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NAME

       SoBoxHighlightRenderAction -

       The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around
       selections.

       This action performs the same tasks as its parent class, SoGLRenderAction, with the added
       ability to render highlighted bounding boxes around geometry in selected nodes. This is a
       simple but convenient way of giving feedback to the user upon interaction with the scene
       graph.

SYNOPSIS

       #include <Inventor/actions/SoBoxHighlightRenderAction.h>

       Inherits SoGLRenderAction.

   Public Member Functions
       virtual SoType getTypeId (void) const
       SoBoxHighlightRenderAction (void)
       SoBoxHighlightRenderAction (const SbViewportRegion &viewportregion)
       virtual ~SoBoxHighlightRenderAction (void)
       virtual void apply (SoNode *node)
       virtual void apply (SoPath *path)
       virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
       void setVisible (const SbBool visible)
       SbBool isVisible (void) const
       void setColor (const SbColor &color)
       const SbColor & getColor (void)
       void setLinePattern (unsigned short pattern)
       unsigned short getLinePattern (void) const
       void setLineWidth (const float width)
       float getLineWidth (void) const

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void addMethod (const SoType type, SoActionMethod method)
       static void enableElement (const SoType type, const int stackindex)
       static void initClass (void)

   Protected Member Functions
       virtual const
           SoEnabledElementsList & getEnabledElements (void) const "

   Static Protected Member Functions
       static SoEnabledElementsList * getClassEnabledElements (void)
       static SoActionMethodList * getClassActionMethods (void)

   Protected Attributes
       SbBool hlVisible

   Additional Inherited Members

Detailed Description

       The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around
       selections.

       This action performs the same tasks as its parent class, SoGLRenderAction, with the added
       ability to render highlighted bounding boxes around geometry in selected nodes. This is a
       simple but convenient way of giving feedback to the user upon interaction with the scene
       graph.

       To have the highlighting actually happen (and to be able to automatically 'select' nodes
       by picking with the mouse cursor), you need to use SoSelection nodes in place of group
       nodes.

       See Also:
           SoLineHighlightRenderAction, SoSelection

Constructor & Destructor Documentation

   SoBoxHighlightRenderAction::SoBoxHighlightRenderAction (void)
       Default constructor. Note: passes a default SbViewportRegion to the parent constructor.

   SoBoxHighlightRenderAction::SoBoxHighlightRenderAction (const SbViewportRegion
       &viewportregion)
       Constructor, taking an explicit viewportregion to render.

   SoBoxHighlightRenderAction::~SoBoxHighlightRenderAction (void) [virtual]
       Destructor.

Member Function Documentation

   SoType SoBoxHighlightRenderAction::getTypeId (void) const [virtual]
       Returns the type identification of an action derived from a class inheriting SoAction.
       This is used for run-time type checking and 'downward' casting.

       Usage example:

       void bar(SoAction * action)
       {
         if (action->getTypeId() == SoGLRenderAction::getClassTypeId()) {
           // safe downward cast, know the type
           SoGLRenderAction * glrender = (SoGLRenderAction *)action;
         }
         return; // ignore if not renderaction
       }

       For application programmers wanting to extend the library with new actions: this method
       needs to be overridden in all subclasses. This is typically done as part of setting up the
       full type system for extension classes, which is usually accomplished by using the pre-
       defined macros available through Inventor/nodes/SoSubAction.h: SO_ACTION_SOURCE,
       SO_ACTION_INIT_CLASS and SO_ACTION_CONSTRUCTOR.

       For more information on writing Coin extensions, see the SoAction class documentation.

       Returns the actual type id of an object derived from a class inheriting SoAction. Needs to
       be overridden in all subclasses.

       Reimplemented from SoGLRenderAction.

   void SoBoxHighlightRenderAction::addMethod (const SoTypetype, SoActionMethodmethod) [static]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

   void SoBoxHighlightRenderAction::enableElement (const SoTypetype, const intstackindex)
       [static]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

   const SoEnabledElementsList & SoBoxHighlightRenderAction::getEnabledElements (void) const
       [protected],  [virtual]
       Returns a list of the elements used by action instances of this class upon traversal
       operations.

       Reimplemented from SoGLRenderAction.

   void SoBoxHighlightRenderAction::apply (SoNode *root) [virtual]
       Applies the action to the scene graph rooted at root.

       Note that you should not apply an action to a node with a zero reference count. The
       behavior in that case is undefined.

       Reimplemented from SoAction.

   void SoBoxHighlightRenderAction::apply (SoPath *path) [virtual]
       Applies the action to the parts of the graph defined by path.

       Note that an SoPath will also contain all nodes that may influence e.g. geometry nodes in
       the path. So for instance applying an SoGLRenderAction on an SoPath will render that path
       as expected in the view, where geometry will get its materials, textures, and other
       appearance settings correctly.

       If the path ends in an SoGroup node, the action will also traverse the tail node's
       children.

       Reimplemented from SoAction.

   void SoBoxHighlightRenderAction::apply (const SoPathList &pathlist, SbBoolobeysrules = FALSE)
       [virtual]
       Applies action to the graphs defined by pathlist. If obeysrules is set to TRUE, pathlist
       must obey the following four conditions (which is the case for path lists returned from
       search actions for non-group nodes and path lists returned from picking actions):

       All paths must start at the same head node. All paths must be sorted in traversal order.
       The paths must be unique. No path can continue through the end point of another path.

       See Also:
           SoAction::apply(SoPath * path)

       Reimplemented from SoAction.

   void SoBoxHighlightRenderAction::setVisible (const SbBoolvisible)
       Sets if highlighted boxes should be visible when rendering. Defaults to TRUE.

   SbBool SoBoxHighlightRenderAction::isVisible (void) const
       Return if highlighted boxes are to be visible.

   void SoBoxHighlightRenderAction::setColor (const SbColor &color)
       Sets the color for the highlighted boxes. Defaults to completely red.

   const SbColor & SoBoxHighlightRenderAction::getColor (void)
       Returns rendering color of the highlighted boxes.

   void SoBoxHighlightRenderAction::setLinePattern (unsigned shortpattern)
       Sets the line pattern used for the highlighted boxes. Defaults to 0xffff (i.e. drawn with
       no stipples).

   unsigned short SoBoxHighlightRenderAction::getLinePattern (void) const
       Returns line pattern used when drawing boxes.

   void SoBoxHighlightRenderAction::setLineWidth (const floatwidth)
       Sets the line width used when drawing boxes, in screen pixels (as for all OpenGL
       rendering). Defaults to 3.

   float SoBoxHighlightRenderAction::getLineWidth (void) const
       Returns the line width used when drawing highlight boxes.

Member Data Documentation

   SoBoxHighlightRenderAction::hlVisible [protected]
       Boolean which decides whether or not the highlights for selected nodes should be visible.

Author

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