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NAME

       SoInterpolate -

       The SoInterpolate class is the base class for all interpolator engines.

       Interpolators are used to linearly interpolate between two values.

SYNOPSIS

       #include <Inventor/engines/SoInterpolate.h>

       Inherits SoEngine.

       Inherited by SoInterpolateFloat, SoInterpolateRotation, SoInterpolateVec2f, SoInterpolateVec3f, and
       SoInterpolateVec4f.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase. This is used for
           run-time type checking and 'downward' casting.
       virtual const SoFieldData * getFieldData (void) const
       virtual const SoEngineOutputData * getOutputData (void) const

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)
       static void initClasses (void)

   Public Attributes
       SoSFFloat alpha
       SoEngineOutput output

   Protected Member Functions
       SoInterpolate ()
       virtual ~SoInterpolate (void)

   Static Protected Member Functions
       static const SoFieldData ** getInputDataPtr (void)
       static const SoEngineOutputData ** getOutputDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoInterpolate class is the base class for all interpolator engines.

       Interpolators are used to linearly interpolate between two values.

       In Coin, we've chosen to implement all interpolators in separate files. If you want to be OIV compatible
       when programming, you should include the SoInterpolate.h, and not the interpolator file(s) you need.

Constructor & Destructor Documentation

   SoInterpolate::SoInterpolate (void) [protected]
       Default constructor.

   SoInterpolate::~SoInterpolate (void) [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoInterpolate::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This is used for
       run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or
       others: this method needs to be overridden in all subclasses. This is typically done as part of setting
       up the full type system for extension classes, which is usually accomplished by using the pre-defined
       macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
       SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the toplevel superclasses
       for the various class groups.

       Implements SoBase.

       Reimplemented in SoInterpolateFloat, SoInterpolateRotation, SoInterpolateVec2f, SoInterpolateVec3f, and
       SoInterpolateVec4f.

   const SoFieldData * SoInterpolate::getFieldData (void) const [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no fields are
       present, returns NULL.

       Reimplemented from SoFieldContainer.

       Reimplemented in SoInterpolateFloat, SoInterpolateRotation, SoInterpolateVec2f, SoInterpolateVec3f, and
       SoInterpolateVec4f.

   const SoEngineOutputData * SoInterpolate::getOutputData (void) const [virtual]
       This API member is considered internal to the library, as it is not likely to be of interest to the
       application programmer.

       Implements SoEngine.

       Reimplemented in SoInterpolateFloat, SoInterpolateRotation, SoInterpolateVec2f, SoInterpolateVec3f, and
       SoInterpolateVec4f.

   void SoInterpolate::initClasses (void) [static]
       This method is provided only for API compatibility, and does nothing in Coin.

Member Data Documentation

   SoSFFloat SoInterpolate::alpha
       The value which says how much we've should interpolate from first value to second value. A value equal to
       0 will give an output equal to the first value, alpha equal to 1 gives the second value, any value in
       between gives a 'weighted' interpolation between the two values.

   SoEngineOutput SoInterpolate::output
       Interpolated values from the input fields. The type of the output will of course be the same as the type
       of the input fields of each non-abstract subclass inheriting SoInterpolate.

Author

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