Provided by: awesfx_0.5.1a-1.1_amd64 bug

NAME

       SF2TEXT - program to convert SBK or SF2 (SoundFont) files to text format

SYNOPSIS

       sf2text SoundFont [outputfile]
       txt2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile
       sfxtext sfxfile
       gus2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile

DESCRIPTION

       This manual page documents briefly the sf2text , txt2sfx , sfxtext , and gus2sfx commands.
       This manual page was written for the Debian GNU/Linux distribution (but  may  be  used  by
       others), because the original program does not have a manual page.

       All  these  programs  are  used  for  converting  from  various  common patch file formats
       (SoundFont and GUS) into a proprietary format used by older versions of the AWE32  driver.
       Although  newer  versions  of  the  driver  and  utilities are still compatible with these
       formats, these formats do not support multiple layer voices, and in  general,  you  should
       use  sfxload(1),  and gusload(1) to load SoundFonts or GUS patches directly.  sf2text is a
       program which converts SoundFont (.SBK and .SF2) files into an  intermediate  text  format
       used  by  txt2sfx.   txt2sfx is a program which converts the text format output by sf2text
       into a binary format "sfx" file. This file can be read by sfxload(1).   sfxtext  takes  an
       "sfx"  file, and converts it back to the text format.  gus2sfx is a program which converts
       from GUS-format patch files into the sfx format handled by

OPTIONS

       The programs follow the usual UNIX command line syntax, but  don't  support  long  options
       (ones  starting  with  two  dashes  `-'). sf2text, and sfxtext do not support any options.
       txt2sfx and gus2sfx support the following options:

       -B     Adds a 48-byte blank loop to the end of each sample.

       -v     Increases the verbosity level. Using this option more than once causes  the  output
              to become increasingly verbose.

       -m mode
              Sets  the  instrument  usage  mode when multiple definitions are found for the same
              instrument (multi-layered instruments): 0 means to use the first found, 1 means  to
              use the last, and 2 means to merge them.

       -d sf2file
              Includes raw sample data found in the SoundFont file sf2file

SEE ALSO

       sfxload(1), gusload(1)

AUTHOR

       This  manual page was written by Tom Lees <tom@lpsg.demon.co.uk>, for the Debian GNU/Linux
       system.

       The  AWE32  driver  and  utilities  were  written  by  Takashi  Iwai  <iwai@dragon.mm.t.u-
       tokyo.ac.jp>.