Provided by: libaudio-dev_1.9.4-1_amd64
Name
AuSoundRecordToBucket - create a flow to record to a bucket.
Synopsis
#include <audio/audiolib.h> #include <audio/soundlib.h> AuEventHandlerRec *AuSoundRecordToBucket(server, destination, source, gain, callback, callback_data, mode, flow, volume_mult_elem, status) AuServer *server; AuBucketID destination; AuDeviceID source; AuFixedPoint gain; void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *, AuPointer); AuPointer callback_data; int mode; AuFlowID *flow; /* RETURN */ int *volume_mult_elem; /* RETURN */ AuStatus *status; /* RETURN */
Arguments
server Specifies the connection to the audio server. destination Specifies the bucket to record to. source Specifies the input device to record from. gain Specifies the gain for the input device. callback Specifies the procedure to be called for additional event processing. callback_data Specifies any additional arguments to be passed to the callback. mode Specifies the line mode for the input device. Currently the following line modes are defined: AuDeviceInputModeNone, AuDeviceInputModeLineIn, AuDeviceInputModeMicrophone. flow If non-NULL, returns the flow ID. volume_mult_elem According to the comment in the source, not implemented. status If non-NULL, flush the output buffer and return the status from the server.
Description
AuSoundRecordToBucket creates a flow to record from source into destination and returns a pointer to the event handler created or NULL if there was an error.
Errors
AuBadBucket, AuBadDevice.
See Also
AuSoundRecord, AuSoundRecordToData, AuSoundRecordToFile, AuSoundRecordToFileN. audiolib - Network Audio System C Language Interface