Provided by: libcoin80-doc_3.1.4~abc9f50-4ubuntu2_all bug

NAME

       SoVRMLOrientationInterpolator -

       The SoVRMLOrientationInterpolator class is used to interpolate orientations.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is
       copyright The Web3D Consortium, and is used by permission of the Consortium:

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLOrientationInterpolator.h>

       Inherits SoVRMLInterpolator.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase. This is used for
           run-time type checking and 'downward' casting.
       virtual const SoEngineOutputData * getOutputData (void) const
       SoVRMLOrientationInterpolator (void)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void * createInstance (void)
       static void initClass (void)

   Public Attributes
       SoMFRotation keyValue
       SoEngineOutput value_changed

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoVRMLOrientationInterpolator (void)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)
       static const SoEngineOutputData ** getOutputDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoVRMLOrientationInterpolator class is used to interpolate orientations.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is
       copyright The Web3D Consortium, and is used by permission of the Consortium:

       OrientationInterpolator {
         eventIn      SFFloat    set_fraction      # (-,)
         exposedField MFFloat    key           []  # (-,)
         exposedField MFRotation keyValue      []  # [-1,1],(-,)
         eventOut     SFRotation value_changed
       }

       The OrientationInterpolator node interpolates among a list of rotation values specified in the keyValue
       field. These rotations are absolute in object space and therefore are not cumulative. The keyValue field
       shall contain exactly as many rotations as there are keyframes in the key field. An orientation
       represents the final position of an object after a rotation has been applied. An OrientationInterpolator
       interpolates between two orientations by computing the shortest path on the unit sphere between the two
       orientations. The interpolation is linear in arc length along this path. The results are undefined if the
       two orientations are diagonally opposite. If two consecutive keyValue values exist such that the arc
       length between them is greater than , the interpolation will take place on the arc complement. For
       example, the interpolation between the orientations (0, 1, 0, 0) and (0, 1, 0, 5.0) is equivalent to the
       rotation between the orientations (0, 1, 0, 2) and (0, 1, 0, 5.0). A more detailed discussion of
       interpolators is contained in 4.6.8, Interpolator nodes
       (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.8).

Constructor & Destructor Documentation

   SoVRMLOrientationInterpolator::SoVRMLOrientationInterpolator (void)
       Constructor.

   SoVRMLOrientationInterpolator::~SoVRMLOrientationInterpolator (void) [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoVRMLOrientationInterpolator::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This is used for
       run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or
       others: this method needs to be overridden in all subclasses. This is typically done as part of setting
       up the full type system for extension classes, which is usually accomplished by using the pre-defined
       macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
       SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the toplevel superclasses
       for the various class groups.

       Reimplemented from SoVRMLInterpolator.

   const SoFieldData * SoVRMLOrientationInterpolator::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no fields are
       present, returns NULL.

       Reimplemented from SoVRMLInterpolator.

   const SoEngineOutputData * SoVRMLOrientationInterpolator::getOutputData (void) const [virtual]
       This API member is considered internal to the library, as it is not likely to be of interest to the
       application programmer.

       Reimplemented from SoVRMLInterpolator.

Member Data Documentation

   SoMFRotation SoVRMLOrientationInterpolator::keyValue
       The keyValue vector.

   SoEngineOutput SoVRMLOrientationInterpolator::value_changed
       The eventOut which is sent every time the interpolator has calculated a new value.

Author

       Generated automatically by Doxygen for Coin from the source code.

Version 4.0.0a                                   Wed Feb 26 2014                SoVRMLOrientationInterpolator(3)