Provided by: inventor-doc_2.1.5-10-18_all bug

NAME

       SoText2 — screen-aligned 2D text shape node

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoShape > SoText2

SYNOPSIS

       #include <Inventor/nodes/SoText2.h>

     enum Justification {
          SoText2::LEFT       Left edges of all strings are aligned
          SoText2::RIGHT      Right edges of all strings are aligned
          SoText2::CENTER     Centers of all strings are aligned
     }

          Fields from class SoText2:

     SoMFString          string
     SoSFFloat           spacing
     SoSFEnum            justification

          Methods from class SoText2:

                         SoText2()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This node defines one or more strings of 2D text. The text is always aligned horizontally with the screen
       and does not change size with distance in a perspective projection. The text origin is at  (0,0,0)  after
       applying the current transformation. Rotations and scales have no effect on the orientation or size of 2D
       text, just the location.

       SoText2 uses the current font to determine the typeface and size. The  text  is  always  drawn  with  the
       diffuse  color  of the current material; it is not lit, regardless of the lighting model. Furthermore, 2D
       text can not be textured, and it ignores the current drawing style and complexity.

       Because 2D text is screen-aligned, it has some unusual characteristics. For example, the 3D bounding  box
       surrounding  a 2D text string depends on the current camera and the current viewport size, since changing
       the field of view or the mapping onto the window changes the relative size of the text  with  respect  to
       the  rest of the scene. This has implications for caching as well, since a render cache in an SoSeparator
       that contains an SoText2 node depends on the current camera.

FIELDS

     SoMFString          string
          The text string(s) to display. Each string will appear on its own line. The string(s) can be ascii  or
          UTF-8.

     SoSFFloat           spacing
          Defines  the  distance  (in  the  negative y direction) between the base points of successive strings,
          measured with respect to the current font height. A value of 1 indicates single spacing, a value of  2
          indicates double spacing, and so on.

     SoSFEnum            justification
          Indicates placement and alignment of strings. With LEFT justification, the left edge of the first line
          is at the (transformed) origin, and all left edges are aligned. RIGHT justification is similar. CENTER
          justification  places  the center of the first string at the (transformed) origin, with the centers of
          all remaining strings aligned under it.

METHODS

                         SoText2()
          Creates a 2D text node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction
          Draws text based on the current font, at a location based on the current transformation.

     SoRayPickAction
          Performs a pick on the text. Text will be picked if the picking ray intersects the bounding box of the
          strings. The string index and character position are available from the SoTextDetail.

     SoGetBoundingBoxAction
          Computes the bounding box that encloses the text.

FILE FORMAT/DEFAULTS

       Text2 {
          string         ""
          spacing        1
          justification  LEFT
     }

SEE ALSO

       SoFont, SoText3, SoTextDetail

                                                                                                  SoText2(3IV)()