Provided by: inventor-doc_2.1.5-10-18_all
NAME
SoTextureCoordinateEnvironment — node that specifies texture coordinates by projection from a environment
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction > SoTextureCoordinateEnvironment
SYNOPSIS
#include <Inventor/nodes/SoTextureCoordinateEnvironment.h> Methods from class SoTextureCoordinateEnvironment: SoTextureCoordinateEnvironment() static SoType getClassTypeId() Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This node creates texture coordinates by projecting points on an object's surface to the interior of a surrounding sphere, along the reflection across the surface normal of the vector from the camera point to the surface. If the current texture image represents a spherical reflection map of the current surrounding environment, subsequent shapes will appear to reflect that environment.
METHODS
SoTextureCoordinateEnvironment() Creates a texture function node with default settings. static SoType getClassTypeId() Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction, SoCallbackAction, SoRayPickAction Sets the current texture function in the state.
FILE FORMAT/DEFAULTS
TextureCoordinateEnvironment { }
SEE ALSO
SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault, SoTextureCoordinatePlane SoTextureCoordinateEnvironment(3IV)()