trusty (3) SoCube.3iv.gz

Provided by: inventor-doc_2.1.5-10-18_all bug

NAME

       SoCube — cube shape node

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoShape > SoCube

SYNOPSIS

       #include <Inventor/nodes/SoCube.h>

          Fields from class SoCube:

     SoSFFloat           width
     SoSFFloat           height
     SoSFFloat           depth

          Methods from class SoCube:

                         SoCube()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This  node  represents  a  cuboid  aligned  with the coordinate axes. By default, the cube is centered at
       (0,0,0) and measures 2 units in each dimension, from -1 to +1. The cube is  transformed  by  the  current
       cumulative  transformation  and  is  drawn  with the current lighting model, drawing style, material, and
       geometric complexity.

       If the current material binding is PER_PART, PER_PART_INDEXED, PER_FACE, or  PER_FACE_INDEXED,  materials
       will be bound to the faces of the cube in this order: front, back, left, right, top, and bottom.

       Textures  are applied individually to each face of the cube; the entire texture goes on each face. On the
       front, back, right, and left sides of the cube, the texture is applied right side up.  On  the  top,  the
       texture  appears  right  side up when the top of the cube is tilted toward the camera. On the bottom, the
       texture appears right side up when the top of the cube is tilted away from the camera.

FIELDS

     SoSFFloat           width
     SoSFFloat           height
     SoSFFloat           depth
          Sizes in the x, y, and z dimensions, respectively.

METHODS

                         SoCube()
          Creates a cube node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction
          Draws cube based on the current coordinates, materials, drawing style, and so on.

     SoRayPickAction
          Intersects the ray with the cube. The face  of  the  cube  that  was  picked  is  available  from  the
          SoCubeDetail.

     SoGetBoundingBoxAction
          Computes the bounding box that encloses the cube.

     SoCallbackAction
          If  any  triangle  callbacks  are registered with the action, they will be invoked for each successive
          triangle that approximates the cube.

FILE FORMAT/DEFAULTS

       Cube {
          width   2
          height  2
          depth   2
     }

SEE ALSO

       SoCone, SoCubeDetail, SoCylinder, SoSphere

                                                                                                   SoCube(3IV)()