Provided by: inventor-doc_2.1.5-10-18_all
NAME
SoSFName — field containg a name
INHERITS FROM
SoField > SoSField > SoSFName
SYNOPSIS
#include <Inventor/fields/SoSFName.h> Methods from class SoSFName: void setValue(const char *string) static SoType getClassTypeId() virtual void getTypeId() const const SbName & getValue() const const SbName & operator =(const SbName & newValue) void setValue(const SbName & newValue) int operator ==(const SoSFName &f) const int operator !=(const SoSFName &f) const Methods from class SoField: void setIgnored(SbBool ignore) SbBool isIgnored() const SbBool isDefault() const virtual SbBool isOfType(SoType type) const SbBool set(const char *valueString) void get(SbString &valueString) void touch() SbBool connectFrom(SoField *fromField) SbBool connectFrom(SoEngineOutput *fromEngine) void disconnect() SbBool isConnected() const SbBool isConnectedFromField() const SbBool getConnectedField(SoField *&writingField) const SbBool isConnectedFromEngine() const SbBool getConnectedEngine(SoEngineOutput *&engineOutput) const void enableConnection(SbBool flag) SbBool isConnectionEnabled() const int getForwardConnections(SoFieldList &list) const SoFieldContainer * getContainer() const
DESCRIPTION
A field containing a name. Names are short series of characters generally used for labels or names, and are stored in a special table designed to allow fast lookup and comparison. For most purposes, an SoSFString field is probably more appropriate. SoSFNames are written to file as a string of characters. Names must begin with an underscore or alphabetic character, and must consist entirely of underscores, alphabetic characters, or numbers.
METHODS
void setValue(const char *string) Set this field to the name equivalent to the given string. static SoType getClassTypeId() virtual void getTypeId() const Returns the type for this class or a particular object of this class. const SbName & getValue() const Returns this field's value. const SbName & operator =(const SbName & newValue) void setValue(const SbName & newValue) Sets this field to newValue. int operator ==(const SoSFName &f) const int operator !=(const SoSFName &f) const Returns TRUE if f is of the same type and has the same value as this field.
SEE ALSO
SoField, SoSField, SoMFName SoSFName(3IV)()