trusty (3) Prima::CurvedText.3.gz

Provided by: libprima-perl_1.28-1.2_amd64 bug

NAME

       Prima::CurvedText - fit text to path

DESCRIPTION

       The module registers single function "curved_text_out" in "Prima::Drawable" namespace. The function plots
       the line of text along the path, which given as a set of points. Various options regulate behavior of the
       function when glyphs collide with the path boundaries and each other.

SYNOPSIS

         use Prima qw(Application CurvedText);
         $::application-> begin_paint;
         $::application-> curved_text_out( 'Hello, world!',
           $::application-> render_spline( [qw(100 100 150 150 200 100)]));

   curved_text_out $TEXT, $POLYLINE, %OPTIONS
       $TEXT is a line of text, no special treatment is given to tab and newline characters.  The text is
       plotted over $POLYLINE path that should be an array of coordinate numeric pairs, in the same format as
       "Prima::Drawable::polyline" expects.

       The text begins to plot by drawing the first glyphs at the first path point, unless specified otherwise
       with the "offset" option. The glyph is plotted with the angle perpendicular to the path segment;
       therefore the path may contain floating point numbers if futher plotting angle accuracy is desired.

       When text cannot be fit along a single segment, it is plotted along the next segment in the path.
       Depending on the "bevel" boolean option, the next glyph is either simply drawn on the next segment with
       the angle corresponding to the tangent of that segment (value 0), or is drawn with the normal text
       concatenation offset, with the angle averaged between tangents of the two segments it is plotted between
       (value 1). The default value of "bevel" option is 1.

       The glyph positioning rules differ depending on "collisions" integer option. If 0 (default), the next
       glyph position always corresponds with the glyph width as projected to the path. That means, that glyphs
       will overlap when plotted inside segments forming an acute angle. Also, when plotting along a reflex
       angle, the glyphs will be visually more distant from each other that when plotted along the straight
       line.

       Simple collision detection can be turned on with setting "collisions" to 1 so that no two neighbour
       glyphs may overlap. Also, the glyphs will be moved together to the minimal distance, when possible. With
       this option set the function will behave slower. If detection of not only neighbouring glyphs is
       required, "collisions" value can be set to 2, in which case a glyph is guaranteedly will never overlap
       any other glyph.  This option may be needed when, for example, text is plotted inside an acute angle and
       upper parts of glyphs plotted along one segment will overlap with lower parts of glyphs plotted along the
       other one.  Setting "collisions" to 2 will slow the function even more.

       The function internally creates an array of tuples where each contains text, plotting angle, and
       horisontal and vertical coordinates for the text to be plotted. In the array context the function returns
       this array. In the scalar context the function returns the success flag that is the result of last call
       to "text_out".

       Options:

       bevel BOOLEAN=true
           If set, glyphs between two adjoining segments will be plotted with bevelled angle.  Otherwise glyphs
           will strictly follow the angles of the segments in the path.

       callback CODE($SELF, $POLYLINE, $CHUNKS)
           If set, the callback is called with $CHUNKS after the calculations were made but before the text is
           plotted. $CHUNKS is an array of tuples where each consists of text, angle, x and y coordinates for
           each text. The callback is free to modify the array.

       collisions INTEGER=0
           If 0, collision detection is disabled, glyphs plotted along the path. If 1, no two neighbour glyphs
           may overlap, and no two neighbour glyph will be situated further away from each other than it is
           necessary. If 2, same functionality as with 1, and also two glyphs (in all text) will overlap.

       nodraw BOOLEAN=false
           If set, calculate glyph positions but do not draw them.

       offset INTEGER=0
           Sets offset from the beginning of the path where the first glyph is plotted.  If offset is negative,
           it is calculated from the end of the path.

       skiptail BOOLEAN=false
           If set, the remainder of the text that is left after the path is completely traversed, is not shown.
           Otherwise (default), the tail text is shown with the angle used to plot the last glyph (if bevelling
           was requested) or the angle perpendicular to the last path segment (otherwise).

AUTHOR

       Dmitry Karasik, <dmitry@karasik.eu.org>.

SEE ALSO

       Prima, Prima::Drawable