trusty (3) Prima::Image.3.gz

Provided by: libprima-perl_1.28-1.2_amd64 bug

NAME

       Prima::Image - Bitmap routines

SYNOPSIS

          use Prima qw(Application);

          # create a new image from scratch
          my $i = Prima::Image-> new(
             width => 32,
             height => 32,
             type   => im::BW, # same as im::bpp1 | im::GrayScale
          );

          # draw something
          $i-> begin_paint;
          $i-> color( cl::White);
          $i-> ellipse( 5, 5, 10, 10);
          $i-> end_paint;

          # mangle
          $i-> size( 64, 64);

          # file operations
          $i-> save('a.gif') or die "Error saving:$@\n";
          $i-> load('a.gif') or die "Error loading:$@\n";

          # draw on screen
          $::application-> begin_paint;

          # an image is drawn as specified by its palette
          $::application-> set( color => cl::Red, backColor => cl::Green);
          $::application-> put_image( 100, 100, $i);

          # a bitmap is drawn as specified by destination device colors
          $::application-> put_image( 200, 100, $i-> bitmap);

DESCRIPTION

       Prima::Image, Prima::Icon and Prima::DeviceBitmap are classes for bitmap handling, including file and
       graphic input and output. Prima::Image and Prima::DeviceBitmap are descendants of Prima::Drawable and
       represent bitmaps, stored in memory.  Prima::Icon is a descendant of Prima::Image and contains a
       transparency mask along with the regular data.

USAGE

       Images usually are represented as a memory area, where pixel data are stored row-wise. The Prima toolkit
       is no exception, however, it does not assume that the GUI system uses the same memory format.  The
       implicit conversion routines are called when Prima::Image is about to be drawn onto the screen, for
       example. The conversions are not always efficient, therefore the Prima::DeviceBitmap class is introduced
       to represent a bitmap, stored in the system memory in the system pixel format. These two basic classes
       serve the different needs, but can be easily converted to each other, with "image" and "bitmap" methods.
       Prima::Image is a more general bitmap representation, capable of file and graphic input and output, plus
       it is supplied with number of conversion and scaling functions. The Prima::DeviceBitmap class has almost
       none of additional functionality, and is targeted to efficient graphic input and output.

   Graphic input and output
       As descendants of Prima::Drawable, all Prima::Image, Prima::Icon and Prima::DeviceBitmap objects are
       subject to three-state painting mode - normal ( disabled ), painting ( enabled ) and informational.
       Prima::DeviceBitmap is, however, exists only in the enabled state, and can not be switched to the other
       two.

       When an object enters the enabled state, it serves as a canvas, and all Prima::Drawable operations can be
       performed on it. When the object is back to the disabled state, the graphic information is stored into
       the object associated memory, in the pixel format, supported by the toolkit.  This information can be
       visualized by using one of "Prima::Drawable::put_image" group methods. If the object enters the enabled
       state again, the graphic information is presented as an initial state of a bitmap.

       It must be noted, that if an implicit conversion takes place after an object enters and before it leaves
       the enabled state, as it is with Prima::Image and Prima::Icon, the bitmap is converted to the system
       pixel format. During such conversion some information can be lost, due to down-sampling, and there is no
       way to preserve the information. This does not happen with Prima::DeviceBitmap.

       Image objects can be drawn upon images, as well as on the screen and Prima::Widget objects. This
       operation is performed via one of Prima::Drawable::put_image group methods ( see Prima::Drawable), and
       can be called with the image object disregarding the paint state. The following code illustrates the
       dualism of an image object, where it can serve both as a drawing surface and as a drawing tool:

           my $a = Prima::Image-> create( width => 100, height => 100, type => im::RGB);
           $a-> begin_paint;
           $a-> clear;
           $a-> color( cl::Green);
           $a-> fill_ellipse( 50, 50, 30, 30);
           $a-> end_paint;
           $a-> rop( rop::XorPut);
           $a-> put_image( 10, 10, $a);
           $::application-> begin_paint;
           $::application-> put_image( 0, 0, $a);
           $::application-> end_paint;

       It must be noted, that "put_image", "stretch_image" and "put_image_indirect" are only painting methods
       that allow drawing on an image that is in its paint-disabled state. Moreover, in such context they only
       allow "Prima::Image" descendants to be passed as a source image object. This functionality does not imply
       that the image is internally switched to the paint-enabled state and back; the painting is performed
       without switching and without interference with the system's graphical layer.

       Another special case is a 1-bit ( monochrome ) DeviceBitmap. When it is drawn upon a drawable with bit
       depth greater than 1, the drawable's color and backColor properties are used to reflect 1 and 0 bits,
       respectively. On a 1-bit drawable this does not happen, and the color properties are not used.

   File input and output
       Depending on the toolkit configuration, images can be read and written in different formats. This
       functionality in accessible via "load()" and "save()" methods. Prima::image-load is dedicated to the
       description of loading and saving parameters, that can be passed to the methods, so they can handle
       different aspects of file format-specific options, such as multi-frame operations, auto conversion when a
       format does not support a particular pixel format etc. In this document, "load()" and "save()" methods
       are illustrated only in their basic, single-frame functionality. When called with no extra parameters,
       these methods fail only if a disk I/O error occurred or an unknown image format was used.

       When an image is loaded, the old bitmap memory content is discarded, and the image attributes are changed
       accordingly to the loaded image.  Along with these, an image palette is loaded, if available, and a pixel
       format is assigned, closest or identical to the pixel format in the image file.

   Pixel formats
       Prima::Image supports a number of pixel formats, governed by the "::type" property. It is reflected by an
       integer value, a combination of "im::XXX" constants. The whole set of pixel formats is represented by
       colored formats, like, 16-color, 256-color and 16M-color, and by gray-scale formats, mapped to C data
       types - unsigned char, unsigned short, unsigned long, float and double.  The gray-scale formats are
       further subdivided to real-number formats and complex-number format; the last ones are represented by two
       real values per pixel, containing the real and the imaginary values.

       Prima::Image can also be initialized from other formats, that it does not support, but can convert data
       from. Currently these are represented by a set of permutations of 32-bit RGBA format, and 24-bit BGR
       format.  These formats can only be used in conjunction with "::data" property.

       The conversions can be performed between any of the supported formats ( to do so, "::type" property is to
       be set-called ). An image of any of these formats can be drawn on the screen, but if the system can not
       accept the pixel format ( as it is with non-integer or complex formats ), the bitmap data are implicitly
       converted. The conversion does not change the data if the image is about to be drawn; the conversion is
       performed only when the image is about to be served as a drawing surface. If, by any reason, it is
       desired that the pixel format is not to be changed, the "::preserveType" property must be set to 1. It
       does not prevent the conversion, but it detects if the image was implicitly converted inside
       "end_paint()" call, and reverts it to its previous pixel format.

       There are situations, when pixel format must be changed together while down-sampling the image. One of
       four down-sampling methods can be selected - normal, 8x8 ordered halftoning, error diffusion, and error
       diffusion combined with optimized palette. These can be set to the "::conversion" property with one of
       "ict::XXX" constants.  When there is no information loss, "::conversion" property is not used.

       Another special case of conversion is a conversion with a palette. The following calls,

         $image-> type( im::bpp4);
         $image-> palette( $palette);

       and

         $image-> palette( $palette);
         $image-> type( im::bpp4);

       produce different results, but none of these takes into account eventual palette remapping, because
       "::palette" property does not change bitmap pixel data, but overwrites palette information. A proper call
       syntax here would be

         $image-> set(
            palette => $palette,
            type    => im::bpp4,
         );

       This call produces also palette pixel mapping.  This syntax is most powerful when conversion is set to
       "ict::Optimized" ( by default ). It not only allows remapping or downsampling to a predefined colors set,
       but also can be used to limit palette size to a particular number, without knowing the actual values of
       the final color palette. For example, for an 24-bit image,

         $image-> set( type => im::bpp8, palette => 32);

       call would calculate colors in the image, compress them to an optimized palette of 32 cells and finally
       converts to a 8-bit format.

       Instead of "palette" property, "colormap" can also be used.

   Data access
       The pixel values can be accessed in Prima::Drawable style, via "::pixel" property. However, Prima::Image
       introduces several helper functions, for different aims. The "::data" property is used to set or retrieve
       a scalar representation of bitmap data. The data are expected to be lined up to a 'line size' margin (
       4-byte boundary ), which is calculated as

         $lineSize = int(( $image->width * ( $image-> type & im::BPP) + 31) / 32) * 4;

       or returned from the read-only property "::lineSize".

       This is the line size for the data as lined up internally in memory, however "::data" should not
       necessarily should be aligned like this, and can be accompanied with a write-only flag 'lineSize' if
       pixels are aligned differently:

         $image-> set( width => 1, height=> 2);
         $image-> type( im::RGB);
         $image-> set(
            data => 'RGB----RGB----',
            lineSize => 7,
         );
         print $image-> data, "\n";


         output: RGB-RGB-
       Internally, Prima contains images in memory so that the first scanline is the farthest away from the
       memory start; this is consistent with general Y-axis orientation in Prima drawable terminology, but might
       be inconvenient when importing data organized otherwise. Another write-only boolean flag "reverse" can be
       set to 1 so data then are treated as if the first scanline of the image is the closest to the start of
       data:

         $image-> set( width => 1, height=> 2, type => im::RGB);
         $image-> set(
            data => 'RGB-123-',
            reverse => 1,
         );
         print $image-> data, "\n";


         output: RGB-123-
       Although it is possible to perform all kinds of calculations and modification with the pixels, returned
       by "::data", it is not advisable unless the speed does not matter. Standalone PDL package with help of
       PDL::PrimaImage package, and Prima-derived IPA package provide routines for data and image analysis.
       Also, Prima::Image::Magick connects ImageMagick with Prima.  Prima::Image itself provides only the
       simplest statistic information, namely: lowest and highest pixel values, pixel sum, sum of square pixels,
       mean, variance, and standard deviation.

   Standalone usage
       The image functionality can be used standalone, with all other parts of the toolkit being uninitialized.
       This is useful in non-interactive programs, running in evnironments with no GUI access, a cgi-script with
       no access to X11 display, for example. Normally, Prima fails to start in such situations, but can be told
       not to initialize its GUI part by explicitly operating system-dependent options. To do so, invoke

         use Prima::noX11;

       in the beginning of your program. See Prima::noX11 for more.

   Prima::Icon
       Prima::Icon inherits all properties of Prima::Image, and it also provides a 1-bit depth transparency
       mask.  This mask can also be loaded and saved into image files, if the format supports a transparency
       information.

       Similar to Prima::Image::data property, Prima::Icon::mask property provides access to the binary mask
       data.  The mask can be updated automatically, after an icon object was subject to painting, resizing, or
       other destructive change.  The auxiliary properties "::autoMasking" and "::maskColor"/"::maskIndex"
       regulate  mask update procedure. For example, if an icon was loaded with the color ( vs. bitmap )
       transparency information, the binary mask will be generated anyway, but it will be also recorded that a
       particular color serves as a transparent indicator, so eventual conversions can rely on the color value,
       instead of the mask bitmap.

       If an icon is drawn upon a graphic canvas, the image output is constrained to the mask. On raster
       displays it is typically simulated by a combination of and- and xor- operation modes, therefore attempts
       to put an icon with "::rop", different from "rop::CopyPut", usually fail.

API

   Prima::Image properties
       colormap @PALETTE
           A color palette, used for representing 1, 4, and 8-bit bitmaps, when an image object is to be
           visualized. @PALETTE contains individual colors component triplets, in RGB format. For example,
           black-and-white monochrome image may contain colormap as "0,0xffffff".

           See also "palette".

       conversion TYPE
           Selects the type of dithering algorithm to be used for pixel down-sampling.  TYPE is one of
           "ict::XXX" constants:

              ict::None            - no dithering
              ict::Halftone        - 8x8 ordered halftone dithering
              ict::ErrorDiffusion  - error diffusion dithering with static palette
              ict::Optimized       - error diffusion dithering with optimized palette

           As an example, if a 4x4 color image with every pixel set to RGB(32,32,32), converted to a 1-bit
           image, the following results occur:

              ict::None:
                [ 0 0 0 0 ]
                [ 0 0 0 0 ]
                [ 0 0 0 0 ]
                [ 0 0 0 0 ]

              ict::Halftone:
                [ 0 0 0 0 ]
                [ 0 0 1 0 ]
                [ 0 0 0 0 ]
                [ 1 0 0 0 ]

              ict::ErrorDiffusion, ict::Ordered:
                [ 0 0 1 0 ]
                [ 0 0 0 1 ]
                [ 0 0 0 0 ]
                [ 0 0 0 0 ]

       data SCALAR
           Provides access to the bitmap data. On get-call, returns all bitmap pixels, aligned to 4-byte
           boundary. On set-call, stores the provided data with same alignment. The alignment can be altered by
           submitting 'lineSize' write-only flag to set call; the ordering of scan lines can be altered by
           setting 'reverse' write-only flag ( see "Data access" ).

       height INTEGER
           Manages the vertical dimension of the image data.  On set-call, the image data are changed
           accordingly to the new height, and depending on "::vScaling" property, the pixel values are either
           scaled or truncated.

       hScaling BOOLEAN
           If 1, the bitmap data will be scaled when image changes its horizontal extent. If 0, the data will be
           stripped or padded with zeros.

       lineSize INTEGER
           A read-only property, returning the length of an image row in bytes, as represented internally in
           memory. Data returned by "::data" property are aligned with "::lineSize" bytes per row, and setting
           "::data" expects data aligned with this value, unless "lineSize" is set together with "data" to
           indicate another alignment. See "Data access" for more.

       mean
           Returns mean value of pixels.  Mean value is "::sum" of pixel values, divided by number of pixels.

       palette [ @PALETTE ]
           A color palette, used for representing 1, 4, and 8-bit bitmaps, when an image object is to be
           visualized. @PALETTE contains individual color component triplets, in BGR format. For example, black-
           and-white monochrome image may contain palette as "[0,0,0,255,255,255]".

           See also "colormap".

       pixel ( X_OFFSET, Y_OFFSET ) PIXEL
           Provides per-pixel access to the image data when image object is in disabled paint state. Otherwise,
           same as "Prima::Drawable::pixel".

       preserveType BOOLEAN
           If 1, reverts the image type to its old value if an implicit conversion was called during
           "end_paint()".

       rangeHi
           Returns maximum pixel value in the image data.

       rangeLo
           Returns minimum pixel value in the image data.

       size WIDTH, HEIGHT
           Manages dimensions of the image. On set-call, the image data are changed accordingly to the new
           dimensions, and depending on "::vScaling" and "::hScaling" properties, the pixel values are either
           scaled or truncated.

       stats ( INDEX ) VALUE
           Returns one of calculated values, that correspond to INDEX, which is one of the following "is::XXX"
           constants:

              is::RangeLo  - minimum pixel value
              is::RangeHi  - maximum pixel value
              is::Mean     - mean value
              is::Variance - variance
              is::StdDev   - standard deviation
              is::Sum      - sum of pixel values
              is::Sum2     - sum of squares of pixel values

           The values are re-calculated on request and cached.  On set-call VALUE is stored in the cache, and is
           returned on next get-call.  The cached values are discarded every time the image data changes.

           These values are also accessible via set of alias properties: "::rangeLo", "::rangeHi", "::mean",
           "::variance", "::stdDev", "::sum", "::sum2".

       stdDev
           Returns standard deviation of the image data.  Standard deviation is the square root of "::variance".

       sum Returns sum of pixel values of the image data

       sum2
           Returns sum of squares of pixel values of the image data

       type TYPE
           Governs the image pixel format type. TYPE is a combination of "im::XXX" constants. The constants are
           collected in groups:

           Bit-depth constants provide size of pixel is bits. Their actual value is same as number of bits, so
           "im::bpp1" value is 1, "im::bpp4" - 4, etc. The valid constants represent bit depths from 1 to 128:

              im::bpp1
              im::bpp4
              im::bpp8
              im::bpp16
              im::bpp24
              im::bpp32
              im::bpp64
              im::bpp128

           The following values designate the pixel format category:

              im::Color
              im::GrayScale
              im::RealNumber
              im::ComplexNumber
              im::TrigComplexNumber

           Value of "im::Color" is 0, whereas other category constants represented by unique bit value, so
           combination of "im::RealNumber" and "im::ComplexNumber" is possible.

           There also several mnemonic constants defined:

              im::Mono          - im::bpp1
              im::BW            - im::bpp1 | im::GrayScale
              im::16            - im::bpp4
              im::Nibble        - im::bpp4
              im::256           - im::bpp8
              im::RGB           - im::bpp24
              im::Triple        - im::bpp24
              im::Byte          - gray 8-bit unsigned integer
              im::Short         - gray 16-bit unsigned integer
              im::Long          - gray 32-bit unsigned integer
              im::Float         - float
              im::Double        - double
              im::Complex       - dual float
              im::DComplex      - dual double
              im::TrigComplex   - dual float
              im::TrigDComplex  - dual double

           Bit depths of float- and double- derived pixel formats depend on a platform.

           The groups can be masked out with the mask values:

              im::BPP      - bit depth constants
              im::Category - category constants
              im::FMT      - extra format constants

           The extra formats are the pixel formats, not supported by "::type", but recognized within the
           combined set-call, like

              $image-> set(
                 type => im::fmtBGRI,
                 data => 'BGR-BGR-',
              );

           The data, supplied with the extra image format specification will be converted to the closest
           supported format. Currently, the following extra pixel formats are recognized:

              im::fmtBGR
              im::fmtRGBI
              im::fmtIRGB
              im::fmtBGRI
              im::fmtIBGR

       variance
           Returns variance of pixel values of the image data.  Variance is "::sum2", divided by number of
           pixels minus square of "::sum" of pixel values.

       vScaling BOOLEAN
           If 1, the bitmap data will be scaled when image changes its vertical extent. If 0, the data will be
           stripped or padded with zeros.

       width INTEGER
           Manages the horizontal dimension of the image data.  On set-call, the image data are changed
           accordingly to the new width, and depending on "::hScaling" property, the pixel values are either
           scaled or truncated.

   Prima::Icon properties
       autoMasking TYPE
           Selects whether the mask information should be updated automatically with "::data" change or not.
           Every "::data" change is mirrored in "::mask", using TYPE, one of "am::XXX" constants:

              am::None           - no mask update performed
              am::MaskColor      - mask update based on ::maskColor property
              am::MaskIndex      - mask update based on ::maskIndex property
              am::Auto           - mask update based on corner pixel values

           The "::maskColor" color value is used as a transparent color if TYPE is "am::MaskColor". The
           transparency mask generation algorithm, turned on by "am::Auto" checks corner pixel values, assuming
           that majority of the corner pixels represents a transparent color. Once such color is found, the mask
           is generated as in "am::MaskColor" case.

           "::maskIndex" is the same as "::maskColor", except that it points to a specific color index in the
           palette.

           When image "::data" is stretched, "::mask" is stretched accordingly, disregarding the "::autoMasking"
           value.

       mask SCALAR
           Provides access to the transparency bitmap. On get-call, returns all bitmap pixels, aligned to 4-byte
           boundary in 1-bit format. On set-call, stores the provided transparency data with same alignment.

       maskColor COLOR
           When "::autoMasking" set to "am::MaskColor", COLOR is used as a transparency value.

       maskIndex INDEX
           When "::autoMasking" set to "am::MaskIndex", INDEXth color in teh current palette is used as a
           transparency value.

   Prima::DeviceBitmap properties
       monochrome BOOLEAN
           A read-only property, that can only be set during creation, reflects whether the system bitmap is
           black-and-white 1-bit (monochrome) or not.  The color depth of a bitmap can be read via "get_bpp()"
           method; monochrome bitmaps always have bit depth of 1.

   Prima::Image methods
       bitmap
           Returns newly created Prima::DeviceBitmap instance, with the image dimensions and with the bitmap
           pixel values copied to.

       codecs
           Returns array of hashes, each describing the supported image format. If the array is empty, the
           toolkit was set up so it can not load and save images.

           See Prima::image-load for details.

           This method can be called without object instance.

       dup Returns a duplicate of the object, a newly created Prima::Image, with all information copied to it.

       extract X_OFFSET, Y_OFFSET, WIDTH, HEIGHT
           Returns a newly created image object with WIDTH and HEIGHT dimensions, initialized with pixel data
           from X_OFFSET and Y_OFFSET in the bitmap.

       get_bpp
           Returns the bit depth of the pixel format. Same as "::type & im::BPP".

       get_handle
           Returns a system handle for an image object.

       load (FILENAME or FILEGLOB) [ %PARAMETERS ]
           Loads image from file FILENAME or stream FILEGLOB into an object, and returns the success flag.  The
           semantics of "load()" is extensive, and can be influenced by PARAMETERS hash. "load()" can be called
           either in a context of an existing object, then a boolean success flag is returned, or in a class
           context, then a newly created object ( or "undef" ) is returned. If an error occurs, $@ variable
           contains the error description string. These two invocation semantics are equivalent:

              my $x = Prima::Image-> create();
              die "$@" unless $x-> load( ... );

           and

              my $x = Prima::Image-> load( ... );
              die "$@" unless $x;

           See Prima::image-load for details.

           NB! When loading from streams on win32, mind "binmode".

       map COLOR
           Performs iterative mapping of bitmap pixels, setting every pixel to "::color" property with respect
           to "::rop" type if a pixel equals to COLOR, and to "::backColor" property with respect to "::rop2"
           type otherwise.

           "rop::NoOper" type can be used for color masking.

           Examples:

              width => 4, height => 1, data => [ 1, 2, 3, 4]
              color => 10, backColor => 20, rop => rop::CopyPut

              rop2 => rop::CopyPut
              input: map(2) output: [ 20, 10, 20, 20 ]

              rop2 => rop::NoOper
              input: map(2) output: [ 1, 10, 3, 4 ]

       resample SRC_LOW, SRC_HIGH, DEST_LOW, DEST_HIGH
           Performs linear scaling of gray pixel values from range (SRC_LOW - SRC_HIGH) to range (DEST_LOW -
           DEST_HIGH). Can be used to visualize gray non-8 bit pixel values, by the code:

              $image-> resample( $image-> rangeLo, $image-> rangeHi, 0, 255);

       save (FILENAME or FILEGLOB), [ %PARAMETERS ]
           Stores image data into image file FILENAME or stream FILEGLOB, and returns the success flag.  The
           semantics of "save()" is extensive, and can be influenced by PARAMETERS hash. If error occurs, $@
           variable contains error description string.

           Note that when saving to a stream, "codecID" must be explicitly given in %PARAMETERS.

           See Prima::image-load for details.

           NB! When saving to streams on win32, mind "binmode".

   Prima::Image events
       "Prima::Image"-specific events occur only from inside load call, to report image loading progress. Not
       all codecs (currently JPEG,PNG,TIFF only) are able to report the progress to the caller. See "Loading
       with progress indicator" in Prima::image-load for details, "watch_load_progress" in Prima::ImageViewer
       and "load" in Prima::ImageDialog for suggested use.

       HeaderReady
           Called whenever image header is read, and image dimensions and pixel type is changed accordingly to
           accomodate image data.

       DataReady X, Y, WIDTH, HEIGHT
           Called whenever image data that cover area designated by X,Y,WIDTH,HEIGHT is acquired. Use "load"
           option "eventDelay" to limit the rate of "DataReady" event.

   Prima::Icon methods
       split
           Returns two new Prima::Image objects of same dimension.  Pixels in the first is are duplicated from
           "::data" storage, in the second - from "::mask" storage.

       combine DATA, MASK
           Copies information from DATA and MASK images into "::data" and "::mask" property. DATA and MASK are
           expected to be images of same dimension.

   Prima::DeviceBitmap methods
       icon
           Returns a newly created Prima::Icon object instance, with the pixel information copied from the
           object.

       image
           Returns a newly created Prima::Image object instance, with the pixel information copied from the
           object.

       get_handle
           Returns a system handle for a system bitmap object.

AUTHOR

       Dmitry Karasik, <dmitry@karasik.eu.org>.

SEE ALSO

       Prima, Prima::Drawable, Prima::image-load, Prima::codecs.

       PDL, PDL::PrimaImage, IPA

       ImageMagick, Prima::Image::Magick