Provided by: inventor-doc_2.1.5-10-18_all bug

NAME

       SoMatrixTransform — node that specifies a 3D geometric transformation as a matrix

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoTransformation > SoMatrixTransform

SYNOPSIS

       #include <Inventor/nodes/SoMatrixTransform.h>

          Fields from class SoMatrixTransform:

     SoSFMatrix          matrix

          Methods from class SoMatrixTransform:

                         SoMatrixTransform()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const  SoFieldContainer  *fc,  SbBool  copyConnections =
                              FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This node defines a geometric 3D transformation with a single  SbMatrix.  Note  that  some
       matrices  (such  as  singular  ones)  may result in errors in bounding boxes, picking, and
       lighting.

FIELDS

     SoSFMatrix          matrix
          Transformation matrix.

METHODS

                         SoMatrixTransform()
          Creates a matrix transformation node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
          Concatenates matrix given in the matrix field with the current transformation matrix.

     SoGetMatrixAction
          Returns transformation matrix specified in the matrix field.

FILE FORMAT/DEFAULTS

       MatrixTransform {
          matrix  1 0 0 0
                  0 1 0 0
                  0 0 1 0
                  0 0 0 1
     }

SEE ALSO

       SoTransform, SoMultipleCopy

                                                                         SoMatrixTransform(3IV)()