Provided by: inventor-doc_2.1.5-10-18_all
NAME
SoNode — abstract base class for all database nodes
INHERITS FROM
SoBase > SoFieldContainer > SoNode
SYNOPSIS
#include <Inventor/nodes/SoNode.h> Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) static SoType getClassTypeId() Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This is the abstract base class from which all scene graph node classes are derived.
METHODS
void setOverride(SbBool state) Turns override flag on or off. SbBool isOverride() const Returns the state of the override flag. SoNode * copy(SbBool copyConnections = FALSE) const Creates and returns an exact copy of the node. If the node is a group, it copies the children as well. If copyConnections is TRUE (it is FALSE by default), any connections to (but not from) fields of the node are copied, as well. Note that multiple references to a node under the node to be copied will result in multiple references to the copy of that node. virtual SbBool affectsState() const Returns TRUE if a node has an effect on the state during traversal. The default method returns TRUE. Node classes (such as SoSeparator) that isolate their effects from the rest of the graph override this method to return FALSE. static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) A node's name can be set using SoBase::setName(). These methods allow nodes to be looked up by name. The first one returns the last node given the specified name. The second one returns the number of nodes with the given name, and adds to list pointers to those nodes. static SoType getClassTypeId() Returns type identifier for the SoNode class.
ACTION BEHAVIOR
SoSearchAction If the node pointer, type, or name matches the search criteria, returns a path to the node. SoWriteAction Writes the contents of the node to the current SoOutput.
FILE FORMAT/DEFAULTS
This is an abstract class. See the reference page of a derived class for the format and default values.
SEE ALSO
SoPath, SoAction, SoNodeKit SoNode(3IV)()