Provided by: libmojolicious-perl_4.63+dfsg-1_all bug

NAME

       Mojo::IOLoop - Minimalistic event loop

SYNOPSIS

         use Mojo::IOLoop;

         # Listen on port 3000
         Mojo::IOLoop->server({port => 3000} => sub {
           my ($loop, $stream) = @_;

           $stream->on(read => sub {
             my ($stream, $bytes) = @_;

             # Process input chunk
             say $bytes;

             # Write response
             $stream->write('HTTP/1.1 200 OK');
           });
         });

         # Connect to port 3000
         my $id = Mojo::IOLoop->client({port => 3000} => sub {
           my ($loop, $err, $stream) = @_;

           $stream->on(read => sub {
             my ($stream, $bytes) = @_;

             # Process input
             say "Input: $bytes";
           });

           # Write request
           $stream->write("GET / HTTP/1.1\x0d\x0a\x0d\x0a");
         });

         # Add a timer
         Mojo::IOLoop->timer(5 => sub {
           my $loop = shift;
           $loop->remove($id);
         });

         # Start event loop if necessary
         Mojo::IOLoop->start unless Mojo::IOLoop->is_running;

DESCRIPTION

       Mojo::IOLoop is a very minimalistic event loop based on Mojo::Reactor, it has been reduced
       to the absolute minimal feature set required to build solid and scalable non-blocking TCP
       clients and servers.

       The event loop will be resilient to time jumps if a monotonic clock is available through
       Time::HiRes. A TLS certificate and key are also built right in, to make writing test
       servers as easy as possible. Also note that for convenience the "PIPE" signal will be set
       to "IGNORE" when Mojo::IOLoop is loaded.

       For better scalability (epoll, kqueue) and to provide IPv6 as well as TLS support, the
       optional modules EV (4.0+), IO::Socket::IP (0.16+) and IO::Socket::SSL (1.75+) will be
       used automatically if they are installed.  Individual features can also be disabled with
       the MOJO_NO_IPV6 and MOJO_NO_TLS environment variables.

       See Mojolicious::Guides::Cookbook for more.

ATTRIBUTES

       Mojo::IOLoop implements the following attributes.

   accept_interval
         my $interval = $loop->accept_interval;
         $loop        = $loop->accept_interval(0.5);

       Interval in seconds for trying to reacquire the accept mutex, defaults to 0.025. Note that
       changing this value can affect performance and idle CPU usage.

   lock
         my $cb = $loop->lock;
         $loop  = $loop->lock(sub {...});

       A callback for acquiring the accept mutex, used to sync multiple server processes. The
       callback should return true or false. Note that exceptions in this callback are not
       captured.

         $loop->lock(sub {
           my ($loop, $blocking) = @_;

           # Got the accept mutex, start accepting new connections
           return 1;
         });

   max_accepts
         my $max = $loop->max_accepts;
         $loop   = $loop->max_accepts(1000);

       The maximum number of connections this event loop is allowed to accept before shutting
       down gracefully without interrupting existing connections, defaults to 0. Setting the
       value to 0 will allow this event loop to accept new connections indefinitely. Note that up
       to half of this value can be subtracted randomly to improve load balancing between
       multiple server processes.

   max_connections
         my $max = $loop->max_connections;
         $loop   = $loop->max_connections(1000);

       The maximum number of parallel connections this event loop is allowed to handle before
       stopping to accept new incoming connections, defaults to 1000. Setting the value to 0 will
       make this event loop stop accepting new connections and allow it to shut down gracefully
       without interrupting existing connections.

   multi_accept
         my $multi = $loop->multi_accept;
         $loop     = $loop->multi_accept(100);

       Number of connections to accept at once, defaults to 50.

   reactor
         my $reactor = $loop->reactor;
         $loop       = $loop->reactor(Mojo::Reactor->new);

       Low level event reactor, usually a Mojo::Reactor::Poll or Mojo::Reactor::EV object with a
       default "error" event.

         # Watch if handle becomes readable or writable
         $loop->reactor->io($handle => sub {
           my ($reactor, $writable) = @_;
           say $writable ? 'Handle is writable' : 'Handle is readable';
         });

         # Change to watching only if handle becomes writable
         $loop->reactor->watch($handle, 0, 1);

   unlock
         my $cb = $loop->unlock;
         $loop  = $loop->unlock(sub {...});

       A callback for releasing the accept mutex, used to sync multiple server processes. Note
       that exceptions in this callback are not captured.

METHODS

       Mojo::IOLoop inherits all methods from Mojo::Base and implements the following new ones.

   acceptor
         my $server = Mojo::IOLoop->acceptor($id);
         my $server = $loop->acceptor($id);
         my $id     = $loop->acceptor(Mojo::IOLoop::Server->new);

       Get Mojo::IOLoop::Server object for id or turn object into an acceptor.

   client
         my $id
           = Mojo::IOLoop->client(address => '127.0.0.1', port => 3000, sub {...});
         my $id = $loop->client(address => '127.0.0.1', port => 3000, sub {...});
         my $id = $loop->client({address => '127.0.0.1', port => 3000} => sub {...});

       Open TCP connection with Mojo::IOLoop::Client, takes the same arguments as "connect" in
       Mojo::IOLoop::Client.

         # Connect to localhost on port 3000
         Mojo::IOLoop->client({port => 3000} => sub {
           my ($loop, $err, $stream) = @_;
           ...
         });

   delay
         my $delay = Mojo::IOLoop->delay;
         my $delay = $loop->delay;
         my $delay = $loop->delay(sub {...});
         my $delay = $loop->delay(sub {...}, sub {...});

       Get Mojo::IOLoop::Delay object to manage callbacks and control the flow of events. A
       single callback will be treated as a subscriber to the "finish" event, and multiple ones
       as a chain of steps.

         # Synchronize multiple events
         my $delay = Mojo::IOLoop->delay(sub { say 'BOOM!' });
         for my $i (1 .. 10) {
           my $end = $delay->begin;
           Mojo::IOLoop->timer($i => sub {
             say 10 - $i;
             $end->();
           });
         }
         $delay->wait unless Mojo::IOLoop->is_running;

         # Sequentialize multiple events
         my $delay = Mojo::IOLoop->delay(

           # First step (simple timer)
           sub {
             my $delay = shift;
             Mojo::IOLoop->timer(2 => $delay->begin);
             say 'Second step in 2 seconds.';
           },

           # Second step (parallel timers)
           sub {
             my $delay = shift;
             Mojo::IOLoop->timer(1 => $delay->begin);
             Mojo::IOLoop->timer(3 => $delay->begin);
             say 'Third step in 3 seconds.';
           },

           # Third step (the end)
           sub { say 'And done after 5 seconds total.' }
         );
         $delay->wait unless Mojo::IOLoop->is_running;

   generate_port
         my $port = Mojo::IOLoop->generate_port;
         my $port = $loop->generate_port;

       Find a free TCP port, this is a utility function primarily used for tests.

   is_running
         my $bool = Mojo::IOLoop->is_running;
         my $bool = $loop->is_running;

       Check if event loop is running.

         exit unless Mojo::IOLoop->is_running;

   one_tick
         Mojo::IOLoop->one_tick;
         $loop->one_tick;

       Run event loop until an event occurs. Note that this method can recurse back into the
       reactor, so you need to be careful.

         # Don't block longer than 0.5 seconds
         my $id = Mojo::IOLoop->timer(0.5 => sub {});
         Mojo::IOLoop->one_tick;
         Mojo::IOLoop->remove($id);

   recurring
         my $id = Mojo::IOLoop->recurring(0.5 => sub {...});
         my $id = $loop->recurring(3 => sub {...});

       Create a new recurring timer, invoking the callback repeatedly after a given amount of
       time in seconds.

         # Invoke as soon as possible
         Mojo::IOLoop->recurring(0 => sub { say 'Reactor tick.' });

   remove
         Mojo::IOLoop->remove($id);
         $loop->remove($id);

       Remove anything with an id, connections will be dropped gracefully by allowing them to
       finish writing all data in their write buffers.

   server
         my $id = Mojo::IOLoop->server(port => 3000, sub {...});
         my $id = $loop->server(port => 3000, sub {...});
         my $id = $loop->server({port => 3000} => sub {...});

       Accept TCP connections with Mojo::IOLoop::Server, takes the same arguments as "listen" in
       Mojo::IOLoop::Server.

         # Listen on port 3000
         Mojo::IOLoop->server({port => 3000} => sub {
           my ($loop, $stream, $id) = @_;
           ...
         });

   singleton
         my $loop = Mojo::IOLoop->singleton;

       The global Mojo::IOLoop singleton, used to access a single shared event loop object from
       everywhere inside the process.

         # Many methods also allow you to take shortcuts
         Mojo::IOLoop->timer(2 => sub { Mojo::IOLoop->stop });
         Mojo::IOLoop->start;

         # Restart active timer
         my $id = Mojo::IOLoop->timer(3 => sub { say 'Timeout!' });
         Mojo::IOLoop->singleton->reactor->again($id);

   start
         Mojo::IOLoop->start;
         $loop->start;

       Start the event loop, this will block until "stop" is called. Note that some reactors stop
       automatically if there are no events being watched anymore.

         # Start event loop only if it is not running already
         Mojo::IOLoop->start unless Mojo::IOLoop->is_running;

   stop
         Mojo::IOLoop->stop;
         $loop->stop;

       Stop the event loop, this will not interrupt any existing connections and the event loop
       can be restarted by running "start" again.

   stream
         my $stream = Mojo::IOLoop->stream($id);
         my $stream = $loop->stream($id);
         my $id     = $loop->stream(Mojo::IOLoop::Stream->new);

       Get Mojo::IOLoop::Stream object for id or turn object into a connection.

         # Increase inactivity timeout for connection to 300 seconds
         Mojo::IOLoop->stream($id)->timeout(300);

   timer
         my $id = Mojo::IOLoop->timer(5 => sub {...});
         my $id = $loop->timer(5 => sub {...});
         my $id = $loop->timer(0.25 => sub {...});

       Create a new timer, invoking the callback after a given amount of time in seconds.

         # Invoke as soon as possible
         Mojo::IOLoop->timer(0 => sub { say 'Next tick.' });

DEBUGGING

       You can set the MOJO_IOLOOP_DEBUG environment variable to get some advanced diagnostics
       information printed to "STDERR".

         MOJO_IOLOOP_DEBUG=1

SEE ALSO

       Mojolicious, Mojolicious::Guides, <http://mojolicio.us>.