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NAME

       SoEvent -

       The SoEvent class is the base class for all Coin events.

       Coin contains its own set of event classes, independent of the underlying window system.

SYNOPSIS

       #include <Inventor/events/SoEvent.h>

       Inherited by SoButtonEvent, SoLocation2Event, and SoMotion3Event.

   Public Member Functions
       virtual SoType getTypeId (void) const
       SoEvent (void)
       virtual ~SoEvent ()
       SbBool isOfType (SoType type) const
       void setTime (const SbTime t)
       SbTime getTime (void) const
       void setPosition (const SbVec2s &p)
       const SbVec2s & getPosition (void) const
       const SbVec2s getPosition (const SbViewportRegion &vpRgn) const
       const SbVec2f getNormalizedPosition (const SbViewportRegion &vpRgn) const
       void setShiftDown (SbBool isDown)
       SbBool wasShiftDown (void) const
       void setCtrlDown (SbBool isDown)
       SbBool wasCtrlDown (void) const
       void setAltDown (SbBool isDown)
       SbBool wasAltDown (void) const

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

Detailed Description

       The SoEvent class is the base class for all Coin events.

       Coin contains its own set of event classes, independent of the underlying window system.

       Upon system specific events, a translation is done by the window specific device classes
       into one of the Coin event object classes listed below. The event is then typically sent
       by the render area to an SoSceneManager which will apply it to the scenegraph through an
       SoHandleEventAction.

       Events may be caught by the user by attaching an SoEventCallback node to the scenegraph,
       or it can automatically be handled by a dragger or manipulator in the graph.

       See Also:
           SoButtonEvent, SoKeyboardEvent, SoLocation2Event, SoMotion3Event

           SoMouseButtonEvent, SoSpaceballButtonEvent

           SoEventCallback, SoHandleEventAction

Constructor & Destructor Documentation

   SoEvent::SoEvent (void)
       Constructor, will set all modifiers to 'off' state.

   SoEvent::~SoEvent () [virtual]
       Destructor.

Member Function Documentation

   SoType SoEvent::getClassTypeId (void) [static]
       This static method returns the SoType object associated with objects of this class.

   SoType SoEvent::getTypeId (void) const [virtual]
       Returns the actual type id of an instantiated object.

       Reimplemented in SoKeyboardEvent, SoSpaceballButtonEvent, SoMouseButtonEvent,
       SoButtonEvent, SoMotion3Event, and SoLocation2Event.

   void SoEvent::initClass (void) [static]
       Initialize SoEvent and all it's known subclasses (i.e. all subclasses which are part of
       the standard classes in the Coin library).

       This method is called from SoDB::init(), so it's very unlikely that you will have to call
       it explicitly.

   SbBool SoEvent::isOfType (SoTypetype) const
       Returns TRUE if this object either has the same type as the given type parameter, or if
       type belongs to a superclass of ourselves.

   void SoEvent::setTime (const SbTimet)
       From a system specific device object, set the time the event occurred.

       See Also:
           getTime()

   SbTime SoEvent::getTime (void) const
       Returns the time the event occurred.

       See Also:
           getPosition(), wasShiftDown(), wasCtrlDown(), wasAltDown()

   void SoEvent::setPosition (const SbVec2s &p)
       From a system specific device object, set the mouse pointer position when the event
       occurred.

       See Also:
           getPosition(), getNormalizedPosition()

   const SbVec2s & SoEvent::getPosition (void) const
       Returns the mouse pointer position when the event occurred. The coordinates are given
       relative to the window coordinates.

       See Also:
           getNormalizedPosition(), getTime(), wasShiftDown(), wasCtrlDown(),

           wasAltDown()

   const SbVec2s SoEvent::getPosition (const SbViewportRegion &vpRgn) const
       Returns the mouse pointer position when the event occurred. The coordinates are given
       relative to the viewport coordinates.

       See Also:
           getNormalizedPosition(), getTime(), wasShiftDown(), wasCtrlDown(),

           wasAltDown()

   const SbVec2f SoEvent::getNormalizedPosition (const SbViewportRegion &vpRgn) const
       Returns the mouse pointer position when the event occurred. The coordinates are given
       relative to the viewport coordinates, normalized according to the size of the viewport.

       See Also:
           getPosition(), getTime(), wasShiftDown(), wasCtrlDown(), wasAltDown()

   void SoEvent::setShiftDown (SbBoolisDown)
       From a system specific device object, set the state of the Shift key(s) when the event
       occurred.

       See Also:
           wasShiftDown(), setCtrlDown(), setAltDown()

   SbBool SoEvent::wasShiftDown (void) const
       Returns state of Shift key(s) when the event occurred.

       See Also:
           wasCtrlDown(), wasAltDown(), getPosition(), getTime()

   void SoEvent::setCtrlDown (SbBoolisDown)
       From a system specific device object, set the state of the Ctrl key(s) when the event
       occurred.

       See Also:
           wasCtrlDown(), setShiftDown(), setAltDown()

   SbBool SoEvent::wasCtrlDown (void) const
       Returns state of Ctrl key(s) when the event occurred.

       See Also:
           wasShiftDown(), wasAltDown(), getPosition(), getTime()

   void SoEvent::setAltDown (SbBoolisDown)
       From a system specific device object, set the state of the Alt key(s) when the event
       occurred.

       See Also:
           wasAltDown(), setCtrlDown(), setShiftDown()

   SbBool SoEvent::wasAltDown (void) const
       Returns state of Alt key(s) when the event occurred.

       See Also:
           wasShiftDown(), wasCtrlDown(), getPosition(), getTime()

Author

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