Provided by: inventor-doc_2.1.5-10-18_all
NAME
SoIndexedFaceSet — indexed polygonal face shape node
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoShape > SoVertexShape > SoIndexedShape > SoIndexedFaceSet
SYNOPSIS
#include <Inventor/nodes/SoIndexedFaceSet.h> Fields from class SoIndexedShape: SoMFInt32 coordIndex SoMFInt32 materialIndex SoMFInt32 normalIndex SoMFInt32 textureCoordIndex Fields from class SoVertexShape: SoSFNode vertexProperty Methods from class SoIndexedFaceSet: SoIndexedFaceSet() static SoType getClassTypeId() Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the coordinates specified in the vertexProperty field (from SoVertexShape), or the current inherited state. For optimal performance, the vertexProperty field is recommended. SoIndexedFaceSet uses the indices in the coordIndex field (from SoIndexedShape) to specify the polygonal faces. An index of SO_END_FACE_INDEX (-1) indicates that the current face has ended and the next one begins. For improved performance, arrange all the faces with only 3 vertices at beginning of the list, then all faces with 4 vertices, and finally all other faces. The vertices of the faces are transformed by the current transformation matrix. The faces are drawn with the current light model and drawing style. Treatment of the current material and normal binding is as follows: The PER_PART and PER_FACE bindings specify a material or normal for each face. PER_VERTEX specifies a material or normal for each vertex. The corresponding _INDEXED bindings are the same, but use the materialIndex or normalIndex indices (see SoIndexedShape). The default material binding is OVERALL. The default normal binding is PER_VERTEX_INDEXED. If any normals (or materials) are specified, Inventor assumes you provide the correct number of them, as indicated by the binding. You will see unexpected results if you specify fewer normals (or materials) than the shape requires. If no normals are specified, they will be generated automatically. Textures are applied as described for the SoIndexedShape class.
METHODS
SoIndexedFaceSet() Creates an indexed face set node with default settings. static SoType getClassTypeId() Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction Draws faces based on the current coordinates, normals, materials, drawing style, and so on. SoRayPickAction Picks faces based on the current coordinates and transformation. Details about the intersection are returned in an SoFaceDetail. SoGetBoundingBoxAction Computes the bounding box that encloses all vertices of the face set with the current transformation applied to them. Sets the center to the average of the coordinates of all vertices. SoCallbackAction If any triangle callbacks are registered with the action, they will be invoked for each successive triangle generated from each face in the set.
FILE FORMAT/DEFAULTS
IndexedFaceSet { vertexProperty NULL coordIndex 0 materialIndex -1 normalIndex -1 textureCoordIndex -1 }
SEE ALSO
SoCoordinate3, SoDrawStyle, SoFaceDetail, SoFaceSet, SoVertexProperty SoIndexedFaceSet(3IV)()