Provided by: libafterimage-dev_2.2.12-2_amd64 bug

NAME

       ascmap -    defines    main    structures    and    function    for   image   quantization
       libAfterImage/ascmap.h

NAMEascmap

       - Defines main structures and function for image quantization.

DESCRIPTION

       Image quantization is needed primarily in order to be able to  export  images  into  file,
       with  colormap format, such as GIF and XPM.  libAfterImage attempts to allocate colorcells
       to the most used colors, and then approximate remaining colors with the closest colorcell.

       Since quality of quantization is in reverse proportion to the number of colors in original
       image,  libAfterImage  allows  one  to  set  arbitrary  level of downsampling of the color
       spectrum in the range of 8 bit per channel to 1 bit per channel. Downsampling is performed
       by simple dropping of less significant bits off of color values.

       In  order  to be able to determine closeness of colors, 3-channel RGB values are converted
       into flat 24bit (or less if downsampling is used) index. That is done by intermixing  bits
       from  different  channels,  like  so  :  R8G8B8R7G7B7...R1G1B1. That flat index is used to
       arrange colors in ascending order, and later on to be able to find closest  mapped  color.
       Simple  hashing  technique  is used to speed up the sorting/searching, as it allows one to
       limit linked lists traversals.

SEE ALSO

       Structures :
                ASColormapEntry
                ASColormap

       Functions :
                colormap_asimage(), destroy_colormap()

       Other libAfterImage modules :
                ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
                import.h transform.h ximage.h

AUTHOR

       Sasha Vasko <sasha at aftercode dot net>
       libAfterImage/ASColormapEntry

NAMEASColormapEntry

       - ASColormapEntry represents single colorcell in the colormap.

SOURCE

           typedef struct ASColormapEntry {
               CARD8 red, green, blue; }ASColormapEntry;

       libAfterImage/ASColormap

NAMEASColormap

       - ASColormap represents entire colormap generated for the image.

SOURCE

           typedef struct ASColormap {
               ASColormapEntry *entries ;  /* array of colorcells */
               unsigned int count ;        /* number of used colorcells */
               ASSortedColorHash *hash ;   /* internal data */
               Bool  has_opaque  ;            /*  If  True  then  Image  has  opaque  pixels   */
           }ASColormap;

       libAfterImage/colormap_asimage()

NAMEcolormap_asimage()

SYNOPSIS

       int *colormap_asimage( ASImage *im, ASColormap *cmap,
                              unsigned int max_colors, unsigned int dither,
                              int opaque_threshold );

INPUTS

       im     - pointer to valid ASImage structure.

       cmap   - preallocated structure to store colormap in.

       max_colors
              - maximum size of the colormap.

       dither - number of bits to strip off the color data ( 0...7 )

       opaque_threshold
              - alpha channel threshold at which pixel should be treated as opaque

RETURN VALUE

       pointer  to  the  array of indexes representing pixel's colorcells. This array has size of
       WIDTHxHEIGHT where WIDTH and HEIGHT are size of the source image.

DESCRIPTION

       This function is all that is needed to quantize the ASImage. In order to obtain  colorcell
       of   the   pixel   at   (x,y)   from   result,   the   following  code  could  be  used  :
       cmap->entries[res[y*width+x]] where res is returned pointer.  Recommended value for dither
       parameter  is  4 while quantizing photos to 256 colors, and it could be less , if original
       has limited number of colors.
       libAfterImage/destroy_colormap()

NAMEdestroy_colormap()

SYNOPSIS

       void destroy_colormap( ASColormap *cmap, Bool reusable );

INPUTS

       cmap   - pointer to valid ASColormap structure.

       reusable
              - if True, then the memory pointed to by cmap will not be deallocated, as if it was
              allocated on stack

DESCRIPTION

       Destroys ASColormap object created using colormap_asimage.