Provided by: libcoro-perl_6.330-1_amd64 bug

NAME

       Coro - the only real threads in perl

SYNOPSIS

         use Coro;

         async {
            # some asynchronous thread of execution
            print "2\n";
            cede; # yield back to main
            print "4\n";
         };
         print "1\n";
         cede; # yield to coro
         print "3\n";
         cede; # and again

         # use locking
         my $lock = new Coro::Semaphore;
         my $locked;

         $lock->down;
         $locked = 1;
         $lock->up;

DESCRIPTION

       For a tutorial-style introduction, please read the Coro::Intro manpage. This manpage
       mainly contains reference information.

       This module collection manages continuations in general, most often in the form of
       cooperative threads (also called coros, or simply "coro" in the documentation). They are
       similar to kernel threads but don't (in general) run in parallel at the same time even on
       SMP machines. The specific flavor of thread offered by this module also guarantees you
       that it will not switch between threads unless necessary, at easily-identified points in
       your program, so locking and parallel access are rarely an issue, making thread
       programming much safer and easier than using other thread models.

       Unlike the so-called "Perl threads" (which are not actually real threads but only the
       windows process emulation (see section of same name for more details) ported to UNIX, and
       as such act as processes), Coro provides a full shared address space, which makes
       communication between threads very easy. And coro threads are fast, too: disabling the
       Windows process emulation code in your perl and using Coro can easily result in a two to
       four times speed increase for your programs. A parallel matrix multiplication benchmark
       (very communication-intensive) runs over 300 times faster on a single core than perls
       pseudo-threads on a quad core using all four cores.

       Coro achieves that by supporting multiple running interpreters that share data, which is
       especially useful to code pseudo-parallel processes and for event-based programming, such
       as multiple HTTP-GET requests running concurrently. See Coro::AnyEvent to learn more on
       how to integrate Coro into an event-based environment.

       In this module, a thread is defined as "callchain + lexical variables + some package
       variables + C stack), that is, a thread has its own callchain, its own set of lexicals and
       its own set of perls most important global variables (see Coro::State for more
       configuration and background info).

       See also the "SEE ALSO" section at the end of this document - the Coro module family is
       quite large.

CORO THREAD LIFE CYCLE

       During the long and exciting (or not) life of a coro thread, it goes through a number of
       states:

       1. Creation
           The first thing in the life of a coro thread is it's creation - obviously. The typical
           way to create a thread is to call the "async BLOCK" function:

              async {
                 # thread code goes here
              };

           You can also pass arguments, which are put in @_:

              async {
                 print $_[1]; # prints 2
              } 1, 2, 3;

           This creates a new coro thread and puts it into the ready queue, meaning it will run
           as soon as the CPU is free for it.

           "async" will return a Coro object - you can store this for future reference or ignore
           it - a thread that is running, ready to run or waiting for some event is alive on it's
           own.

           Another way to create a thread is to call the "new" constructor with a code-reference:

              new Coro sub {
                 # thread code goes here
              }, @optional_arguments;

           This is quite similar to calling "async", but the important difference is that the new
           thread is not put into the ready queue, so the thread will not run until somebody puts
           it there. "async" is, therefore, identical to this sequence:

              my $coro = new Coro sub {
                 # thread code goes here
              };
              $coro->ready;
              return $coro;

       2. Startup
           When a new coro thread is created, only a copy of the code reference and the arguments
           are stored, no extra memory for stacks and so on is allocated, keeping the coro thread
           in a low-memory state.

           Only when it actually starts executing will all the resources be finally allocated.

           The optional arguments specified at coro creation are available in @_, similar to
           function calls.

       3. Running / Blocking
           A lot can happen after the coro thread has started running. Quite usually, it will not
           run to the end in one go (because you could use a function instead), but it will give
           up the CPU regularly because it waits for external events.

           As long as a coro thread runs, its Coro object is available in the global variable
           $Coro::current.

           The low-level way to give up the CPU is to call the scheduler, which selects a new
           coro thread to run:

              Coro::schedule;

           Since running threads are not in the ready queue, calling the scheduler without doing
           anything else will block the coro thread forever - you need to arrange either for the
           coro to put woken up (readied) by some other event or some other thread, or you can
           put it into the ready queue before scheduling:

              # this is exactly what Coro::cede does
              $Coro::current->ready;
              Coro::schedule;

           All the higher-level synchronisation methods (Coro::Semaphore, Coro::rouse_*...) are
           actually implemented via "->ready" and "Coro::schedule".

           While the coro thread is running it also might get assigned a C-level thread, or the
           C-level thread might be unassigned from it, as the Coro runtime wishes. A C-level
           thread needs to be assigned when your perl thread calls into some C-level function and
           that function in turn calls perl and perl then wants to switch coroutines. This
           happens most often when you run an event loop and block in the callback, or when perl
           itself calls some function such as "AUTOLOAD" or methods via the "tie" mechanism.

       4. Termination
           Many threads actually terminate after some time. There are a number of ways to
           terminate a coro thread, the simplest is returning from the top-level code reference:

              async {
                 # after returning from here, the coro thread is terminated
              };

              async {
                 return if 0.5 <  rand; # terminate a little earlier, maybe
                 print "got a chance to print this\n";
                 # or here
              };

           Any values returned from the coroutine can be recovered using "->join":

              my $coro = async {
                 "hello, world\n" # return a string
              };

              my $hello_world = $coro->join;

              print $hello_world;

           Another way to terminate is to call "Coro::terminate", which at any subroutine call
           nesting level:

              async {
                 Coro::terminate "return value 1", "return value 2";
              };

           Yet another way is to "->cancel" (or "->safe_cancel") the coro thread from another
           thread:

              my $coro = async {
                 exit 1;
              };

              $coro->cancel; # also accepts values for ->join to retrieve

           Cancellation can be dangerous - it's a bit like calling "exit" without actually
           exiting, and might leave C libraries and XS modules in a weird state. Unlike other
           thread implementations, however, Coro is exceptionally safe with regards to
           cancellation, as perl will always be in a consistent state, and for those cases where
           you want to do truly marvellous things with your coro while it is being cancelled -
           that is, make sure all cleanup code is executed from the thread being cancelled -
           there is even a "->safe_cancel" method.

           So, cancelling a thread that runs in an XS event loop might not be the best idea, but
           any other combination that deals with perl only (cancelling when a thread is in a
           "tie" method or an "AUTOLOAD" for example) is safe.

           Last not least, a coro thread object that isn't referenced is "->cancel"'ed
           automatically - just like other objects in Perl. This is not such a common case,
           however - a running thread is referencedy by $Coro::current, a thread ready to run is
           referenced by the ready queue, a thread waiting on a lock or semaphore is referenced
           by being in some wait list and so on. But a thread that isn't in any of those queues
           gets cancelled:

              async {
                 schedule; # cede to other coros, don't go into the ready queue
              };

              cede;
              # now the async above is destroyed, as it is not referenced by anything.

           A slightly embellished example might make it clearer:

              async {
                 my $guard = Guard::guard { print "destroyed\n" };
                 schedule while 1;
              };

              cede;

           Superficially one might not expect any output - since the "async" implements an
           endless loop, the $guard will not be cleaned up. However, since the thread object
           returned by "async" is not stored anywhere, the thread is initially referenced because
           it is in the ready queue, when it runs it is referenced by $Coro::current, but when it
           calls "schedule", it gets "cancel"ed causing the guard object to be destroyed (see the
           next section), and printing it's message.

           If this seems a bit drastic, remember that this only happens when nothing references
           the thread anymore, which means there is no way to further execute it, ever. The only
           options at this point are leaking the thread, or cleaning it up, which brings us to...

       5. Cleanup
           Threads will allocate various resources. Most but not all will be returned when a
           thread terminates, during clean-up.

           Cleanup is quite similar to throwing an uncaught exception: perl will work it's way up
           through all subroutine calls and blocks. On it's way, it will release all "my"
           variables, undo all "local"'s and free any other resources truly local to the thread.

           So, a common way to free resources is to keep them referenced only by my variables:

              async {
                 my $big_cache = new Cache ...;
              };

           If there are no other references, then the $big_cache object will be freed when the
           thread terminates, regardless of how it does so.

           What it does "NOT" do is unlock any Coro::Semaphores or similar resources, but that's
           where the "guard" methods come in handy:

              my $sem = new Coro::Semaphore;

              async {
                 my $lock_guard = $sem->guard;
                 # if we return, or die or get cancelled, here,
                 # then the semaphore will be "up"ed.
              };

           The "Guard::guard" function comes in handy for any custom cleanup you might want to do
           (but you cannot switch to other coroutines from those code blocks):

              async {
                 my $window = new Gtk2::Window "toplevel";
                 # The window will not be cleaned up automatically, even when $window
                 # gets freed, so use a guard to ensure it's destruction
                 # in case of an error:
                 my $window_guard = Guard::guard { $window->destroy };

                 # we are safe here
              };

           Last not least, "local" can often be handy, too, e.g. when temporarily replacing the
           coro thread description:

              sub myfunction {
                 local $Coro::current->{desc} = "inside myfunction(@_)";

                 # if we return or die here, the description will be restored
              }

       6. Viva La Zombie Muerte
           Even after a thread has terminated and cleaned up its resources, the Coro object still
           is there and stores the return values of the thread.

           When there are no other references, it will simply be cleaned up and freed.

           If there areany references, the Coro object will stay around, and you can call
           "->join" as many times as you wish to retrieve the result values:

              async {
                 print "hi\n";
                 1
              };

              # run the async above, and free everything before returning
              # from Coro::cede:
              Coro::cede;

              {
                 my $coro = async {
                    print "hi\n";
                    1
                 };

                 # run the async above, and clean up, but do not free the coro
                 # object:
                 Coro::cede;

                 # optionally retrieve the result values
                 my @results = $coro->join;

                 # now $coro goes out of scope, and presumably gets freed
              };

GLOBAL VARIABLES

       $Coro::main
           This variable stores the Coro object that represents the main program. While you can
           "ready" it and do most other things you can do to coro, it is mainly useful to compare
           again $Coro::current, to see whether you are running in the main program or not.

       $Coro::current
           The Coro object representing the current coro (the last coro that the Coro scheduler
           switched to). The initial value is $Coro::main (of course).

           This variable is strictly read-only. You can take copies of the value stored in it and
           use it as any other Coro object, but you must not otherwise modify the variable
           itself.

       $Coro::idle
           This variable is mainly useful to integrate Coro into event loops. It is usually
           better to rely on Coro::AnyEvent or Coro::EV, as this is pretty low-level
           functionality.

           This variable stores a Coro object that is put into the ready queue when there are no
           other ready threads (without invoking any ready hooks).

           The default implementation dies with "FATAL: deadlock detected.", followed by a thread
           listing, because the program has no other way to continue.

           This hook is overwritten by modules such as "Coro::EV" and "Coro::AnyEvent" to wait on
           an external event that hopefully wakes up a coro so the scheduler can run it.

           See Coro::EV or Coro::AnyEvent for examples of using this technique.

SIMPLE CORO CREATION

       async { ... } [@args...]
           Create a new coro and return its Coro object (usually unused). The coro will be put
           into the ready queue, so it will start running automatically on the next scheduler
           run.

           The first argument is a codeblock/closure that should be executed in the coro. When it
           returns argument returns the coro is automatically terminated.

           The remaining arguments are passed as arguments to the closure.

           See the "Coro::State::new" constructor for info about the coro environment in which
           coro are executed.

           Calling "exit" in a coro will do the same as calling exit outside the coro. Likewise,
           when the coro dies, the program will exit, just as it would in the main program.

           If you do not want that, you can provide a default "die" handler, or simply avoid
           dieing (by use of "eval").

           Example: Create a new coro that just prints its arguments.

              async {
                 print "@_\n";
              } 1,2,3,4;

       async_pool { ... } [@args...]
           Similar to "async", but uses a coro pool, so you should not call terminate or join on
           it (although you are allowed to), and you get a coro that might have executed other
           code already (which can be good or bad :).

           On the plus side, this function is about twice as fast as creating (and destroying) a
           completely new coro, so if you need a lot of generic coros in quick successsion, use
           "async_pool", not "async".

           The code block is executed in an "eval" context and a warning will be issued in case
           of an exception instead of terminating the program, as "async" does. As the coro is
           being reused, stuff like "on_destroy" will not work in the expected way, unless you
           call terminate or cancel, which somehow defeats the purpose of pooling (but is fine in
           the exceptional case).

           The priority will be reset to 0 after each run, tracing will be disabled, the
           description will be reset and the default output filehandle gets restored, so you can
           change all these. Otherwise the coro will be re-used "as-is": most notably if you
           change other per-coro global stuff such as $/ you must needs revert that change, which
           is most simply done by using local as in: "local $/".

           The idle pool size is limited to 8 idle coros (this can be adjusted by changing
           $Coro::POOL_SIZE), but there can be as many non-idle coros as required.

           If you are concerned about pooled coros growing a lot because a single "async_pool"
           used a lot of stackspace you can e.g. "async_pool { terminate }" once per second or so
           to slowly replenish the pool. In addition to that, when the stacks used by a handler
           grows larger than 32kb (adjustable via $Coro::POOL_RSS) it will also be destroyed.

STATIC METHODS

       Static methods are actually functions that implicitly operate on the current coro.

       schedule
           Calls the scheduler. The scheduler will find the next coro that is to be run from the
           ready queue and switches to it. The next coro to be run is simply the one with the
           highest priority that is longest in its ready queue. If there is no coro ready, it
           will call the $Coro::idle hook.

           Please note that the current coro will not be put into the ready queue, so calling
           this function usually means you will never be called again unless something else (e.g.
           an event handler) calls "->ready", thus waking you up.

           This makes "schedule" the generic method to use to block the current coro and wait for
           events: first you remember the current coro in a variable, then arrange for some
           callback of yours to call "->ready" on that once some event happens, and last you call
           "schedule" to put yourself to sleep. Note that a lot of things can wake your coro up,
           so you need to check whether the event indeed happened, e.g. by storing the status in
           a variable.

           See HOW TO WAIT FOR A CALLBACK, below, for some ways to wait for callbacks.

       cede
           "Cede" to other coros. This function puts the current coro into the ready queue and
           calls "schedule", which has the effect of giving up the current "timeslice" to other
           coros of the same or higher priority. Once your coro gets its turn again it will
           automatically be resumed.

           This function is often called "yield" in other languages.

       Coro::cede_notself
           Works like cede, but is not exported by default and will cede to any coro, regardless
           of priority. This is useful sometimes to ensure progress is made.

       terminate [arg...]
           Terminates the current coro with the given status values (see cancel). The values will
           not be copied, but referenced directly.

       Coro::on_enter BLOCK, Coro::on_leave BLOCK
           These function install enter and leave winders in the current scope. The enter block
           will be executed when on_enter is called and whenever the current coro is re-entered
           by the scheduler, while the leave block is executed whenever the current coro is
           blocked by the scheduler, and also when the containing scope is exited (by whatever
           means, be it exit, die, last etc.).

           Neither invoking the scheduler, nor exceptions, are allowed within those BLOCKs. That
           means: do not even think about calling "die" without an eval, and do not even think of
           entering the scheduler in any way.

           Since both BLOCKs are tied to the current scope, they will automatically be removed
           when the current scope exits.

           These functions implement the same concept as "dynamic-wind" in scheme does, and are
           useful when you want to localise some resource to a specific coro.

           They slow down thread switching considerably for coros that use them (about 40% for a
           BLOCK with a single assignment, so thread switching is still reasonably fast if the
           handlers are fast).

           These functions are best understood by an example: The following function will change
           the current timezone to "Antarctica/South_Pole", which requires a call to "tzset", but
           by using "on_enter" and "on_leave", which remember/change the current timezone and
           restore the previous value, respectively, the timezone is only changed for the coro
           that installed those handlers.

              use POSIX qw(tzset);

              async {
                 my $old_tz; # store outside TZ value here

                 Coro::on_enter {
                    $old_tz = $ENV{TZ}; # remember the old value

                    $ENV{TZ} = "Antarctica/South_Pole";
                    tzset; # enable new value
                 };

                 Coro::on_leave {
                    $ENV{TZ} = $old_tz;
                    tzset; # restore old value
                 };

                 # at this place, the timezone is Antarctica/South_Pole,
                 # without disturbing the TZ of any other coro.
              };

           This can be used to localise about any resource (locale, uid, current working
           directory etc.) to a block, despite the existance of other coros.

           Another interesting example implements time-sliced multitasking using interval timers
           (this could obviously be optimised, but does the job):

              # "timeslice" the given block
              sub timeslice(&) {
                 use Time::HiRes ();

                 Coro::on_enter {
                    # on entering the thread, we set an VTALRM handler to cede
                    $SIG{VTALRM} = sub { cede };
                    # and then start the interval timer
                    Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
                 };
                 Coro::on_leave {
                    # on leaving the thread, we stop the interval timer again
                    Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
                 };

                 &{+shift};
              }

              # use like this:
              timeslice {
                 # The following is an endless loop that would normally
                 # monopolise the process. Since it runs in a timesliced
                 # environment, it will regularly cede to other threads.
                 while () { }
              };

       killall
           Kills/terminates/cancels all coros except the currently running one.

           Note that while this will try to free some of the main interpreter resources if the
           calling coro isn't the main coro, but one cannot free all of them, so if a coro that
           is not the main coro calls this function, there will be some one-time resource leak.

CORO OBJECT METHODS

       These are the methods you can call on coro objects (or to create them).

       new Coro \&sub [, @args...]
           Create a new coro and return it. When the sub returns, the coro automatically
           terminates as if "terminate" with the returned values were called. To make the coro
           run you must first put it into the ready queue by calling the ready method.

           See "async" and "Coro::State::new" for additional info about the coro environment.

       $success = $coro->ready
           Put the given coro into the end of its ready queue (there is one queue for each
           priority) and return true. If the coro is already in the ready queue, do nothing and
           return false.

           This ensures that the scheduler will resume this coro automatically once all the coro
           of higher priority and all coro of the same priority that were put into the ready
           queue earlier have been resumed.

       $coro->suspend
           Suspends the specified coro. A suspended coro works just like any other coro, except
           that the scheduler will not select a suspended coro for execution.

           Suspending a coro can be useful when you want to keep the coro from running, but you
           don't want to destroy it, or when you want to temporarily freeze a coro (e.g. for
           debugging) to resume it later.

           A scenario for the former would be to suspend all (other) coros after a fork and keep
           them alive, so their destructors aren't called, but new coros can be created.

       $coro->resume
           If the specified coro was suspended, it will be resumed. Note that when the coro was
           in the ready queue when it was suspended, it might have been unreadied by the
           scheduler, so an activation might have been lost.

           To avoid this, it is best to put a suspended coro into the ready queue
           unconditionally, as every synchronisation mechanism must protect itself against
           spurious wakeups, and the one in the Coro family certainly do that.

       $state->is_new
           Returns true iff this Coro object is "new", i.e. has never been run yet. Those states
           basically consist of only the code reference to call and the arguments, but consumes
           very little other resources. New states will automatically get assigned a perl
           interpreter when they are transferred to.

       $state->is_zombie
           Returns true iff the Coro object has been cancelled, i.e.  it's resources freed
           because they were "cancel"'ed, "terminate"'d, "safe_cancel"'ed or simply went out of
           scope.

           The name "zombie" stems from UNIX culture, where a process that has exited and only
           stores and exit status and no other resources is called a "zombie".

       $is_ready = $coro->is_ready
           Returns true iff the Coro object is in the ready queue. Unless the Coro object gets
           destroyed, it will eventually be scheduled by the scheduler.

       $is_running = $coro->is_running
           Returns true iff the Coro object is currently running. Only one Coro object can ever
           be in the running state (but it currently is possible to have multiple running
           Coro::States).

       $is_suspended = $coro->is_suspended
           Returns true iff this Coro object has been suspended. Suspended Coros will not ever be
           scheduled.

       $coro->cancel (arg...)
           Terminates the given Coro thread and makes it return the given arguments as status
           (default: an empty list). Never returns if the Coro is the current Coro.

           This is a rather brutal way to free a coro, with some limitations - if the thread is
           inside a C callback that doesn't expect to be canceled, bad things can happen, or if
           the cancelled thread insists on running complicated cleanup handlers that rely on its
           thread context, things will not work.

           Any cleanup code being run (e.g. from "guard" blocks) will be run without a thread
           context, and is not allowed to switch to other threads. On the plus side, "->cancel"
           will always clean up the thread, no matter what.  If your cleanup code is complex or
           you want to avoid cancelling a C-thread that doesn't know how to clean up itself, it
           can be better to "->throw" an exception, or use "->safe_cancel".

           The arguments to "->cancel" are not copied, but instead will be referenced directly
           (e.g. if you pass $var and after the call change that variable, then you might change
           the return values passed to e.g. "join", so don't do that).

           The resources of the Coro are usually freed (or destructed) before this call returns,
           but this can be delayed for an indefinite amount of time, as in some cases the manager
           thread has to run first to actually destruct the Coro object.

       $coro->safe_cancel ($arg...)
           Works mostly like "->cancel", but is inherently "safer", and consequently, can fail
           with an exception in cases the thread is not in a cancellable state.

           This method works a bit like throwing an exception that cannot be caught -
           specifically, it will clean up the thread from within itself, so all cleanup handlers
           (e.g. "guard" blocks) are run with full thread context and can block if they wish. The
           downside is that there is no guarantee that the thread can be cancelled when you call
           this method, and therefore, it might fail. It is also considerably slower than
           "cancel" or "terminate".

           A thread is in a safe-cancellable state if it either hasn't been run yet, or it has no
           C context attached and is inside an SLF function.

           The latter two basically mean that the thread isn't currently inside a perl callback
           called from some C function (usually via some XS modules) and isn't currently
           executing inside some C function itself (via Coro's XS API).

           This call returns true when it could cancel the thread, or croaks with an error
           otherwise (i.e. it either returns true or doesn't return at all).

           Why the weird interface? Well, there are two common models on how and when to cancel
           things. In the first, you have the expectation that your coro thread can be cancelled
           when you want to cancel it - if the thread isn't cancellable, this would be a bug
           somewhere, so "->safe_cancel" croaks to notify of the bug.

           In the second model you sometimes want to ask nicely to cancel a thread, but if it's
           not a good time, well, then don't cancel. This can be done relatively easy like this:

              if (! eval { $coro->safe_cancel }) {
                 warn "unable to cancel thread: $@";
              }

           However, what you never should do is first try to cancel "safely" and if that fails,
           cancel the "hard" way with "->cancel". That makes no sense: either you rely on being
           able to execute cleanup code in your thread context, or you don't. If you do, then
           "->safe_cancel" is the only way, and if you don't, then "->cancel" is always faster
           and more direct.

       $coro->schedule_to
           Puts the current coro to sleep (like "Coro::schedule"), but instead of continuing with
           the next coro from the ready queue, always switch to the given coro object (regardless
           of priority etc.). The readyness state of that coro isn't changed.

           This is an advanced method for special cases - I'd love to hear about any uses for
           this one.

       $coro->cede_to
           Like "schedule_to", but puts the current coro into the ready queue. This has the
           effect of temporarily switching to the given coro, and continuing some time later.

           This is an advanced method for special cases - I'd love to hear about any uses for
           this one.

       $coro->throw ([$scalar])
           If $throw is specified and defined, it will be thrown as an exception inside the coro
           at the next convenient point in time. Otherwise clears the exception object.

           Coro will check for the exception each time a schedule-like-function returns, i.e.
           after each "schedule", "cede", "Coro::Semaphore->down", "Coro::Handle->readable" and
           so on. Most of those functions (all that are part of Coro itself) detect this case and
           return early in case an exception is pending.

           The exception object will be thrown "as is" with the specified scalar in $@, i.e. if
           it is a string, no line number or newline will be appended (unlike with "die").

           This can be used as a softer means than either "cancel" or "safe_cancel "to ask a coro
           to end itself, although there is no guarantee that the exception will lead to
           termination, and if the exception isn't caught it might well end the whole program.

           You might also think of "throw" as being the moral equivalent of "kill"ing a coro with
           a signal (in this case, a scalar).

       $coro->join
           Wait until the coro terminates and return any values given to the "terminate" or
           "cancel" functions. "join" can be called concurrently from multiple threads, and all
           will be resumed and given the status return once the $coro terminates.

       $coro->on_destroy (\&cb)
           Registers a callback that is called when this coro thread gets destroyed, that is,
           after it's resources have been freed but before it is joined. The callback gets passed
           the terminate/cancel arguments, if any, and must not die, under any circumstances.

           There can be any number of "on_destroy" callbacks per coro, and there is no way
           currently to remove a callback once added.

       $oldprio = $coro->prio ($newprio)
           Sets (or gets, if the argument is missing) the priority of the coro thread. Higher
           priority coro get run before lower priority coros. Priorities are small signed
           integers (currently -4 .. +3), that you can refer to using PRIO_xxx constants (use the
           import tag :prio to get then):

              PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
                  3    >     1     >      0      >    -1    >    -3     >    -4

              # set priority to HIGH
              current->prio (PRIO_HIGH);

           The idle coro thread ($Coro::idle) always has a lower priority than any existing coro.

           Changing the priority of the current coro will take effect immediately, but changing
           the priority of a coro in the ready queue (but not running) will only take effect
           after the next schedule (of that coro). This is a bug that will be fixed in some
           future version.

       $newprio = $coro->nice ($change)
           Similar to "prio", but subtract the given value from the priority (i.e.  higher values
           mean lower priority, just as in UNIX's nice command).

       $olddesc = $coro->desc ($newdesc)
           Sets (or gets in case the argument is missing) the description for this coro thread.
           This is just a free-form string you can associate with a coro.

           This method simply sets the "$coro->{desc}" member to the given string. You can modify
           this member directly if you wish, and in fact, this is often preferred to indicate
           major processing states that can then be seen for example in a Coro::Debug session:

              sub my_long_function {
                 local $Coro::current->{desc} = "now in my_long_function";
                 ...
                 $Coro::current->{desc} = "my_long_function: phase 1";
                 ...
                 $Coro::current->{desc} = "my_long_function: phase 2";
                 ...
              }

GLOBAL FUNCTIONS

       Coro::nready
           Returns the number of coro that are currently in the ready state, i.e. that can be
           switched to by calling "schedule" directory or indirectly. The value 0 means that the
           only runnable coro is the currently running one, so "cede" would have no effect, and
           "schedule" would cause a deadlock unless there is an idle handler that wakes up some
           coro.

       my $guard = Coro::guard { ... }
           This function still exists, but is deprecated. Please use the "Guard::guard" function
           instead.

       unblock_sub { ... }
           This utility function takes a BLOCK or code reference and "unblocks" it, returning a
           new coderef. Unblocking means that calling the new coderef will return immediately
           without blocking, returning nothing, while the original code ref will be called (with
           parameters) from within another coro.

           The reason this function exists is that many event libraries (such as the venerable
           Event module) are not thread-safe (a weaker form of reentrancy). This means you must
           not block within event callbacks, otherwise you might suffer from crashes or worse.
           The only event library currently known that is safe to use without "unblock_sub" is EV
           (but you might still run into deadlocks if all event loops are blocked).

           Coro will try to catch you when you block in the event loop ("FATAL:$Coro::IDLE
           blocked itself"), but this is just best effort and only works when you do not run your
           own event loop.

           This function allows your callbacks to block by executing them in another coro where
           it is safe to block. One example where blocking is handy is when you use the Coro::AIO
           functions to save results to disk, for example.

           In short: simply use "unblock_sub { ... }" instead of "sub { ... }" when creating
           event callbacks that want to block.

           If your handler does not plan to block (e.g. simply sends a message to another coro,
           or puts some other coro into the ready queue), there is no reason to use
           "unblock_sub".

           Note that you also need to use "unblock_sub" for any other callbacks that are
           indirectly executed by any C-based event loop. For example, when you use a module that
           uses AnyEvent (and you use Coro::AnyEvent) and it provides callbacks that are the
           result of some event callback, then you must not block either, or use "unblock_sub".

       $cb = rouse_cb
           Create and return a "rouse callback". That's a code reference that, when called, will
           remember a copy of its arguments and notify the owner coro of the callback.

           See the next function.

       @args = rouse_wait [$cb]
           Wait for the specified rouse callback (or the last one that was created in this coro).

           As soon as the callback is invoked (or when the callback was invoked before
           "rouse_wait"), it will return the arguments originally passed to the rouse callback.
           In scalar context, that means you get the last argument, just as if "rouse_wait" had a
           "return ($a1, $a2, $a3...)"  statement at the end.

           See the section HOW TO WAIT FOR A CALLBACK for an actual usage example.

HOW TO WAIT FOR A CALLBACK

       It is very common for a coro to wait for some callback to be called. This occurs naturally
       when you use coro in an otherwise event-based program, or when you use event-based
       libraries.

       These typically register a callback for some event, and call that callback when the event
       occured. In a coro, however, you typically want to just wait for the event, simplyifying
       things.

       For example "AnyEvent->child" registers a callback to be called when a specific child has
       exited:

          my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });

       But from within a coro, you often just want to write this:

          my $status = wait_for_child $pid;

       Coro offers two functions specifically designed to make this easy, "rouse_cb" and
       "rouse_wait".

       The first function, "rouse_cb", generates and returns a callback that, when invoked, will
       save its arguments and notify the coro that created the callback.

       The second function, "rouse_wait", waits for the callback to be called (by calling
       "schedule" to go to sleep) and returns the arguments originally passed to the callback.

       Using these functions, it becomes easy to write the "wait_for_child" function mentioned
       above:

          sub wait_for_child($) {
             my ($pid) = @_;

             my $watcher = AnyEvent->child (pid => $pid, cb => rouse_cb);

             my ($rpid, $rstatus) = rouse_wait;
             $rstatus
          }

       In the case where "rouse_cb" and "rouse_wait" are not flexible enough, you can roll your
       own, using "schedule" and "ready":

          sub wait_for_child($) {
             my ($pid) = @_;

             # store the current coro in $current,
             # and provide result variables for the closure passed to ->child
             my $current = $Coro::current;
             my ($done, $rstatus);

             # pass a closure to ->child
             my $watcher = AnyEvent->child (pid => $pid, cb => sub {
                $rstatus = $_[1]; # remember rstatus
                $done = 1;        # mark $rstatus as valid
                $current->ready;  # wake up the waiting thread
             });

             # wait until the closure has been called
             schedule while !$done;

             $rstatus
          }

BUGS/LIMITATIONS

       fork with pthread backend
           When Coro is compiled using the pthread backend (which isn't recommended but required
           on many BSDs as their libcs are completely broken), then coro will not survive a fork.
           There is no known workaround except to fix your libc and use a saner backend.

       perl process emulation ("threads")
           This module is not perl-pseudo-thread-safe. You should only ever use this module from
           the first thread (this requirement might be removed in the future to allow per-thread
           schedulers, but Coro::State does not yet allow this). I recommend disabling thread
           support and using processes, as having the windows process emulation enabled under
           unix roughly halves perl performance, even when not used.

           Attempts to use threads created in another emulated process will crash ("cleanly",
           with a null pointer exception).

       coro switching is not signal safe
           You must not switch to another coro from within a signal handler (only relevant with
           %SIG - most event libraries provide safe signals), unless you are sure you are not
           interrupting a Coro function.

           That means you MUST NOT call any function that might "block" the current coro -
           "cede", "schedule" "Coro::Semaphore->down" or anything that calls those. Everything
           else, including calling "ready", works.

WINDOWS PROCESS EMULATION

       A great many people seem to be confused about ithreads (for example, Chip Salzenberg
       called me unintelligent, incapable, stupid and gullible, while in the same mail making
       rather confused statements about perl ithreads (for example, that memory or files would be
       shared), showing his lack of understanding of this area - if it is hard to understand for
       Chip, it is probably not obvious to everybody).

       What follows is an ultra-condensed version of my talk about threads in scripting languages
       given on the perl workshop 2009:

       The so-called "ithreads" were originally implemented for two reasons: first, to (badly)
       emulate unix processes on native win32 perls, and secondly, to replace the older, real
       thread model ("5.005-threads").

       It does that by using threads instead of OS processes. The difference between processes
       and threads is that threads share memory (and other state, such as files) between threads
       within a single process, while processes do not share anything (at least not
       semantically). That means that modifications done by one thread are seen by others, while
       modifications by one process are not seen by other processes.

       The "ithreads" work exactly like that: when creating a new ithreads process, all state is
       copied (memory is copied physically, files and code is copied logically). Afterwards, it
       isolates all modifications. On UNIX, the same behaviour can be achieved by using operating
       system processes, except that UNIX typically uses hardware built into the system to do
       this efficiently, while the windows process emulation emulates this hardware in software
       (rather efficiently, but of course it is still much slower than dedicated hardware).

       As mentioned before, loading code, modifying code, modifying data structures and so on is
       only visible in the ithreads process doing the modification, not in other ithread
       processes within the same OS process.

       This is why "ithreads" do not implement threads for perl at all, only processes. What
       makes it so bad is that on non-windows platforms, you can actually take advantage of
       custom hardware for this purpose (as evidenced by the forks module, which gives you the
       (i-) threads API, just much faster).

       Sharing data is in the i-threads model is done by transferring data structures between
       threads using copying semantics, which is very slow - shared data simply does not exist.
       Benchmarks using i-threads which are communication-intensive show extremely bad behaviour
       with i-threads (in fact, so bad that Coro, which cannot take direct advantage of multiple
       CPUs, is often orders of magnitude faster because it shares data using real threads, refer
       to my talk for details).

       As summary, i-threads *use* threads to implement processes, while the compatible forks
       module *uses* processes to emulate, uhm, processes. I-threads slow down every perl program
       when enabled, and outside of windows, serve no (or little) practical purpose, but
       disadvantages every single-threaded Perl program.

       This is the reason that I try to avoid the name "ithreads", as it is misleading as it
       implies that it implements some kind of thread model for perl, and prefer the name
       "windows process emulation", which describes the actual use and behaviour of it much
       better.

SEE ALSO

       Event-Loop integration: Coro::AnyEvent, Coro::EV, Coro::Event.

       Debugging: Coro::Debug.

       Support/Utility: Coro::Specific, Coro::Util.

       Locking and IPC: Coro::Signal, Coro::Channel, Coro::Semaphore, Coro::SemaphoreSet,
       Coro::RWLock.

       I/O and Timers: Coro::Timer, Coro::Handle, Coro::Socket, Coro::AIO.

       Compatibility with other modules: Coro::LWP (but see also AnyEvent::HTTP for a better-
       working alternative), Coro::BDB, Coro::Storable, Coro::Select.

       XS API: Coro::MakeMaker.

       Low level Configuration, Thread Environment, Continuations: Coro::State.

AUTHOR

        Marc Lehmann <schmorp@schmorp.de>
        http://home.schmorp.de/