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NAME

       SoVRMLCylinder -

       The SoVRMLCylinder class is used to represent a cylinder object.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is
       copyright The Web3D Consortium, and is used by permission of the Consortium:

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLCylinder.h>

       Inherits SoVRMLGeometry.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase. This is used for
           run-time type checking and 'downward' casting.
       SoVRMLCylinder (void)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void rayPick (SoRayPickAction *action)
       virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Public Attributes
       SoSFFloat radius
       SoSFFloat height
       SoSFBool side
       SoSFBool top
       SoSFBool bottom

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoVRMLCylinder ()
       virtual void generatePrimitives (SoAction *action)
       virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoVRMLCylinder class is used to represent a cylinder object.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is
       copyright The Web3D Consortium, and is used by permission of the Consortium:

       Cylinder {
         field    SFBool    bottom  TRUE
         field    SFFloat   height  2         # (0,)
         field    SFFloat   radius  1         # (0,)
         field    SFBool    side    TRUE
         field    SFBool    top     TRUE
       }

       The Cylinder node specifies a capped cylinder centred at (0,0,0) in the local coordinate system and with
       a central axis oriented along the local Y-axis. By default, the cylinder is sized at '-1' to '+1' in all
       three dimensions. The radius field specifies the radius of the cylinder and the height field specifies
       the height of the cylinder along the central axis. Both radius and height shall be greater than zero.
       Figure 6.4 illustrates the Cylinder node.

       The cylinder has three parts: the side, the top (Y = +height/2) and the bottom (Y = -height/2). Each part
       has an associated SFBool field that indicates whether the part exists (TRUE) or does not exist (FALSE).
       Parts which do not exist are not rendered and not eligible for intersection tests (e.g., collision
       detection or sensor activation).

         Figure 6.4

       When a texture is applied to a cylinder, it is applied differently to the sides, top, and bottom. On the
       sides, the texture wraps counterclockwise (from above) starting at the back of the cylinder. The texture
       has a vertical seam at the back, intersecting the X=0 plane. For the top and bottom caps, a circle is cut
       out of the unit texture squares centred at (0, +/- height/2, 0) with dimensions 2 × radius by 2 × radius.
       The top texture appears right side up when the top of the cylinder is tilted toward the +Z-axis, and the
       bottom texture appears right side up when the top of the cylinder is tilted toward the -Z-axis.
       SoVRMLTextureTransform affects the texture coordinates of the Cylinder node. The Cylinder node's geometry
       requires outside faces only. When viewed from the inside the results are undefined.

Constructor & Destructor Documentation

   SoVRMLCylinder::SoVRMLCylinder (void)
       Constructor.

   SoVRMLCylinder::~SoVRMLCylinder () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoVRMLCylinder::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This is used for
       run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or
       others: this method needs to be overridden in all subclasses. This is typically done as part of setting
       up the full type system for extension classes, which is usually accomplished by using the pre-defined
       macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
       SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the toplevel superclasses
       for the various class groups.

       Reimplemented from SoVRMLGeometry.

   const SoFieldData * SoVRMLCylinder::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no fields are
       present, returns NULL.

       Reimplemented from SoVRMLGeometry.

   void SoVRMLCylinder::GLRender (SoGLRenderAction *action) [virtual]
       Action method for the SoGLRenderAction.

       This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants
       to throw geometry primitives at OpenGL overrides this method.

       Reimplemented from SoShape.

   void SoVRMLCylinder::rayPick (SoRayPickAction *action) [virtual]
       Calculates picked point based on primitives generated by subclasses.

       Reimplemented from SoShape.

   void SoVRMLCylinder::getPrimitiveCount (SoGetPrimitiveCountAction *action) [virtual]
       Action method for the SoGetPrimitiveCountAction.

       Calculates the number of triangle, line segment and point primitives for the node and adds these to the
       counters of the action.

       Nodes influencing how geometry nodes calculates their primitive count also overrides this method to
       change the relevant state variables.

       Reimplemented from SoShape.

   void SoVRMLCylinder::generatePrimitives (SoAction *action) [protected],  [virtual]
       The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from
       SoShape::callback(). (Subclasses should not override SoNode::callback().)

       The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(),
       and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the
       caller.

       Implements SoShape.

   void SoVRMLCylinder::computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center) [protected],  [virtual]
       Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center
       point of the shape's bounding box.

       The bounding box and center point should be calculated and returned in the local coordinate system.

       The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from
       SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

       The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function
       entry.

       Implements SoShape.

Member Data Documentation

   SoSFFloat SoVRMLCylinder::radius
       The cylinder radius. Default value is 1.0.

   SoSFFloat SoVRMLCylinder::height
       The cylinder height. Default value is 2.0.

   SoSFBool SoVRMLCylinder::side
       Enable/disable the cylinder side wall. Default value is TRUE.

   SoSFBool SoVRMLCylinder::top
       Enable/disable the cylinder top. Default value is TRUE.

   SoSFBool SoVRMLCylinder::bottom
       Enable/disable the cylinder bottom. Default value is TRUE.

Author

       Generated automatically by Doxygen for Coin from the source code.

Version 4.0.0a                                   Wed Feb 26 2014                               SoVRMLCylinder(3)