trusty (3) Prima::Timer.3.gz

Provided by: libprima-perl_1.28-1.2_amd64 bug

NAME

       Prima::Timer - programmable periodical events

SYNOPSIS

           my $timer = Prima::Timer-> create(
               timeout => 1000, # milliseconds
               onTick  => sub {
                  print "tick!\n";
               },
           );

           $timer-> start;

DESCRIPTION

       Prima::Timer arranges periodical notifications to be delivered in certain time intervals.  The
       notifications are triggered by the system, and are seen as "Tick" events. There can be many active Timer
       objects at one time, spawning events simultaneously.

USAGE

       Prima::Timer is a descendant of Prima::Component.  Objects of Prima::Timer class are created in standard
       fashion:

         my $t = Prima::Timer-> create(
            timeout => 1000,
            onTick  => sub { print "tick\n"; },
         );
         $t-> start;

       If no `owner` is given, $::application is assumed.

       Timer objects are created in inactive state; no events are spawned. To start spawning events, <start()>
       method must be explicitly called. Time interval value is assigned using the <::timeout> property in
       milliseconds.

       When the system generates timer event, no callback is called immediately, - an event is pushed into stack
       instead, to be delivered during next event loop.  Therefore, timeout value is not held accurately, and
       events may take longer time to pass. More accurate timing scheme, as well as timing with precision less
       than a millisecond, is not supported by the toolkit.

API

   Properties
       timeout MILLISECONDS
           Manages time interval between "Tick" events.  In set-mode call, if the timer is in active state ( see
           "get_active()", the new timeout value is applied immediately.

   Methods
       get_active
           Returns a boolean flag, whether object is in active state or not. In the active state "Tick" events
           are spawned after "::timeout" time intervals.

       get_handle
           Returns a system-dependent handle of object

       start
           Sets object in active state. If succeed, or if the object is already in active state, returns 1. If
           the system was unable to create a system timer instance, 0 is returned.

       stop
           Sets object in inactive state.

   Events
       Tick
           A system generated event, spawned every "::timeout" milliseconds if object is in active state.

AUTHOR

       Dmitry Karasik, <dmitry@karasik.eu.org>.

SEE ALSO

       Prima, Prima::Object