Provided by: libcoin80-doc_3.1.4~abc9f50-4ubuntu2_all bug

NAME

       SoVRMLOrientationInterpolator -

       The SoVRMLOrientationInterpolator class is used to interpolate orientations.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC
       14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the
       Consortium:

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLOrientationInterpolator.h>

       Inherits SoVRMLInterpolator.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       virtual const SoEngineOutputData * getOutputData (void) const
       SoVRMLOrientationInterpolator (void)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void * createInstance (void)
       static void initClass (void)

   Public Attributes
       SoMFRotation keyValue
       SoEngineOutput value_changed

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoVRMLOrientationInterpolator (void)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)
       static const SoEngineOutputData ** getOutputDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoVRMLOrientationInterpolator class is used to interpolate orientations.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC
       14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the
       Consortium:

       OrientationInterpolator {
         eventIn      SFFloat    set_fraction      # (-,)
         exposedField MFFloat    key           []  # (-,)
         exposedField MFRotation keyValue      []  # [-1,1],(-,)
         eventOut     SFRotation value_changed
       }

       The OrientationInterpolator node interpolates among a list of rotation values specified in
       the keyValue field. These rotations are absolute in object space and therefore are not
       cumulative. The keyValue field shall contain exactly as many rotations as there are
       keyframes in the key field. An orientation represents the final position of an object
       after a rotation has been applied. An OrientationInterpolator interpolates between two
       orientations by computing the shortest path on the unit sphere between the two
       orientations. The interpolation is linear in arc length along this path. The results are
       undefined if the two orientations are diagonally opposite. If two consecutive keyValue
       values exist such that the arc length between them is greater than , the interpolation
       will take place on the arc complement. For example, the interpolation between the
       orientations (0, 1, 0, 0) and (0, 1, 0, 5.0) is equivalent to the rotation between the
       orientations (0, 1, 0, 2) and (0, 1, 0, 5.0). A more detailed discussion of interpolators
       is contained in 4.6.8, Interpolator nodes
       (http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.8).

Constructor & Destructor Documentation

   SoVRMLOrientationInterpolator::SoVRMLOrientationInterpolator (void)
       Constructor.

   SoVRMLOrientationInterpolator::~SoVRMLOrientationInterpolator (void) [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoVRMLOrientationInterpolator::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Reimplemented from SoVRMLInterpolator.

   const SoFieldData * SoVRMLOrientationInterpolator::getFieldData (void) const [protected],
       [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoVRMLInterpolator.

   const SoEngineOutputData * SoVRMLOrientationInterpolator::getOutputData (void) const [virtual]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

       Reimplemented from SoVRMLInterpolator.

Member Data Documentation

   SoMFRotation SoVRMLOrientationInterpolator::keyValue
       The keyValue vector.

   SoEngineOutput SoVRMLOrientationInterpolator::value_changed
       The eventOut which is sent every time the interpolator has calculated a new value.

Author

       Generated automatically by Doxygen for Coin from the source code.