Provided by: libcoin80-doc_3.1.4~abc9f50-4ubuntu2_all bug

NAME

       Dragger Classes -

   Classes
       class SoCenterballDragger
           The SoCenterballDragger class is a dragger you can rotate and translate.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoDirectionalLightDragger
       The SoDirectionalLightDragger class provides interactive geometry for manipulating a
       directional light source.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoDragger
       The SoDragger class is the base class for all draggers.

       Draggers is a mechanism used for letting the end-users of your application code interact
       with elements in 3D, by scaling, rotating or translating geometry or other instances in
       the scene (like cameras or lightsources). "
   class SoDragPointDragger
       The SoDragPointDragger class provides mechanisms for moving a point in 3D.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoHandleBoxDragger
       The SoHandleBoxDragger class provides support for interactive scaling and translation.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoJackDragger
       The SoJackDragger class is a dragger you can translate, rotate and scale.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoPointLightDragger
       The SoPointLightDragger class provides interactive geometry for manipulating a point light
       source.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoRotateCylindricalDragger
       The SoRotateCylindricalDragger class is for rotating geometry around a single axis.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoRotateDiscDragger
       The SoRotateDiscDragger class is for rotating geometry around a single axis.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoRotateSphericalDragger
       The SoRotateSphericalDragger class is for rotating geometry in any direction.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoScale1Dragger
       The SoScale1Dragger class provides a mechanism for the end-user to scale in one dimension.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoScale2Dragger
       The SoScale2Dragger class provides a mechanism for the end-user to scale in two
       dimensions.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoScale2UniformDragger
       The SoScale2UniformDragger class provides a mechanism for the end-user to scale in two
       dimensions.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoScaleUniformDragger
       The SoScaleUniformDragger class provides a mechanism for the end-user to scale in three
       dimensions.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoSpotLightDragger
       The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoTabBoxDragger
       The SoTabBoxDragger wraps a box around geometry you can then translate and scale.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoTabPlaneDragger
       The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoTrackballDragger
       The SoTrackballDragger provides the end-user with rotation and scaling interaction
       possibilities.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoTransformBoxDragger
       The SoTransformBoxDragger provides a box which can be translated, scaled and rotated.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoTransformerDragger
       The SoTransformerDragger provides geometry for translation, scaling and rotations.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoTranslate1Dragger
       The SoTranslate1Dragger class provides a mechanism for the end-user to translate along an
       axis.

       Here's how the dragger looks with its default geometry in the inactive state: "
   class SoTranslate2Dragger
       The SoTranslate2Dragger class provides a mechanism for the end-user to translate in a
       plane.

       Here's how the dragger looks with its default geometry in the inactive state: "

Detailed Description

       Draggers are interactive components in the scene graph that respond to, and are controlled
       by mouse and keyboard events. They are used in manipulators as the user interface for the
       manipulation action, often many draggers combined at the same time.

       See Also:
           Manipulator Classes

Author

       Generated automatically by Doxygen for Coin from the source code.