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NAME

       SoBaseColor — node that defines an object's base color

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoBaseColor

SYNOPSIS

       #include <Inventor/nodes/SoBaseColor.h>

          Fields from class SoBaseColor:

     SoMFColor           rgb

          Methods from class SoBaseColor:

                         SoBaseColor()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const  SoFieldContainer  *fc,  SbBool  copyConnections =
                              FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This node defines the base color (or colors) of subsequent shape nodes in the scene graph.
       SoBaseColor  sets  only  the diffuse color(s) of the current material and has no effect on
       the material's other attributes.

FIELDS

     SoMFColor           rgb
          RGB color(s).

METHODS

                         SoBaseColor()
          Creates a base color node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction, SoCallbackAction
          Sets the current base color in the state.

FILE FORMAT/DEFAULTS

       BaseColor {
          rgb  0.8 0.8 0.8
     }

SEE ALSO

       SoMaterial, SoPackedColor

                                                                               SoBaseColor(3IV)()