how widgets (menu items, titlebars, wharf buttons,
       Pager desktops, etc. ) should be rendered. It defines widget's  background  (solid  color,
       gradient,   textured   image  and/or  semitransparent  texture),  shape  -  making  widget
       non-rectangular, text font, text 3D style, widget's border bevel colors.

       All the GUI elements are rendered using consistent approach in every module and every part
       of  the  AfterStep. Interface is build from so called TBars. TBar is rectangular area that
       may be focused(hilited) or unfocused and pressed or unpressed.  TBAR STRUCTURE  Each  TBar
       has the following structure :

       - the background of the TBar, which is defined by MyStyle and state of the bar - there are
       two MyStyles assigned to each TBar - one for focused and one for unfocused state.

       - tiles of the TBar. Tiles  are  smaller  features  that  gets  arranged  inside  the  bar
       according to its size, alignment, position and order. Tiles could be static icons ( cannot
       be pressed ); blocks of buttons - each having  two  shapes  -  pressed  and  normal;  Text
       labels;  Empty  space  tiles.  There  could be upto 256 tiles, each residing on one of the
       cells in 8x8 grid. Several tiles could reside in single  cell,  in  which  case  they  get
       superimposed on top of each other.

       - bevel of the TBar. When TBar is rendered all of its tiles are superimposed on top of its
       background, and resulting image will have a 3D bevel drawn on it, using colors  from  same
       MyStyle  as  used  for  background.  Bevel  could  be  switched off partially or entirely.
       Respective configuration options has been added where appropriate. When TBar is pressed  -
       its  bevel  is  inverted.   TBAR  RENDERING When TBar is rendered all of its elements gets
       superimposed on top  of  each  other  using  one  of  13  blending  methods  supported  by
       libAfterImage, with default being simple alphablending. See MyFrame configuration for more
       details. This is refrred to as "Composition Method".