Provided by: allegro5-doc_5.0.10-2_all 

NAME
al_draw_indexed_prim - Allegro 5 API
SYNOPSIS
#include <allegro5/allegro_primitives.h>
int al_draw_indexed_prim(const void* vtxs, const ALLEGRO_VERTEX_DECL* decl,
ALLEGRO_BITMAP* texture, const int* indices, int num_vtx, int type)
DESCRIPTION
Draws a subset of the passed vertex buffer. This function uses an index array to specify which vertices
to use.
Parameters:
• texture - Texture to use, pass 0 to use only shaded primitves
• vtxs - Pointer to an array of vertices
• decl - Pointer to a vertex declaration. If set to 0, the vtxs are assumed to be of the ALLEGRO_VERTEX
type
• indices - An array of indices into the vertex buffer
• num_vtx - Number of indices from the indices array you want to draw
• type - A member of the ALLEGRO_PRIM_TYPE(3alleg5) enumeration, specifying what kind of primitive to
draw
Returns: Number of primitives drawn
SEE ALSO
ALLEGRO_VERTEX(3alleg5), ALLEGRO_PRIM_TYPE(3alleg5), ALLEGRO_VERTEX_DECL(3alleg5), al_draw_prim(3alleg5)
Allegro reference manual al_draw_indexed_prim(3alleg5)()