Provided by: sooperlooper_1.7.0~dfsg0-2_amd64
NAME
slgui - SooperLooper user interface
SYNOPSIS
slgui [-h] [-V] [-l <num>] [-c <num>] [-t <num>] [-H <str>] [-P <num>] [-m <str>] [-L <str>] [-s] [-N] [-E <str>] [-J <str>] [-S <str>] [-T] [-n]
DESCRIPTION
SooperLooper is a live looping sampler capable of immediate loop recording, overdubbing, multiplying, reversing and more. It allows for multiple simultaneous multi-channel loops limited only by your computer's available memory.
OPTIONS
-h, --help show this help -V, --version show version only -l, --loopcount=<num> number of loopers to create (default is 1) -c, --channels=<num> channel count for each looper (default is 2) -t, --looptime=<num> number of seconds of loop memory per channel -H, --connect-host=<str> connect to sooperlooper engine on given host (default is localhost) -P, --connect-port=<num> connect to sooperlooper engine on given port (default is 9951) -m, --load-midi-binding=<str> loads midi binding from file -L, --load-session=<str> load session from file -s, --force-spawn force the execution of a new engine -N, --never-spawn never start a new engine -E, --exec-name=<str> use name as binary to execute as sooperlooper engine (default is sooperlooper) -J, --jack-name=<str> jack client name, default is sooperlooper_1 -S, --jack-server-name=<str> specify JACK server name -T, --stay-on-top keep main window on top of other applications -n, --never-timeout Never timeout if an engine stops responding
SEE ALSO
slconsole(1), slregister(1), sooperlooper(1)
AUTHORS
This manual page was written by Alessio Treglia <quadrispro@ubuntu.com> for the Debian project (and may be used by others).