Provided by: grass-doc_6.4.3-3_all
NAME
v.in.dxf - Converts files in DXF format to GRASS vector map format.
KEYWORDS
vector, import
SYNOPSIS
v.in.dxf v.in.dxf help v.in.dxf [-etbfli1] input=name [output=name] [layers=string[,string,...]] [--overwrite] [--verbose] [--quiet] Flags: -e Ignore the map extent of DXF file -t Do not create attribute tables -b Do not build topology -f Import polyface meshes as 3D wire frame -l List available layers and exit -i Invert selection by layers (don't import layers in list) -1 Import all objects into one layer --overwrite Allow output files to overwrite existing files --verbose Verbose module output --quiet Quiet module output Parameters: input=name Name of input DXF file output=name Name for output vector map layers=string[,string,...] List of layers to import
DESCRIPTION
Standard DXF is imported. The following graphical objects are supported: GRASS point type: DXF POINT GRASS line type: DXF LINE DXF POLYLINE DXF LWPOLYLINE DXF ARC DXF CIRCLE DXF TEXT GRASS face type: DXF POLYFACE MESHES DXF 3DFACE Capital column names are changed to lowercase characters as for easier SQL usage (lowercase column names avoid the need to quote them if the attribute table is stored in a SQL DBMS such as PostgreSQL).
REFERENCES
AutoCad DXF (from Wikipedia, the free encyclopedia)
SEE ALSO
v.out.dxf, Introduction to GRASS vector map processing
AUTHORS
Original written by Chuck Ehlschlaeger, 6/1989 Revised by Dave Gerdes, 12/1989 US Army Construction Engineering Research Lab Updated for GRASS 6 and 3D support. Huidae Cho, 3/2006 Last changed: $Date: 2011-11-08 03:29:50 -0800 (Tue, 08 Nov 2011) $ Full index © 2003-2013 GRASS Development Team