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NAME
SoScale2UniformDragger — object you can scale uniformly in two dimensions by dragging with the mouse
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoScale2UniformDragger
SYNOPSIS
#include <Inventor/draggers/SoScale2UniformDragger.h> Fields from class SoScale2UniformDragger: SoSFVec3f scaleFactor Fields from class SoDragger: SoSFBool isActive Fields from class SoInteractionKit: SoSFEnum renderCaching SoSFEnum boundingBoxCaching SoSFEnum renderCulling SoSFEnum pickCulling Parts from class SoBaseKit: (SoNodeKitListPart) callbackList Methods from class SoScale2UniformDragger: SoScale2UniformDragger() static const SoNodekitCatalog * getClassNodekitCatalog() const static SoType getClassTypeId() Methods from class SoDragger: void addStartCallback(SoDraggerCB *f, void *userData = NULL) void removeStartCallback(SoDraggerCB *f, void *userData = NULL) void addMotionCallback(SoDraggerCB *f, void *userData = NULL) void removeMotionCallback(SoDraggerCB *f, void *userData = NULL) void addFinishCallback(SoDraggerCB *f, void *userData = NULL) void removeFinishCallback(SoDraggerCB *f, void *userData = NULL) void addValueChangedCallback(SoDraggerCB *f, void *userData = NULL) void removeValueChangedCallback(SoDraggerCB *f, void *userData = NULL) SbBool enableValueChangedCallbacks() void setMinGesture(int pixels) int getMinGesture() const static void setMinScale(float newMinScale) static float getMinScale() Methods from class SoInteractionKit: virtual SbBool setPartAsPath(const SbName &partName, SoPath *surrogatePath ) Methods from class SoBaseKit: virtual const SoNodekitCatalog * getNodekitCatalog() const virtual SoNode * getPart(const SbName &partName, SbBool makeIfNeeded) SbString getPartString(const SoBase *part) virtual SoNodeKitPath * createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL) virtual SbBool setPart(const SbName &partName, SoNode *newPart) SbBool set(char *partName, char *parameters) SbBool set(char *nameValuePairs) static SbBool isSearchingChildren() static void setSearchingChildren(SbBool newVal) Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const Macros from class SoBaseKit: SO_GET_PART(kit, partName, partClass) SO_CHECK_PART(kit, partName, partClass)
DESCRIPTION
SoScale2UniformDragger is a simple dragger that scales uniformly in the x and y dimensions when dragged within the x-y plane with the mouse. The local space is determined by its location in the scene graph. Transformation nodes placed before it will affect both the dragger and the plane of motion. This node has a scaleFactor field which always reflects its size in local space. If you set the field, the dragger will change accordingly. You can also connect fields of other nodes or engines from this one to make them follow the dragger's motion. This dragger contains four parts, scaler, scalerActive, feedback, and feedbackActive. Each of these is set by default from a resource described in the Dragger Resource section of the online reference page for this class. You can change the parts in any instance of this dragger using setPart(). You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/scale2UniformDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.
FIELDS
SoSFVec3f scaleFactor Scale factor affecting the dragger.
METHODS
SoScale2UniformDragger() Constructor. static const SoNodekitCatalog * getClassNodekitCatalog() const Returns an SoNodekitCatalog for this class static SoType getClassTypeId() Returns type identifier for this class.
CATALOG PARTS
┌──────────────────────────────────────────────────────────┐ │ All parts │ │ NULL by │ │Part Name Part Type Default Type Default │ │ │ │callbackList NodeKitListPart -- yes │ │scaler Separator -- yes │ │scalerActive Separator -- yes │ │feedback Separator -- yes │ │feedbackActive Separator -- yes │ │ │ └──────────────────────────────────────────────────────────┘ ┌───────────────────────────────────────────────────────────────┐ │ Extra information for list parts from above table │ │ │ │Part Name Container Type Permissible Types │ │ │ │callbackList Separator Callback, EventCallback │ │ │ └───────────────────────────────────────────────────────────────┘
DRAGGER RESOURCES
.in 0n+.5i Resource: scale2UniformScaler .in 0n+.5i Part: scaler Appearance: white outline of square with photo-corner shapes at vertices. Lies within plane of motion Description: picking this initiates the scaling .in 0n+.5i Resource: scale2UniformScalerActive .in 0n+.5i Part: scalerActive Appearance: yellow version of scaler, but with an extra yellow surrounding box Description: displayed instead of scaler while in motion .in 0n+.5i Resource: scale2UniformFeedback .in 0n+.5i Part: feedback Appearance: thin purple 3-D crosshair Description: shows center of scale when still .in 0n+.5i Resource: scale2UniformFeedbackActive .in 0n+.5i Part: feedbackActive Appearance: thin, slightly brighter purple 3-D crosshair Description: shows center of scale while in motion
FILE FORMAT/DEFAULTS
Scale2UniformDragger { renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO isActive FALSE scaleFactor 1 1 1 callbackList NULL scaler <scale2UniformScaler resource> scalerActive <scale2UniformScalerActive resource> feedback <scale2UniformFeedback resource> feedbackActive <scale2UniformFeedbackActive resource> }
SEE ALSO
SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger SoScale2UniformDragger(3IV)()