Provided by: libmoosex-object-pluggable-perl_0.0012-1_all bug

NAME

       MooseX::Object::Pluggable - Make your classes pluggable

VERSION

       version 0.0012

SYNOPSIS

           package MyApp;
           use Moose;

           with 'MooseX::Object::Pluggable';

           ...

           package MyApp::Plugin::Pretty;
           use Moose::Role;

           sub pretty{ print "I am pretty" }

           1;

           #
           use MyApp;
           my $app = MyApp->new;
           $app->load_plugin('Pretty');
           $app->pretty;

DESCRIPTION

       This module is meant to be loaded as a role from Moose-based classes it will add five
       methods and four attributes to assist you with the loading and handling of plugins and
       extensions for plugins. I understand that this may pollute your namespace, however I took
       great care in using the least ambiguous names possible.

How plugins Work

       Plugins and extensions are just Roles by a fancy name. They are loaded at runtime on
       demand and are instance, not class based. This means that if you have more than one
       instance of a class they can all have different plugins loaded. This is a feature.

       Plugin methods are allowed to "around", "before", "after" their consuming classes, so it
       is important to watch for load order as plugins can and will overload each other. You may
       also add attributes through has.

       Please note that when you load at runtime you lose the ability to wrap "BUILD" and roles
       using "has" will not go through compile time checks like "required" and <default>.

       Even though "override" will work , I STRONGLY discourage it's use and a warning will be
       thrown if you try to use it.  This is closely linked to the way multiple roles being
       applied is handled and is not likely to change. "override" behavior is closely linked to
       inheritance and thus will likely not work as you expect it in multiple inheritance
       situations. Point being, save yourself the headache.

How plugins are loaded

       When roles are applied at runtime an anonymous class will wrap your class and
       "$self->blessed" and "ref $self" will no longer return the name of your object, they will
       instead return the name of the anonymous class created at runtime.  See
       "_original_class_name".

Usage

       For a simple example see the tests included in this distribution.

Attributes

   _plugin_ns
       String. The prefix to use for plugin names provided. MyApp::Plugin is sensible.

   _plugin_app_ns
       ArrayRef, Accessor automatically dereferences into array on a read call.  By default will
       be filled with the class name and its precedents, it is used to determine which
       directories to look for plugins as well as which plugins take precedence upon namespace
       collisions. This allows you to subclass a pluggable class and still use it's plugins while
       using yours first if they are available.

   _plugin_locator
       An automatically built instance of Module::Pluggable::Object used to locate available
       plugins.

   _original_class_name
       Because of the way roles apply "$self->blessed" and "ref $self" will no longer return what
       you expect. Instead, upon instantiation, the name of the class instantiated will be stored
       in this attribute if you need to access the name the class held before any runtime roles
       were applied.

Public Methods

   load_plugins @plugins
   load_plugin $plugin
       Load the appropriate role for $plugin.

Private Methods

       There's nothing stopping you from using these, but if you are using them for anything
       that's not really complicated you are probably doing something wrong.

   _role_from_plugin $plugin
       Creates a role name from a plugin name. If the plugin name is prepended with a "+" it will
       be treated as a full name returned as is. Otherwise a string consisting of $plugin
       prepended with the "_plugin_ns" and the first valid value from "_plugin_app_ns" will be
       returned. Example

          #assuming appname MyApp and C<_plugin_ns> 'Plugin'
          $self->_role_from_plugin("MyPlugin"); # MyApp::Plugin::MyPlugin

   _load_and_apply_role @roles
       Require $role if it is not already loaded and apply it. This is the meat of this module.

   _build_plugin_app_ns
       Automatically builds the _plugin_app_ns attribute with the classes in the class precedence
       list that are not part of Moose.

   _build_plugin_locator
       Automatically creates a Module::Pluggable::Object instance with the correct search_path.

   meta
       Keep tests happy. See Moose

SEE ALSO

       Moose, Moose::Role, Class::Inspector

BUGS

       Holler?

       Please report any bugs or feature requests to "bug-MooseX-Object-Pluggable at
       rt.cpan.org", or through the web interface at
       <http://rt.cpan.org/Public/Dist/Display.html?Name=MooseX-Object-Pluggable>.  I will be
       notified, and then you'll automatically be notified of progress on your bug as I make
       changes.

SUPPORT

       You can find documentation for this module with the perldoc command.

           perldoc MooseX-Object-Pluggable

       You can also look for information at:

       •   AnnoCPAN: Annotated CPAN documentation

           <http://annocpan.org/dist/MooseX-Object-Pluggable>

       •   CPAN Ratings

           <http://cpanratings.perl.org/d/MooseX-Object-Pluggable>

       •   RT: CPAN's request tracker

           <http://rt.cpan.org/NoAuth/Bugs.html?Dist=MooseX-Object-Pluggable>

       •   Search CPAN

           <http://search.cpan.org/dist/MooseX-Object-Pluggable>

ACKNOWLEDGEMENTS

       #Moose - Huge number of questions
       Matt S Trout <mst@shadowcatsystems.co.uk> - ideas / planning.
       Stevan Little - EVERYTHING. Without him this would have never happened.
       Shawn M Moore - bugfixes

AUTHOR

       Guillermo Roditi <groditi@cpan.org>

COPYRIGHT AND LICENSE

       This software is copyright (c) 2007 by Guillermo Roditi <groditi@cpan.org>.

       This is free software; you can redistribute it and/or modify it under the same terms as
       the Perl 5 programming language system itself.