Provided by: libimager-perl_0.98+dfsg-2_amd64 bug

NAME

       Imager::Filters - Entire Image Filtering Operations

SYNOPSIS

         use Imager;

         $img = ...;

         $img->filter(type=>'autolevels');
         $img->filter(type=>'autolevels', lsat=>0.2);
         $img->filter(type=>'turbnoise')

         # and lots of others

         load_plugin("dynfilt/dyntest.so")
           or die "unable to load plugin\n";

         $img->filter(type=>'lin_stretch', a=>35, b=>200);

         unload_plugin("dynfilt/dyntest.so")
           or die "unable to load plugin\n";

         $out = $img->difference(other=>$other_img);

DESCRIPTION

       Filters are operations that have similar calling interface.

       filter()
           Parameters:

           •   type - the type of filter, see "Types of Filters".

           •   many other possible parameters, see "Types of Filters" below.

           Returns the invocant ($self) on success, returns a false value on failure.  You can
           call "$self->errstr" to determine the cause of the failure.

             $self->filter(type => $type, ...)
               or die $self->errstr;

   Types of Filters
       Here is a list of the filters that are always available in Imager.  This list can be
       obtained by running the "filterlist.perl" script that comes with the module source.

         Filter          Arguments   Default value
         autolevels      lsat        0.1
                         usat        0.1
                         skew        0

         bumpmap         bump lightx lighty
                         elevation   0
                         st          2

         bumpmap_complex bump
                         channel     0
                         tx          0
                         ty          0
                         Lx          0.2
                         Ly          0.4
                         Lz          -1
                         cd          1.0
                         cs          40.0
                         n           1.3
                         Ia          (0 0 0)
                         Il          (255 255 255)
                         Is          (255 255 255)

         contrast        intensity

         conv            coef

         fountain        xa ya xb yb
                         ftype        linear
                         repeat       none
                         combine      none
                         super_sample none
                         ssample_param 4
                         segments(see below)

         gaussian        stddev

         gradgen         xo yo colors
                         dist         0

         hardinvert

         hardinvertall

         mosaic          size         20

         noise           amount       3
                         subtype      0

         postlevels      levels       10

         radnoise        xo           100
                         yo           100
                         ascale       17.0
                         rscale       0.02

         turbnoise       xo           0.0
                         yo           0.0
                         scale        10.0

         unsharpmask     stddev       2.0
                         scale        1.0

         watermark       wmark
                         pixdiff      10
                         tx           0
                         ty           0

       All parameters must have some value but if a parameter has a default value it may be
       omitted when calling the filter function.

       Every one of these filters modifies the image in place.

       If none of the filters here do what you need, the "transform()" in Imager::Engines or
       "transform2()" in Imager::Engines function may be useful.

       A reference of the filters follows:

       autolevels
           scales the value of each channel so that the values in the image will cover the whole
           possible range for the channel.  "lsat" and "usat" truncate the range by the specified
           fraction at the top and bottom of the range respectively.

             # increase contrast per channel, losing little detail
             $img->filter(type=>"autolevels")
               or die $img->errstr;

             # increase contrast, losing 20% of highlight at top and bottom range
             $img->filter(type=>"autolevels", lsat=>0.2, usat=>0.2)
               or die $img->errstr;

       bumpmap
           uses the channel "elevation" image "bump" as a bump map on your image, with the light
           at ("lightx", "lightty"), with a shadow length of "st".

             $img->filter(type=>"bumpmap", bump=>$bumpmap_img,
                          lightx=>10, lighty=>10, st=>5)
               or die $img->errstr;

       bumpmap_complex
           uses the channel "channel" image "bump" as a bump map on your image.  If "Lz < 0" the
           three L parameters are considered to be the direction of the light.  If "Lz > 0" the L
           parameters are considered to be the light position.  "Ia" is the ambient color, "Il"
           is the light color, "Is" is the color of specular highlights.  "cd" is the diffuse
           coefficient and "cs" is the specular coefficient.  "n" is the shininess of the
           surface.

             $img->filter(type=>"bumpmap_complex", bump=>$bumpmap_img)
               or die $img->errstr;

       contrast
           scales each channel by "intensity".  Values of "intensity" < 1.0 will reduce the
           contrast.

             # higher contrast
             $img->filter(type=>"contrast", intensity=>1.3)
               or die $img->errstr;

             # lower contrast
             $img->filter(type=>"contrast", intensity=>0.8)
               or die $img->errstr;

       conv
           performs 2 1-dimensional convolutions on the image using the values from "coef".
           "coef" should be have an odd length and the sum of the coefficients must be non-zero.

             # sharper
             $img->filter(type=>"conv", coef=>[-0.5, 2, -0.5 ])
               or die $img->errstr;

             # blur
             $img->filter(type=>"conv", coef=>[ 1, 2, 1 ])
               or die $img->errstr;

             # error
             $img->filter(type=>"conv", coef=>[ -0.5, 1, -0.5 ])
               or die $img->errstr;

       fountain
           renders a fountain fill, similar to the gradient tool in most paint software.  The
           default fill is a linear fill from opaque black to opaque white.  The points "A(Cxa,
           ya)" and "B(xb, yb)" control the way the fill is performed, depending on the "ftype"
           parameter:

           "linear"
               the fill ramps from A through to B.

           "bilinear"
               the fill ramps in both directions from A, where AB defines the length of the
               gradient.

           "radial"
               A is the center of a circle, and B is a point on it's circumference.  The fill
               ramps from the center out to the circumference.

           "radial_square"
               A is the center of a square and B is the center of one of it's sides.  This can be
               used to rotate the square.  The fill ramps out to the edges of the square.

           "revolution"
               A is the center of a circle and B is a point on its circumference.  B marks the 0
               and 360 point on the circle, with the fill ramping clockwise.

           "conical"
               A is the center of a circle and B is a point on it's circumference.  B marks the 0
               and point on the circle, with the fill ramping in both directions to meet
               opposite.

           The "repeat" option controls how the fill is repeated for some "ftype"s after it
           leaves the AB range:

           "none"
               no repeats, points outside of each range are treated as if they were on the
               extreme end of that range.

           "sawtooth"
               the fill simply repeats in the positive direction

           "triangle"
               the fill repeats in reverse and then forward and so on, in the positive direction

           "saw_both"
               the fill repeats in both the positive and negative directions (only meaningful for
               a linear fill).

           "tri_both"
               as for triangle, but in the negative direction too (only meaningful for a linear
               fill).

           By default the fill simply overwrites the whole image (unless you have parts of the
           range 0 through 1 that aren't covered by a segment), if any segments of your fill have
           any transparency, you can set the combine option to 'normal' to have the fill combined
           with the existing pixels.  See the description of combine in Imager::Fill.

           If your fill has sharp edges, for example between steps if you use repeat set to
           'triangle', you may see some aliased or ragged edges.  You can enable super-sampling
           which will take extra samples within the pixel in an attempt anti-alias the fill.

           The possible values for the super_sample option are:

           none
               no super-sampling is done

           grid
               a square grid of points are sampled.  The number of points sampled is the square
               of ceil(0.5 + sqrt(ssample_param)).

           random
               a random set of points within the pixel are sampled.  This looks pretty bad for
               low ssample_param values.

           circle
               the points on the radius of a circle within the pixel are sampled.  This seems to
               produce the best results, but is fairly slow (for now).

           You can control the level of sampling by setting the ssample_param option.  This is
           roughly the number of points sampled, but depends on the type of sampling.

           The segments option is an arrayref of segments.  You really should use the
           Imager::Fountain class to build your fountain fill.  Each segment is an array ref
           containing:

           start
               a floating point number between 0 and 1, the start of the range of fill parameters
               covered by this segment.

           middle
               a floating point number between start and end which can be used to push the color
               range towards one end of the segment.

           end a floating point number between 0 and 1, the end of the range of fill parameters
               covered by this segment.  This should be greater than start.

           c0
           c1  The colors at each end of the segment.  These can be either Imager::Color or
               Imager::Color::Float objects.

           segment type
               The type of segment, this controls the way the fill parameter varies over the
               segment. 0 for linear, 1 for curved (unimplemented), 2 for sine, 3 for sphere
               increasing, 4 for sphere decreasing.

           color type
               The way the color varies within the segment, 0 for simple RGB, 1 for hue
               increasing and 2 for hue decreasing.

           Don't forget to use Imager::Fountain instead of building your own.  Really.  It even
           loads GIMP gradient files.

             # build the gradient the hard way - linear from black to white,
             # then back again
             my @simple =
              (
                [   0, 0.25, 0.5, 'black', 'white', 0, 0 ],
                [ 0.5. 0.75, 1.0, 'white', 'black', 0, 0 ],
              );
             # across
             my $linear = $img->copy;
             $linear->filter(type     => "fountain",
                             ftype    => 'linear',
                             repeat   => 'sawtooth',
                             segments => \@simple,
                             xa       => 0,
                             ya       => $linear->getheight / 2,
                             xb       => $linear->getwidth - 1,
                             yb       => $linear->getheight / 2)
               or die $linear->errstr;
             # around
             my $revolution = $img->copy;
             $revolution->filter(type     => "fountain",
                                 ftype    => 'revolution',
                                 segments => \@simple,
                                 xa       => $revolution->getwidth / 2,
                                 ya       => $revolution->getheight / 2,
                                 xb       => $revolution->getwidth / 2,
                                 yb       => 0)
               or die $revolution->errstr;
             # out from the middle
             my $radial = $img->copy;
             $radial->filter(type     => "fountain",
                             ftype    => 'radial',
                             segments => \@simple,
                             xa       => $im->getwidth / 2,
                             ya       => $im->getheight / 2,
                             xb       => $im->getwidth / 2,
                             yb       => 0)
               or die $radial->errstr;

       gaussian
           performs a Gaussian blur of the image, using "stddev" as the standard deviation of the
           curve used to combine pixels, larger values give bigger blurs.  For a definition of
           Gaussian Blur, see:

             http://www.maths.abdn.ac.uk/~igc/tch/mx4002/notes/node99.html

           Values of "stddev" around 0.5 provide a barely noticeable blur, values around 5
           provide a very strong blur.

             # only slightly blurred
             $img->filter(type=>"gaussian", stddev=>0.5)
               or die $img->errstr;

             # more strongly blurred
             $img->filter(type=>"gaussian", stddev=>5)
               or die $img->errstr;

       gradgen
           renders a gradient, with the given colors at the corresponding points (x,y) in "xo"
           and "yo".  You can specify the way distance is measured for color blending by setting
           "dist" to 0 for Euclidean, 1 for Euclidean squared, and 2 for Manhattan distance.

             $img->filter(type="gradgen",
                          xo=>[ 10, 50, 10 ],
                          yo=>[ 10, 50, 50 ],
                          colors=>[ qw(red blue green) ]);

       hardinvert
           inverts the image, black to white, white to black.  All color channels are inverted,
           excluding the alpha channel if any.

             $img->filter(type=>"hardinvert")
               or die $img->errstr;

       hardinvertall
           inverts the image, black to white, white to black.  All channels are inverted,
           including the alpha channel if any.

             $img->filter(type=>"hardinvertall")
               or die $img->errstr;

       mosaic
           produces averaged tiles of the given "size".

             $img->filter(type=>"mosaic", size=>5)
               or die $img->errstr;

       noise
           adds noise of the given "amount" to the image.  If "subtype" is zero, the noise is
           even to each channel, otherwise noise is added to each channel independently.

             # monochrome noise
             $img->filter(type=>"noise", amount=>20, subtype=>0)
               or die $img->errstr;

             # color noise
             $img->filter(type=>"noise", amount=>20, subtype=>1)
               or die $img->errstr;

       radnoise
           renders radiant Perlin turbulent noise.  The center of the noise is at ("xo", "yo"),
           "ascale" controls the angular scale of the noise , and "rscale" the radial scale,
           higher numbers give more detail.

             $img->filter(type=>"radnoise", xo=>50, yo=>50,
                          ascale=>1, rscale=>0.02)
               or die $img->errstr;

       postlevels
           alters the image to have only "levels" distinct level in each channel.

             $img->filter(type=>"postlevels", levels=>10)
               or die $img->errstr;

       turbnoise
           renders Perlin turbulent noise.  ("xo", "yo") controls the origin of the noise, and
           "scale" the scale of the noise, with lower numbers giving more detail.

             $img->filter(type=>"turbnoise", xo=>10, yo=>10, scale=>10)
               or die $img->errstr;

       unsharpmask
           performs an unsharp mask on the image.  This increases the contrast of edges in the
           image.

           This is the result of subtracting a Gaussian blurred version of the image from the
           original.  "stddev" controls the "stddev" parameter of the Gaussian blur.  Each output
           pixel is:

             in + scale * (in - blurred)

           eg.

             $img->filter(type=>"unsharpmask", stddev=>1, scale=>0.5)
               or die $img->errstr;

           "unsharpmark" has the following parameters:

           •   "stddev" - this is equivalent to the "Radius" value in the GIMP's unsharp mask
               filter.  This controls the size of the contrast increase around edges, larger
               values will remove fine detail. You should probably experiment on the types of
               images you plan to work with.  Default: 2.0.

           •   "scale" - controls the strength of the edge enhancement, equivalent to Amount in
               the GIMP's unsharp mask filter.  Default: 1.0.

       watermark
           applies "wmark" as a watermark on the image with strength "pixdiff", with an origin at
           ("tx", "ty")

             $img->filter(type=>"watermark", tx=>10, ty=>50,
                          wmark=>$wmark_image, pixdiff=>50)
               or die $img->errstr;

       A demonstration of most of the filters can be found at:

         http://www.develop-help.com/imager/filters.html

   External Filters
       As of Imager 0.48 you can create perl or XS based filters and hook them into Imager's
       filter() method:

       register_filter()
           Registers a filter so it is visible via Imager's filter() method.

             Imager->register_filter(type => 'your_filter',
                                     defaults => { parm1 => 'default1' },
                                     callseq => [ qw/image parm1/ ],
                                     callsub => \&your_filter);
             $img->filter(type=>'your_filter', parm1 => 'something');

           The following parameters are needed:

           •   "type" - the type value that will be supplied to filter() to use your filter.

           •   "defaults" - a hash of defaults for the filter's parameters

           •   "callseq" - a reference to an array of required parameter names.

           •   "callsub" - a code reference called to execute your filter.  The parameters passed
               to filter() are supplied as a list of parameter name, value ... which can be
               assigned to a hash.

               The special parameters "image" and "imager" are supplied as the low level image
               object from $self and $self itself respectively.

               The function you supply must modify the image in place.

               To indicate an error, die with an error message followed by a newline. "filter()"
               will store the error message as the "errstr()" for the invocant and return false
               to indicate failure.

                 sub my_filter {
                   my %opts = @_;
                   _is_valid($opts{myparam})
                     or die "myparam invalid!\n";

                   # actually do the filtering...
                 }

           See Imager::Filter::Mandelbrot for an example.

   Plug-ins
       The plug in interface is deprecated.  Please use the Imager API, see Imager::API and
       "External Filters" for details

       It is possible to add filters to the module without recompiling Imager itself.  This is
       done by using DSOs (Dynamic shared object) available on most systems.  This way you can
       maintain your own filters and not have to have it added to Imager, or worse patch every
       new version of Imager.  Modules can be loaded AND UNLOADED at run time.  This means that
       you can have a server/daemon thingy that can do something like:

         load_plugin("dynfilt/dyntest.so")
           or die "unable to load plugin\n";

         $img->filter(type=>'lin_stretch', a=>35, b=>200);

         unload_plugin("dynfilt/dyntest.so")
           or die "unable to load plugin\n";

       Someone decides that the filter is not working as it should - dyntest.c can be modified
       and recompiled, and then reloaded:

         load_plugin("dynfilt/dyntest.so")
           or die "unable to load plugin\n";

         $img->filter(%hsh);

       Note: This has been tested successfully on the following systems: Linux, Solaris, HPUX,
       OpenBSD, FreeBSD, TRU64/OSF1, AIX, Win32, OS X.

       load_plugin()
           This is a function, not a method, exported by default.  You should import this
           function explicitly for future compatibility if you need it.

           Accepts a single parameter, the name of a shared library file to load.

           Returns true on success.  Check Imager->errstr on failure.

       unload_plugin()
           This is a function, not a method, which is exported by default.  You should import
           this function explicitly for future compatibility if you need it.

           Accepts a single parameter, the name of a shared library to unload.  This library must
           have been previously loaded by load_plugin().

           Returns true on success.  Check Imager->errstr on failure.

       A few example plug-ins are included and built (but not installed):

       •   plugins/dyntest.c - provides the "null" (no action) filter, and "lin_stretch" filters.
           "lin_stretch" stretches sample values between "a" and "b" out to the full sample
           range.

       •   plugins/dt2.c - provides the "html_art" filter that writes the image to the HTML
           fragment file supplied in "fname" as a HTML table.

       •   plugins/flines.c - provides the "flines" filter that dims alternate lines to emulate
           an old CRT display.  Imager::Filter::Flines provides the same functionality.

       •   plugins/mandelbrot.c - provides the "mandelbrot" filter that renders the Mandelbrot
           set within the given range of x [-2, 0.5) and y [-1.25, 1,25).
           Imager::Filter::Mandelbrot provides a more flexible Mandelbrot set renderer.

   Image Difference
       difference()
           You can create a new image that is the difference between 2 other images.

             my $diff = $img->difference(other=>$other_img);

           For each pixel in $img that is different to the pixel in $other_img, the pixel from
           $other_img is given, otherwise the pixel is transparent black.

           This can be used for debugging image differences ("Where are they different?"), and
           for optimizing animated GIFs.

           Note that $img and $other_img must have the same number of channels.  The width and
           height of $diff will be the minimum of each of the width and height of $img and
           $other_img.

           Parameters:

           •   "other" - the other image object to compare against

           •   "mindist" - the difference between corresponding samples must be greater than
               "mindist" for the pixel to be considered different.  So a value of zero returns
               all different pixels, not all pixels.  Range: 0 to 255 inclusive.  Default: 0.

               For large sample images this is scaled down to the range 0 .. 1.

AUTHOR

       Arnar M. Hrafnkelsson, Tony Cook <tonyc@cpan.org>.

SEE ALSO

       Imager, Imager::Filter::Flines, Imager::Filter::Mandelbrot

REVISION

       $Revision$