Provided by: inventor-doc_2.1.5-10-18_all
NAME
SoTextureCoordinatePlane — node that specifies texture coordinates by projection from a plane
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction > SoTextureCoordinatePlane
SYNOPSIS
#include <Inventor/nodes/SoTextureCoordinatePlane.h> Fields from class SoTextureCoordinatePlane: SoSFVec3f directionS SoSFVec3f directionT Methods from class SoTextureCoordinatePlane: SoTextureCoordinatePlane() static SoType getClassTypeId() Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This node creates texture coordinates for points on an object's surface by projecting them onto a plane. The directionS and directionT fields define the plane. The S coordinate is computed as the distance from the object-space origin along the vector specified in the directionS field. The T coordinate is computed similarly, using the directionT field. The length of the direction vector is also taken into account. For example, assume directionS is (0.5, 0, 0) and directionT is (0, 1, 0). The square defined by the (x, y, z) vertices: (-1, -1, 0) (1, -1, 0) (1, 1, 0) (-1, 1, 0) will be assigned the (s, t) texture coordinates: (-2, -1) (2, -1) (2, 1) (-2, 1)
FIELDS
SoSFVec3f directionS SoSFVec3f directionT Directions of projection for S and T coordinates.
METHODS
SoTextureCoordinatePlane() Creates a texture function node with default settings. static SoType getClassTypeId() Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction, SoCallbackAction, SoRayPickAction Sets the current texture function in the state.
FILE FORMAT/DEFAULTS
TextureCoordinatePlane { directionS 1 0 0 directionT 0 1 0 }
SEE ALSO
SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault, SoTextureCoordinateEnvironment SoTextureCoordinatePlane(3IV)()