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NAME

       d.colors   -  Allows  the user to interactively change the color table of a raster map layer displayed on
       the graphics monitor.

KEYWORDS

       display, raster

SYNOPSIS

       d.colors
       d.colors help
       d.colors map=string  [--verbose]  [--quiet]

   Parameters:
       map=string
           Name of raster map

DESCRIPTION

       A color table file associates specific colors with the categories of a raster map  layer.  The  user  can
       change  these map category color assignments (i.e., change the map's color table) interactively, by first
       displaying the raster map to the graphics monitor and then running the program d.colors.

       Any color changes made using d.colors will not immediately be shown on the graphics display; however, any
       color changes saved will still alter the map's color table and will appear next time the raster map layer
       is redisplayed (see d.colortable).

       The user must first display the relevant raster map layer to the active frame  on  the  graphics  monitor
       (e.g.,  using  d.rast) before running d.colors. The user can then either enter the name of the raster map
       layer whose color table is to be changed on the command line (e.g., by typing:  d.colors  map=soils),  or
       type  d.colors  without program arguments. If the user simply types d.colors without program arguments on
       the command line, d.colors will ask the user to enter the name of an existing raster map layer using  the
       standard GRASS interface.

       In  either  case,  the  user is then presented with the d.colors command menu, shown below.  The d.colors
       commands are listed beneath the Category Pointer Movement, Color  Modification,  Replotting  Screen,  and
       Quitting  sections  below.   Commands  are invoked by typing in the single-key response shown to the left
       below. (Longer descriptions of these commands appear to the right.) Results from invoking these  commands
       will  be  reflected  in the Category and Category Number sections of the d.colors screen. On the d.colors
       screen menu, commands appear in the right half of the  screen,  and  the  current  status  of  categories
       appears in the left half of the screen.
       CATEGORIES
          0    No Data
          1    (Category 1 description)
          2    (Category 2 description)
          .    ....
          .    ....
       CATEGORY NUMBER:
          RED         0   0%
          GREEN       0   0%
          BLUE        0   0%
       Shift Incr:   10   3%
       CATEGORY POINTER MOVEMENT
          D/d  down (cats)        Move pointer to next category
          U/u  up   (cats)        Move pointer to previous category
       COLOR MODIFICATIONS
          R/r  RED                Increase/decrease RED intensity
          G/g  GREEN              Increase/decrease GREEN intensity
          B/b  BLUE               Increase/decrease BLUE intensity
          I/i  increment          Increase/decrease increment
                                  (of intensity shift)
          h    highlight          Highlight current color
          +/-  shift colors       Shift entire color table (up/down)
          c    save color         Save color table
          t    toggle table       Toggle to different color table
       REPLOTTING SCREEN
          *    Replot screen      Replots the screen
       QUITTING
          Q    quit               Quits program
         Changing  categories  - The keys "d, D, u," and "U" are used to move to a different category. The lower
       case letters move up, u, and down, d, the category list one category at a time. The  upper  case  letters
       move  10  categories  at  a  time  for  fast  movement.  The  cursor does wrap between the first and last
       categories. The current category is noted on the text screen with an  arrow,  and  is  indicated  on  the
       graphics screen by a box around the current color.

       Changing colors - The color associated with the current category can be changed with the "R, r, G, g, B,"
       and b keys. The upper case letters increase the intensities of red R, green G, and blue B for the current
       category;  the lower case letters decrease the intensities of these same colors for the current category.
       Video devices make all the colors of the spectrum by mixing red, green, and blue. For those accustomed to
       red, yellow, and blue being the primary colors, this can be confusing. For starters, yellow  is  made  by
       mixing red and green. The intensities are listed on the text screen in as percentages.

       Keys I and i increase and decrease the percentage change that each keystroke of one of the color keys (R,
       r,  G,  g,  B,  b) causes in its respective color. The increase increment is initially set to 10%.  Thus,
       pressing the R key would will increase the red component of the current category by 10%.

       Highlight - The h key toggles between the current category color and the current  highlight  color.  This
       color  is  initially  black  but  can  be  modified  as  above  while  in highlight mode. Blinking can be
       accomplished by repeatedly striking the h key. When changing to different categories using  the  movement
       keys  as  described  above, while in highlight mode the category colors will be always left showing their
       actual colors. Only one category is highlighted at any one time.

       Saving the current color table - Pressing the c key will  save  the  current  color  table  as  you  have
       modified it. This table will then be used next time you display or paint this raster map layer.

       Color  table  toggle - Different types of color tables are suitable for different raster map layers.  The
       key t flips between the following color tables: red, green, blue color ramp; gray scale; smooth  changing
       color wave; random colors; and the saved color table.

       Color table shift - The entire table is shifted up and down using the + and - keys.

       Quitting  the  d.colors  program  -  Pressing  the Q key will cause you to quit the d.colors program.  If
       colors have been modified but not saved, d.colors will ask:
                Colors changed
                Save the changes? (y/n)
        The user should type in y to save changes, or n to not save changes, before quitting  the  program.   If
       the user types n, the program will ask:
                Quit anyway? (y/n)

NOTES

       The map whose color table is to be altered with d.colors must already be on display in the active display
       frame  on the graphics monitor before d.colors is run. This can be done using the command d.rast map=name
       (where name is a raster map layer whose color table the user wishes to alter).

       Some color monitors may not support the full range of  colors  required  to  display  all  of  the  map's
       categories  listed  in  the map's color table.  However, regardless of whether the user can see the color
       changes he is effecting to a map's color table, any changes to a map's color  table  made  with  d.colors
       that are saved will appear in the map's color table.

SEE ALSO

        d.colortable, d.rast, r.colors

AUTHOR

       James Westervelt, U.S. Army Construction Engineering Research Laboratory

       Last changed: $Date: 2011-11-08 01:42:51 -0800 (Tue, 08 Nov 2011) $

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       © 2003-2013 GRASS Development Team

GRASS 6.4.3                                                                                     d.colors(1grass)