Provided by: grass-doc_6.4.3-3_all 

NAME
r3.to.rast - Converts 3D raster maps to 2D raster maps
KEYWORDS
raster3d, voxel
SYNOPSIS
r3.to.rast
r3.to.rast help
r3.to.rast [-mr] input=string output=string [--overwrite] [--verbose] [--quiet]
Flags:
-m
Use 3D raster mask (if exists) with input map
-r
Use the same resolution as the input 3D raster map for the 2D outputmaps, independent of the current
region settings
--overwrite
Allow output files to overwrite existing files
--verbose
Verbose module output
--quiet
Quiet module output
Parameters:
input=string
3D raster map(s) to be converted to 2D raster slices
output=string
Basename for resultant raster slice maps
DESCRIPTION
Converts one 3D raster map into several 2D raster maps (depends on depths). If the 2D and 3D region
settings are different, the 3D resolution will be adjusted to the 2D resolution (the depths are not
touched). The user can force r3.to.rast to use the 2D resolution of the input 3D raster map for the
output maps, independently from the current region settings.
| How r3.to.rast works
NOTES
Every slice of the 3D raster map is copied to one 2D raster map. The maps are named like
output_slicenumber. Slices are counted from bottom to the top, so the bottom slice has number 1. The
number of slices is equal to the number of depths.
SEE ALSO
r3.cross.rast, r3.out.vtk, r3.out.ascii, g.region
AUTHOR
Sören Gebbert
Last changed: $Date: 2013-03-26 14:18:02 -0700 (Tue, 26 Mar 2013) $
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© 2003-2013 GRASS Development Team
GRASS 6.4.3 r3.to.rast(1grass)