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NAME

       perlhacktips - Tips for Perl core C code hacking

DESCRIPTION

       This document will help you learn the best way to go about hacking on the Perl core C code. It covers
       common problems, debugging, profiling, and more.

       If you haven't read perlhack and perlhacktut yet, you might want to do that first.

COMMON PROBLEMS

       Perl source plays by ANSI C89 rules: no C99 (or C++) extensions. In some cases we have to take pre-ANSI
       requirements into consideration.  You don't care about some particular platform having broken Perl? I
       hear there is still a strong demand for J2EE programmers.

   Perl environment problems
       •   Not compiling with threading

           Compiling  with  threading  (-Duseithreads)  completely rewrites the function prototypes of Perl. You
           better try your changes with that.  Related to  this  is  the  difference  between  "Perl_-less"  and
           "Perl_-ly" APIs, for example:

             Perl_sv_setiv(aTHX_ ...);
             sv_setiv(...);

           The  first one explicitly passes in the context, which is needed for e.g. threaded builds. The second
           one does that implicitly; do not get them mixed. If you are not passing in a aTHX_, you will need  to
           do a dTHX (or a dVAR) as the first thing in the function.

           See  "How  multiple  interpreters  and  concurrency are supported" in perlguts for further discussion
           about context.

       •   Not compiling with -DDEBUGGING

           The DEBUGGING define exposes more code to the compiler, therefore more ways for things to  go  wrong.
           You should try it.

       •   Introducing (non-read-only) globals

           Do  not  introduce  any  modifiable  globals,  truly  global  or  file static.  They are bad form and
           complicate multithreading and other forms of concurrency. The right way is to introduce them  as  new
           interpreter variables, see intrpvar.h (at the very end for binary compatibility).

           Introducing read-only (const) globals is okay, as long as you verify with e.g. "nm libperl.a|egrep -v
           '  [TURtr] '" (if your "nm" has BSD-style output) that the data you added really is read-only. (If it
           is, it shouldn't show up in the output of that command.)

           If you want to have static strings, make them constant:

             static const char etc[] = "...";

           If you want to have arrays of constant strings, note carefully the right combination of "const"s:

               static const char * const yippee[] =
                   {"hi", "ho", "silver"};

           There is a way to completely  hide  any  modifiable  globals  (they  are  all  moved  to  heap),  the
           compilation  setting  "-DPERL_GLOBAL_STRUCT_PRIVATE".  It  is  not normally used, but can be used for
           testing, read more about it in "Background and PERL_IMPLICIT_CONTEXT" in perlguts.

       •   Not exporting your new function

           Some platforms (Win32, AIX, VMS, OS/2, to name a few) require any function that is part of the public
           API (the shared Perl library) to be explicitly marked as exported. See the discussion about  embed.pl
           in perlguts.

       •   Exporting your new function

           The new shiny result of either genuine new functionality or your arduous refactoring is now ready and
           correctly exported. So what could possibly go wrong?

           Maybe  simply  that your function did not need to be exported in the first place. Perl has a long and
           not so glorious history of exporting functions that it should not have.

           If the function is used only inside one source code file, make it static. See  the  discussion  about
           embed.pl in perlguts.

           If  the  function  is  used across several files, but intended only for Perl's internal use (and this
           should be the common case), do not export it to the public API. See the discussion about embed.pl  in
           perlguts.

   Portability problems
       The following are common causes of compilation and/or execution failures, not common to Perl as such. The
       C  FAQ  is  good  bedtime  reading.  Please  test  your changes with as many C compilers and platforms as
       possible; we will, anyway, and it's nice to save oneself from public embarrassment.

       If using gcc, you can add the "-std=c89" option which will hopefully catch most of these unportabilities.
       (However it might also catch incompatibilities in your system's header files.)

       Use the Configure "-Dgccansipedantic" flag to enable  the  gcc  "-ansi  -pedantic"  flags  which  enforce
       stricter ANSI rules.

       If  using the "gcc -Wall" note that not all the possible warnings (like "-Wunitialized") are given unless
       you also compile with "-O".

       Note that if using gcc, starting from Perl 5.9.5 the Perl core source code files (the  ones  at  the  top
       level of the source code distribution, but not e.g. the extensions under ext/) are automatically compiled
       with  as  many  as  possible  of the "-std=c89", "-ansi", "-pedantic", and a selection of "-W" flags (see
       cflags.SH).

       Also study perlport carefully to avoid any bad assumptions about the operating system,  filesystems,  and
       so forth.

       You  may  once  in  a while try a "make microperl" to see whether we can still compile Perl with just the
       bare minimum of interfaces. (See README.micro.)

       Do not assume an operating system indicates a certain compiler.

       •   Casting pointers to integers or casting integers to pointers

               void castaway(U8* p)
               {
                 IV i = p;

           or

               void castaway(U8* p)
               {
                 IV i = (IV)p;

           Both are bad, and broken, and unportable. Use the PTR2IV() macro that does it right. (Likewise, there
           are PTR2UV(), PTR2NV(), INT2PTR(), and NUM2PTR().)

       •   Casting between data function pointers and data pointers

           Technically speaking casting between function pointers and data pointers is unportable and undefined,
           but practically speaking it seems to work, but you should use the FPTR2DPTR() and DPTR2FPTR() macros.
           Sometimes you can also play games with unions.

       •   Assuming sizeof(int) == sizeof(long)

           There are platforms where longs are 64 bits, and platforms where ints are 64 bits, and while  we  are
           out  to  shock  you,  even  platforms  where shorts are 64 bits. This is all legal according to the C
           standard. (In other words, "long long" is not a portable way to specify 64 bits, and "long  long"  is
           not even guaranteed to be any wider than "long".)

           Instead,  use  the  definitions IV, UV, IVSIZE, I32SIZE, and so forth.  Avoid things like I32 because
           they are not guaranteed to be exactly 32 bits, they are at least 32 bits, nor are they guaranteed  to
           be  int or long. If you really explicitly need 64-bit variables, use I64 and U64, but only if guarded
           by HAS_QUAD.

       •   Assuming one can dereference any type of pointer for any type of data

             char *p = ...;
             long pony = *p;    /* BAD */

           Many platforms, quite rightly so, will give you a core dump instead of a pony if the p happens not to
           be correctly aligned.

       •   Lvalue casts

             (int)*p = ...;    /* BAD */

           Simply not portable. Get your lvalue to be of the right type, or maybe use  temporary  variables,  or
           dirty tricks with unions.

       •   Assume  anything  about structs (especially the ones you don't control, like the ones coming from the
           system headers)

           •       That a certain field exists in a struct

           •       That no other fields exist besides the ones you know of

           •       That a field is of certain signedness, sizeof, or type

           •       That the fields are in a certain order

                   •       While C guarantees the ordering specified in the struct definition, between different
                           platforms the definitions might differ

           •       That the sizeof(struct) or the alignments are the same everywhere

                   •       There might be padding bytes between the fields to align the fields - the  bytes  can
                           be anything

                   •       Structs  are required to be aligned to the maximum alignment required by the fields -
                           which for native types is for usually equivalent to sizeof() of the field

       •   Assuming the character set is ASCIIish

           Perl can compile and run under EBCDIC platforms. See perlebcdic.  This is transparent  for  the  most
           part,  but  because  the  character  sets differ, you shouldn't use numeric (decimal, octal, nor hex)
           constants to refer to characters. You can safely say 'A', but not 0x41. You can safely say '\n',  but
           not  \012.  If  a  character  doesn't  have  a  trivial  input form, you should add it to the list in
           regen/unicode_constants.pl, and have Perl create #defines for you, based on the current platform.

           Also, the range 'A' - 'Z' in ASCII is an unbroken sequence of 26 upper  case  alphabetic  characters.
           That  is  not true in EBCDIC. Nor for 'a' to 'z'. But '0' - '9' is an unbroken range in both systems.
           Don't assume anything about other ranges.

           Many of the comments in the existing code  ignore  the  possibility  of  EBCDIC,  and  may  be  wrong
           therefore, even if the code works. This is actually a tribute to the successful transparent insertion
           of being able to handle EBCDIC without having to change pre-existing code.

           UTF-8  and  UTF-EBCDIC are two different encodings used to represent Unicode code points as sequences
           of bytes. Macros  with the same names (but different definitions) in "utf8.h" and  "utfebcdic.h"  are
           used  to allow the calling code to think that there is only one such encoding.  This is almost always
           referred to as "utf8", but it means the EBCDIC version as well. Again, comments in the code may  well
           be wrong even if the code itself is right. For example, the concept of "invariant characters" differs
           between ASCII and EBCDIC. On ASCII platforms, only characters that do not have the high-order bit set
           (i.e.  whose ordinals are strict ASCII, 0 - 127) are invariant, and the documentation and comments in
           the code may assume that, often referring to something like, say, "hibit". The situation differs  and
           is  not so simple on EBCDIC machines, but as long as the code itself uses the "NATIVE_IS_INVARIANT()"
           macro appropriately, it works, even if the comments are wrong.

       •   Assuming the character set is just ASCII

           ASCII is a 7 bit encoding, but bytes have 8 bits in them. The 128  extra  characters  have  different
           meanings  depending  on  the locale.  Absent a locale, currently these extra characters are generally
           considered to be unassigned, and this has presented some problems. This is being changed starting  in
           5.12 so that these characters will be considered to be Latin-1 (ISO-8859-1).

       •   Mixing #define and #ifdef

             #define BURGLE(x) ... \
             #ifdef BURGLE_OLD_STYLE        /* BAD */
             ... do it the old way ... \
             #else
             ... do it the new way ... \
             #endif

           You  cannot  portably "stack" cpp directives. For example in the above you need two separate BURGLE()
           #defines, one for each #ifdef branch.

       •   Adding non-comment stuff after #endif or #else

             #ifdef SNOSH
             ...
             #else !SNOSH    /* BAD */
             ...
             #endif SNOSH    /* BAD */

           The #endif and #else cannot portably have anything non-comment after them. If you  want  to  document
           what is going (which is a good idea especially if the branches are long), use (C) comments:

             #ifdef SNOSH
             ...
             #else /* !SNOSH */
             ...
             #endif /* SNOSH */

           The gcc option "-Wendif-labels" warns about the bad variant (by default on starting from Perl 5.9.4).

       •   Having a comma after the last element of an enum list

             enum color {
               CERULEAN,
               CHARTREUSE,
               CINNABAR,     /* BAD */
             };

           is not portable. Leave out the last comma.

           Also  note  that  whether  enums are implicitly morphable to ints varies between compilers, you might
           need to (int).

       •   Using //-comments

             // This function bamfoodles the zorklator.   /* BAD */

           That is C99 or C++. Perl is C89. Using the //-comments is silently allowed by many  C  compilers  but
           cranking up the ANSI C89 strictness (which we like to do) causes the compilation to fail.

       •   Mixing declarations and code

             void zorklator()
             {
               int n = 3;
               set_zorkmids(n);    /* BAD */
               int q = 4;

           That is C99 or C++. Some C compilers allow that, but you shouldn't.

           The  gcc option "-Wdeclaration-after-statements" scans for such problems (by default on starting from
           Perl 5.9.4).

       •   Introducing variables inside for()

             for(int i = ...; ...; ...) {    /* BAD */

           That is C99 or C++. While it would indeed be awfully nice to have that also  in  C89,  to  limit  the
           scope of the loop variable, alas, we cannot.

       •   Mixing signed char pointers with unsigned char pointers

             int foo(char *s) { ... }
             ...
             unsigned char *t = ...; /* Or U8* t = ... */
             foo(t);   /* BAD */

           While  this is legal practice, it is certainly dubious, and downright fatal in at least one platform:
           for example VMS cc considers this a fatal error. One cause for people often making  this  mistake  is
           that  a "naked char" and therefore dereferencing a "naked char pointer" have an undefined signedness:
           it depends on the compiler and the flags of the compiler and  the  underlying  platform  whether  the
           result is signed or unsigned. For this very same reason using a 'char' as an array index is bad.

       •   Macros that have string constants and their arguments as substrings of the string constants

             #define FOO(n) printf("number = %d\n", n)    /* BAD */
             FOO(10);

           Pre-ANSI semantics for that was equivalent to

             printf("10umber = %d\10");

           which  is  probably  not  what  you  were expecting. Unfortunately at least one reasonably common and
           modern C compiler does "real backward compatibility" here, in AIX that is  what  still  happens  even
           though the rest of the AIX compiler is very happily C89.

       •   Using printf formats for non-basic C types

              IV i = ...;
              printf("i = %d\n", i);    /* BAD */

           While  this  might by accident work in some platform (where IV happens to be an "int"), in general it
           cannot. IV might be something larger. Even worse the situation is with more specific  types  (defined
           by Perl's configuration step in config.h):

              Uid_t who = ...;
              printf("who = %d\n", who);    /* BAD */

           The  problem  here  is  that Uid_t might be not only not "int"-wide but it might also be unsigned, in
           which case large uids would be printed as negative values.

           There is no simple solution to this because of printf()'s limited intelligence, but  for  many  types
           the right format is available as with either 'f' or '_f' suffix, for example:

              IVdf /* IV in decimal */
              UVxf /* UV is hexadecimal */

              printf("i = %"IVdf"\n", i); /* The IVdf is a string constant. */

              Uid_t_f /* Uid_t in decimal */

              printf("who = %"Uid_t_f"\n", who);

           Or you can try casting to a "wide enough" type:

              printf("i = %"IVdf"\n", (IV)something_very_small_and_signed);

           Also remember that the %p format really does require a void pointer:

              U8* p = ...;
              printf("p = %p\n", (void*)p);

           The gcc option "-Wformat" scans for such problems.

       •   Blindly using variadic macros

           gcc  has  had  them for a while with its own syntax, and C99 brought them with a standardized syntax.
           Don't use the former, and use the latter only if the HAS_C99_VARIADIC_MACROS is defined.

       •   Blindly passing va_list

           Not all platforms support passing va_list to further varargs (stdarg) functions. The right  thing  to
           do is to copy the va_list using the Perl_va_copy() if the NEED_VA_COPY is defined.

       •   Using gcc statement expressions

              val = ({...;...;...});    /* BAD */

           While  a  nice  extension,  it's not portable. The Perl code does admittedly use them if available to
           gain some extra speed (essentially as a funky form of inlining), but you shouldn't.

       •   Binding together several statements in a macro

           Use the macros STMT_START and STMT_END.

              STMT_START {
                 ...
              } STMT_END

       •   Testing for operating systems or versions when should be testing for features

             #ifdef __FOONIX__    /* BAD */
             foo = quux();
             #endif

           Unless you know with 100% certainty that quux() is only ever available  for  the  "Foonix"  operating
           system  and  that  is  available  and correctly working for all past, present, and future versions of
           "Foonix", the above is very wrong. This is more correct (though still not perfect, because the  below
           is a compile-time check):

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           How  does  the  HAS_QUUX  become  defined  where it needs to be?  Well, if Foonix happens to be Unixy
           enough to be able to run the Configure script, and Configure has  been  taught  about  detecting  and
           testing  quux(),  the  HAS_QUUX  will  be  correctly  defined.  In other platforms, the corresponding
           configuration step will hopefully do the same.

           In a pinch, if you cannot wait for Configure to be educated, or if you have a  good  hunch  of  where
           quux() might be available, you can temporarily try the following:

             #if (defined(__FOONIX__) || defined(__BARNIX__))
             # define HAS_QUUX
             #endif

             ...

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           But in any case, try to keep the features and operating systems separate.

   Problematic System Interfacesmalloc(0),  realloc(0), calloc(0, 0) are non-portable. To be portable allocate at least one byte. (In
           general you should rarely need to work at  this  low  level,  but  instead  use  the  various  malloc
           wrappers.)

       •   snprintf() - the return type is unportable. Use my_snprintf() instead.

   Security problems
       Last but not least, here are various tips for safer coding.

       •   Do not use gets()

           Or we will publicly ridicule you. Seriously.

       •   Do not use strcpy() or strcat() or strncpy() or strncat()

           Use  my_strlcpy()  and my_strlcat() instead: they either use the native implementation, or Perl's own
           implementation (borrowed from the public domain implementation of INN).

       •   Do not use sprintf() or vsprintf()

           If you really want just plain byte strings, use my_snprintf() and my_vsnprintf() instead, which  will
           try  to  use  snprintf()  and  vsnprintf()  if  those safer APIs are available. If you want something
           fancier than a plain byte string, use SVs and Perl_sv_catpvf().

DEBUGGING

       You can compile a special debugging version of Perl, which allows you to use the "-D" option of  Perl  to
       tell  more  about  what  Perl  is  doing.   But  sometimes there is no alternative than to dive in with a
       debugger, either to see the stack trace of a core dump (very useful in a bug report), or trying to figure
       out what went wrong before the core dump happened, or how did  we  end  up  having  wrong  or  unexpected
       results.

   Poking at Perl
       To really poke around with Perl, you'll probably want to build Perl for debugging, like this:

           ./Configure -d -D optimize=-g
           make

       "-g"  is  a  flag  to the C compiler to have it produce debugging information which will allow us to step
       through a running program, and to see in which C function we are at (without the debugging information we
       might see only the numerical addresses of the functions, which is not very helpful).

       Configure will also turn on the "DEBUGGING" compilation symbol which enables all the  internal  debugging
       code  in Perl. There are a whole bunch of things you can debug with this: perlrun lists them all, and the
       best way to find out about them is to play about with them. The most useful options are probably

           l  Context (loop) stack processing
           t  Trace execution
           o  Method and overloading resolution
           c  String/numeric conversions

       Some of the functionality of the debugging code can be achieved using XS modules.

           -Dr => use re 'debug'
           -Dx => use O 'Debug'

   Using a source-level debugger
       If the debugging output of "-D" doesn't help you, it's time to  step  through  perl's  execution  with  a
       source-level debugger.

       •  We'll  use  "gdb"  for our examples here; the principles will apply to any debugger (many vendors call
          their debugger "dbx"), but check the manual of the one you're using.

       To fire up the debugger, type

           gdb ./perl

       Or if you have a core dump:

           gdb ./perl core

       You'll want to do that in your Perl source tree so the debugger can read the source code. You should  see
       the copyright message, followed by the prompt.

           (gdb)

       "help" will get you into the documentation, but here are the most useful commands:

       •  run [args]

          Run the program with the given arguments.

       •  break function_name

       •  break source.c:xxx

          Tells the debugger that we'll want to pause execution when we reach either the named function (but see
          "Internal Functions" in perlguts!) or the given line in the named source file.

       •  step

          Steps through the program a line at a time.

       •  next

          Steps through the program a line at a time, without descending into functions.

       •  continue

          Run until the next breakpoint.

       •  finish

          Run until the end of the current function, then stop again.

       •  'enter'

          Just  pressing  Enter  will do the most recent operation again - it's a blessing when stepping through
          miles of source code.

       •  print

          Execute the given C code and print its results. WARNING: Perl makes heavy use of macros, and gdb  does
          not  necessarily  support  macros  (see  later  "gdb  macro  support"). You'll have to substitute them
          yourself, or to invoke cpp on the source code files (see "The .i Targets") So, for instance, you can't
          say

              print SvPV_nolen(sv)

          but you have to say

              print Perl_sv_2pv_nolen(sv)

       You may find it helpful to have a "macro dictionary", which you can produce by saying "cpp -dM  perl.c  |
       sort". Even then, cpp won't recursively apply those macros for you.

   gdb macro support
       Recent versions of gdb have fairly good macro support, but in order to use it you'll need to compile perl
       with  macro  definitions  included  in  the  debugging  information.  Using  gcc  version 3.1, this means
       configuring with "-Doptimize=-g3". Other  compilers  might  use  a  different  switch  (if  they  support
       debugging macros at all).

   Dumping Perl Data Structures
       One way to get around this macro hell is to use the dumping functions in dump.c; these work a little like
       an  internal  Devel::Peek,  but they also cover OPs and other structures that you can't get at from Perl.
       Let's take an example.  We'll use the "$a = $b + $c" we used before, but give it a bit of context: "$b  =
       "6XXXX"; $c = 2.3;". Where's a good place to stop and poke around?

       What about "pp_add", the function we examined earlier to implement the "+" operator:

           (gdb) break Perl_pp_add
           Breakpoint 1 at 0x46249f: file pp_hot.c, line 309.

       Notice  we use "Perl_pp_add" and not "pp_add" - see "Internal Functions" in perlguts. With the breakpoint
       in place, we can run our program:

           (gdb) run -e '$b = "6XXXX"; $c = 2.3; $a = $b + $c'

       Lots of junk will go past as gdb reads in the relevant source files and libraries, and then:

           Breakpoint 1, Perl_pp_add () at pp_hot.c:309
           309         dSP; dATARGET; tryAMAGICbin(add,opASSIGN);
           (gdb) step
           311           dPOPTOPnnrl_ul;
           (gdb)

       We looked at this bit of code before, and we said that "dPOPTOPnnrl_ul" arranges  for  two  "NV"s  to  be
       placed into "left" and "right" - let's slightly expand it:

        #define dPOPTOPnnrl_ul  NV right = POPn; \
                                SV *leftsv = TOPs; \
                                NV left = USE_LEFT(leftsv) ? SvNV(leftsv) : 0.0

       "POPn"  takes  the SV from the top of the stack and obtains its NV either directly (if "SvNOK" is set) or
       by calling the "sv_2nv" function. "TOPs" takes the next SV from the top of the stack - yes,  "POPn"  uses
       "TOPs"  - but doesn't remove it. We then use "SvNV" to get the NV from "leftsv" in the same way as before
       - yes, "POPn" uses "SvNV".

       Since we don't have an NV for $b, we'll have to use "sv_2nv" to convert it. If we step again, we'll  find
       ourselves there:

           Perl_sv_2nv (sv=0xa0675d0) at sv.c:1669
           1669        if (!sv)
           (gdb)

       We can now use "Perl_sv_dump" to investigate the SV:

           SV = PV(0xa057cc0) at 0xa0675d0
           REFCNT = 1
           FLAGS = (POK,pPOK)
           PV = 0xa06a510 "6XXXX"\0
           CUR = 5
           LEN = 6
           $1 = void

       We know we're going to get 6 from this, so let's finish the subroutine:

           (gdb) finish
           Run till exit from #0  Perl_sv_2nv (sv=0xa0675d0) at sv.c:1671
           0x462669 in Perl_pp_add () at pp_hot.c:311
           311           dPOPTOPnnrl_ul;

       We  can  also  dump  out  this  op:  the  current op is always stored in "PL_op", and we can dump it with
       "Perl_op_dump". This'll give us similar output to B::Debug.

           {
           13  TYPE = add  ===> 14
               TARG = 1
               FLAGS = (SCALAR,KIDS)
               {
                   TYPE = null  ===> (12)
                     (was rv2sv)
                   FLAGS = (SCALAR,KIDS)
                   {
           11          TYPE = gvsv  ===> 12
                       FLAGS = (SCALAR)
                       GV = main::b
                   }
               }

       # finish this later #

SOURCE CODE STATIC ANALYSIS

       Various tools exist for analysing C source code statically, as opposed to dynamically, that  is,  without
       executing  the  code.  It  is  possible  to  detect resource leaks, undefined behaviour, type mismatches,
       portability problems, code paths that would cause illegal memory accesses, and other similar problems  by
       just  parsing  the  C  code and looking at the resulting graph, what does it tell about the execution and
       data flows. As a matter of fact, this is exactly how C compilers know  to  give  warnings  about  dubious
       code.

   lint, splint
       The  good  old  C  code quality inspector, "lint", is available in several platforms, but please be aware
       that there are several different implementations of it by different vendors, which means that  the  flags
       are not identical across different platforms.

       There  is  a lint variant called "splint" (Secure Programming Lint) available from http://www.splint.org/
       that should compile on any Unix-like platform.

       There are "lint" and <splint> targets in Makefile, but you may have to diddle with the flags (see above).

   Coverity
       Coverity (http://www.coverity.com/) is a product similar to lint and as a testbed for their product  they
       periodically  check several open source projects, and they give out accounts to open source developers to
       the defect databases.

   cpd (cut-and-paste detector)
       The cpd tool detects cut-and-paste coding. If one instance of the cut-and-pasted code  changes,  all  the
       other  spots  should  probably  be  changed,  too.  Therefore  such code should probably be turned into a
       subroutine or a macro.

       cpd (http://pmd.sourceforge.net/cpd.html) is part of the pmd project  (http://pmd.sourceforge.net/).  pmd
       was  originally  written  for  static analysis of Java code, but later the cpd part of it was extended to
       parse also C and C++.

       Download the pmd-bin-X.Y.zip () from the SourceForge site, extract the pmd-X.Y.jar from it, and then  run
       that on source code thusly:

         java -cp pmd-X.Y.jar net.sourceforge.pmd.cpd.CPD \
          --minimum-tokens 100 --files /some/where/src --language c > cpd.txt

       You may run into memory limits, in which case you should use the -Xmx option:

         java -Xmx512M ...

   gcc warnings
       Though  much  can  be written about the inconsistency and coverage problems of gcc warnings (like "-Wall"
       not meaning "all the warnings", or some common portability problems not  being  covered  by  "-Wall",  or
       "-ansi" and "-pedantic" both being a poorly defined collection of warnings, and so forth), gcc is still a
       useful tool in keeping our coding nose clean.

       The "-Wall" is by default on.

       The "-ansi" (and its sidekick, "-pedantic") would be nice to be on always, but unfortunately they are not
       safe  on all platforms, they can for example cause fatal conflicts with the system headers (Solaris being
       a prime example). If  Configure  "-Dgccansipedantic"  is  used,  the  "cflags"  frontend  selects  "-ansi
       -pedantic" for the platforms where they are known to be safe.

       Starting from Perl 5.9.4 the following extra flags are added:

       •   "-Wendif-labels"

       •   "-Wextra"

       •   "-Wdeclaration-after-statement"

       The following flags would be nice to have but they would first need their own Augean stablemaster:

       •   "-Wpointer-arith"

       •   "-Wshadow"

       •   "-Wstrict-prototypes"

       The  "-Wtraditional" is another example of the annoying tendency of gcc to bundle a lot of warnings under
       one switch (it would be impossible to deploy in practice because it would complain a  lot)  but  it  does
       contain  some warnings that would be beneficial to have available on their own, such as the warning about
       string constants inside macros containing the macro arguments: this behaved differently pre-ANSI than  it
       does in ANSI, and some C compilers are still in transition, AIX being an example.

   Warnings of other C compilers
       Other  C  compilers (yes, there are other C compilers than gcc) often have their "strict ANSI" or "strict
       ANSI with some portability extensions" modes on, like for example the Sun Workshop has its "-Xa" mode  on
       (though implicitly), or the DEC (these days, HP...) has its "-std1" mode on.

MEMORY DEBUGGERS

       NOTE  1: Running under older memory debuggers such as Purify, valgrind or Third Degree greatly slows down
       the execution: seconds become  minutes,  minutes  become  hours.  For  example  as  of  Perl  5.8.1,  the
       ext/Encode/t/Unicode.t  takes  extraordinarily  long  to  complete  under  e.g. Purify, Third Degree, and
       valgrind. Under valgrind it takes more than six hours, even on a snappy computer. The said test  must  be
       doing  something  that is quite unfriendly for memory debuggers. If you don't feel like waiting, that you
       can  simply  kill  away  the  perl  process.   Roughly  valgrind  slows  down  execution  by  factor  10,
       AddressSanitizer by factor 2.

       NOTE  2:  To  minimize  the  number  of  memory  leak  false  alarms  (see "PERL_DESTRUCT_LEVEL" for more
       information), you have to set the environment variable PERL_DESTRUCT_LEVEL to 2.

       For csh-like shells:

           setenv PERL_DESTRUCT_LEVEL 2

       For Bourne-type shells:

           PERL_DESTRUCT_LEVEL=2
           export PERL_DESTRUCT_LEVEL

       In Unixy environments you can also use the "env" command:

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib ...

       NOTE 3: There are known memory leaks when there are compile-time errors within eval  or  require,  seeing
       "S_doeval"  in  the call stack is a good sign of these. Fixing these leaks is non-trivial, unfortunately,
       but they must be fixed eventually.

       NOTE 4: DynaLoader will not clean up after itself completely unless Perl  is  built  with  the  Configure
       option "-Accflags=-DDL_UNLOAD_ALL_AT_EXIT".

   Rational Software's Purify
       Purify  is  a commercial tool that is helpful in identifying memory overruns, wild pointers, memory leaks
       and other such badness. Perl must be compiled in a specific way for optimal testing with Purify.   Purify
       is available under Windows NT, Solaris, HP-UX, SGI, and Siemens Unix.

       Purify on Unix

       On  Unix,  Purify creates a new Perl binary. To get the most benefit out of Purify, you should create the
       perl to Purify using:

           sh Configure -Accflags=-DPURIFY -Doptimize='-g' \
            -Uusemymalloc -Dusemultiplicity

       where these arguments mean:

       •   -Accflags=-DPURIFY

           Disables Perl's arena memory allocation functions, as  well  as  forcing  use  of  memory  allocation
           functions derived from the system malloc.

       •   -Doptimize='-g'

           Adds  debugging  information  so  that  you see the exact source statements where the problem occurs.
           Without this flag, all you will see is the source filename of where the error occurred.

       •   -Uusemymalloc

           Disable Perl's malloc so that Purify can more closely monitor allocations  and  leaks.  Using  Perl's
           malloc will make Purify report most leaks in the "potential" leaks category.

       •   -Dusemultiplicity

           Enabling  the multiplicity option allows perl to clean up thoroughly when the interpreter shuts down,
           which reduces the number of bogus leak reports from Purify.

       Once you've compiled a perl suitable for Purify'ing, then you can just:

           make pureperl

       which creates a binary named 'pureperl' that has been Purify'ed. This binary is  used  in  place  of  the
       standard 'perl' binary when you want to debug Perl memory problems.

       As  an  example,  to show any memory leaks produced during the standard Perl testset you would create and
       run the Purify'ed perl as:

           make pureperl
           cd t
           ../pureperl -I../lib harness

       which would run Perl on test.pl and report any memory problems.

       Purify outputs messages in "Viewer" windows by default. If you don't have a windowing environment  or  if
       you simply want the Purify output to unobtrusively go to a log file instead of to the interactive window,
       use these following options to output to the log file "perl.log":

           setenv PURIFYOPTIONS "-chain-length=25 -windows=no \
            -log-file=perl.log -append-logfile=yes"

       If you plan to use the "Viewer" windows, then you only need this option:

           setenv PURIFYOPTIONS "-chain-length=25"

       In Bourne-type shells:

           PURIFYOPTIONS="..."
           export PURIFYOPTIONS

       or if you have the "env" utility:

           env PURIFYOPTIONS="..." ../pureperl ...

       Purify on NT

       Purify on Windows NT instruments the Perl binary 'perl.exe' on the fly.
        There are several options in the makefile you should change to get the most use out of Purify:

       •   DEFINES

           You should add -DPURIFY to the DEFINES line so the DEFINES line looks something like:

              DEFINES = -DWIN32 -D_CONSOLE -DNO_STRICT $(CRYPT_FLAG) -DPURIFY=1

           to  disable  Perl's  arena  memory allocation functions, as well as to force use of memory allocation
           functions derived from the system malloc.

       •   USE_MULTI = define

           Enabling the multiplicity option allows perl to clean up thoroughly when the interpreter shuts  down,
           which reduces the number of bogus leak reports from Purify.

       •   #PERL_MALLOC = define

           Disable  Perl's  malloc  so  that Purify can more closely monitor allocations and leaks. Using Perl's
           malloc will make Purify report most leaks in the "potential" leaks category.

       •   CFG = Debug

           Adds debugging information so that you see the exact source  statements  where  the  problem  occurs.
           Without this flag, all you will see is the source filename of where the error occurred.

       As  an  example,  to show any memory leaks produced during the standard Perl testset you would create and
       run Purify as:

           cd win32
           make
           cd ../t
           purify ../perl -I../lib harness

       which would instrument Perl in memory, run Perl on test.pl, then finally report any memory problems.

   valgrind
       The valgrind tool can be used to find out both memory leaks and  illegal  heap  memory  accesses.  As  of
       version  3.3.0,  Valgrind  only  supports  Linux  on x86, x86-64 and PowerPC and Darwin (OS X) on x86 and
       x86-64). The special "test.valgrind" target can be used to run the tests under valgrind. Found errors and
       memory leaks are logged in files named testfile.valgrind.

       Valgrind also provides a cachegrind tool, invoked on perl as:

           VG_OPTS=--tool=cachegrind make test.valgrind

       As system libraries (most notably glibc) are also triggering errors, valgrind  allows  to  suppress  such
       errors  using  suppression files. The default suppression file that comes with valgrind already catches a
       lot of them. Some additional suppressions are defined in t/perl.supp.

       To get valgrind and for more information see

           http://valgrind.org/

   AddressSanitizer
       AddressSanitizer is a clang extension, included in clang since v3.1. It  checks  illegal  heap  pointers,
       global pointers, stack pointers and use after free errors, and is fast enough that you can easily compile
       your  debugging  or  optimized  perl  with it. It does not check memory leaks though. AddressSanitizer is
       available for linux, Mac OS X and soon on Windows.

       To build perl with AddressSanitizer, your Configure invocation should look like:

           sh Configure -des -Dcc=clang \
              -Accflags=-faddress-sanitizer -Aldflags=-faddress-sanitizer \
              -Alddlflags=-shared\ -faddress-sanitizer

       where these arguments mean:

       •   -Dcc=clang

           This should be replaced by the full path to your clang executable if it is not in your path.

       •   -Accflags=-faddress-sanitizer

           Compile perl and extensions sources with AddressSanitizer.

       •   -Aldflags=-faddress-sanitizer

           Link the perl executable with AddressSanitizer.

       •   -Alddlflags=-shared\ -faddress-sanitizer

           Link dynamic extensions with AddressSanitizer. You must  manually  specify  "-shared"  because  using
           "-Alddlflags=-shared"  will  prevent  Configure  from  setting a default value for "lddlflags", which
           usually contains "-shared" (at least on linux).

       See also <http://code.google.com/p/address-sanitizer/wiki/AddressSanitizer>.

PROFILING

       Depending on your platform there are various ways of profiling Perl.

       There are two commonly used techniques of profiling executables:  statistical  time-sampling  and  basic-
       block counting.

       The first method takes periodically samples of the CPU program counter, and since the program counter can
       be  correlated with the code generated for functions, we get a statistical view of in which functions the
       program is spending its time. The caveats are that very small/fast functions have  lower  probability  of
       showing  up  in  the profile, and that periodically interrupting the program (this is usually done rather
       frequently, in the scale of milliseconds) imposes an additional overhead that may skew the  results.  The
       first  problem  can  be  alleviated  by  running  the code for longer (in general this is a good idea for
       profiling), the second problem is usually kept in guard by the profiling tools themselves.

       The second method divides up the generated code into basic blocks.  Basic blocks  are  sections  of  code
       that are entered only in the beginning and exited only at the end. For example, a conditional jump starts
       a  basic block. Basic block profiling usually works by instrumenting the code by adding enter basic block
       #nnnn book-keeping code to the generated code. During the execution of the code the basic block  counters
       are  then updated appropriately. The caveat is that the added extra code can skew the results: again, the
       profiling tools usually try to factor their own effects out of the results.

   Gprof Profiling
       gprof is a profiling tool available in many Unix platforms, it uses statistical time-sampling.

       You can build a profiled version of perl called "perl.gprof" by invoking  the  make  target  "perl.gprof"
       (What  is  required  is  that  Perl must be compiled using the "-pg" flag, you may need to re-Configure).
       Running the profiled version of Perl will create an output file called gmon.out is created which contains
       the profiling data collected during the execution.

       The gprof tool can then display the collected data  in  various  ways.   Usually  gprof  understands  the
       following options:

       •   -a

           Suppress statically defined functions from the profile.

       •   -b

           Suppress the verbose descriptions in the profile.

       •   -e routine

           Exclude the given routine and its descendants from the profile.

       •   -f routine

           Display only the given routine and its descendants in the profile.

       •   -s

           Generate  a  summary  file  called  gmon.sum  which  then  may  be  given to subsequent gprof runs to
           accumulate data over several runs.

       •   -z

           Display routines that have zero usage.

       For more detailed explanation  of  the  available  commands  and  output  formats,  see  your  own  local
       documentation of gprof.

       quick hint:

           $ sh Configure -des -Dusedevel -Doptimize='-pg' && make perl.gprof
           $ ./perl.gprof someprog # creates gmon.out in current directory
           $ gprof ./perl.gprof > out
           $ view out

   GCC gcov Profiling
       Starting from GCC 3.0 basic block profiling is officially available for the GNU CC.

       You  can  build a profiled version of perl called perl.gcov by invoking the make target "perl.gcov" (what
       is required that Perl must be compiled using gcc with the flags "-fprofile-arcs -ftest-coverage", you may
       need to re-Configure).

       Running the profiled version of Perl will cause profile output to be generated. For each source  file  an
       accompanying ".da" file will be created.

       To display the results you use the "gcov" utility (which should be installed if you have gcc 3.0 or newer
       installed). gcov is run on source code files, like this

           gcov sv.c

       which will cause sv.c.gcov to be created. The .gcov files contain the source code annotated with relative
       frequencies of execution indicated by "#" markers.

       Useful  options  of  gcov  include  "-b"  which will summarise the basic block, branch, and function call
       coverage, and "-c" which instead of relative frequencies will use the actual counts. For more information
       on the use of gcov and basic block profiling with gcc, see the latest GNU CC manual, as of GCC 3.0 see

           http://gcc.gnu.org/onlinedocs/gcc-3.0/gcc.html

       and its section titled "8. gcov: a Test Coverage Program"

           http://gcc.gnu.org/onlinedocs/gcc-3.0/gcc_8.html#SEC132

       quick hint:

           $ sh Configure -des -Dusedevel -Doptimize='-g' \
               -Accflags='-fprofile-arcs -ftest-coverage' \
               -Aldflags='-fprofile-arcs -ftest-coverage' && make perl.gcov
           $ rm -f regexec.c.gcov regexec.gcda
           $ ./perl.gcov
           $ gcov regexec.c
           $ view regexec.c.gcov

MISCELLANEOUS TRICKS

   PERL_DESTRUCT_LEVEL
       If you want to run any of the tests yourself manually using e.g.  valgrind, or the pureperl or perl.third
       executables, please note that by default perl does not explicitly cleanup all the memory it has allocated
       (such as global memory arenas) but instead lets the exit() of the  whole  program  "take  care"  of  such
       allocations, also known as "global destruction of objects".

       There is a way to tell perl to do complete cleanup: set the environment variable PERL_DESTRUCT_LEVEL to a
       non-zero  value. The t/TEST wrapper does set this to 2, and this is what you need to do too, if you don't
       want to see the "global leaks": For example, for "third-degreed" Perl:

               env PERL_DESTRUCT_LEVEL=2 ./perl.third -Ilib t/foo/bar.t

       (Note: the mod_perl apache module uses also this environment variable for its own purposes  and  extended
       its  semantics.  Refer  to  the mod_perl documentation for more information. Also, spawned threads do the
       equivalent of setting this variable to the value 1.)

       If,  at  the  end  of  a  run  you  get  the  message  N  scalars  leaked,   you   can   recompile   with
       "-DDEBUG_LEAKING_SCALARS", which will cause the addresses of all those leaked SVs to be dumped along with
       details  as to where each SV was originally allocated. This information is also displayed by Devel::Peek.
       Note that the extra details recorded with each SV increases memory usage, so  it  shouldn't  be  used  in
       production  environments.  It  also converts "new_SV()" from a macro into a real function, so you can use
       your favourite debugger to discover where those pesky SVs were allocated.

       If you see that you're leaking memory at runtime, but neither valgrind nor "-DDEBUG_LEAKING_SCALARS" will
       find anything, you're probably leaking SVs that are still reachable  and  will  be  properly  cleaned  up
       during  destruction of the interpreter. In such cases, using the "-Dm" switch can point you to the source
       of the leak. If the executable was built with "-DDEBUG_LEAKING_SCALARS", "-Dm" will output SV allocations
       in addition to memory allocations. Each SV allocation has a distinct serial number that will  be  written
       on  creation  and  destruction  of the SV. So if you're executing the leaking code in a loop, you need to
       look for SVs that are created, but never destroyed between each cycle. If such an  SV  is  found,  set  a
       conditional  breakpoint  within  "new_SV()"  and  make  it break only when "PL_sv_serial" is equal to the
       serial number of the leaking SV. Then you will catch the interpreter  in  exactly  the  state  where  the
       leaking SV is allocated, which is sufficient in many cases to find the source of the leak.

       As "-Dm" is using the PerlIO layer for output, it will by itself allocate quite a bunch of SVs, which are
       hidden  to  avoid  recursion.  You  can  bypass  the  PerlIO  layer if you use the SV logging provided by
       "-DPERL_MEM_LOG" instead.

   PERL_MEM_LOG
       If compiled with "-DPERL_MEM_LOG", both memory and SV allocations go through logging functions, which  is
       handy for breakpoint setting.

       Unless  "-DPERL_MEM_LOG_NOIMPL"  is  also  compiled,  the  logging  functions  read $ENV{PERL_MEM_LOG} to
       determine whether to log the event, and if so how:

           $ENV{PERL_MEM_LOG} =~ /m/           Log all memory ops
           $ENV{PERL_MEM_LOG} =~ /s/           Log all SV ops
           $ENV{PERL_MEM_LOG} =~ /t/           include timestamp in Log
           $ENV{PERL_MEM_LOG} =~ /^(\d+)/      write to FD given (default is 2)

       Memory logging is somewhat similar to "-Dm" but is independent of "-DDEBUGGING", and at a  higher  level;
       all uses of Newx(), Renew(), and Safefree() are logged with the caller's source code file and line number
       (and  C  function  name,  if supported by the C compiler). In contrast, "-Dm" is directly at the point of
       "malloc()". SV logging is similar.

       Since the logging doesn't use PerlIO, all SV allocations are logged  and  no  extra  SV  allocations  are
       introduced  by  enabling  the  logging. If compiled with "-DDEBUG_LEAKING_SCALARS", the serial number for
       each SV allocation is also logged.

   DDD over gdb
       Those debugging perl with the DDD frontend over gdb may find the following useful:

       You can extend the data conversion shortcuts menu, so for example you can display an SV's IV  value  with
       one click, without doing any typing.  To do that simply edit ~/.ddd/init file and add after:

         ! Display shortcuts.
         Ddd*gdbDisplayShortcuts: \
         /t ()   // Convert to Bin\n\
         /d ()   // Convert to Dec\n\
         /x ()   // Convert to Hex\n\
         /o ()   // Convert to Oct(\n\

       the following two lines:

         ((XPV*) (())->sv_any )->xpv_pv  // 2pvx\n\
         ((XPVIV*) (())->sv_any )->xiv_iv // 2ivx

       so now you can do ivx and pvx lookups or you can plug there the sv_peek "conversion":

         Perl_sv_peek(my_perl, (SV*)()) // sv_peek

       (The  my_perl  is  for threaded builds.) Just remember that every line, but the last one, should end with
       \n\

       Alternatively edit the init file interactively via: 3rd mouse button -> New Display -> Edit Menu

       Note: you can define up to 20 conversion shortcuts in the gdb section.

   Poison
       If you see in a debugger a memory area mysteriously full of 0xABABABAB or 0xEFEFEFEF, you may  be  seeing
       the effect of the Poison() macros, see perlclib.

   Read-only optrees
       Under  ithreads  the  optree  is read only. If you want to enforce this, to check for write accesses from
       buggy code, compile with "-DPERL_DEBUG_READONLY_OPS" to enable code that allocates op memory via  "mmap",
       and  sets  it  read-only  when  it  is  attached  to a subroutine. Any write access to an op results in a
       "SIGBUS" and abort.

       This code is intended for development only, and may not be portable even to all Unix variants.  Also,  it
       is an 80% solution, in that it isn't able to make all ops read only. Specifically it does not apply to op
       slabs belonging to "BEGIN" blocks.

       However, as an 80% solution it is still effective, as it has caught bugs in the past.

   The .i Targets
       You can expand the macros in a foo.c file by saying

           make foo.i

       which will expand the macros using cpp.  Don't be scared by the results.

AUTHOR

       This document was originally written by Nathan Torkington, and is maintained by the perl5-porters mailing
       list.

perl v5.18.2                                       2014-01-06                                    PERLHACKTIPS(1)