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NAME

       SoPrimitiveVertex — represents a vertex of a generated primitive

INHERITS FROM

       SoPrimitiveVertex

SYNOPSIS

       #include <Inventor/SoPrimitiveVertex.h>

          Methods from class SoPrimitiveVertex:

                          SoPrimitiveVertex()
                          SoPrimitiveVertex(const SoPrimitiveVertex &pv)
                          ~SoPrimitiveVertex()
     const SbVec3f &      getPoint() const
     const SbVec3f &      getNormal() const
     const SbVec4f &      getTextureCoords() const
     int                  getMaterialIndex() const
     const SoDetail *     getDetail() const
     SoPrimitiveVertex &  operator =(const SoPrimitiveVertex &pv)

DESCRIPTION

       An SoPrimitiveVertex represents a vertex of a primitive (triangle, line segment, or point)
       that is being generated by an SoCallbackAction. It contains an object-space point, normal,
       texture coordinates, material index, and a pointer to an instance of an SoDetail subclass.
       This detail may contain more information about the vertex, or may be  a  NULL  pointer  if
       there is no such info.

       Instances  of  SoPrimitiveVertex are typically created on the stack by shape classes while
       they are generating primitives. Anyone who wants  to  save  them  as  return  values  from
       SoCallbackAction should probably make copies of them.

METHODS

                          SoPrimitiveVertex()
                          SoPrimitiveVertex(const SoPrimitiveVertex &pv)
                          ~SoPrimitiveVertex()
          Constructors  and  destructor.  Note  that copying a primitive vertex copies the detail
          pointer, and not the detail itself.

     const SbVec3f &      getPoint() const
     const SbVec3f &      getNormal() const
     const SbVec4f &      getTextureCoords() const
          These return the surface point, normal, and texture coordinates in object space.

     int                  getMaterialIndex() const
          Returns the index into the current set of materials  of  the  material  active  at  the
          vertex.

     const SoDetail *     getDetail() const
          Returns the detail giving more information about the vertex. Note that this pointer may
          be NULL if there is no more info.

     SoPrimitiveVertex &  operator =(const SoPrimitiveVertex &pv)
          Copies the given vertex. Note that just the pointer to the detail is  copied,  and  not
          the detail itself.

                                                                         SoPrimitiveVertex(3IV)()