trusty (3) Prima::ImageViewer.3.gz

Provided by: libprima-perl_1.28-1.2_amd64 bug

NAME

       Prima::ImageViewer - standard image, icon, and bitmap viewer class.

DESCRIPTION

       The module contains "Prima::ImageViewer" class, which provides image displaying functionality, including
       different zoom levels.

       "Prima::ImageViewer" is a descendant of "Prima::ScrollWidget" and inherits its document scrolling
       behavior and programming interface.  See Prima::ScrollWidget for details.

API

   Properties
       alignment INTEGER
           One of the following "ta::XXX" constants:

                   ta::Left
                   ta::Center
                   ta::Right

           Selects the horizontal image alignment.

           Default value: "ta::Left"

       image OBJECT
           Selects the image object to be displayed. OBJECT can be an instance of "Prima::Image", "Prima::Icon",
           or "Prima::DeviceBitmap" class.

       imageFile FILE
           Set the image FILE to be loaded and displayed. Is rarely used since does not return a loading success
           flag.

       quality BOOLEAN
           A boolean flag, selecting if the palette of "image" is to be copied into the widget palette,
           providing higher visual quality on paletted displays. See also "palette" in Prima::Widget.

           Default value: 1

       valignment INTEGER
           One of the following "ta::XXX" constants:

                   ta::Top
                   ta::Middle or ta::Center
                   ta::Bottom

           Selects the vertical image alignment.

           NB: "ta::Middle" value is not equal to "ta::Center"'s, however the both constants produce equal
           effect here.

           Default value: "ta::Bottom"

       zoom FLOAT
           Selects zoom level for image display. The acceptable value range is between 0.01 and 100. The zoom
           value is rounded to the closest value divisible by 1/"zoomPrecision". For example, is "zoomPrecision"
           is 100, the zoom values will be rounded to the precision of hundredth - to fiftieth and twentieth
           fractional values - .02, .04, .05, .06, .08, and 0.1 . When "zoomPrecision" is 1000, the precision is
           one thousandth, and so on.

           Default value: 1

       zoomPrecision INTEGER
           Zoom precision of "zoom" property. Minimal acceptable value is 10, where zoom will be rounded to 0.2,
           0.4, 0.5, 0.6, 0.8 and 1.0 .

           The reason behind this arithmetics is that when image of arbitrary zoom factor is requested to be
           displayed, the image sometimes must begin to be drawn from partial pixel - for example, 10x zoomed
           image shifted 3 pixels left, must be displayed so the first image pixel from the left occupies 7
           screen pixels, and the next ones - 10 screen pixels.  That means, that the correct image display
           routine must ask the system to draw the image at offset -3 screen pixels, where the first pixel
           column would correspond to that pixel.

           When zoom factor is fractional, the picture is getting more complex. For example, with zoom factor
           12.345, and zero screen offset, first image pixel begins at 12th screen pixel, the next - 25th (
           because of the roundoff ), then 37th etc etc. Also, for example the image is 2000x2000 pixels wide,
           and is asked to be drawn so that the image appears shifted 499 screen image pixels left, beginning to
           be drawn from ~ 499/12.3456=40.42122 image pixel. Is might seem that indeed it would be enough to ask
           system to begin drawing from image pixel 40, and offset int(0.42122*12.345)=5 screen pixels to the
           left, however, that procedure will not account for the correct fixed point roundoff that accumulates
           as system scales the image. For zoom factor 12.345 this roundoff sequence is, as we seen before,
           (12,25,37,49,62,74,86,99,111,123) for first 10 pixels displayed, that occupy
           (12,13,12,12,13,12,12,13,12,12) screen pixels.  For pixels starting at 499, this sequence is
           (506,519,531,543,556,568,580,593,605,617) offsets or (13,12,12,13,13,12,12,13,12,12) widths -- note
           the two subsequent 13s there.  This sequence begins to repeat itself after 200 iterations
           (12.345*200=2469.000), which means that in order to achieve correct display results, the image must
           be asked to be displayed from image pixel 0 if image's first pixel on the screen is between 0 and 199
           ( or for screen pixels 0-2468), from image pixel 200 for offsets 200-399, ( screen pixels 2469-4937),
           and so on.

           Since system internally allocate memory for image scaling, that means that up to
           2*200*min(window_width,image_width)*bytes_per_pixel unneccessary bytes will be allocated for each
           image drawing call (2 because the calculations are valid for both the vertical and horizontal
           strips), and this can lead to slowdown or even request failure when image or window dimensions are
           large. The proposed solution is to roundoff accepted zoom factors, so these offsets are kept small -
           for example, N.25 zoom factors require only max 1/.25=4 extra pixels. When "zoomPrecision" value is
           100, zoom factors are rounded to 0.X2, 0.X4, 0.X5, 0.X6, 0.X8, 0.X0, thus requiring max 50 extra
           pixels.

           NB. If, despite the efforts, the property gets in the way, increase it to 1000 or even 10000, but
           note that this may lead to problems.

           Default value: 100

   Methods
       on_paint SELF, CANVAS
           The "Paint" notification handler is mentioned here for the specific case of its return value, that is
           the return value of internal "put_image" call.  For those who might be interested in "put_image"
           failures, that mostly occur when trying to draw an image that is too big, the following code might be
           useful:

               sub on_paint
               {
                   my ( $self, $canvas) = @_;
                   warn "put_image() error:$@" unless $self-> SUPER::on_paint($canvas);
               }

       screen2point X, Y, [ X, Y, ... ]
           Performs translation of integer pairs integers as (X,Y)-points from widget coordinates to pixel
           offset in image coordinates. Takes in account zoom level, image alignments, and offsets. Returns
           array of same length as the input.

           Useful for determining correspondence, for example, of a mouse event to a image point.

           The reverse function is "point2screen".

       point2screen   X, Y, [ X, Y, ... ]
           Performs translation of integer pairs as (X,Y)-points from image pixel offset to widget image
           coordinates. Takes in account zoom level, image alignments, and offsets. Returns array of same length
           as the input.

           Useful for determining a screen location of an image point.

           The reverse function is "screen2point".

       watch_load_progress IMAGE
           When called, image viewer watches as IMAGE is being loaded ( see "load" in Prima::Image ) and
           displays the progress. As soon as IMAGE begins to load, it replaces the existing "image" property.
           Example:

               $i = Prima::Image-> new;
               $viewer-> watch_load_progress( $i);
               $i-> load('huge.jpg');
               $viewer-> unwatch_load_progress;

           Similar functionality is present in Prima::ImageDialog.

       unwatch_load_progress CLEAR_IMAGE=1
           Stops monitoring of image loading progress. If CLEAR_IMAGE is 0, the leftovers of the incremental
           loading stay intact in "image" propery. Otherwise, "image" is set to "undef".

       zoom_round ZOOM
           Rounds the zoom factor to "zoomPrecision" precision, returns the rounded zoom value. The algorithm is
           the same as used internally in "zoom" property.

AUTHOR

       Dmitry Karasik, <dmitry@karasik.eu.org>.

SEE ALSO

       Prima, Prima::Image, Prima::ScrollWidget, Prima::ImageDialog, examples/iv.pl.