Provided by: inventor-doc_2.1.5-10-18_all
NAME
SoSwitch — group node that traverse one chosen child
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoGroup > SoSwitch
SYNOPSIS
#include <Inventor/nodes/SoSwitch.h> Fields from class SoSwitch: SoSFInt32 whichChild Methods from class SoSwitch: SoSwitch() SoSwitch(int nChildren) static SoType getClassTypeId() Methods from class SoGroup: void addChild(SoNode *child) void insertChild(SoNode *child, int newChildIndex) SoNode * getChild(int index) const int findChild(const SoNode *child) const int getNumChildren() const void removeChild(int index) void removeChild(SoNode *child) void removeAllChildren() void replaceChild(int index, SoNode *newChild) void replaceChild(SoNode *oldChild, SoNode *newChild) Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This group node usually traverses only one or none of its children. It implements an operation similar to the switch statement in C. One can use this node to switch on and off the effects of some properties or to switch between different properties. The whichChild field specifies the index of the child to traverse, where the first child has index 0. A value of SO_SWITCH_NONE (-1, the default) means do not traverse any children. A value of SO_SWITCH_INHERIT (-2) allows the index to be inherited from a previously-encountered SoSwitch node or from certain other nodes (such as SoArray or SoMultipleCopy) that set the switch value. A value of SO_SWITCH_ALL (-3) traverses all children, making the switch behave exactly like a regular SoGroup.
FIELDS
SoSFInt32 whichChild Index of the child to traverse, or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL.
METHODS
SoSwitch() Creates a switch node with default settings. SoSwitch(int nChildren) Constructor that takes approximate number of children. static SoType getClassTypeId() Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoGetMatrixAction, SoHandleEventAction, SoRayPickAction Traverses the chosen child or children. SoSearchAction If the action's Searching-All flag is set, always traverses all children. Otherwise, traverses just the chosen child or children.
FILE FORMAT/DEFAULTS
Switch { whichChild -1 }
SEE ALSO
SoArray, SoLevelOfDetail, SoMultipleCopy, SoPathSwitch SoSwitch(3IV)()