Provided by: inventor-doc_2.1.5-10-18_all bug

NAME

       SoAsciiText — simple 3D text shape node

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoShape > SoAsciiText

SYNOPSIS

       #include <Inventor/nodes/SoAsciiText.h>

     enum Justification {
          SoAsciiText::LEFT    Left edges of all strings are aligned
          SoAsciiText::RIGHT   Right edges of all strings are aligned
          SoAsciiText::CENTER  Centers of all strings are aligned
     }

          Fields from class SoAsciiText:

     SoMFString          string
     SoSFFloat           spacing
     SoSFEnum            justification
     SoMFFloat           width

          Methods from class SoAsciiText:

                         SoAsciiText()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This  node  defines  one  or  more  strings of 3D text. In contrast with SoText2, 3D text can be rotated,
       scaled, lighted, and textured, just like all other 3D shapes. In constrast with SoText3,  this  3D  ascii
       text cannot be extruded.

       The  text  origin  is  at  (0,0,0)  after  applying  the current transformation. The scale of the text is
       affected by the size field of the current SoFont as well as the current transformation.

       SoAsciiText uses the current material when rendering. Textures are applied to ascii text as  follows.  On
       the  front  face of the text, the texture origin is at the base point of the first string; the base point
       is at the lower left for justification LEFT, at the lower right for RIGHT, and at the  lower  center  for
       CENTER.  The  texture  is  scaled equally in both S and T dimensions, with the font height representing 1
       unit. S increases to the right on the front face.

FIELDS

     SoMFString          string
          The text string(s) to display. Each string will appear on its own line.

     SoSFFloat           spacing
          Defines the distance (in the negative y direction) between the  base  points  of  successive  strings,
          measured  with respect to the current font height. A value of 1 indicates single spacing, a value of 2
          indicates double spacing, and so on.

     SoSFEnum            justification
          Indicates placement and alignment of strings. With LEFT justification, the left edge of the first line
          is at the (transformed) origin, and all left edges are aligned. RIGHT justification is similar. CENTER
          justification places the center of the first string at the (transformed) origin, with the  centers  of
          all remaining strings aligned under it.

     SoMFFloat           width
          Defines the width of each text string. Each string will be scaled so that it spans this many units.

METHODS

                         SoAsciiText()
          Creates an ascii text node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction
          Draws  text  based  on the current font, transformation, drawing style, material, texture, complexity,
          and so on.

     SoRayPickAction
          Performs a pick on the  text.  The  string  index  and  character  position  are  available  from  the
          SoTextDetail.

     SoGetBoundingBoxAction
          Computes the bounding box that encloses the text.

     SoCallbackAction
          If  any  triangle  callbacks  are registered with the action, they will be invoked for each successive
          triangle used to approximate the text geometry.

FILE FORMAT/DEFAULTS

       AsciiText {
          string         ""
          spacing        1
          justification  LEFT
          width          0
     }

SEE ALSO

       SoFont, SoFontStyle, SoText2, SoText3, SoTextDetail

                                                                                              SoAsciiText(3IV)()