Provided by: inventor-doc_2.1.5-10-18_all
NAME
SoTransformVec3f — transforms a 3D vector by a 4x4 matrix
INHERITS FROM
SoBase > SoFieldContainer > SoEngine > SoTransformVec3f
SYNOPSIS
#include <Inventor/engines/SoTransformVec3f.h> Inputs from class SoTransformVec3f: SoMFVec3f vector SoMFMatrix matrix Outputs from class SoTransformVec3f: (SoMFVec3f) point (SoMFVec3f) direction (SoMFVec3f) normalDirection Methods from class SoTransformVec3f: SoTransformVec3f() Methods from class SoEngine: static SoType getClassTypeId() virtual int getOutputs(SoEngineOutputList &list) const SoEngineOutput * getOutput(const SbName &outputName) const SbBool getOutputName(const SoEngineOutput *output, SbName &outputName) const SoEngine * copy() const static SoEngine * getByName(const SbName &name) static int getByName(const SbName &name, SoEngineList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This engine takes as input a three dimensional floating-point vector and a transformation matrix. The vector is assumed to be a row vector. The engine multiplies the vector by the matrix and returns the result in the output point. The output direction contains the result when the matrix multiplication assumes the vector is a direction, and therefore ignores the translation part of the matrix. The output normalDirection contains the normalized direction
INPUTS
SoMFVec3f vector Input row vector. SoMFMatrix matrix Input transformation matrix.
OUTPUTS
(SoMFVec3f) point Vector transformed by matrix. (SoMFVec3f) direction Vector transformed by matrix, ignoring translation. (SoMFVec3f) normalDirection Normalized direction.
METHODS
SoTransformVec3f() Constructor
FILE FORMAT/DEFAULTS
TransformVec3f { vector 0 0 0 matrix 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 }
SEE ALSO
SoEngineOutput SoTransformVec3f(3IV)()