Provided by: allegro5-doc_5.0.10-2_all bug

NAME

       al_reconfigure_joysticks - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              bool al_reconfigure_joysticks(void)

DESCRIPTION

       Allegro  is able to cope with users connecting and disconnected joystick devices on-the-fly.  On existing
       platforms, the joystick event source will generate an event of type  ALLEGRO_EVENT_JOYSTICK_CONFIGURATION
       when    a    device    is    plugged    in    or    unplugged.     In    response,    you   should   call
       al_reconfigure_joysticks(3alleg5).

       Afterwards, the number returned by  al_get_num_joysticks(3alleg5)  may  be  different,  and  the  handles
       returned by al_get_joystick(3alleg5) may be different or be ordered differently.

       All ALLEGRO_JOYSTICK(3alleg5) handles remain valid, but handles for disconnected devices become inactive:
       their states will no longer update, and al_get_joystick(3alleg5) will not return the handle.  Handles for
       devices  which remain connected will continue to represent the same devices.  Previously inactive handles
       may become active again, being reused to represent newly connected devices.

       Returns true if the joystick configuration changed, otherwise returns false.

       It   is    possible    that    on    some    systems,    Allegro    won't    be    able    to    generate
       ALLEGRO_EVENT_JOYSTICK_CONFIGURATION  events.  If your game has an input configuration screen or similar,
       you may wish to call al_reconfigure_joysticks(3alleg5) when entering that screen.

SEE ALSO

       al_get_joystick_event_source(3alleg5), ALLEGRO_EVENT(3alleg5)